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CHI Extended Abstracts 2011: Vancouver, BC, Canada
- Desney S. Tan, Saleema Amershi, Bo Begole, Wendy A. Kellogg, Manas Tungare:
Proceedings of the International Conference on Human Factors in Computing Systems, CHI 2011, Extended Abstracts Volume, Vancouver, BC, Canada, May 7-12, 2011. ACM 2011, ISBN 978-1-4503-0268-5 - Shaowen Bardzell, Elizabeth F. Churchill, Jeffrey Bardzell, Jodi Forlizzi, Rebecca E. Grinter, Deborah G. Tatar:
Feminism and interaction design. 1-4 - Alissa Nicole Antle, Paul Marshall, Elise van den Hoven:
Workshop on embodied interaction: theory and practice in HCI. 5-8 - James Pierce, Hrönn Brynjarsdóttir, Phoebe Sengers, Yolande A. A. Strengers:
Everyday practice and sustainable HCI: understanding and learning from cultures of (un)sustainability. 9-12 - Parisa Eslambolchilar, Max L. Wilson, Ian Oakley, Anind K. Dey:
PINC: persuasion, influence, nudge & coercion through mobile devices. 13-16 - Ben Kirman, Staffan Björk, Sebastian Deterding, Janne Paavilainen, Valentina Rao:
Social game studies at CHI 2011. 17-20 - Raimund Dachselt, Matt Jones, Jonna Häkkilä, Markus Löchtefeld, Michael Rohs, Enrico Rukzio:
Mobile and personal projection (MP2). 21-23 - Christine Robson, Sean Kandel, Jeffrey Heer, Jeffrey S. Pierce:
Data collection by the people, for the people. 25-28 - Janice Rohn, Dennis R. Wixon:
Managing user experience teams: lessons from case studies, establishing best practices. 29-31 - Chris North, Remco Chang, Alex Endert, Wenwen Dou, Richard May, Bill Pike, Glenn A. Fink:
Analytic provenance: process+interaction+insight. 33-36 - Antti Salovaara, Kristina Höök, Keith Cheverst, Michael B. Twidale, Matthew Chalmers, Corina Sas:
Appropriation and creative use: linking user studies and design. 37-40 - Amy Hurst, Krzysztof Gajos, Leah Findlater, Jacob O. Wobbrock, Andrew Sears, Shari Trewin:
Dynamic accessibility: accommodating differences in ability and situation. 41-44 - Tuck Wah Leong, Lalya Gaye, Atau Tanaka, Robyn Taylor, Peter C. Wright:
The user in flux: bringing HCI and digital arts together to interrogate shifting roles in interactive media. 45-48 - Lone Koefoed Hansen, Julie Rico, Giulio Jacucci, Stephen A. Brewster, Daniel Ashbrook:
Performative interaction in public space. 49-52 - Michael S. Bernstein, Ed H. Chi, Lydia B. Chilton, Björn Hartmann, Aniket Kittur, Robert C. Miller:
Crowdsourcing and human computation: systems, studies and platforms. 53-56 - Dan Cosley, Maurice D. Mulvenna, Victoria Schwanda, S. Tejaswi Peesapati, Terence Wright:
Bridging practices, theories, and technologies to support reminiscence. 57-60 - Janet Vertesi, Silvia Lindtner, Irina Shklovski:
Transnational HCI: humans, computers, and interactions in transnational contexts. 61-64 - Stephen H. Fairclough, Kiel Mark Gilleade, Lennart E. Nacke, Regan L. Mandryk:
Brain and body interfaces: designing for meaningful interaction. 65-68 - Regina Bernhaupt, Guy A. Boy, Michael Feary, Philippe A. Palanque:
Engineering automation in interactive critical systems. 69-72 - Azam Khan, Lyn Bartram, Eli Blevis, Carl F. DiSalvo, Jon Froehlich, Gordon Kurtenbach:
CHI 2011 sustainability community invited panel: challenges ahead. 73-76 - Peter Khooshabeh, Cade McCall, Sudeep Gandhe, Jonathan Gratch, Jim Blascovich:
Does it matter if a computer jokes. 77-86 - Kimiko Ryokai, Robert Kowalski, Hayes Raffle:
StoryFaces: children exploring emotional expressions in storytelling with video. 87-96 - Benjamin B. Bederson, Alexander J. Quinn:
Web workers unite! addressing challenges of online laborers. 97-106 - Olli-Pekka Pohjola:
Design principles for a new generic digital habitat. 107-116 - Hitomi Tsujita, Jun Rekimoto:
HappinessCounter: smile-encouraging appliance to increase positive mood. 117-126 - Joe Marshall, Brendan Walker, Steve Benford, George Tomlinson, Stefan Rennick Egglestone, Stuart Reeves, Patrick Brundell, Paul Tennent, Jo Cranwell, Paul Harter, Jo Longhurst:
The gas mask: a probe for exploring fearsome interactions. 127-136 - Guarionex Salivia, Juan Pablo Hourcade:
Identification of pointing difficulties of two individuals with Parkinson's disease via a sub-movement analysis. 137-140 - Jens Riegelsberger, Audrey Yang, Konstantin Samoylov, Elizabeth Nunge, Molly M. Stevens, Patrick Larvie:
From basecamp to summit: scaling field research across 9 locations. 141-144 - Thecla Schiphorst:
Self-evidence: applying somatic connoisseurship to experience design. 145-160 - Frank Steinicke, Hrvoje Benko, Florian Daiber, Daniel F. Keefe, Jean-Baptiste de la Rivière:
Touching the 3rd dimension (T3D). 161-164 - Marianna Obrist, Effie Law, Kaisa Väänänen-Vainio-Mattila, Virpi Roto, Arnold P. O. S. Vermeeren, Kari Kuutti:
UX research: what theoretical roots do we build on - if any? 165-168 - Jeffrey Bardzell, Shaowen Bardzell, Bonnie A. Nardi:
World of Warcraft as a global artifact. 169-172 - Mathieu Hopmann, Patrick Salamin, Nicolas Chauvin, Frédéric Vexo, Daniel Thalmann:
Natural activation for gesture recognition systems. 173-183 - Jeni Paay, Jesper Kjeldskov, Kenton O'Hara:
BISi: a blended interaction space. 185-200 - Vicki Moulder, Lorna Rae Boschman, Ron Wakkary:
The talking poles public art based in social design. 201-209 - Jhilmil Jain, Arnold M. Lund, Dennis R. Wixon:
The future of natural user interfaces. 211-214 - Arnie Lund, Jonathan Lazar, Volker Wulf:
Standards and policy SIG. 215-218 - Joseph Kaye, Elizabeth A. Buie, Jettie Hoonhout, Kristina Höök, Virpi Roto, Scott Jenson, Peter C. Wright:
Designing for user experience: academia & industry. 219-222 - Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, Hiroshi Ishii:
RopePlus: bridging distances with social and kinesthetic rope games. 223-232 - Hayes Raffle, Ruibing Wang, Karim Seada, Hiroshi Ishii:
Communiclay: a modular system for tangible telekinetic communication. 233-242 - Daniel Gooch, Leon Watts:
The Magic Sock Drawer project. 243-252 - Jennifer Golbeck, Cristina Robles, Karen Turner:
Predicting personality with social media. 253-262 - Tricia Wang, Joseph Kaye:
Inventive leisure practices: understanding hacking communities as sites of sharing and innovation. 263-272 - Louise Barkhuus, Robert Lecusay:
Technologies and social learning in an urban after-school center. 273-282 - Carla Diana, Andrea Lockerd Thomaz:
The shape of Simon: creative design of a humanoid robot shell. 283-298 - Adam Fouse, Nadir Weibel, Edwin L. Hutchins, James D. Hollan:
ChronoViz: a system for supporting navigation of time-coded data. 299-304 - Wai Wa Tang, Kenneth W. K. Lo, Alvin T. S. Chan, Stephen Chi-fai Chan, Hong Va Leong, Grace Ngai:
i*Chameleon: a scalable and extensible framework for multimodal interaction. 305-310 - B. L. William Wong, Raymond Chen, Neesha Kodagoda, Chris Rooney, Kai Xu:
INVISQUE: intuitive information exploration through interactive visualization. 311-316 - Cheng Xu, Ali Israr, Ivan Poupyrev, Olivier Bau, Chris Harrison:
Tactile display for the visually impaired using TeslaTouch. 317-322 - Yvonne Jansen, Thorsten Karrer, Jan O. Borchers:
MudPad: tactile feedback for touch surfaces. 323-328 - Aneesh P. Tarun, Byron Lahey, Audrey Girouard, Winslow Burleson, Roel Vertegaal:
Snaplet: using body shape to inform function in mobile flexible display devices. 329-334 - Nicolas D'Alessandro, Robert Pritchard, Johnty Wang, Sidney S. Fels:
Ubiquitous voice synthesis: interactive manipulation of speech and singing on mobile distributed platforms. 335-340 - Ray Yun, Mark D. Gross:
RayMatic: ambient meter display with facial expression and gesture. 341-346 - Azam Khan, Eli Blevis, Daniela K. Busse:
CHI 2011 sustainability community invited SIG: framework & agenda. 347-350 - Regina Bernhaupt, Katherine Isbister, John Buchanan, Daniel Cook, Dave Warfield:
Games and HCI: perspectives on intersections and opportunities. 351-354 - Janaki Kumar, Dan Rosenberg, Michael Arent, Anna M. Wichansky, Madhuri Kolhatkar, Esin O. Kiris, Russell Wilson, Arnold M. Lund:
User experience management post mergers and acquisitions. 355-358 - Peter Jones, David Cronin, Dean Karavite, Ross Koppel, Prudence W. Dalrymple, Kai Zheng, Michelle L. Rogers, Bob Schumacher:
Designing for whole systems and services in healthcare. 359-362 - Anijo P. Mathew:
Art loop open: designing for the intersection of art and technology in an urban public exhibition. 373-387 - Michael S. Bernstein, Mark S. Ackerman, Ed H. Chi, Robert C. Miller:
The trouble with social computing systems research. 389-398 - Heekyoung Jung, Erik Stolterman:
Form and materiality in interaction design: a new approach to HCI. 399-408 - Anthony Jameson, Silvia Gabrielli, Per Ola Kristensson, Katharina Reinecke, Federica Cena, Cristina Gena, Fabiana Vernero:
How can we support users' preferential choice? 409-418 - Letitia Lew, Truc Nguyen, Solomon Messing, Sean J. Westwood:
Of course I wouldn't do that in real life: advancing the arguments for increasing realism in HCI experiments. 419-428 - Justin Cheng, Akshay Bapat, Gregory Thomas, Kevin Tse, Nikhil Nawathe, Jeremy Crockett, Gilly Leshed:
GoSlow: designing for slowness, reflection and solitude. 429-438 - Regina Bernhaupt, Katherine Isbister:
(invited) games and entertainment at CHI: towards forming a robust and ongoing community. 439-442 - Margaret E. Morris, Sunny Consolvo, Sean A. Munson, Kevin Patrick, Janice Y. Tsai, Adam D. I. Kramer:
Facebook for health: opportunities and challenges for driving behavior change. 443-446 - Brent J. Hecht, Johannes Schöning, Thomas Erickson, Reid Priedhorsky:
Geographic human-computer interaction. 447-450 - Keith A. Butler, Thomas H. Payne, Ben Shneiderman, Patricia Brennan, Jiajie Zhang:
Re-engineering health care with information technology: the role of computer-human interaction. 451-454 - Scott G. Pobiner, Carla Diana:
CHI design community 2011 (invited). 455-458 - Juan E. Gilbert, Margaret M. Burnett, Richard E. Ladner, Mary Beth Rosson, Janet Davis:
Applying the NSF broader impacts criteria to HCI research. 459-462 - Max L. Wilson, Wendy E. Mackay, Ed H. Chi, Michael S. Bernstein, Daniel M. Russell, Harold W. Thimbleby:
RepliCHI - CHI should be replicating and validating results more: discuss. 463-466 - Michael Katz:
Why context is important when gathering design feedback: an e-commerce case study. 467-482 - Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zhao, Richard C. Davis, Kok-Lim Low:
SandCanvas: new possibilities in sand animation. 483 - Jamie Zigelbaum, Marcelo Coelho:
Six-Forty by Four-Eighty: an interactive lighting installation. 485 - Muriel Garreta Domingo, Juan Antonio Mangas Forner:
Cube-U: exploring the combination of the internet of things and elearning. 487-488 - Greg Walsh, Allison Druin, Mona Leigh Guha, Elizabeth Foss, Evan Golub, Leshell Hatley, Elizabeth M. Bonsignore, Sonia Franckel:
Layered elaboration. 489 - Eva J. L. Deckers, Stephan Wensveen, Kees Overbeeke:
PeR: designing for perceptive qualities. 491 - Nivedhitha Giri, Anthony Threatt, Ian D. Walker, Keith Evan Green:
RWal. 493 - Philipp Hund, Lucy Hughes, Alistair Wood, Jesper Garde, Tianbo Xu:
Why buttons go bad. 495 - Dominic Furniss:
Microwave racing. 497 - Gang Pan, Haoyi Ren, Weidong Hua, Qian Zheng, Shijian Li:
EasyPointer: what you pointing at is what you get. 499-502 - Jürgen Scheible:
Interactive snow sculpture painting. 503-504 - Alícia Valls Saez, Muriel Garreta Domingo:
Scenario-based persona: introducing personas through their main contexts. 505 - Krist Wongsuphasawat, John Alexis Guerra Gómez, Catherine Plaisant, Taowei David Wang, Meirav Taieb-Maimon, Ben Shneiderman:
LifeFlow: visualizing an overview of event sequences (video preview). 507-510 - Sylvia H. Cheng, Connor Dickie, Andreas Hanewich-Hollatz, Roel Vertegaal, Justin Lee:
Don't touch: social appropriateness of touch sensor placement on interactive lumalive e-textime shirts. 511 - Greg Walsh, Allison Druin, Elizabeth Foss, Evan Golub, Mona Leigh Guha, Leshell Hatley, Elizabeth M. Bonsignore:
Energy house. 513 - Marije Kanis, Wouter Meys, Mettina Veenstra, Maarten Groen, Wout Slakhorst:
BiebBeep: an interactive screen for supporting public Library 2.0 information and social services. 515 - Juan E. Gilbert, Joshua I. Ekandem, Shelby Solomon Darnell, Hanan Alnizami, Aqueasha M. Martin, Wanda Johnson:
Accessible voting: one machine, one vote for everyone. 517-518 - Helena M. Mentis, Harold W. Thimbleby, Julie A. Kientz, Gillian R. Hayes, Madhu C. Reddy:
Interactive technologies for health special interest group. 519-522 - Ron Wakkary, Erik Stolterman:
Interactions magazine. 523-526 - Jhilmil Jain, Catherine Courage, Jon Innes, Elizabeth F. Churchill, Arnie Lund, Daniel Rosenberg:
Managing global UX teams. 527-530 - Takashi Miyaki, Yong Ding, Behnam Banitalebi, Michael Beigl:
Things that hover: interaction with tiny battery-less robots on desktop. 531-540 - Hiroaki Tobita, Shigeaki Maruyama, Takuya Kuzi:
Floating avatar: telepresence system using blimps for communication and entertainment. 541-550 - ByungIn Yoo, Jae-Joon Han, Changkyu Choi, Hee-seob Ryu, Du-Sik Park, Changyeong Kim:
3D remote interface for smart displays. 551-560 - Keita Higuchi, Yoshio Ishiguro, Jun Rekimoto:
Flying eyes: free-space content creation using autonomous aerial vehicles. 561-570 - Alex Endert, Patrick Fiaux, Haeyong Chung, Michael Stewart, Christopher Andrews, Chris North:
ChairMouse: leveraging natural chair rotation for cursor navigation on large, high-resolution displays. 571-580 - Jonathan Lazar:
Using community-based service projects to enhance undergraduate HCI education: 10 years of experience. 581-588 - Leo Frishberg:
Interactive sparklines: a dynamic display of quantitative information. 589-604 - Keith A. Butler, Ruven Brooks:
CHI 2011 engineering community SIG: the role of engineering work in CHI. 605-607 - David England, Ernest A. Edmonds, Jennifer G. Sheridan, Scott Pobiner, Nick Bryan-Kinns, Peter C. Wright, Michael B. Twidale, Carla Diana:
Digital arts and interaction (invited). 609-612 - Juan Pablo Hourcade, Natasha E. Bullock-Rest, Batya Friedman, Mark Nelson, Ben Shneiderman, Panayiotis Zaphiris:
HCI for peace: from idealism to concrete steps. 613-616 - A. J. Bernheim Brush, Paul Johns, Kori Inkpen, Brian Meyers:
Speech@home: an exploratory study. 617-632 - Matthias Laschke, Marc Hassenzahl, Sarah Diefenbach, Marius Tippkämper:
With a little help from a friend: a shower calendar to save water. 633-646 - Stephanie Deutsch, Genc Begolli, Martin Lugmayr, Manfred Tscheligi:
Assisted collection and organization for laddering interview data. 647-650 - Ed H. Chi, Mary Czerwinski, David R. Millen, Dave W. Randall, Gunnar Stevens, Volker Wulf, John Zimmerman:
Transferability of research findings: context-dependent or model-driven. 651-654 - Martin Colbert, Angela Boodoo:
Does 'Letting Go of the Words' Increase Engagement: a traffic study. 655-667 - Paul Shrubsole, Tine Lavrysen, Maddy Janse, Hans Weda:
Flo: raising family awareness about electricity use. 669-672 - Evgeniy Abdulin:
Using the keystroke-level model for designing user interface on middle-sized touch screens. 673-686 - Elizabeth A. Buie, Jhilmil Jain:
CHI 2011 user experience community SIG: the role of UX work in SIGCHI. 687-688 - Janet C. Read, Juan Pablo Hourcade, Panos Markopoulos, Allison Druin:
Child computer interaction invited SIG: IDC remixed, CCI remapped. 689-691 - Allison Druin, Gary Knell, Elliot Soloway, Daniel M. Russell, Elizabeth D. Mynatt, Yvonne Rogers:
The future of child-computer interaction. 693-696 - Lester J. Holtzblatt, Mary Lou Tierney:
Measuring the effectiveness of social media on an innovation process. 697-712 - David M. Frohlich, Risto Sarvas:
HCI and innovation. 713-728 - Jim Nieters, Eric Bollman:
Leading change with collaborative design workshops. 729-739 - Anneli Olsen, Albrecht Schmidt, Paul Marshall, Veronica Sundstedt:
Using eye tracking for interaction. 741-744 - Dan Goldstein, Eve Hill, Jonathan Lazar, Alice Siempelkamp, Anne Taylor, David Lepofsky:
Increasing legal requirements for interface accessibility. 745-748 - László Laufer, Péter Halácsy, Adam Somlai-Fischer:
Prezi meeting: collaboration in a zoomable canvas based environment. 749-752 - Christine Satchell, Marcus Foth:
Welcome to the jungle: HCI after dark. 753-762 - Wooi-Boon Goh, Siska Fitriani, Chun-Fan Goh, Jacquelyn Tan, Monica Menon, Libby Cohen:
Action role design and observations in a gestural interface-based collaborative game. 763-772