ACE 2011: Lisbon, Portugal

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Affect and empathy

Computational inteligence in games

Tangible and tabletop interfaces

Serious games

Enhancing the gaming experience

Collaborative entertainment

Mobile and contextual entertainment

Sound and music

Interactive storytelling

Game design and methodologies

New media and art

Game experiences and studies

Social impact

User experience

Novel interfaces

Multimedia perception

Late breaking results

Creative showcase & interactive art