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Masahiko Inami
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- affiliation: University of Tokyo, Research Center for Advanced Science and Technology, Japan
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2020 – today
- 2024
- [j31]Masaaki Fukuoka, Fumihiko Nakamura, Adrien Verhulst, Masahiko Inami, Michiteru Kitazaki, Maki Sugimoto:
Sensory Attenuation With a Virtual Robotic Arm Controlled Using Facial Movements. IEEE Trans. Vis. Comput. Graph. 30(7): 4023-4038 (2024) - [c267]Goki Muramoto, Hiroto Saito, Sohei Wakisaka, Masahiko Inami:
Real-time Slow-motion : A Framework for Slow-motion Without Deviating from Real-time. AHs 2024: 91-101 - [c266]Adele Tong, Zhanna Sarsenbayeva, Jorge Gonçalves, Hideki Koike, Masahiko Inami, Alistair Lee McEwan, Anusha Withana:
Developing Strategies for Co-designing Assistive Augmentation Technologies. AHs 2024: 324-326 - [c265]Shuto Takashita, Ken Arai, Hiroto Saito, Michiteru Kitazaki, Masahiko Inami:
Embodied Tentacle: Mapping Design to Control of Non-Analogous Body Parts with the Human Body. CHI 2024: 222:1-222:19 - [c264]Goki Muramoto, Hiroto Saito, Sohei Wakisaka, Masahiko Inami:
Demonstrating real-time slow-motion experience through parallel video presentation. SIGGRAPH Emerging Technologies 2024: 5 - [c263]Noriyasu Obushi, Shohei Oshiro, Yusei Imai, Chikayoshi Matsudaira, Saku Kijima, Takehiko Kanazawa, Hirokazu Tsukaya, Masahiko Inami:
SkillPicker: Tweezers for Recording and Training Dexterous Operations. SIGGRAPH Emerging Technologies 2024: 18 - [c262]Sosuke Ichihashi, Masahiko Inami, Hsin-Ni Ho, Noura Howell:
Hydroptical Thermal Feedback: Spatial Thermal Feedback Using Visible Lights and Water. UIST 2024: 104:1-104:19 - 2023
- [j30]Seito Matsubara, Takafumi Watanabe, Taiga Suzuki, Sohei Wakisaka, Kazuma Aoyama, Masahiko Inami:
Optimal Motor Point Search Using Mm-Order Electrode Arrays. IEEE Access 11: 58970-58981 (2023) - [j29]Masahiko Inami:
JIZAI Body: Human-Machine Integration Based on Asian Thought. Commun. ACM 66(7): 91 (2023) - [c261]Shigeo Yoshida, Tomoya Sasaki, Zendai Kashino, Masahiko Inami:
TOMURA: A Mountable Hand-shaped Interface for Versatile Interactions. AHs 2023: 243-254 - [c260]Ryo Murata, Arata Horie, Masahiko Inami:
Dynamic Derm: Body Surface Deformation Display for Real-World Embodied Interactions. AHs 2023: 267-277 - [c259]Takafumi Watanabe, Tomoya Sasaki, Zendai Kashino, Masahiko Inami:
Human Coincident Robot: A Non-contact Surrounding Robot Sharing the Coordinate with a Human Inside. AHs 2023: 278-286 - [c258]Suranga Chandima Nanayakkara, Masahiko Inami, Florian 'Floyd' Mueller, Jochen Huber, Chitralekha Gupta, Christophe Jouffrais, Kai Kunze, Rakesh Patibanda, Samantha W. T. Chan, Moritz Alexander Messerschmidt:
Exploring the Design Space of Assistive Augmentation. AHs 2023: 371-373 - [c257]Daisuke Uriu, Shuta Iiyama, Taketsugu Okada, Takumi Handa, Azumi Maekawa, Masahiko Inami:
STAMPER: Human-machine Integrated Drumming. CHI Extended Abstracts 2023: 259:1-259:5 - [c256]Jas Brooks, Alireza Bahremand, Pedro Lopes, Christy Spackman, Judith Amores Fernandez, Hsin-Ni Ho, Masahiko Inami, Simon Niedenthal:
Sharing and Experiencing Hardware and Methods to Advance Smell, Taste, and Temperature Interfaces. CHI Extended Abstracts 2023: 362:1-362:6 - [c255]Nahoko Yamamura, Daisuke Uriu, Mitsuru Muramatsu, Yusuke Kamiyama, Zendai Kashino, Shin Sakamoto, Naoki Tanaka, Toma Tanigawa, Akiyoshi Onishi, Shigeo Yoshida, Shunji Yamanaka, Masahiko Inami:
Social Digital Cyborgs: The Collaborative Design Process of JIZAI ARMS. CHI 2023: 369:1-369:19 - [c254]Arata Horie, Yunao Zheng, Masahiko Inami:
A Wearable System Integrating Force Myography and Skin Stretch Feedback toward Force Skill Learning. WHC 2023: 190-196 - [c253]Kensei Jo, Masahiko Inami:
Moiré Vision: A Signal Processing Technology Beyond Pixels Using the Moiré Coordinate. ICCP 2023: 1-12 - [c252]Naoki Okamoto, Masaharu Hirose, Sohei Wakisaka, Hiroto Saito, Atsushi Izumihara, Masahiko Inami:
WeightMorphy: A Dynamic Weight-Shifting Method to Enhance the Virtual Experience with Body Deformation. ISWC 2023: 71-75 - [c251]Takeru Yazaki, Daisuke Uriu, Yuna Watanabe, Ryoko Takagi, Zendai Kashino, Masahiko Inami:
"Oh, could you also grab that?": A case study on enabling elderly person to remotely explore a supermarket using a wearable telepresence system. MUM 2023: 334-346 - [c250]Takeru Yazaki, Yuna Watanabe, Lingrong Kong, Masahiko Inami:
Design and Field Study of Syn-Leap: A Symmetric Telepresence System for Immersion Switching and Walking Across Multiple Locations. MUM 2023: 347-359 - [c249]Masaharu Hirose, Masahiko Inami:
Material Texture Design: Texture Representation System Utilizing Pseudo-Attraction Force Sensation. SIGGRAPH Emerging Technologies 2023: 11:1-11:2 - [c248]Shuto Takashita, Amane Yamaguchi, Takuji Narumi, Masahiko Inami:
AvatarForge: A Real-time and Node-Based Body Editing System. SIGGRAPH Asia Emerging Technologies 2023: 4:1-4:2 - [c247]Takatoshi Yoshida, Takafumi Watanabe, Hirosuke Asahi, Kashun Rin, Haruki Kozuka, Masaharu Hirose, Masahiko Inami:
ForceField: Visualizing Intermaterial Interaction through Floor and Depth Sensing. SIGGRAPH Asia Emerging Technologies 2023: 9:1-9:2 - [c246]Artin Saberpour Abadian, Ata Otaran, Martin Schmitz, Marie Muehlhaus, Rishabh Dabral, Diogo C. Luvizon, Azumi Maekawa, Masahiko Inami, Christian Theobalt, Jürgen Steimle:
Computational Design of Personalized Wearable Robotic Limbs. UIST 2023: 68:1-68:13 - [i2]Tomoya Sasaki, Narin Okazaki, Takatoshi Yoshida, Alfonso Balandra, Zendai Kashino, Masahiko Inami:
SolefulTap: Augmenting Tap Dancing Experience using a Floor-Type Impact Display. CoRR abs/2304.00411 (2023) - 2022
- [j28]Kosuke Kikui, Katsutoshi Masai, Tomoya Sasaki, Masahiko Inami, Maki Sugimoto:
AnkleSens: Foot Posture Prediction Using Photo Reflective Sensors on Ankle. IEEE Access 10: 33111-33122 (2022) - [j27]Reiji Miura, Shunichi Kasahara, Michiteru Kitazaki, Adrien Verhulst, Masahiko Inami, Maki Sugimoto:
MultiSoma: Motor and Gaze Analysis on Distributed Embodiment With Synchronized Behavior and Perception. Frontiers Comput. Sci. 4: 788014 (2022) - [c245]Hitoshi Kawasaki, Sohei Wakisaka, Hiroto Saito, Atsushi Hiyama, Masahiko Inami:
A System for Augmenting Humans' ability to Learn Kendama Tricks through Virtual Reality Training. AHs 2022: 152-161 - [c244]Masahiko Inami, Daisuke Uriu, Zendai Kashino, Shigeo Yoshida, Hiroto Saito, Azumi Maekawa, Michiteru Kitazaki:
Cyborgs, Human Augmentation, Cybernetics, and JIZAI Body. AHs 2022: 230-242 - [c243]Zendai Kashino, Daisuke Uriu, Ziyue Zhang, Shigeo Yoshida, Masahiko Inami:
A New Mask for a New Normal: Investigating an AR Supported Future under COVID-19. AHs 2022: 243-253 - [c242]Azumi Maekawa, Hiroto Saito, Daisuke Uriu, Shunichi Kasahara, Masahiko Inami:
Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience. CHI 2022: 618:1-618:11 - [c241]Takumi Komori, Hiroki Ishimoto, Gowrishankar Ganesh, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Sense of Ownership, Self-location, and Gaze Responses in Virtual Rubber Hand Illusion. ICAT-EGVE (Posters and Demos) 2022: 29-30 - [c240]Harin Hapuarachchi, Hiroki Ishimoto, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Embodiment of an Avatar with Unnatural Arm Movements. ISMAR Adjunct 2022: 772-773 - [c239]Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, Sohei Wakisaka, Masahiko Inami:
ThermoBlinds: Non-Contact, Highly Responsive Thermal Feedback for Thermal Interaction. SIGGRAPH Emerging Technologies 2022: 10:1-10:2 - [c238]Arata Horie, Ryo Murata, Zendai Kashino, Masahiko Inami:
Seeing is Feeling: A Novel Haptic Display for Wearer-Observer Mutual Haptic Understanding. SIGGRAPH ASIA Emerging Technologies 2022: 8:1-8:2 - [c237]Yuki Kubota, Shigeo Yoshida, Masahiko Inami:
Apparent Color Dataset: How Apparent Color Differs from the Color Extracted from Photos. SMC 2022: 261-267 - [c236]Takatoshi Yoshida, Narin Okazaki, Ken Takaki, Masaharu Hirose, Shingo Kitagawa, Masahiko Inami:
Flexel: A Modular Floor Interface for Room-Scale Tactile Sensing. UIST 2022: 24:1-24:12 - [c235]Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen:
Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit. VR Workshops 2022: 131-135 - [i1]Florian 'Floyd' Mueller, Marianna Obrist, Soh Kim, Masahiko Inami, Jialin Deng:
Eat-IT: Towards Understanding Interactive Technology and Food (Dagstuhl Seminar 22272). Dagstuhl Reports 12(7): 19-40 (2022) - 2021
- [j26]Masahiko Inami, Hiroyasu Iwata, Minao Kukita, Yuichi Kurita, Kouta Minamizawa, Masaaki Mochimaru, Takuji Narumi, Junichi Rekimoto, Kenji Suzuki:
Special Issue on Augmenting the Human Body and Being. J. Robotics Mechatronics 33(5): 985-986 (2021) - [j25]Hiroto Saito, Arata Horie, Azumi Maekawa, Seito Matsubara, Sohei Wakisaka, Zendai Kashino, Shunichi Kasahara, Masahiko Inami:
Transparency in Human-Machine Mutual Action. J. Robotics Mechatronics 33(5): 987-1003 (2021) - [c234]Reiji Miura, Shunichi Kasahara, Michiteru Kitazaki, Adrien Verhulst, Masahiko Inami, Maki Sugimoto:
MultiSoma: Distributed Embodiment with Synchronized Behavior and Perception. AHs 2021: 1-9 - [c233]Hideki Shimobayashi, Tomoya Sasaki, Arata Horie, Riku Arakawa, Zendai Kashino, Masahiko Inami:
Independent Control of Supernumerary Appendages Exploiting Upper Limb Redundancy. AHs 2021: 19-30 - [c232]Yuki Kubota, Atsushi Hiyama, Masahiko Inami:
A Machine Learning Model Perceiving Brightness Optical Illusions: Quantitative Evaluation with Psychophysical Data. AHs 2021: 174-182 - [c231]Edouard Ferrand, Adrien Verhulst, Masahiko Inami, Maki Sugimoto:
Exploring a Dynamic Change of Muscle Perception in VR, Based on Muscle Electrical Activity and/or Joint Angle. AHs 2021: 298-300 - [c230]Daisuke Uriu, Noriyasu Obushi, Zendai Kashino, Atsushi Hiyama, Masahiko Inami:
Floral Tribute Ritual in Virtual Reality: Design and Validation of SenseVase with Virtual Memorial. CHI 2021: 628:1-628:15 - [c229]Daisuke Uriu, Kenta Toshima, Minori Manabe, Takeru Yazaki, Takeshi Funatsu, Atsushi Izumihara, Zendai Kashino, Atsushi Hiyama, Masahiko Inami:
Generating the Presence of Remote Mourners: a Case Study of Funeral Webcasting in Japan. CHI 2021: 629:1-629:14 - [c228]Arata Horie, Zendai Kashino, Hideki Shimobayashi, Masahiko Inami:
Two-Dimensional Moving Phantom Sensation Created by Rotational Skin Stretch Distribution. WHC 2021: 139-144 - [c227]Chien-Hsiang Chang, Kao-Hua Liu, Hiroyuki Kajihara, Wei-Chih Lien, Peng-Ting Chen, Atsushi Hiyama, Yang-Cheng Lin, Chien-Hsu Chen, Masahiko Inami:
Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly. HCI (26) 2021: 23-37 - [c226]Sosuke Ichihashi, Arata Horie, Masaharu Hirose, Zendai Kashino, Shigeo Yoshida, Masahiko Inami:
High-Speed Non-Contact Thermal Display Using Infrared Rays and Shutter Mechanism. UbiComp/ISWC Adjunct 2021: 565-569 - [c225]Riku Arakawa, Zendai Kashino, Shinnosuke Takamichi, Adrien Verhulst, Masahiko Inami:
Digital Speech Makeup: Voice Conversion Based Altered Auditory Feedback for Transforming Self-Representation. ICMI 2021: 159-167 - [c224]Ryota Mima, Yuki Kubota, Masahiko Inami:
A Monocular Depth Estimator to Perceive Crater Illusions in Several Characteristics. ALIFE 2021: 22 - [c223]Thibault Fabre, Adrien Verhulst, Alfonso Balandra, Maki Sugimoto, Masahiko Inami:
Investigating Textual Visual Sound Effects in a Virtual Environment and their impacts on Object Perception and Sound Perception. ISMAR 2021: 320-328 - [c222]Masaharu Hirose, Masahiko Inami:
Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity. SIGGRAPH Emerging Technologies 2021: 3:1-3:4 - [c221]Azumi Maekawa, Hiroto Saito, Narin Okazaki, Shunichi Kasahara, Masahiko Inami:
Behind The Game: Implicit Spatio-Temporal Intervention in Inter-personal Remote Physical Interactions on Playing Air Hockey. SIGGRAPH Emerging Technologies 2021: 9:1-9:4 - [c220]Masaharu Hirose, Masahiko Inami:
Balanced Glass Design: A flavor perception changing system by controlling the center-of-gravity. SIGGRAPH Posters 2021: 45:1-45:2 - [c219]Arata Horie, M. H. D. Yamen Saraiji, Zendai Kashino, Masahiko Inami:
EncounteredLimbs: A Room-scale Encountered-type Haptic Presentation using Wearable Robotic Arms. VR 2021: 260-269 - [c218]Yuki Kato, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Communications in Virtual Environment Improve Interpersonal Impression. VR Workshops 2021: 613-614 - 2020
- [j24]Ryota Kondo, Yamato Tani, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, Michiteru Kitazaki:
Re-association of Body Parts: Illusory Ownership of a Virtual Arm Associated With the Contralateral Real Finger by Visuo-Motor Synchrony. Frontiers Robotics AI 7: 26 (2020) - [c217]Azumi Maekawa, Seito Matsubara, Sohei Wakisaka, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami:
Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation. CHI 2020: 1-12 - [c216]Florian 'Floyd' Mueller, Pedro Lopes, Paul Strohmeier, Wendy Ju, Caitlyn E. Seim, Martin Weigel, Suranga Nanayakkara, Marianna Obrist, Zhuying Li, Joseph La Delfa, Jun Nishida, Elizabeth M. Gerber, Dag Svanaes, Jonathan Grudin, Stefan Greuter, Kai Kunze, Thomas Erickson, Steven Greenspan, Masahiko Inami, Joe Marshall, Harald Reiterer, Katrin Wolf, Jochen Meyer, Thecla Schiphorst, Dakuo Wang, Pattie Maes:
Next Steps for Human-Computer Integration. CHI 2020: 1-15 - [c215]Kazuya Nagamachi, Yuki Kato, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Pseudo Physical Contact and Communication in VRChat: A Study with Survey Method in Japanese Users. ICAT-EGVE (Posters and Demos) 2020: 13-14 - [c214]Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami, Chien-Hsu Chen:
Virtual Kayaking: A Local Culture-Based Virtual Reality Paddling Experience. HCI (28) 2020: 630-642 - [c213]Azumi Maekawa, Kei Kawamura, Masahiko Inami:
Dynamic Assistance for Human Balancing with Inertia of a Wearable Robotic Appendage. IROS 2020: 4077-4082 - [c212]Minori Manabe, Daisuke Uriu, Takeshi Funatsu, Atsushi Izumihara, Takeru Yazaki, I-Hsin Chen, Yi-Ya Liao, Kang-Yi Liu, Ju-Chun Ko, Zendai Kashino, Atsushi Hiyama, Masahiko Inami:
Exploring in the City with Your Personal Guide: Design and User Study of T-Leap, a Telepresence System. MUM 2020: 96-106 - [c211]Arata Horie, Hideki Shimobayashi, Masahiko Inami:
TorsionCrowds: Multi-Points Twist Stimulation Display for Large Part of the Body. SIGGRAPH Emerging Technologies 2020: 3:1-3:2 - [c210]Azumi Maekawa, Shunichi Kasahara, Hiroto Saito, Daisuke Uriu, Ganesh Gowrishankar, Masahiko Inami:
The Tight Game: Implicit Force Intervention in Inter-personal Physical Interactions on Playing Tug of War. SIGGRAPH Emerging Technologies 2020: 10:1-10:2 - [c209]Riku Arakawa, Azumi Maekawa, Zendai Kashino, Masahiko Inami:
Hand with Sensing Sphere: Body-Centered Spatial Interactions with a Hand-Worn Spherical Camera. SUI 2020: 1:1-1:10 - [c208]Adrien Verhulst, Wanqi Zhao, Fumihiko Nakamura, Masaaki Fukuoka, Maki Sugimoto, Masahiko Inami:
Impact of Fake News in VR compared to Fake News on Social Media, a pilot study. VR Workshops 2020: 577-578 - [c207]Adrien Verhulst, Eulalie Verhulst, Minori Manabe, Hiroto Saito, Shunichi Kasahara, Masahiko Inami:
Investigating the Influence of Odors Visuals Representations on the Sense of Smell, a pilot study. VR Workshops 2020: 727-728
2010 – 2019
- 2019
- [j23]Frederik Højlund Westergård, Jonathan Komang-Sønderbek, Malthe Emil Blichfeldt, Jonas Fritsch, Tiffany Wun, Claire Mikalauskas, Kevin Ta, Joshua Horacsek, Lora Oehlberg, Daisuke Uriu, William Odom, Mei-Kei Lai, Masahiko Inami, Harvey Bewley, Laurens Boer:
Demo hour. Interactions 26(2): 10-13 (2019) - [c206]Ryo Takizawa, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Atsushi Hiyama, Michiteru Kitazaki, Masahiko Inami, Maki Sugimoto:
Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms. AIVR 2019: 25-32 - [c205]Tomoya Sasaki, Kao-Hua Liu, Taiki Hasegawa, Atsushi Hiyama, Masahiko Inami:
Virtual Super-Leaping: Immersive Extreme Jumping in VR. AH 2019: 18:1-18:8 - [c204]Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Katie Seaborn, Atsushi Hiyama, Masahiko Inami:
MagniFinger: Fingertip probe microscope with direct micro movements. AH 2019: 32:1-32:7 - [c203]Azumi Maekawa, Shota Takahashi, M. H. D. Yamen Saraiji, Sohei Wakisaka, Hiroyasu Iwata, Masahiko Inami:
Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System. AH 2019: 38:1-38:8 - [c202]Azumi Maekawa, Shota Takahashi, M. H. D. Yamen Saraiji, Sohei Wakisaka, Hiroyasu Iwata, Masahiko Inami:
Demonstrating Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System. AH 2019: 48:1-48:2 - [c201]Adam Drogemuller, Adrien Verhulst, Benjamin Volmer, Bruce H. Thomas, Masahiko Inami, Maki Sugimoto:
Real Time Remapping of a Third Arm in Virtual Reality. ICAT-EGVE 2019: 57-64 - [c200]Daisuke Uriu, Ju-Chun Ko, Bing-Yu Chen, Atsushi Hiyama, Masahiko Inami:
Digital Memorialization in Death-Ridden Societies: How HCI Could Contribute to Death Rituals in Taiwan and Japan. HCI (27) 2019: 532-550 - [c199]Yudai Tanaka, Sohei Wakisaka, Masahiko Inami:
A Formative Study for Record-time Manual Annotation of First-person Videos. MobileHCI 2019: 55:1-55:6 - [c198]Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami:
MagniFinger: fingertip-mounted microscope for augmenting human perception. SIGGRAPH Posters 2019: 2:1-2:2 - [c197]Daichi Ito, Sohei Wakisaka, Atsushi Izumihara, Tomoya Yamaguchi, Atsushi Hiyama, Masahiko Inami:
EyeHacker: gaze-based automatic reality manipulation. SIGGRAPH Emerging Technologies 2019: 12:1-12:2 - [c196]Noriyasu Obushi, Sohei Wakisaka, Shunichi Kasahara, Atsushi Hiyama, Masahiko Inami:
MagniFinger: magnified perception by a fingertip probe microscope. SIGGRAPH Emerging Technologies 2019: 17:1-17:2 - [c195]Azumi Maekawa, Seito Matsubara, Atsushi Hiyama, Masahiko Inami:
PickHits: hitting experience generation with throwing motion via a handheld mechanical device. SIGGRAPH Emerging Technologies 2019: 20:1-20:2 - [c194]Atsushi Izumihara, Tomoya Sasaki, Masahiro Ogino, Reona Takamura, Masahiko Inami:
Transfantome: transformation into bodies of various scale and structure in multiple spaces. SIGGRAPH Emerging Technologies 2019: 27:1-27:2 - [c193]Guillaume Gourmelen, Adrien Verhulst, Benjamin Navarro, Tomoya Sasaki, Ganesh Gowrishankar, Masahiko Inami:
Co-Limbs: An Intuitive Collaborative Control for Wearable Robotic Arms. SIGGRAPH ASIA Emerging Technologies 2019: 9-10 - [c192]Adam Drogemuller, Adrien Verhulst, Masahiko Inami, Benjamin Volmer, Maki Sugimoto, Bruce H. Thomas:
Remapping a Third Arm in Virtual Reality. VR 2019: 898-899 - [c191]Takayoshi Hagiwara, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Shared Body by Action Integration of Two Persons: Body Ownership, Sense of Agency and Task Performance. VR 2019: 954-955 - [c190]Ryota Kondo, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Scrambled Body: A Method to Compare Full Body Illusion and Illusory Body Ownership of Body Parts. VR 2019: 1028-1029 - [c189]Ryo Takizawa, Atsushi Hivarna, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Michiteru Kitazaki, Masahiko Inami, Maki Suqirnoto:
Parasitic Body: Exploring Perspective Dependency in a Shared Body with a Third Arm. VR 2019: 1175-1176 - [c188]Benjamin Volmer, Adrien Verhulst, Masahiko Inami, Adam Drogemuller, Maki Sugimoto, Bruce H. Thomas:
Towards Robot Arm Training in Virtual Reality Using Partial Least Squares Regression. VR 2019: 1209-1210 - [c187]Atsushi Izumihara, Daisuke Uriu, Atsushi Hiyama, Masahiko Inami:
ExLeap: Minimal and highly available telepresence system creating leaping experience. VR 2019: 1321-1322 - [c186]Christian Eichhorn, David A. Plecher, Masahiko Inami, Gudrun Klinker:
Physical Objects in AR Games - Offering a Tangible Experience. VR 2019: 1801-1806 - [c185]Kazuya Nagamachi, Sachiyo Ueda, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki:
Virtual Avatar Automatically Enhances Human Perspective Taking. VRCAI 2019: 58:1-58:2 - 2018
- [c184]Daisuke Uriu, William Odom, Mei-Kei Lai, Sai Taoka, Masahiko Inami:
SenseCenser: an Interactive Device for Sensing Incense Smoke & Supporting Memorialization Rituals in Japan. Conference on Designing Interactive Systems (Companion Volume) 2018: 315-318 - [c183]Ryota Kondo, Sachiyo Ueda, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, Michiteru Kitazaki:
Invisible Long Arm Illusion: Illusory Body Ownership by Synchronous Movement of Hands and Feet. ICAT-EGVE 2018: 21-28 - [c182]Nina Lee, Katie Seaborn, Atsushi Hiyama, Masahiko Inami, Michitaka Hirose:
Evaluating a Smartphone-Based Social Participation App for the Elderly. HCI (26) 2018: 505-517 - [c181]M. H. D. Yamen Saraiji, Tomoya Sasaki, Reo Matsumura, Kouta Minamizawa, Masahiko Inami:
Fusion: full body surrogacy for collaborative communication. SIGGRAPH Emerging Technologies 2018: 7:1-7:2 - [c180]Tomoya Sasaki, Richard Sahala Hartanto, Kao-Hua Liu, Keitarou Tsuchiya, Atsushi Hiyama, Masahiko Inami:
Leviopole: mid-air haptic interactions using multirotor. SIGGRAPH Emerging Technologies 2018: 12:1-12:2 - [c179]Shunsuke Sakai, Yohei Yanase, Yasutsuna Matayoshi, Masahiko Inami:
D-ball: virtualized sports in diminished reality. Superhuman Sports Design Challenge 2018: 6:1-6:6 - [c178]M. H. D. Yamen Saraiji, Tomoya Sasaki, Kai Kunze, Kouta Minamizawa, Masahiko Inami:
MetaArms: Body Remapping Using Feet-Controlled Artificial Arms. UIST 2018: 65-74 - [c177]Tomoya Sasaki, M. H. D. Yamen Saraiji, Kouta Minamizawa, Masahiko Inami:
MetaArms: Body Remapping Using Feet-Controlled Artificial Arms. UIST (Adjunct Volume) 2018: 140-142 - [c176]Ryota Kondo, Maki Sugimoto, Kouta Minamizawa, Masahiko Inami, Michiteru Kitazaki, Yamato Tani:
Illusory Body Ownership Between Different Body Parts: Synchronization of Right Thumb and Right Arm. VR 2018: 611-612 - [e6]Adrian David Cheok, Masahiko Inami, Teresa Romão:
Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings. Lecture Notes in Computer Science 10714, Springer 2018, ISBN 978-3-319-76269-2 [contents] - 2017
- [j22]Masahiko Inami, Hiroyuki Kajimoto, Kai Kunze, Suranga Nanayakkara, Jean-Marc Seigneur, Minoru Shinohara:
Preface of the Section Focused on Superhuman Technology. Adv. Robotics 31(21): 1133-1134 (2017) - [j21]Kai Kunze, Kouta Minamizawa, Stephan G. Lukosch, Masahiko Inami, Jun Rekimoto:
Superhuman Sports: Applying Human Augmentation to Physical Exercise. IEEE Pervasive Comput. 16(2): 14-17 (2017) - [j20]Katsutoshi Masai, Kai Kunze, Yuta Sugiura, Masa Ogata, Masahiko Inami, Maki Sugimoto:
Evaluation of Facial Expression Recognition by a Smart Eyewear for Facial Direction Changes, Repeatability, and Positional Drift. ACM Trans. Interact. Intell. Syst. 7(4): 15:1-15:23 (2017) - [c175]Sohei Wakisaka, Atsushi Hiyama, Masahiko Inami:
Transmission of experiences with augmented human techniques. UbiComp/ISWC Adjunct 2017: 740-744 - [c174]Tomoya Sasaki, MHD Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, Masahiko Inami:
MetaLimbs: multiple arms interaction metamorphism. SIGGRAPH Emerging Technologies 2017: 16:1-16:2 - [c173]Tomoya Sasaki, M. H. D. Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, Masahiko Inami:
MetaLimbs: metamorphosis for multiple arms interaction using artificial limbs. SIGGRAPH Posters 2017: 55:1-55:2 - [c172]Yuta Sugiura, Koki Toda, Takashi Kikuchi, Takayuki Hoshi, Youichi Kamiyama, Takeo Igarashi, Masahiko Inami:
Grassffiti: Drawing Method to Produce Large-scale Pictures on Conventional Grass Fields. TEI 2017: 413-417 - [c171]Mai Orikasa, Hiroshi Inukai, Koichiro Eto, Kouta Minamizawa, Masahiko Inami:
Design of Sports Creation Workshop for Superhuman Sports. VRIC 2017: 12:1-12:4 - [p2]Koichi Kise, Shinichiro Omachi, Seiichi Uchida, Masakazu Iwamura, Masahiko Inami, Kai Kunze:
Reading-Life Log as a New Paradigm of Utilizing Character and Document Media. Human-Harmonized Information Technology (2) 2017: 197-233 - 2016
- [j19]Shigeo Yoshida, Takumi Shirokura, Yuta Sugiura, Daisuke Sakamoto, Tetsuo Ono, Masahiko Inami, Takeo Igarashi:
RoboJockey: Designing an Entertainment Experience with Robots. IEEE Computer Graphics and Applications 36(1): 62-69 (2016) - [j18]Yuta Sugiura, Takeo Igarashi, Masahiko Inami:
Cuddly User Interfaces. Computer 49(7): 14-19 (2016) - [j17]Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, Takeo Igarashi:
Graphical Instruction for Home Robots. Computer 49(7): 20-25 (2016) - [j16]Hayeon Jeong, Daniel Saakes, Uichin Lee, Augusto Esteves, Eduardo Velloso, Andreas Bulling, Katsutoshi Masai, Yuta Sugiura, Masa Ogata, Kai Kunze, Masahiko Inami, Maki Sugimoto, Anura Rathnayake, Tilak Dias:
Demo hour. Interactions 23(1): 8-11 (2016) - [c170]Kevin Fan, Jean-Marc Seigneur, Jonathan Guislain, Suranga Nanayakkara, Masahiko Inami:
Augmented Winter Ski with AR HMD. AH 2016: 34:1-34:2 - [c169]Kevin Fan, Jean-Marc Seigneur, Suranga Nanayakkara, Masahiko Inami:
Electrosmog Visualization through Augmented Blurry Vision. AH 2016: 35:1-35:2 - [c168]Katsutoshi Masai, Yuta Sugiura, Masa Ogata, Kai Kunze, Masahiko Inami, Maki Sugimoto:
Facial Expression Recognition in Daily Life by Embedded Photo Reflective Sensors on Smart Eyewear. IUI 2016: 317-326 - [c167]Kevin Fan, Liwei Chan, Daiya Kato, Kouta Minamizawa, Masahiko Inami:
VR planet: interface for meta-view and feet interaction of VR contents. SIGGRAPH VR Village 2016: 24:1-24:2 - [c166]Mio Yamamoto, Nobuhisa Hanamitsu, Heesoon Kim, Kouta Minamizawa, Masahiko Inami:
Dramagic: a sound animation table to enhance imagination. VRIC 2016: 11 - [c165]Tomoya Sasaki, M. H. D. Yamen Saraiji, Kouta Minamizawa, Michiteru Kitazaki, Masahiko Inami:
Changing body ownership using visual metamorphosis. VRIC 2016: 33 - 2015
- [j15]Takeo Igarashi, Masahiko Inami:
Exploration of Alternative Interaction Techniques for Robotic Systems. IEEE Computer Graphics and Applications 35(3): 33-41 (2015) - [j14]Sho Shimamura, Motoko Kanegae, Jun Morita, Yuji Uema, Maiko Takahashi, Masahiko Inami, Tetsu Hayashida, Hideo Saito, Maki Sugimoto:
Virtual Slicer: Visualizer for Tomographic Medical Images Corresponding Handheld Device to Patient. Int. J. Virtual Real. 15(1): 10-17 (2015) - [c164]Masaharu Hirose, Karin Iwazaki, Kozue Nojiri, Minato Takeda, Yuta Sugiura, Masahiko Inami:
Gravitamine spice: a system that changes the perception of eating through virtual weight sensation. AH 2015: 33-40 - [c163]Anusha I. Withana, Shunsuke Koyama, Daniel Saakes, Kouta Minamizawa, Masahiko Inami, Suranga Nanayakkara:
RippleTouch: initial exploration of a wave resonant based full body haptic interface. AH 2015: 61-68 - [c162]Kai Kunze, Masai Katsutoshi, Yuji Uema, Masahiko Inami:
How much do you read?: counting the number of words a user reads using electrooculography. AH 2015: 125-128 - [c161]Masaharu Hirose, Yuta Sugiura, Kouta Minamizawa, Masahiko Inami:
PukuPuCam: a recording system from third-person view in scuba diving. AH 2015: 161-162 - [c160]Kai Kunze, Susana Sanchez, Tilman Dingler, Olivier Augereau, Koichi Kise, Masahiko Inami, Tsutomu Terada:
The augmented narrative: toward estimating reader engagement. AH 2015: 163-164 - [c159]Shoya Ishimaru, Kai Kunze, Katsuma Tanaka, Yuji Uema, Koichi Kise, Masahiko Inami:
Smart Eyewear for Interaction and Activity Recognition. CHI Extended Abstracts 2015: 307-310 - [c158]Eria Chita, Yuta Sugiura, Sunao Hashimoto, Kai Kunze, Masahiko Inami, Masa Ogata:
Silhouette interactions: using the hand shadow as interaction modality. UbiComp/ISWC Adjunct 2015: 69-72 - [c157]Kai Kunze, Katsutoshi Masai, Masahiko Inami, Ömer Sacakli, Marcus Liwicki, Andreas Dengel, Shoya Ishimaru, Koichi Kise:
Quantifying reading habits: counting how many words you read. UbiComp 2015: 87-96 - [c156]Heng Gu, Susana Sanchez, Kai Kunze, Masahiko Inami:
An augmented e-reader for multimodal literacy. UbiComp/ISWC Adjunct 2015: 353-356 - [c155]Katsutoshi Masai, Yuta Sugiura, Katsuhiro Suzuki, Sho Shimamura, Kai Kunze, Masa Ogata, Masahiko Inami, Maki Sugimoto:
AffectiveWear: towards recognizing affect in real life. UbiComp/ISWC Adjunct 2015: 357-360 - [c154]Kai Kunze, Katsuma Tanaka, Shoya Ishimaru, Yuji Uema, Koichi Kise, Masahiko Inami:
MEME: eye wear computing to explore human behavior. UbiComp/ISWC Adjunct 2015: 361-363 - [c153]Vilhelmina Sokol, Yuta Sugiura, Kai Kunze, Masahiko Inami:
Enhanced tradition: combining tech and traditional clothing. UbiComp/ISWC Adjunct 2015: 591-594 - [c152]Susana Sanchez, Heng Gu, Kai Kunze, Masahiko Inami:
Multimodal literacy: storytelling across senses. UbiComp/ISWC Adjunct 2015: 1257-1260 - [c151]Katsuma Tanaka, Shoya Ishimaru, Koichi Kise, Kai Kunze, Masahiko Inami:
Nekoze! - monitoring and detecting head posture while working with laptop and mobile phone. PervasiveHealth 2015: 237-240 - [c150]Katsutoshi Masai, Yuta Sugiura, Masa Ogata, Katsuhiro Suzuki, Fumihiko Nakamura, Sho Shimamura, Kai Kunze, Masahiko Inami, Maki Sugimoto:
AffectiveWear: toward recognizing facial expression. SIGGRAPH Emerging Technologies 2015: 4:1 - [c149]Katsutoshi Masai, Yuta Sugiura, Masa Ogata, Katsuhiro Suzuki, Fumihiko Nakamura, Sho Shimamura, Kai Kunze, Masahiko Inami, Maki Sugimoto:
AffectiveWear: toward recognizing facial expression. SIGGRAPH Posters 2015: 16:1 - [c148]Kai Kunze, Kazutaka Inoue, Katsutoshi Masai, Yuji Uema, Sean Shao-An Tsai, Shoya Ishimaru, Katsuma Tanaka, Koichi Kise, Masahiko Inami:
MEME: smart glasses to promote healthy habits for knowledge workers. SIGGRAPH Emerging Technologies 2015: 17:1 - [c147]Marie-Stephanie Iekura, Hirohiko Hayakawa, Keisuke Onoda, Yoichi Kamiyama, Kouta Minamizawa, Masahiko Inami:
SMASH: synchronization media of athletes and spectator through haptic. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 20:1-20:2 - [c146]Motoko Kanegae, Jun Morita, Sho Shimamura, Yuji Uema, Maiko Takahashi, Masahiko Inami, Tetsu Hayashida, Maki Sugimoto:
Registration and projection method of tumor region projection for breast cancer surgery. VR 2015: 201-202 - [c145]Jun Morita, Sho Shimamura, Motoko Kanegae, Yuji Uema, Maiko Takahashi, Masahiko Inami, Tetsu Hayashida, Maki Sugimoto:
MRI overlay system using optical see-through for marking assistance. VR 2015: 239-240 - 2014
- [j13]Seung-tak Noh, Sunao Hashimoto, Daiki Yamanaka, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
Design and enhancement of painting interface for room lights. Vis. Comput. 30(5): 467-478 (2014) - [c144]Kozue Nojiri, Suzanne Low, Koki Toda, Yuta Sugiura, Yoichi Kamiyama, Masahiko Inami:
Present information through afterimage with eyes closed. AH 2014: 3:1-3:4 - [c143]Shunsuke Koyama, Yuta Sugiura, Masa Ogata, Anusha I. Withana, Yuji Uema, Makoto Honda, Sayaka Yoshizu, Chihiro Sannomiya, Kazunari Nawa, Masahiko Inami:
Multi-touch steering wheel for in-car tertiary applications using infrared sensors. AH 2014: 5:1-5:4 - [c142]Suzanne Low, Yuta Sugiura, Dixon Lo, Masahiko Inami:
Pressure detection on mobile phone by camera and flash. AH 2014: 11:1-11:4 - [c141]Gilang Andi Pradana, Adrian David Cheok, Masahiko Inami, Jordan Tewell, Yongsoon Choi:
Emotional priming of mobile text messages with ring-shaped wearable device using color lighting and tactile expressions. AH 2014: 14:1-14:8 - [c140]Kevin Fan, Jochen Huber, Suranga Nanayakkara, Masahiko Inami:
SpiderVision: extending the human field of view for augmented awareness. AH 2014: 49:1-49:8 - [c139]Jochen Huber, Jun Rekimoto, Masahiko Inami, Roy Shilkrot, Pattie Maes, Wong Meng Ee, Graham Pullin, Suranga Chandima Nanayakkara:
Workshop on assistive augmentation. CHI Extended Abstracts 2014: 103-106 - [c138]Ryo Yamamoto, Yuji Uema, Maki Sugimoto, Masahiko Inami:
Study on Visual Display for Stereoscopic Vision Based on Binocular Parallax Using Retro-reflective Projection Technology. ICAT-EGVE (Posters and Demos) 2014 - [c137]Masa Ogata, Masahiko Inami, Michita Imai:
Sweat Sensing Technique for Wearable Device Using Infrared Transparency. HCI (3) 2014: 323-331 - [c136]Masa Ogata, Yuta Sugiura, Yasutoshi Makino, Masahiko Inami, Michita Imai:
Augmenting a Wearable Display with Skin Surface as an Expanded Input Area. HCI (9) 2014: 606-614 - [c135]Shoya Ishimaru, Yuji Uema, Kai Kunze, Koichi Kise, Katsuma Tanaka, Masahiko Inami:
Smarter eyewear: using commercial EOG glasses for activity recognition. UbiComp Adjunct 2014: 239-242 - [c134]Shoya Ishimaru, Kai Kunze, Koichi Kise, Masahiko Inami:
Position paper: brain teasers - toward wearable computing that engages our mind. UbiComp Adjunct 2014: 1405-1408 - [c133]Kentaro Ishii, Youichi Kamiyama, Wirawit Chaochaisit, Masahiko Inami, Takeo Igarashi:
Delivering electricity to home appliances by mobile robots. ICRA 2014: 6375-6381 - [c132]David Lindlbauer, Toru Aoki, Anita Höchtl, Yuji Uema, Michael Haller, Masahiko Inami, Jörg Müller:
A collaborative see-through display supporting on-demand privacy. SIGGRAPH Emerging Technologies 2014: 1:1 - [c131]Yuta Sugiura, Koki Toda, Takayuki Hoshi, Masahiko Inami, Takeo Igarashi:
Graffiti fur: turning your carpet into a computer display. SIGGRAPH Emerging Technologies 2014: 9:1 - [c130]Yuta Sugiura, Koki Toda, Takayuki Hoshi, Masahiko Inami, Takeo Igarashi:
Graffiti fur: turning your carpet into a computer display. SIGGRAPH Studio 2014: 36:1 - [c129]Kevin Fan, Yuta Sugiura, Kouta Minamizawa, Sohei Wakisaka, Masahiko Inami, Naotaka Fujii:
Ubiquitous substitutional reality: re-experiencing the past in immersion. SIGGRAPH Posters 2014: 55:1 - [c128]Kathrin Probst, Michael Haller, Kentaro Yasu, Maki Sugimoto, Masahiko Inami:
Move-it sticky notes providing active physical feedback through motion. TEI 2014: 29-36 - [c127]Yuta Sugiura, Koki Toda, Takayuki Hoshi, Youichi Kamiyama, Takeo Igarashi, Masahiko Inami:
Graffiti fur: turning your carpet into a computer display. UIST 2014: 149-156 - [c126]David Lindlbauer, Toru Aoki, Robert Walter, Yuji Uema, Anita Höchtl, Michael Haller, Masahiko Inami, Jörg Müller:
Tracs: transparency-control for see-through displays. UIST 2014: 657-661 - [c125]Sho Shimamura, Motoko Kanegae, Jun Morita, Yuji Uema, Masahiko Inami, Tetsu Hayashida, Hideo Saito, Maki Sugimoto:
Virtual slicer: interactive visualizer for tomographic medical images based on position and orientation of handheld device. VRIC 2014: 12:1-12:8 - [e5]Tsutomu Terada, Masahiko Inami, Kai Kunze, Takuya Nojima:
5th Augmented Human International Conference, AH '14, Kobe, Japan, March 7-9, 2014. ACM 2014, ISBN 978-1-4503-2761-9 [contents] - 2013
- [j12]Sunao Hashimoto, Akihiko Ishida, Masahiko Inami, Takeo Igarashi:
TouchMe: An Augmented Reality Interface for Remote Robot Control. J. Robotics Mechatronics 25(3): 529-537 (2013) - [c124]Suzanne Low, Yuta Sugiura, Kevin Fan, Masahiko Inami:
Cuddly: Enchant Your Soft Objects with a Mobile Phone. Advances in Computer Entertainment 2013: 138-151 - [c123]Tsubasa Yamamoto, Yuta Sugiura, Suzanne Low, Koki Toda, Kouta Minamizawa, Maki Sugimoto, Masahiko Inami:
PukaPuCam: Enhance Travel Logging Experience through Third-Person View Camera Attached to Balloons. Advances in Computer Entertainment 2013: 428-439 - [c122]Yasutoshi Makino, Yuta Sugiura, Masayasu Ogata, Masahiko Inami:
Tangential force sensing system on forearm. AH 2013: 29-34 - [c121]Sunao Hashimoto, Ryohei Suzuki, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
LightCloth: senseable illuminating optical fiber cloth for creating interactive surfaces. CHI 2013: 603-606 - [c120]Kevin Fan, Hideyuki Izumi, Yuta Sugiura, Kouta Minamizawa, Sohei Wakisaka, Masahiko Inami, Naotaka Fujii, Susumu Tachi:
Reality jockey: lifting the barrier between alternate realities through audio and haptic feedback. CHI 2013: 2557-2566 - [c119]Sunao Hashimoto, Ryohei Suzuki, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
LightCloth: senseable illuminating optical fiber cloth for creating interactive surfaces. CHI Extended Abstracts 2013: 2809-2810 - [c118]Sho Shimamura, Motoko Kanegae, Yuji Uema, Masahiko Inami, Tetsu Hayashida, Hideo Saito, Maki Sugimoto:
Virtual Slicer: Development of Interactive Visualizer for Tomographic Medical Images Based on Position and Orientation of Handheld Device. CW 2013: 383 - [c117]Tony J. Prescott, Masahiko Inami, Abdulmotaleb El-Saddik, Wayne J. Book:
Plenary talks: From whiskers to fingertips - A biomimetic approach to active touch sensing. World Haptics 2013 - [c116]Daniel Saakes, Vipul Choudhary, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
A teleoperating interface for ground vehicles using autonomous flying cameras. ICAT 2013: 13-19 - [c115]Kentaro Ishii, Haipeng Mi, Lei Ma, Natsuda Laokulrat, Masahiko Inami, Takeo Igarashi:
Pebbles: User-Configurable Device Network for Robot Navigation. INTERACT (2) 2013: 420-436 - [c114]Suzanne Low, Yuta Sugiura, Kevin Fan, Masahiko Inami:
Cuddly: enchant your soft objects with a mobile phone. SIGGRAPH ASIA Emerging Technologies 2013: 5:1-5:2 - [c113]Masayasu Ogata, Yuta Sugiura, Yasutoshi Makino, Masahiko Inami, Michita Imai:
SenSkin: adapting skin as a soft interface. UIST 2013: 539-544 - 2012
- [c112]Kentaro Yasu, Masahiko Inami:
POPAPY: Instant Paper Craft Made Up in a Microwave Oven. Advances in Computer Entertainment 2012: 406-420 - [c111]Furi Sawaki, Kentaro Yasu, Masahiko Inami:
flona: Development of an Interface That Implements Lifelike Behaviors to a Plant. Advances in Computer Entertainment 2012: 557-560 - [c110]Jordan Tewell, Sunao Hashimoto, Masahiko Inami, Takeo Igarashi:
GENIE: Photo-Based Interface for Many Heterogeneous LED Lamps. Advances in Computer Entertainment 2012: 577-580 - [c109]Daisuke Uriu, Naohito Okude, Masahiko Inami, Takafumi Taketomi, Chihiro Sato:
Where Buddhism Encounters Entertainment Computing. Advances in Computer Entertainment 2012: 589-592 - [c108]Naoya Koizumi, Maki Sugimoto, Naohisa Nagaya, Masahiko Inami, Masahiro Furukawa:
Stop motion goggle: augmented visual perception by subtraction method using high speed liquid crystal. AH 2012: 14 - [c107]Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude:
panavi: recipe medium with a sensors-embedded pan for domestic users to master professional culinary arts. CHI 2012: 129-138 - [c106]Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha I. Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
PINOKY: a ring that animates your plush toys. CHI 2012: 725-734 - [c105]Yuta Sugiura, Calista Lee, Masayasu Ogata, Anusha I. Withana, Yasutoshi Makino, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
PINOKY: a ring-like device that gives movement to any plush toy. CHI Extended Abstracts 2012: 1443-1444 - [c104]Daisuke Uriu, Mizuki Namai, Satoru Tokuhisa, Ryo Kashiwagi, Masahiko Inami, Naohito Okude:
Experience "panavi, ": challenge to master professional culinary arts. CHI Extended Abstracts 2012: 1445-1446 - [c103]Seung-tak Noh, Sunao Hashimoto, Daiki Yamanaka, Yoichi Kamiyama, Masahiko Inami, Takeo Igarashi:
Lighty: A painting interface for room illumination by robotic light array. ISMAR 2012: 305-306 - [c102]Kohei Matsumura, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Universal earphones: earphones with automatic side and shared use detection. IUI 2012: 305-306 - [c101]Daniel Saakes, Masahiko Inami, Takeo Igarashi, Naoya Koizumi, Ramesh Raskar:
Shader printer. SIGGRAPH Emerging Technologies 2012: 18 - [c100]Keita Watanabe, Fumito Higuchi, Masahiko Inami, Takeo Igarashi:
CursorCamouflage: multiple dummy cursors as a defense against shoulder surfing. SIGGRAPH Asia Emerging Technologies 2012: 6:1-6:2 - [c99]Shigeo Yoshida, Daisuke Sakamoto, Yuta Sugiura, Masahiko Inami, Takeo Igarashi:
RoboJockey: robotic dance entertainment for all. SIGGRAPH Asia Emerging Technologies 2012: 19:1-19:2 - [c98]Haipeng Mi, Kentaro Ishii, Lei Ma, Natsuda Laokulrat, Masahiko Inami, Takeo Igarashi:
Pebbles: an interactive configuration tool for indoor robot navigation. UIST (Adjunct Volume) 2012: 11-12 - [c97]Yuta Sugiura, Masahiko Inami, Takeo Igarashi:
A thin stretchable interface for tangential force measurement. UIST 2012: 529-536 - [c96]Yuji Uema, Naoya Koizumi, Shian Wei Chang, Kouta Minamizawa, Maki Sugimoto, Masahiko Inami:
Optical camouflage III: Auto-stereoscopic and multiple-view display system using retro-reflective projection technology. VR 2012: 57-58 - [e4]Masahiko Inami, Cuntai Guan:
SIGGRAPH Asia 2012 Emerging Technologies, Singapore, November 28 - December 1, 2012. ACM 2012, ISBN 978-1-4503-1912-6 [contents] - 2011
- [j11]Michael Haller, Thomas Seifried, Stacey D. Scott, Florian Perteneder, Christian Rendl, Daisuke Sakamoto, Masahiko Inami, Pranav Mistry, Pattie Maes, Seth E. Hunter, David Merrill, Jeevan J. Kalanithi, Susanne Seitinger, Daniel M. Taub, Alex S. Taylor:
Demo hour. Interactions 18(3): 8-9 (2011) - [c95]Naoya Koizumi, Hidekazu Tanaka, Yuji Uema, Masahiko Inami:
Chewing jockey: augmented food texture by using sound based on the cross-modal effect. Advances in Computer Entertainment Technology 2011: 21 - [c94]Masato Takahashi, Charith Lasantha Fernando, Yuto Kumon, Shuhey Takeda, Hideaki Nii, Takuji Tokiwa, Maki Sugimoto, Masahiko Inami:
Earthlings Attack!: a ball game using human body communication. AH 2011: 17 - [c93]Wataru Yoshizaki, Yuta Sugiura, Albert C. Chiou, Sunao Hashimoto, Masahiko Inami, Takeo Igarashi, Yoshiaki Akazawa, Katsuaki Kawachi, Satoshi Kagami, Masaaki Mochimaru:
An actuated physical puppet as an input device for controlling a digital manikin. CHI 2011: 637-646 - [c92]Kexi Liu, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Roboshop: multi-layered sketching interface for robot housework assignment and management. CHI 2011: 647-656 - [c91]Kathrin Probst, Thomas Seifried, Michael Haller, Kentaro Yasu, Maki Sugimoto, Masahiko Inami:
Move-it: interactive sticky notes actuated by shape memory alloys. CHI Extended Abstracts 2011: 1393-1398 - [c90]Sunao Hashimoto, Andrei Ostanin, Masahiko Inami, Takeo Igarashi:
Snappy: snapshot-based robot interaction for arranging objects. HRI 2011: 411-412 - [c89]Michael Haller, Christoph Richter, Peter Brandl, Sabine Gross, Gerold Schossleitner, Andreas Schrempf, Hideaki Nii, Maki Sugimoto, Masahiko Inami:
Finding the Right Way for Interrupting People Improving Their Sitting Posture. INTERACT (2) 2011: 1-17 - [c88]Richard Fung, Sunao Hashimoto, Masahiko Inami, Takeo Igarashi:
An augmented reality system for teaching sequential tasks to a household robot. RO-MAN 2011: 282-287 - [c87]Kakehi Gota, Yuta Sugiura, Anusha I. Withana, Calista Lee, Naohisa Nagaya, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, Takeo Igarashi:
FuwaFuwa: detecting shape deformation of soft objects using directional photoreflectivity measurement. SIGGRAPH Emerging Technologies 2011: 5 - [c86]Anusha I. Withana, Yuta Sugiura, Charith Lasantha Fernando, Yuji Uema, Yasutoshi Makino, Maki Sugimoto, Masahiko Inami:
ImpAct: haptic stylus for shallow depth surface interaction. SIGGRAPH Asia Emerging Technologies 2011: 10:1 - [c85]Yuta Sugiura, Calista Lee, Anusha I. Withana, Yasutoshi Makino, Masahiko Inami, Takeo Igarashi:
PINOKY: a ring that animates your plush toys. SIGGRAPH Asia Emerging Technologies 2011: 14:1 - [c84]Yuta Sugiura, Anusha I. Withana, Teruki Shinohara, Masayasu Ogata, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Cooky: a cooperative cooking robot system. SIGGRAPH Asia Emerging Technologies 2011: 17:1 - [c83]Hidekazu Tanaka, Naoya Koizumi, Yuji Uema, Masahiko Inami:
Chewing jockey: augmented food texture by using sound based on the cross-modal effect. SIGGRAPH Asia Emerging Technologies 2011: 18:1 - [c82]Kouta Minamizawa, Susumu Tachi, Keitaro Shimizu, Shigeto Yoshida, Masahiko Inami, Noriaki Yamaguchi, Naohisa Ohta, Shigeki Imai:
Adaptive parallax autostereoscopic LED display. SIGGRAPH Asia Emerging Technologies 2011: 24:1 - [c81]Yuta Sugiura, Kakehi Gota, Anusha I. Withana, Calista Lee, Daisuke Sakamoto, Maki Sugimoto, Masahiko Inami, Takeo Igarashi:
Detecting shape deformation of soft objects using directional photoreflectivity measurement. UIST 2011: 509-516 - [e3]Teresa Romão, Nuno Correia, Masahiko Inami, Hirokasu Kato, Rui Prada, Tsutomu Terada, A. Eduardo Dias, Teresa Chambel:
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011, Lisbon, Portugal, November 8-11, 2011. ACM 2011, ISBN 978-1-4503-0827-4 [contents] - [e2]Masahiko Inami, Jun Rekimoto, Hideki Koike, Hideo Saito:
Proceedings of the 2nd Augmented Human International Conference, AH 2011, Tokyo, Japan, March 13, 2011. ACM 2011, ISBN 978-1-4503-0426-9 [contents] - 2010
- [j10]Naoya Koizumi, Kentaro Yasu, Angela Liu, Maki Sugimoto, Masahiko Inami:
Animated paper: A toolkit for building moving toys. Comput. Entertain. 8(2): 7:1-7:16 (2010) - [j9]Anusha I. Withana, Yasutoshi Makino, Makoto Kondo, Maki Sugimoto, Kakehi Gota, Masahiko Inami:
ImpAct: Immersive haptic stylus to enable direct touch and manipulation for surface computing. Comput. Entertain. 8(2): 9:1-9:16 (2010) - [c80]Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, Takeo Igarashi:
RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. Advances in Computer Entertainment Technology 2010: 53-56 - [c79]Chihiro Sato, Shigeyuki Takeuchi, Takuo Imbe, Shuichi Ishibashi, Masahiko Inami, Masa Inakage, Naohito Okude:
TTI model: model extracting individual's curiosity level in urban spaces. Conference on Designing Interactive Systems 2010: 352-355 - [c78]Masahiro Furukawa, Yuji Uema, Maki Sugimoto, Masahiko Inami:
Fur interface with bristling effect induced by vibration. AH 2010: 17 - [c77]Yuta Sugiura, Daisuke Sakamoto, Anusha I. Withana, Masahiko Inami, Takeo Igarashi:
Cooking with robots: designing a household system working in open environments. CHI 2010: 2427-2430 - [c76]Kentaro Ishii, Akihiko Ishida, Greg Saul, Masahiko Inami, Takeo Igarashi:
Active navigation landmarks for a service robot in a home environment. HRI 2010: 99-100 - [c75]Sunao Hashimoto, Andrei Ostanin, Masahiko Inami, Takeo Igarashi:
Photograph-based interaction for teaching object delivery tasks to robots. HRI 2010: 153-154 - [c74]Keita Watanabe, Shota Matsuda, Michiaki Yasumura, Masahiko Inami, Takeo Igarashi:
CastOven: a microwave oven with just-in-time video clips. UbiComp (Adjunct Papers) 2010: 385-386 - [c73]Takeo Igarashi, Yoichi Kamiyama, Masahiko Inami:
A dipole field for object delivery by pushing on a flat surface. ICRA 2010: 5114-5119 - [c72]Kentaro Ishii, Yoshiki Takeoka, Masahiko Inami, Takeo Igarashi:
Drag-and-drop interface for registration-free object delivery. RO-MAN 2010: 228-233 - [c71]Daniel Saakes, Kevin Chiu, Tyler Hutchison, Biyeun M. Buczyk, Naoya Koizumi, Masahiko Inami, Ramesh Raskar:
Slow display. SIGGRAPH Emerging Technologies 2010 - [c70]Takuo Imbe, Fumitaka Ozaki, Shin Kiyasu, Yusuke Mizukami, Shuichi Ishibashi, Masa Inakage, Naohito Okude, Adrian David Cheok, Masahiko Inami, Maki Sugimoto:
Myglobe: a navigation service based on cognitive maps. TEI 2010: 189-192 - [c69]Naoya Koizumi, Kentaro Yasu, Angela Liu, Maki Sugimoto, Masahiko Inami:
Animated paper: a moving prototyping platform. UIST (Adjunct Volume) 2010: 389-390 - [c68]Pranav Mistry, Kentaro Ishii, Masahiko Inami, Takeo Igarashi:
Blinkbot: look at, blink and move. UIST (Adjunct Volume) 2010: 397-398 - [c67]Takumi Shirokura, Daisuke Sakamoto, Yuta Sugiura, Tetsuo Ono, Masahiko Inami, Takeo Igarashi:
RoboJockey: real-time, simultaneous, and continuous creation of robot actions for everyone. UIST (Adjunct Volume) 2010: 399-400 - [c66]Anusha I. Withana, Makoto Kondo, Kakehi Gota, Yasutoshi Makino, Maki Sugimoto, Masahiko Inami:
ImpAct: enabling direct touch and manipulation for surface computing. UIST (Adjunct Volume) 2010: 411-412 - [p1]Masahiko Inami, Maki Sugimoto, Bruce H. Thomas, Jan Richter:
Active Tangible Interactions. Tabletops 2010: 171-187 - [e1]Victor R. L. Shen, Henry Been-Lirn Duh, Masahiko Inami, Michael Haller, Yoshifumi Kitamura:
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, ACE 2010, Taipei, Taiwan, November 17-19, 2010. ACM 2010, ISBN 978-1-60558-863-6 [contents]
2000 – 2009
- 2009
- [j8]Jakob Leitner, Michael Haller, Kyungdahm Yun, Woontack Woo, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Henry Been-Lirn Duh:
Physical interfaces for tabletop games. Comput. Entertain. 7(4): 61:1-61:21 (2009) - [c65]Izumi Yagi, Yu Ebihara, Tamaki Inada, Yoshiki Tanaka, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Naohito Okude, Masahiko Inakage:
Yaminabe YAMMY: an interactive cooking pot that uses feeling as spices. Advances in Computer Entertainment Technology 2009: 419-420 - [c64]Takayuki Miyauchi, Ami Yao, Takahiro Nemoto, Masahiko Inami, Masahiko Inakage, Naohito Okude, Adrian David Cheok, Maki Sugimoto:
Urban treasure: new approach for collaborative local recommendation engine. Advances in Computer Entertainment Technology 2009: 460 - [c63]Daisuke Sakamoto, Koichiro Honda, Masahiko Inami, Takeo Igarashi:
Sketch and run: a stroke-based interface for home robots. CHI 2009: 197-200 - [c62]Jun Kato, Daisuke Sakamoto, Masahiko Inami, Takeo Igarashi:
Multi-touch interface for controlling multiple mobile robots. CHI Extended Abstracts 2009: 3443-3448 - [c61]Masahiro Furukawa, Naohisa Nagaya, Yuki Hashimoto, Hiroyuki Kajimoto, Masahiko Inami:
Measurement of the detection thresholds of hair on human hairy skin using direct vibrotactile stimulation. WHC 2009: 127-132 - [c60]Takuji Tokiwa, Masashi Yoshidzumi, Hideaki Nii, Maki Sugimoto, Masahiko Inami:
Motion Capture System Using an Optical Resolver. HCI (3) 2009: 536-543 - [c59]Kentaro Ishii, Shengdong Zhao, Masahiko Inami, Takeo Igarashi, Michita Imai:
Designing Laser Gesture Interface for Robot Control. INTERACT (2) 2009: 479-492 - [c58]Fumitaka Ozaki, Takuo Imbe, Shin Kiyasu, Yuta Sugiura, Yusuke Mizukami, Shuichi Ishibashi, Maki Sugimoto, Masahiko Inami, Adrian David Cheok, Naohito Okude, Masahiko Inakage:
MYGLOBE: cognitive map as communication media. SIGGRAPH Posters 2009 - [c57]Thomas Seifried, Christian Rendl, Florian Perteneder, Jakob Leitner, Michael Haller, Daisuke Sakamoto, Jun Kato, Masahiko Inami, Stacey D. Scott:
CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces. SIGGRAPH Emerging Technologies 2009: 6:1 - [c56]Yuta Sugiura, Takeo Igarashi, Hiroki Takahashi, Tabare Akim Gowon, Charith Lasantha Fernando, Maki Sugimoto, Masahiko Inami:
Graphical instruction for a garment folding robot. SIGGRAPH Emerging Technologies 2009: 12:1 - [c55]Masahiro Furukawa, Naohisa Nagaya, Takuji Tokiwa, Masahiko Inami, Atsushi Okoshi, Maki Sugimoto, Yuta Sugiura, Yuji Uema:
Fur display. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 70 - [c54]Charith Lasantha Fernando, Takeo Igarashi, Masahiko Inami, Maki Sugimoto, Yuta Sugiura, Anusha Indrajith Withana, Kakehi Gota:
An operating method for a bipedal walking robot for entertainment. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 79 - [c53]Thomas Seifried, Michael Haller, Stacey D. Scott, Florian Perteneder, Christian Rendl, Daisuke Sakamoto, Masahiko Inami:
CRISTAL: a collaborative home media and device controller based on a multi-touch display. ITS 2009: 33-40 - 2008
- [c52]Jakob Leitner, Michael Haller, Kyungdahm Yun, Woontack Woo, Maki Sugimoto, Masahiko Inami:
IncreTable, a mixed reality tabletop game experience. Advances in Computer Entertainment Technology 2008: 9-16 - [c51]Noriyoshi Shimizu, Maki Sugimoto, Dairoku Sekiguchi, Shoichi Hasegawa, Masahiko Inami:
Mixed reality robotic user interface: virtual kinematics to enhance robot motion. Advances in Computer Entertainment Technology 2008: 166-169 - [c50]Tomoko Fujii, Hideaki Nii, Takuji Tokiwa, Maki Sugimoto, Masahiko Inami:
Motion capture system using single-track gray code. Advances in Computer Entertainment Technology 2008: 426 - [c49]Yuki Hashimoto, Masahiko Inami, Hiroyuki Kajimoto:
Straw-Like User Interface (II): A New Method of Presenting Auditory Sensations for a More Natural Experience. EuroHaptics 2008: 484-493 - [c48]Jakob Leitner, Peter Brandl, Thomas Seifried, Michael Haller, Kyungdahm Yun, Woontack Woo, Maki Sugimoto, Masahiko Inami:
IncreTable, bridging the gap between real and virtual worlds. SIGGRAPH New Tech Demos 2008: 19 - [c47]Naohisa Nagaya, Fabian Foo Chuan Siang, Masahiro Furukawa, Takuji Tokiwa, Maki Sugimoto, Masahiko Inami:
Stop motion goggle. SIGGRAPH New Tech Demos 2008: 35 - [c46]Hiroshi Sakasai, Hiroshi Kato, Takako Igarashi, Miho Ishii, Maki Sugimoto, Masahiko Inami, Masahiko Inakage, Naohito Okude:
Flaneur: digital see-through telescope. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2008: 43 - 2007
- [j7]Ramesh Raskar, Hideaki Nii, Bert de Decker, Yuki Hashimoto, Jay Summet, Dylan Moore, Yong Zhao, Jonathan Westhues, Paul H. Dietz, John Barnwell, Shree K. Nayar, Masahiko Inami, Philippe Bekaert, Michael Noland, Vlad Branzoi, Erich Bruns:
Prakash: lighting aware motion capture using photosensing markers and multiplexed illuminators. ACM Trans. Graph. 26(3): 36 (2007) - [c45]Adrian David Cheok, Masahiko Inami, Owen Noel Newton Fernando, Masa Inakage, Tim Robert Merritt:
Explorations on interactive interfaces using cuteness. DIMEA 2007: 3 - [c44]Maki Sugimoto, Kazuki Kodama, Akihiro Nakamura, Minoru Kojima, Masahiko Inami:
A Display-Based Tracking System: Display-Based Computing for Measurement Systems. ICAT 2007: 31-38 - [c43]Masahiro Furukawa, Mitsunori Ohta, Satoru Miyajima, Maki Sugimoto, Shoichi Hasegawa, Masahiko Inami:
Support System for Micro Operation using a Haptic Display Device. ICAT 2007: 310-311 - [c42]Erika Sawada, Shinya Ida, Tatsuhito Awaji, Keisuke Morishita, Tomohisa Aruga, Ryuta Takeichi, Tomoko Fujii, Hidetoshi Kimura, Toshinari Nakamura, Masahiro Furukawa, Noriyoshi Shimizu, Takuji Tokiwa, Hideaki Nii, Maki Sugimoto, Masahiko Inami:
BYU-BYU-View: a wind communication interface. SIGGRAPH Emerging Technologies 2007: 1 - [c41]Bert de Decker, Hideaki Nii, Yuki Hashimoto, Dylan Moore, Jay Summet, Yong Zhao, Jonathan Westhues, Paul H. Dietz, John Barnwell, Masahiko Inami, Philippe Bekaert, Ramesh Raskar:
Illumination sensitive dynamic virtual sets. SIGGRAPH Sketches 2007: 12 - [c40]Hideaki Nii, Bert de Decker, Yuki Hashimoto, Dylan Moore, Jay Summet, Yong Zhao, Jonathan Westhues, Paul H. Dietz, John Barnwell, Masahiko Inami, Philippe Bekaert, Ramesh Raskar:
Illumination sensitive dynamic virtual sets. SIGGRAPH Emerging Technologies 2007: 12 - [c39]Maki Sugimoto, Masahiro Tomita, Tomohisa Aruga, Naohisa Nagaya, Noriyoshi Shimizu, Masahiko Inami:
Tiny dancing robots: Display-based computing for multi-robot control systems. SIGGRAPH Posters 2007: 148 - [c38]Jan Richter, Bruce H. Thomas, Maki Sugimoto, Masahiko Inami:
Remote active tangible interactions. TEI 2007: 39-42 - 2006
- [j6]Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami:
A teddy-bear-based robotic user interface. Comput. Entertain. 4(3): 8 (2006) - [j5]Tomoko Imai, Dairoku Sekiguchi, Masahiko Inami, Naoki Kawakami, Susumu Tachi:
Measuring Gaze Direction Perception Capability of Humans to Design Human Centered Communication Systems. Presence Teleoperators Virtual Environ. 15(2): 123-138 (2006) - [c37]Junji Watanabe, Yuki Hashimoto, Hideaki Nii, Masahiko Inami:
Visual resonator: sight-based auditory experience. Advances in Computer Entertainment Technology 2006: 37 - [c36]Naohisa Nagaya, Masashi Yoshidzumi, Maki Sugimoto, Hideaki Nii, Taro Maeda, Michiteru Kitazaki, Masahiko Inami:
Gravity jockey: a novel music experience with galvanic vestibular stimulation. Advances in Computer Entertainment Technology 2006: 41 - [c35]Yuki Hashimoto, Naohisa Nagaya, Minoru Kojima, Satoru Miyajima, Junichiro Ohtaki, Akio Yamamoto, Tomoyasu Mitani, Masahiko Inami:
Straw-like user interface: virtual experience of the sensation of drinking using a straw. Advances in Computer Entertainment Technology 2006: 42 - [c34]Naohisa Nagaya, Masashi Yoshidzumi, Maki Sugimoto, Hideaki Nii, Taro Maeda, Michiteru Kitazaki, Masahiko Inami:
Gravity Jockey: a novel music experience with galvanic vestibular stimulation. Advances in Computer Entertainment Technology 2006: 49 - [c33]Yuki Hashimoto, Naohisa Nagaya, Minoru Kojima, Satoru Miyajima, Junichiro Ohtaki, Akio Yamamoto, Tomoyasu Mitani, Masahiko Inami:
Straw-like user interface: virtual experience of the sensation of drinking using a straw. Advances in Computer Entertainment Technology 2006: 50 - [c32]Junji Watanabe, Hideaki Nii, Yuki Hashimoto, Masahiko Inami:
Visual resonator: interface for interactive cocktail party phenomenon. CHI Extended Abstracts 2006: 1505-1510 - [c31]Hideaki Nii, Jay Summet, Yong Zhao, Jonathan Westhues, Paul H. Dietz, Shree K. Nayar, John Barnwell, Michael Noland, Vlad Branzoi, Erich Bruns, Masahiko Inami, Ramesh Raskar:
Instant replay using high speed motion capture and projected overlay. SIGGRAPH Sketches 2006: 111 - [c30]Machiko Kusahara, Kazuhiko Hachiya, Masahiko Inami, Sachiko Kodama, Ryota Kuwakubo, Taro Maeda, Nobumichi Tosa, Hiroaki Yano, Hiroo Iwata:
Device art, a new approach in media art: (poster_0186). SIGGRAPH Research Posters 2006: 143 - [c29]Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Masahiro Tomita, Masahiko Inami, Hideaki Nii:
Augmented Coliseum: An Augmented Game Environment with Small Vehicles. Tabletop 2006: 3-8 - 2005
- [j4]Maki Sugimoto, Georges Kagotani, Hideaki Nii, Naoji Shiroma, Masahiko Inami, Fumitoshi Matsuno:
Time Follower's Vision: A Teleoperation Interface with Past Images. IEEE Computer Graphics and Applications 25(1): 54-63 (2005) - [c28]Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami:
Teddy-bear based robotic user interface. Advances in Computer Entertainment Technology 2005: 75-82 - [c27]Noriyoshi Shimizu, Naoya Koizumi, Maki Sugimoto, Hideaki Nii, Dairoku Sekiguchi, Masahiko Inami:
Teddy-bear based robotic user interface for interactive entertainment. Advances in Computer Entertainment Technology 2005: 389-390 - [c26]Hideaki Nii, Maki Sugimoto, Masahiko Inami:
Smart Light-Ultra High Speed Projector for Spatial Multiplexing Optical Transmission. CVPR Workshops 2005: 95 - [c25]Naoji Shiroma, Hirokazu Nagai, Maki Sugimoto, Masahiko Inami, Fumitoshi Matsuno:
Synthesized Scene Recollection for Robot Teleoperation. FSR 2005: 403-414 - [c24]Naohisa Nagaya, Maki Sugimoto, Hideaki Nii, Michiteru Kitazaki, Masahiko Inami:
Visual perception modulated by galvanic vestibular stimulation. ICAT 2005: 78-84 - [c23]Maki Sugimoto, Georges Kagotani, Minoru Kojima, Hideaki Nii, Akihiro Nakamura, Masahiko Inami:
Augmented coliseum: display-based computing for augmented reality inspiration computing robot. SIGGRAPH Emerging Technologies 2005: 1 - [c22]Hiroki Mori, Dairoku Sekiguchi, Shigesumi Kuwashima, Masahiko Inami, Fumitoshi Matsuno:
MotionSPHERE. SIGGRAPH Emerging Technologies 2005: 15 - [c21]Taro Maeda, Hideyuki Ando, Tomohiro Amemiya, Naohisa Nagaya, Maki Sugimoto, Masahiko Inami:
Shaking the world: galvanic vestibular stimulation as a novel sensation interface. SIGGRAPH Emerging Technologies 2005: 17 - [c20]Yuki Hashimoto, Naohisa Nagaya, Minoru Kojima, Junichiro Ohtaki, Tomoyasu Mitani, Akio Yamamoto, Satoru Miyajima, Masahiko Inami:
Straw-like user interface. SIGGRAPH Emerging Technologies 2005: 20 - 2004
- [j3]Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi, Masahiko Inami:
SmartTouch: Electric Skin to Touch the Untouchable. IEEE Computer Graphics and Applications 24(1): 36-43 (2004) - [j2]Susumu Tachi, Naoki Kawakami, Masahiko Inami, Yoshitaka Zaitsu:
Mutual Telexistence System Using Retro-Reflective Projection Technology. Int. J. Humanoid Robotics 1(1): 45-64 (2004) - [c19]Naoji Shiroma, Georges Kagotani, Maki Sugimoto, Masahiko Inami, Fumitoshi Matsuno:
A Novel Teleoperation Method for a Mobile Robot Using Real Image Data Records. ROBIO 2004: 233-238 - [c18]Maki Sugimoto, Georges Kagotani, Hideaki Nii, Naoji Shiroma, Masahiko Inami, Fumitoshi Matsuno:
Time follower's vision. SIGGRAPH Emerging Technologies 2004: 29 - [c17]Kenji Tanaka, Junya Hayashi, Masahiko Inami, Susumu Tachi:
TWISTER: An Immersive Autostereoscopic Display. VR 2004: 59-66 - [c16]Kenji Tanaka, Junya Hayashi, Masahiko Inami, Susumu Tachi:
Colorplate: TWISTER: An Immersive Autostereoscopic Display. VR 2004: 278 - 2003
- [j1]Yutaka Kunita, Masahiko Inami, Taro Maeda, Susumu Tachi:
Real-time rendering system of human figures from arbitrary viewpoints using multiple cameras. Syst. Comput. Jpn. 34(11): 91-100 (2003) - [c15]Hiroyuki Kajimoto, Masahiko Inami, Naoki Kawakami, Susumu Tachi:
SmartTouch - Augmentation of Skin Sensation with Electrocutaneous Display. HAPTICS 2003: 40-46 - [c14]Masahiko Inami, Naoki Kawakami, Susumu Tachi:
Optical Camouflage Using Retro-Reflective Projection Technology. ISMAR 2003: 348-349 - 2002
- [c13]Hideyuki Ando, Takeshi Miki, Masahiko Inami, Taro Maeda:
SmartFinger: nail-mounted tactile display. SIGGRAPH Abstracts and Applications 2002: 78 - [c12]Kenji Tanaka, Junya Hayashi, Yutaka Kunita, Masahiko Inami, Taro Maeda, Susumu Tachi:
TWISTER: a media booth. SIGGRAPH Abstracts and Applications 2002: 81 - [c11]Hideyuki Ando, Takeshi Miki, Masahiko Inami, Taro Maeda:
The nail-mounted tactile display for the behavior modeling. SIGGRAPH Abstracts and Applications 2002: 264 - [c10]Kenji Tanaka, Junya Hayashi, Yutaka Kunita, Masahiko Inami, Taro Maeda, Susumu Tachi:
TWISTER: a media booth. SIGGRAPH Abstracts and Applications 2002: 271 - [c9]Takuya Nojima, Dairoku Sekiguchi, Masahiko Inami, Susumu Tachi:
The SmartTool: A System for Augmented Reality of Haptics. VR 2002: 67-72 - 2001
- [c8]Dairoku Sekiguchi, Masahiko Inami, Susumu Tachi:
RobotPHONE: RUI for interpersonal communication. CHI Extended Abstracts 2001: 277-278 - [c7]Yutaka Kunita, Naoko Ogawa, Atsushi Sakuma, Masahiko Inami, Taro Maeda, Susumu Tachi:
Immersive Autostereoscopic Display for Mutual Telexistence: TWISTER I (Telexistence Wide-Angle Immersive STEReoscope Model I). VR 2001: 31-36 - 2000
- [c6]Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi, Yasuyuki Yanagida, Taro Maeda, Susumu Tachi:
Visuo-Haptic Display Using Head-mounted Projector. VR 2000: 233-
1990 – 1999
- 1999
- [c5]Masahiko Inami:
Head-mounted projector. SIGGRAPH Abstracts and Applications 1999: 179 - [c4]Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi, Yasuyuki Yanagida, Taro Maeda, Susumu Tachi, Kunihiko Mabuchi:
Head-mounted projector for projection of virtual environments on ubiquitous object-oriented retroreflective screens in real environment. SIGGRAPH Abstracts and Applications 1999: 245 - [c3]Yutaka Kunita, Masahiko Inami, Taro Maeda, Susumu Tachi:
Prototype system of mutual telexistence. SIGGRAPH Abstracts and Applications 1999: 267 - 1998
- [c2]Naoki Kawakami, Masahiko Inami, Yasuyuki Yanagida, Susumu Tachi:
Object-oriented displays. SIGGRAPH Abstracts and Applications 1998: 112 - 1997
- [c1]Masahiko Inami:
Media3: the virtual hologram. SIGGRAPH Visual Proceedings 1997: 107
Coauthor Index
aka: Youichi Kamiyama
aka: Masai Katsutoshi
aka: Suranga Chandima Nanayakkara
aka: M. H. D. Yamen Saraiji
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