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Conor Linehan
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2020 – today
- 2024
- [j14]Natalia Hefkaluk, Conor Linehan, Anna Trace:
Fail, fail again, fail better: How players who enjoy challenging games persist after failure in "Celeste". Int. J. Hum. Comput. Stud. 183: 103199 (2024) - 2022
- [c70]Kathleen Ryan, Samantha Dockray, Conor Linehan:
Understanding How eHealth Coaches Tailor Support For Weight Loss: Towards the Design of Person-Centered Coaching Systems. CHI 2022: 285:1-285:16 - [c69]Raphael Kim, Conor Linehan, Larissa Pschetz:
Navigating Imaginaries of DNA-Based Digital Data Storage. CHI 2022: 616:1-616:15 - [c68]Gregory Gorman, Conor Linehan:
Assessing the Comprehensiveness of the Co-operative Performance Metric: A Mixed-Method Analysis Using Portal 2. HCI (33) 2022: 22-39 - [c67]Ben Kirman, Conor Linehan, Tom Feltwell:
Inscrutable Games: How Players Respond to Illegible or Opaque Game Design. MindTrek 2022: 31-40 - 2021
- [j13]Nicola J. Bidwell, Roberto Cibin, Conor Linehan, Laura Maye, Sarah Robinson:
Being Regulated: Licence to Imagine New Technology for Community Radio. Proc. ACM Hum. Comput. Interact. 5(CSCW1): 154:1-154:27 (2021) - [j12]Joe Marshall, Conor Linehan:
Are Exergames Exercise? A Scoping Review of the Short-Term Effects of Exertion Games. IEEE Trans. Games 13(2): 160-169 (2021) - [j11]Sarah Robinson, Nicola J. Bidwell, Roberto Cibin, Conor Linehan, Laura Maye, John C. McCarthy, Nadia Pantidi, Maurizio Teli:
Rural Islandness as a Lens for (Rural) HCI. ACM Trans. Comput. Hum. Interact. 28(3): 20:1-20:32 (2021) - [c66]Kathleen Ryan, Conor Linehan, Samantha Dockray:
Appropriation of Digital Tracking Tools in an Online Weight Loss Community: Individual and Shared Experiences: Appropriation of Digital Tracking tools in an online weight loss community. Conference on Designing Interactive Systems 2021: 999-1014 - [c65]Roberto Cibin, Sarah Robinson, Nicola J. Bidwell, Conor Linehan, Laura Maye, Nadia Pantidi, Maurizio Teli:
Land, Water and Sun: Tuning into Socio-Ecological Relations in Radio Design. Conference on Designing Interactive Systems 2021: 1954-1969 - [c64]Miriam Sturdee, Joseph Lindley, Conor Linehan, Chris Elsden, Neha Kumar, Tawanna Dillahunt, Regan L. Mandryk, John Vines:
Consequences, Schmonsequences! Considering the Future as Part of Publication and Peer Review in Computing Research. CHI Extended Abstracts 2021: 95:1-95:4 - [c63]Raphael Kim, Larissa Pschetz, Conor Linehan, Chang Hee Lee, Stefan Poslad:
Archives in DNA: Workshop Exploring Implications of an Emerging Bio-Digital Technology through Design Fiction. MindTrek 2021: 102-105 - 2020
- [c62]Miriam Sturdee, Sarah Robinson, Conor Linehan:
Research Journeys: Making the Invisible, Visual. Conference on Designing Interactive Systems 2020: 2163-2175 - [c61]Ben Kirman, Shaun W. Lawson, Conor Linehan:
What's Your Problem with the Dog Internet? CHI Extended Abstracts 2020: 1-14 - [c60]Laura Maye, Sarah Robinson, Nadia Pantidi, Liana Ganea, Oana Ganea, Conor Linehan, John C. McCarthy:
Considerations for Implementing Technology to Support Community Radio in Rural Communities. CHI 2020: 1-13 - [c59]Samantha Dick, Ciara Heavin, Vasilis S. Vasiliou, Martin P. Davoren, Samantha Dockray, Conor Linehan, Michael Byrne:
The Design of a Digital Behaviour Change Intervention for Third-Level Student Illicit Substance Use: A Persona Building Approach. HICSS 2020: 1-9 - [c58]Roberto Cibin, Sarah Robinson, Maurizio Teli, Conor Linehan, Laura Maye, Christopher Csikszentmihalyi:
Shaping Social Innovation in Local Communities: The Contribution of Intermediaries. NordiCHI 2020: 69:1-69:12 - [c57]Sarah Robinson, Nicola J. Bidwell, Laura Maye, Nadia Pantidi, Conor Linehan:
Participation through substituting and refusing. PDC (2) 2020: 143-147
2010 – 2019
- 2019
- [j10]Conor Linehan, Gillian Murphy, Kieran Hicks, Kathrin Gerling, Kellie Morrissey:
Handing over the Keys: A Qualitative Study of the Experience of Automation in Driving. Int. J. Hum. Comput. Interact. 35(18): 1681-1692 (2019) - [j9]Amon Rapp, Frank Hopfgartner, Juho Hamari, Conor Linehan, Federica Cena:
Strengthening gamification studies: Current trends and future opportunities of gamification research. Int. J. Hum. Comput. Stud. 127: 1-6 (2019) - [c56]Kathrin Gerling, Kieran Hicks, Olivier Szymanezyk, Conor Linehan:
Designing Interactive Manual Wheelchair Skills Training for Children. Conference on Designing Interactive Systems 2019: 725-736 - [c55]Conor Linehan, Ben Kirman:
Imagining the Cool-ag: Or, Freedom Considered Harmful. HTTF 2019: 41:1-41:4 - 2018
- [j8]Gavin J. Doherty, Åsa Cajander, Jan Gulliksen, Conor Linehan:
ACM SIGCHI/EIT health summer school on user-centered design in e-health. Interactions 25(3): 87 (2018) - [c54]Tom Feltwell, Shaun W. Lawson, Enrique Encinas, Conor Linehan, Ben Kirman, Deborah Maxwell, Tom Jenkins, Stacey Kuznetsov:
"Grand Visions" for Post-Capitalist Human-Computer Interaction. CHI Extended Abstracts 2018 - [p2]Ben Kirman, Joseph Lindley, Mark Blythe, Paul Coulton, Shaun W. Lawson, Conor Linehan, Deborah Maxwell, Dan O'Hara, Miriam Sturdee, Vanessa Thomas:
Playful Research Fiction: A Fictional Conference. Funology, 2nd ed. 2018: 157-173 - [p1]Ben Kirman, Conor Linehan, Shaun W. Lawson:
Reorienting Geolocation Data Through Mischievous Design. Funology, 2nd ed. 2018: 225-240 - 2017
- [c53]Kieran Hicks, Kathrin Gerling, Patrick Dickinson, Conor Linehan, Carl Gowen:
Leveraging Icebreaking Tasks to Facilitate Uptake of Voice Communication in Multiplayer Games. ACE 2017: 187-201 - [c52]Tom Feltwell, Gavin Wood, Conor Linehan, Shaun W. Lawson:
An Augmented Reality Game using Face Recognition Technology. Conference on Designing Interactive Systems (Companion Volume) 2017: 44-49 - [c51]Conor Linehan, Ben Kirman:
MC Hammer Presents: The Hammer of Transformative Nostalgification - Designing for Engagement at Scale. CHI Extended Abstracts 2017: 735-746 - [c50]Joe Marshall, Conor Linehan, Jocelyn Spence, Stefan Rennick Egglestone:
Throwaway Citation of Prior Work Creates Risk of Bad HCI Research. CHI Extended Abstracts 2017: 827-836 - [c49]Joe Marshall, Conor Linehan, Jocelyn C. Spence, Stefan Rennick Egglestone:
A Little Respect: Four Case Studies of HCI's Disregard for Other Disciplines. CHI Extended Abstracts 2017: 848-857 - [c48]Joe Marshall, Conor Linehan:
Misrepresentation of Health Research in Exertion Games Literature. CHI 2017: 4899-4910 - [c47]Monica Visani Scozzi, Ioanna Iacovides, Conor Linehan:
A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games. CHI PLAY 2017: 217-228 - [c46]Kathrin Gerling, Guenter Wallner, Pejman Mirza-Babaei, John Shearer, Conor Linehan, Kieran Hicks:
Exploiting Players?: Critical Reflections on Participation in Game Development. CHI PLAY (Companion) 2017: 653-655 - [c45]Derek Foster, Ben Kirman, Conor Linehan, Shaun W. Lawson:
The role of social media in artisanal production: a case of craft beer. MindTrek 2017: 184-193 - 2016
- [j7]Kathrin Maria Gerling, Conor Linehan, Ben Kirman, Michael Kalyn, Adam Evans, Kieran Hicks:
Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts. Int. J. Hum. Comput. Stud. 94: 64-73 (2016) - [j6]Shaun W. Lawson, Ben Kirman, Conor Linehan:
Power, participation, and the dog internet. Interactions 23(4): 37-41 (2016) - [c44]Long Pham, Conor Linehan:
Crowdsourcing: Tackling Challenges in the Engagement of Citizens with Smart City Initiatives. SEACHI@CHI 2016: 28-31 - [c43]Joe Marshall, Conor Linehan, Adrian Hazzard:
Designing Brutal Multiplayer Video Games. CHI 2016: 2669-2680 - [c42]Sue Jamison-Powell, Pam Briggs, Shaun W. Lawson, Conor Linehan, Karen Windle, Harriet Gross:
"PS. I Love You": Understanding the Impact of Posthumous Digital Messages. CHI 2016: 2920-2932 - [c41]Kathrin Gerling, Kieran Hicks, Michael Kalyn, Adam Evans, Conor Linehan:
Designing Movement-based Play With Young People Using Powered Wheelchairs. CHI 2016: 4447-4458 - [c40]Amon Rapp, Federica Cena, Frank Hopfgartner, Juho Hamari, Conor Linehan:
Fictional Game Elements: Critical Perspectives on Gamification Design. CHI PLAY (Companion) 2016: 373-377 - [c39]Amon Rapp, Federica Cena, Frank Hopfgartner, Juho Hamari, Conor Linehan:
Fictional Game Elements 2016. FGE@CHI PLAY 2016 - [e1]Amon Rapp, Federica Cena, Frank Hopfgartner, Juho Hamari, Conor Linehan:
Proceedings of the Workshop on Fictional Game Elements 2016 co-located with The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2016), Austin, Texas, USA, October 16-19, 2016. CEUR Workshop Proceedings 1715, CEUR-WS.org 2016 [contents] - 2015
- [c38]Conor Linehan, Sabine Harrer, Ben Kirman, Shaun W. Lawson, Marcus Carter:
Games Against Health: A Player-Centered Design Philosophy. CHI Extended Abstracts 2015: 589-600 - [c37]Kathrin Maria Gerling, Regan L. Mandryk, Conor Linehan:
Long-Term Use of Motion-Based Video Games in Care Home Settings. CHI 2015: 1573-1582 - [c36]Shaun W. Lawson, Ben Kirman, Conor Linehan, Tom Feltwell, Lisa Hopkins:
Problematising Upstream Technology through Speculative Design: The Case of Quantified Cats and Dogs. CHI 2015: 2663-2672 - [c35]Jonathan Waddington, Conor Linehan, Kathrin Maria Gerling, Kieran Hicks, Timothy L. Hodgson:
Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment. CHI 2015: 3533-3542 - [c34]Kieran Hicks, Kathrin Maria Gerling, Ben Kirman, Conor Linehan, Patrick Dickinson:
Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games. CHI PLAY 2015: 151-161 - [c33]Joe Marshall, Frank Loesche, Conor Linehan, Daniel M. Johnson, Bruno Martelli:
Grand Push Auto: A Car Based Exertion Game. CHI PLAY 2015: 631-636 - 2014
- [j5]David Coyle, Anja Thieme, Conor Linehan, Madeline Balaam, Jayne Wallace, Siân E. Lindley:
Emotional Wellbeing. Int. J. Hum. Comput. Stud. 72(8-9): 627-628 (2014) - [c32]Conor Linehan, Ben Kirman, Stuart Reeves, Mark Blythe, Theresa Jean Tanenbaum, Audrey Desjardins, Ron Wakkary:
Alternate endings: using fiction to explore design futures. CHI Extended Abstracts 2014: 45-48 - [c31]Conor Linehan, Ben Kirman:
Never mind the bollocks, i wanna be anarCHI: a manifesto for punk HCI. CHI Extended Abstracts 2014: 741-748 - [c30]Laura Buttrick, Conor Linehan, Ben Kirman, Dan O'Hara:
Fifty shades of CHI: the perverse and humiliating human-computer relationship. CHI Extended Abstracts 2014: 825-834 - [c29]Conor Linehan, Jonathan Waddington, Timothy L. Hodgson, Kieran Hicks, Robert Banks:
Designing games for the rehabilitation of functional vision for children with cerebral visual impairment. CHI Extended Abstracts 2014: 1207-1212 - [c28]Conor Linehan, George Bellord, Ben Kirman, Zachary H. Morford, Bryan Roche:
Learning curves: analysing pace and challenge in four successful puzzle games. CHI PLAY 2014: 181-190 - [c27]Derek Foster, Conor Linehan, Shaun W. Lawson:
Effects of group performance feedback and goal-setting in an organisational energy intervention. MindTrek 2014: 57-65 - [c26]Mark Doughty, Shaun W. Lawson, Conor Linehan, Duncan Rowland, Lucy Bennett:
Disinhibited abuse of othered communities by second-screening audiences. TVX 2014: 55-62 - 2013
- [j4]Jaz Hee-jeong Choi, Rob Comber, Conor Linehan:
Food for thought: designing for critical reflection on food practices. Interactions 20(1): 46-47 (2013) - [j3]Conor Linehan, Tom Leeman, Christopher Borrowdale, Shaun W. Lawson:
Crowd saucing: social technology for encouraging healthier eating. Interactions 20(1): 53-57 (2013) - [c25]Conor Linehan, Nick Bull, Ben Kirman:
BOLLOCKS!! Designing Pervasive Games That Play with the Social Rules of Built Environments. Advances in Computer Entertainment 2013: 123-137 - [c24]Duncan Rowland, Conor Linehan, Kwamena Appiah-Kubi, Maureen Schoonheyt:
Return of the Man-Machine Interface: Violent Interactions. Advances in Computer Entertainment 2013: 215-229 - [c23]Derek Foster, Conor Linehan, Maureen Schoonheyt, Shaun W. Lawson:
Cool and the gang: design insights for engaging student energy interventions. CHI Extended Abstracts 2013: 1479-1484 - [c22]Ben Kirman, Conor Linehan, Shaun W. Lawson, Dan O'Hara:
CHI and the future robot enslavement of humankind: a retrospective. CHI Extended Abstracts 2013: 2199-2208 - [c21]Shaun W. Lawson, Sue Jamison-Powell, Andrew Garbett, Conor Linehan, Erica Kucharczyk, Sanne Verbaan, Duncan Rowland, Kevin Morgan:
Validating a mobile phone application for the everyday, unobtrusive, objective measurement of sleep. CHI 2013: 2497-2506 - 2012
- [j2]Ben Kirman, Conor Linehan, Shaun W. Lawson:
Blowtooth: a provocative pervasive game for smuggling virtual drugs through real airport security. Pers. Ubiquitous Comput. 16(6): 767-775 (2012) - [c20]Jaz Hee-jeong Choi, Conor Linehan, Rob Comber, John C. McCarthy:
Food for thought: designing for critical reflection on food practices. Conference on Designing Interactive Systems 2012: 793-794 - [c19]Ben Kirman, Conor Linehan, Shaun W. Lawson:
Exploring mischief and mayhem in social computing or: how we learned to stop worrying and love the trolls. CHI Extended Abstracts 2012: 121-130 - [c18]Sue Jamison-Powell, Conor Linehan, Laura Daley, Andrew Garbett, Shaun W. Lawson:
"I can't get no sleep": discussing #insomnia on twitter. CHI 2012: 1501-1510 - [c17]Ben Kirman, Conor Linehan, Shaun W. Lawson:
Get lost: facilitating serendipitous exploration in location-sharing services. CHI Extended Abstracts 2012: 2303-2308 - [c16]Derek Foster, Shaun W. Lawson, Jamie Wardman, Mark Blythe, Conor Linehan:
"Watts in it for me?": design implications for implementing effective energy interventions in organisations. CHI 2012: 2357-2366 - [c15]David Coyle, Conor Linehan, Karen Tang, Siân E. Lindley:
Interaction design and emotional wellbeing. CHI Extended Abstracts 2012: 2775-2778 - 2011
- [j1]Nina Haferkamp, Nicole C. Krämer, Conor Linehan, Massimiliano Schembri:
Training disaster communication by means of serious games in virtual environments. Entertain. Comput. 2(2): 81-88 (2011) - [c14]Conor Linehan, Ben Kirman, Shaun W. Lawson, Gail Chan:
Practical, appropriate, empirically-validated guidelines for designing educational games. CHI 2011: 1979-1988 - [c13]Derek Foster, Conor Linehan, Shaun W. Lawson, Ben Kirman:
Power ballads: deploying aversive energy feedback in social media. CHI Extended Abstracts 2011: 2221-2226 - [c12]Ben Kirman, Francesco Collova, Fabrizio Davide, Eva Ferrari, Jonathan Freeman, Shaun W. Lawson, Conor Linehan, Niklas Ravaja:
Social Architecture and the Emergence of Power Laws in Online Social Games. DiGRA Conference 2011 - [c11]Derek Foster, Ben Kirman, Conor Linehan, Shaun W. Lawson, Daniel Mills, Sarah Ellis, Helen Zulch:
"I Can Haz Emoshuns?"-Understanding Anthropomorphosis of Cats among Internet Users. SocialCom/PASSAT 2011: 712-715 - 2010
- [c10]Ben Kirman, Shaun W. Lawson, Conor Linehan, Francesco Martino, Luciano Gamberini, Andrea Gaggioli:
Improving social game engagement on facebook through enhanced socio-contextual information. CHI 2010: 1753-1756 - [c9]Ben Kirman, Conor Linehan, Shaun W. Lawson, Derek Foster, Mark Doughty:
There's a monster in my kitchen: using aversive feedback to motivate behaviour change. CHI Extended Abstracts 2010: 2685-2694 - [c8]Conor Linehan, Ben Kirman, Shaun W. Lawson, Mark Doughty:
Blowtooth: pervasive gaming in unique and challenging environments. CHI Extended Abstracts 2010: 2695-2704 - [c7]Conor Linehan, Mark Doughty, Shaun W. Lawson, Ben Kirman, Patrick Olivier, Paula Moynihan:
Tagliatelle: social tagging to encourage healthier eating. CHI Extended Abstracts 2010: 3331-3336 - [c6]Derek Foster, Conor Linehan, Ben Kirman, Shaun W. Lawson, Gary James:
Motivating physical activity at work: using persuasive social media for competitive step counting. MindTrek 2010: 111-116
2000 – 2009
- 2009
- [c5]Ben Kirman, Eva Ferrari, Shaun W. Lawson, Jonathan Freeman, Jane Lessiter, Conor Linehan:
Familiars: representing Facebook users' social behaviour through a reflective playful experience. Advances in Computer Entertainment Technology 2009: 157-164 - [c4]Ben Kirman, Shaun W. Lawson, Conor Linehan:
Gaming On and Off the Social Graph: The Social Structure of Facebook Games. CSE (4) 2009: 627-632 - [c3]Conor Linehan, Shaun W. Lawson, Mark Doughty, Ben Kirman:
Developing a serious game to evaluate and train group decision making skills. MindTrek 2009: 106-113 - [c2]Ben Kirman, Shaun W. Lawson, Conor Linehan:
Mario, Luigi and Dave: the effect of language on the social structure of a bilingual online mobile game. MindTrek 2009: 170-175 - [c1]Conor Linehan, Shaun W. Lawson, Mark Doughty:
Tabletop Prototyping of Serious Games for 'Soft Skills' Training. VS-GAMES 2009: 182-185
Coauthor Index
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last updated on 2024-09-26 01:55 CEST by the dblp team
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