


Остановите войну!
for scientists:
Kathrin Maria Gerling
Person information

- affiliation: University of Lincoln, UK
Refine list

refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2022
- [c73]Adalberto L. Simeone
, Robbe Cools, Stan Depuydt, João Maria Gomes, Piet Goris, Joseph Grocott, Augusto Esteves
, Kathrin Gerling
:
Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality. CHI 2022: 17:1-17:20 - [c72]Liam Mason, Kathrin Gerling
, Patrick Dickinson, Jussi Holopainen, Lisa Jacobs, Kieran Hicks:
Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games. CHI 2022: 86:1-86:15 - [c71]Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding. CHI 2022: 438:1-438:17 - [c70]Alemitu Mequanint Bezabih, Kathrin Gerling, Workeabeba Abebe, Vero Vanden Abeele:
The Challenge of (Non-)Disclosure: Exploring the Lived Experience of Ethiopian Adolescents with HIV and Their Attitudes Toward Technology. CHI 2022: 525:1-525:19 - [c69]Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele:
Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children. CHI 2022: 546:1-546:18 - [c68]Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education. VR Workshops 2022: 406-409 - 2021
- [j19]Kathrin Gerling, Elisa D. Mekler
, Regan L. Mandryk:
PACMHCI V5, CHI PLAY, September 2021 Editorial. Proc. ACM Hum. Comput. Interact. 5(CHI): 1-2 (2021) - [j18]Vero Vanden Abeele
, Brenda Schraepen, Hanne Huygelier
, Céline R. Gillebert, Kathrin Gerling
, Raymond van Ee:
Immersive Virtual Reality for Older Adults: Empirically Grounded Design Guidelines. ACM Trans. Access. Comput. 14(3): 14:1-14:30 (2021) - [j17]Dimitri Vargemidis, Kathrin Gerling
, Vero Vanden Abeele
, Luc Geurts, Katta Spiel:
Irrelevant Gadgets or a Source of Worry: Exploring Wearable Activity Trackers with Older Adults. ACM Trans. Access. Comput. 14(3): 16:1-16:28 (2021) - [j16]Katta Spiel, Kathrin Gerling
:
The Purpose of Play: How HCI Games Research Fails Neurodivergent Populations. ACM Trans. Comput. Hum. Interact. 28(2): 11:1-11:40 (2021) - [c67]Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality. CHI Extended Abstracts 2021: 183:1-183:4 - [c66]Kymeng Tang, Kathrin Gerling
, Luc Geurts, Katta Spiel:
Understanding the Role of Technology to Support Breastfeeding. CHI 2021: 211:1-211:13 - [c65]Patrick Dickinson, Arthur Jones, Wayne Christian, Andrew Westerside, Francis Mulloy, Kathrin Gerling
, Kieran Hicks, Liam Wilson, Adrian Parke
:
Experiencing Simulated Confrontations in Virtual Reality. CHI 2021: 255:1-255:10 - [c64]Kathrin Gerling
, Katta Spiel:
A Critical Examination of Virtual Reality Technology in the Context of the Minority Body. CHI 2021: 599:1-599:14 - [c63]Nick Ballou, Heiko Breitsohl, Dominic Kao, Kathrin Gerling, Sebastian Deterding:
Not Very Effective: Validity Issues of the Effectance in Games Scale. CHI PLAY 2021: 55-60 - [c62]David Geerts, Radu-Daniel Vatavu, Alisa Burova, Vinoba Vinayagamoorthy, Martez E. Mott, Michael Crabb, Kathrin Gerling
:
Challenges in Designing Inclusive Immersive Technologies. MUM 2021: 182-185 - [c61]Patrick Dickinson, Andrew Cardwell, Adrian Parke
, Kathrin Gerling
, John C. Murray:
Diegetic Tool Management in a Virtual Reality Training Simulation. VR 2021: 131-139 - 2020
- [j15]Patrick Dickinson, Kathrin Gerling
, Liam Wilson, Adrian Parke
:
Virtual reality as a platform for research in gambling behaviour. Comput. Hum. Behav. 107: 106293 (2020) - [j14]Dimitri Vargemidis
, Kathrin Gerling
, Katta Spiel
, Vero Vanden Abeele
, Luc Geurts:
Wearable Physical Activity Tracking Systems for Older Adults - A Systematic Review. ACM Trans. Comput. Heal. 1(4): 25:1-25:37 (2020) - [j13]Vero Vanden Abeele
, Katta Spiel
, Lennart E. Nacke
, Daniel Johnson
, Kathrin Gerling
:
Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences. Int. J. Hum. Comput. Stud. 135 (2020) - [j12]Kathrin Gerling
, Mo Ray, Vero Vanden Abeele
, Adam Evans
:
Critical Reflections on Technology to Support Physical Activity among Older Adults: An Exploration of Leading HCI Venues. ACM Trans. Access. Comput. 13(1): 1:1-1:23 (2020) - [c60]Liam Mason, Kathrin Gerling
, Patrick Dickinson, Jussi Holopainen
:
Dash Lane: An Adaptive Exergame for People Using Manual Wheelchairs. Conference on Designing Interactive Systems (Companion Volume) 2020: 321-324 - [c59]Stijn Langendries, Xuezhi Yan, Zijun Yin, Chen Zhang, Yifeng Zhang, Kathrin Gerling
, Luc Geurts, Kymeng Tang, Bert Vandenberghe:
Playing With Shadows: An Exploration of Calm Game Interaction. Conference on Designing Interactive Systems (Companion Volume) 2020: 325-328 - [c58]Kathrin Gerling
, Patrick Dickinson, Kieran Hicks, Liam Mason, Adalberto L. Simeone
, Katta Spiel
:
Virtual Reality Games for People Using Wheelchairs. CHI 2020: 1-11 - [c57]Simone Kriglstein, Günter Wallner, Sven Charleer, Kathrin Gerling, Pejman Mirza-Babaei, Steven Schirra, Manfred Tscheligi
:
Be Part Of It: Spectator Experience in Gaming and Esports. CHI Extended Abstracts 2020: 1-7 - [c56]Katta Spiel
, Kathrin Gerling
, Cynthia L. Bennett, Emeline Brulé, Rua M. Williams, Jennifer Ann Rode, Jennifer Mankoff:
Nothing About Us Without Us: Investigating the Role of Critical Disability Studies in HCI. CHI Extended Abstracts 2020: 1-8 - [c55]Samantha N. Stahlke, Pejman Mirza-Babaei, Kathrin Gerling
, Z O. Toups
, Daniel Johnson
, Regan L. Mandryk:
Games and Play SIG: Shaping the Next Decade of Games & HCI Research. CHI Extended Abstracts 2020: 1-4 - [c54]Aqeel Haider
, Kathrin Gerling, Vero Vanden Abeele:
The Player Experience Inventory Bench: Providing Games User Researchers Actionable Insight into Player Experiences. CHI PLAY (Companion) 2020: 248-252 - [c53]Liam Mason, Kathrin Gerling, Patrick Dickinson, Jussi Holopainen
:
Dash Lane Mobile: Exploring Hypercasual Play to Provide Accessible Physically Active Breaks. CHI PLAY (Companion) 2020: 311-315
2010 – 2019
- 2019
- [j11]Conor Linehan
, Gillian Murphy, Kieran Hicks, Kathrin Gerling
, Kellie Morrissey
:
Handing over the Keys: A Qualitative Study of the Experience of Automation in Driving. Int. J. Hum. Comput. Interact. 35(18): 1681-1692 (2019) - [j10]Patrick Dickinson
, Kathrin Gerling
, Kieran Hicks, John C. Murray, John Shearer, Jacob Greenwood:
Virtual reality crowd simulation: effects of agent density on user experience and behaviour. Virtual Real. 23(1): 19-32 (2019) - [c52]Kathrin Gerling
, Kieran Hicks, Olivier Szymanezyk, Conor Linehan
:
Designing Interactive Manual Wheelchair Skills Training for Children. Conference on Designing Interactive Systems 2019: 725-736 - [c51]Ine D'haeseleer, Kathrin Gerling
, Dominique Schreurs
, Bart Vanrumste
, Vero Vanden Abeele
:
Ageing is Not a Disease: Pitfalls for the Acceptance of Self-Management Health Systems Supporting Healthy Ageing. ASSETS 2019: 286-298 - [c50]Liam Mason, Kathrin Gerling
, Patrick Dickinson, Antonella De Angeli:
Design Goals for Playful Technology to Support Physical Activity Among Wheelchair Users. CHI 2019: 32 - [c49]Bert Vandenberghe, Jef Meijvis, Thomas Sodermans, Kathrin Gerling
, Vero Vanden Abeele
, Luc Geurts:
Sailing Skweezee: An Exploration of Squeeze Interaction in VR. CHI PLAY (Companion) 2019: 131-138 - [c48]Kieran Hicks, Kathrin Gerling
, Patrick Dickinson, Vero Vanden Abeele
:
Juicy Game Design: Understanding the Impact of Visual Embellishments on Player Experience. CHI PLAY 2019: 185-197 - [c47]Katta Spiel
, Kathrin Gerling
:
The Surrogate Body in Play. CHI PLAY 2019: 397-411 - [c46]Catherine Holloway, Kathrin Gerling
, Christopher Power, Katta Spiel
, Giulia Barbareschi
, Anna Louise Cox
, Paul A. Cairns:
Disability Interactions in Digital Games: From Accessibility to Inclusion. CHI PLAY (Companion) 2019: 835-839 - [c45]Kieran Hicks, Kathrin Gerling
, Graham Richardson, Tom Pike, Oliver Burman, Patrick Dickinson:
Understanding the Effects of Gamification and Juiciness on Players. CoG 2019: 1-8 - [c44]Jonas Geuens, Luc Geurts, Kathrin Gerling, Robin De Croon, Vero Vanden Abeele:
A Dyad of Lenses for the Motivational Design of mHealth: Bridging the Gap between Health Theory and App Design. ICHI 2019: 1-12 - [c43]Bert Vandenberghe, Kathrin Gerling
, Luc Geurts, Vero Vanden Abeele
:
Skweezee for Processing: A Software Library to Make Squeeze Interactions. Tangible and Embedded Interaction 2019: 375-381 - 2018
- [j9]Florian 'Floyd' Mueller, Josh Andres, Joe Marshall, Dag Svanæs, m. c. schraefel, Kathrin Gerling, Jakob Tholander, Anna Lisa Martin-Niedecken
, Elena Márquez Segura, Elise van den Hoven
, Nicholas Graham, Kristina Höök, Corina Sas
:
Body-centric computing: results from a weeklong Dagstuhl seminar in a German castle. Interactions 25(4): 34-39 (2018) - [c42]Jenny Waycott
, Greg Wadley, Steven Baker, Hasan Shahid Ferdous, Thuong N. Hoang
, Kathrin Gerling
, Christopher James Headleand, Adalberto L. Simeone
:
Manipulating Reality?: Designing and Deploying Virtual Reality in Sensitive Settings. Conference on Designing Interactive Systems (Companion Volume) 2018: 411-414 - [c41]Anna Barenbrock, Marc Herrlich, Kathrin Maria Gerling
, Jan David Smeddinck, Rainer Malaka
:
Varying Avatar Weight to Increase Player Motivation: Challenges of a Gaming Setup. CHI Extended Abstracts 2018 - [c40]Sven Charleer, Kathrin Gerling
, Francisco Gutiérrez, Hans Cauwenbergh, Bram Luycx, Katrien Verbert
:
Real-Time Dashboards to Support eSports Spectating. CHI PLAY 2018: 59-71 - [c39]Sven Charleer, Francisco Gutiérrez, Kathrin Gerling
, Katrien Verbert
:
Towards an Open Standard for Gameplay Metrics. CHI PLAY (Companion) 2018: 399-406 - [c38]Kathrin Gerling
, Kieran Hicks, Laura Buttrick, Chris Headleand, Benjamin Williams
, Jason Hall, Kymeng Tang
, Luc Geurts, Wei Chen:
Potential and Limitations of Playful Technology to Support Infant Feeding. CHI PLAY (Companion) 2018: 431-437 - [c37]Kieran Hicks, Patrick Dickinson, Jussi Holopainen, Kathrin Gerling:
Good Game Feel: An Empirically Grounded Framework for Juicy Design. DiGRA Conference 2018 - 2017
- [c36]Kieran Hicks, Kathrin Gerling
, Patrick Dickinson, Conor Linehan
, Carl Gowen:
Leveraging Icebreaking Tasks to Facilitate Uptake of Voice Communication in Multiplayer Games. ACE 2017: 187-201 - [c35]Aaron Tabor, Scott Bateman, Erik J. Scheme, David R. Flatla, Kathrin Gerling
:
Designing Game-Based Myoelectric Prosthesis Training. CHI 2017: 1352-1363 - [c34]Kathrin Gerling
, Guenter Wallner
, Pejman Mirza-Babaei
, John Shearer, Conor Linehan
, Kieran Hicks:
Exploiting Players?: Critical Reflections on Participation in Game Development. CHI PLAY (Companion) 2017: 653-655 - 2016
- [j8]Florian Müller
, Rohit Ashok Khot
, Kathrin Gerling
, Regan L. Mandryk:
Exertion Games. Found. Trends Hum. Comput. Interact. 10(1): 1-86 (2016) - [j7]Anna Kötteritzsch, Kathrin Gerling, Martin Stein:
Towards Acceptance Engineering in ICT for Older Adults. i-com 15(1): 51-66 (2016) - [j6]Kathrin Maria Gerling
, Conor Linehan
, Ben Kirman, Michael Kalyn, Adam Evans
, Kieran Hicks:
Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts. Int. J. Hum. Comput. Stud. 94: 64-73 (2016) - [c33]Kathrin Gerling
, Kieran Hicks, Michael Kalyn, Adam Evans
, Conor Linehan
:
Designing Movement-based Play With Young People Using Powered Wheelchairs. CHI 2016: 4447-4458 - [c32]Jan David Smeddinck, Regan L. Mandryk, Max Valentin Birk, Kathrin Maria Gerling
, Dietrich Barsilowski, Rainer Malaka
:
How to Present Game Difficulty Choices?: Exploring the Impact on Player Experience. CHI 2016: 5595-5607 - [c31]Dennis L. Kappen
, Lennart E. Nacke
, Kathrin Maria Gerling
, Lia E. Tsotsos:
Design Strategies for Gamified Physical Activity Applications for Older Adults. HICSS 2016: 1309-1318 - 2015
- [j5]Regan L. Mandryk, Kathrin Maria Gerling
:
Discouraging sedentary behaviors using interactive play. Interactions 22(3): 52-55 (2015) - [j4]Kathrin Maria Gerling
, Regan L. Mandryk, Matthew K. Miller, Michael Kalyn, Max Birk, Jan D. Smeddinck:
Designing Wheelchair-Based Movement Games. ACM Trans. Access. Comput. 6(2): 6:1-6:23 (2015) - [c30]Kathrin Maria Gerling
, Regan L. Mandryk, Conor Linehan
:
Long-Term Use of Motion-Based Video Games in Care Home Settings. CHI 2015: 1573-1582 - [c29]Jonathan Waddington, Conor Linehan
, Kathrin Maria Gerling
, Kieran Hicks, Timothy L. Hodgson:
Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment. CHI 2015: 3533-3542 - [c28]Max Valentin Birk, Regan L. Mandryk, Matthew K. Miller, Kathrin Maria Gerling
:
How Self-Esteem Shapes our Interactions with Play Technologies. CHI PLAY 2015: 35-45 - [c27]Alexandra Samper-Martinez
, Kathrin Maria Gerling
, Ercilia Garcia-Alvarez, Ben Kirman, Shaun W. Lawson:
"After All the Time I Put Into This": Co-Creation and the End-of-life of Social Network Games. CHI PLAY 2015: 135-140 - [c26]Kieran Hicks, Kathrin Maria Gerling
, Ben Kirman, Conor Linehan
, Patrick Dickinson:
Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games. CHI PLAY 2015: 151-161 - [c25]James Brown, Kathrin Maria Gerling
, Patrick Dickinson, Ben Kirman:
Dead Fun: Uncomfortable Interactions in a Virtual Reality Game for Coffins. CHI PLAY 2015: 475-480 - [c24]Kieran Hicks, Kathrin Gerling
:
Exploring Casual Exergames with Kids Using Wheelchairs. CHI PLAY 2015: 541-546 - [c23]Kathrin Gerling
, Bob De Schutter, Julie A. Brown, Jason C. Allaire:
Ageing Playfully: Advancing Research on Games for Older Adults Beyond Accessibility and Health Benefits. CHI PLAY 2015: 817-820 - 2014
- [j3]Jan D. Smeddinck, Kathrin Maria Gerling, Rainer Malaka
:
Anpassbare Computerspiele für Senioren. Inform. Spektrum 37(6): 575-579 (2014) - [j2]Kathrin Maria Gerling:
Motion-based game interaction for older adults. ACM SIGACCESS Access. Comput. 108: 27-30 (2014) - [c22]Kathrin Maria Gerling
, Matthew K. Miller, Regan L. Mandryk, Max Valentin Birk, Jan David Smeddinck:
Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames. CHI 2014: 2201-2210 - [c21]Kathrin Maria Gerling
, Regan L. Mandryk, Max Valentin Birk, Matthew K. Miller, Rita Orji
:
The effects of embodied persuasive games on player attitudes toward people using wheelchairs. CHI 2014: 3413-3422 - [c20]Yue Gao, Kathrin Maria Gerling
, Regan L. Mandryk, Kevin G. Stanley:
Decreasing sedentary behaviours in pre-adolescents using casual exergames at school. CHI PLAY 2014: 97-106 - [c19]Kathrin Maria Gerling
, Laura Buttrick:
Last tank rolling: exploring shared motion-based play to empower persons using wheelchairs. CHI PLAY 2014: 415-416 - 2013
- [j1]Kathrin Maria Gerling:
Motion-Based Game Interaction for Older Adults / Bewegungsbasierte Spielinteraktion für Senioren. i-com 12(2): 19-24 (2013) - [c18]Jan D. Smeddinck, Kathrin Maria Gerling
, Saranat Tiemkeo:
Visual complexity, player experience, performance and physical exertion in motion-based games for older adults. ASSETS 2013: 25:1-25:8 - [c17]Kathrin Maria Gerling
, Regan L. Mandryk, Michael Kalyn:
Wheelchair-based game design for older adults. ASSETS 2013: 27:1-27:8 - [c16]Rita Orji
, Regan L. Mandryk, Julita Vassileva
, Kathrin Maria Gerling
:
Tailoring persuasive health games to gamer type. CHI 2013: 2467-2476 - [c15]Kathrin Maria Gerling
, Michael Kalyn, Regan L. Mandryk:
KINECTwheels: wheelchair-accessible motion-based game interaction. CHI Extended Abstracts 2013: 3055-3058 - [c14]Kathrin Maria Gerling, Kristen K. Dergousoff, Regan L. Mandryk:
Is movement better?: comparing sedentary and motion-based game controls for older adults. Graphics Interface 2013: 133-140 - [c13]Kathrin Maria Gerling, Max Birk, Regan L. Mandryk, Andre Doucette:
The Effects of Graphical Fidelity on Player Experience. MindTrek 2013: 229 - 2012
- [c12]Kathrin Maria Gerling
, Ian J. Livingston, Lennart E. Nacke
, Regan L. Mandryk:
Full-body motion-based game interaction for older adults. CHI 2012: 1873-1882 - [c11]Kathrin Maria Gerling
, Frank P. Schulte, Jan D. Smeddinck, Maic Masuch:
Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games. ICEC 2012: 235-242 - 2011
- [c10]Kathrin Maria Gerling
, Frank P. Schulte, Maic Masuch:
Designing and evaluating digital games for frail elderly persons. Advances in Computer Entertainment Technology 2011: 62 - [c9]Kathrin Maria Gerling
:
Human factors in entertainment computing: designing for diversity. FDG 2011: 244-246 - [c8]Kathrin Maria Gerling
, Alberto Fuchslocher, Ralf Schmidt, Nicole C. Krämer, Maic Masuch:
Designing and Evaluating Casual Health Games for Children and Teenagers with Cancer. ICEC 2011: 198-209 - [c7]Julia Othlinghaus, Kathrin Maria Gerling, Maic Masuch:
Intergenerational Play: Exploring the Needs of Children and Elderly. Mensch & Computer Workshopband 2011: 317-322 - [c6]Kathrin Maria Gerling, Jonas Schild, Maic Masuch:
Exergaming for Elderly Persons: Analyzing Player Experience and Performance. Mensch & Computer 2011: 401-411 - [c5]Kathrin Maria Gerling
, Matthias Klauser, Jörg Niesenhaus:
Measuring the impact of game controllers on player experience in FPS games. MindTrek 2011: 83-86 - [c4]Alberto Fuchslocher, Kathrin Maria Gerling
, Maic Masuch, Nicole C. Krämer:
Evaluating social games for kids and teenagers diagnosed with cancer. SeGAH 2011: 1-4 - 2010
- [c3]Kathrin Maria Gerling
, Jonas Schild
, Maic Masuch:
Exergame design for elderly users: the case study of SilverBalance. Advances in Computer Entertainment Technology 2010: 66-69 - [c2]Kathrin Maria Gerling, Matthias Klauser, Maic Masuch:
Serious Interface Design for Dental Health: WiiMote-based Tangible Interaction for School Children. Mensch & Computer Workshopband 2010: 29-36
2000 – 2009
- 2006
- [c1]Kathrin Maria Gerling, Anja Thieme, Jörg Niesenhaus, Markus Specker, Jürgen Ziegler:
Spielerverhalten und Storyerzeugung in interaktiven Spielumgebungen am Beispiel der Grimmix Story-Engine. Mensch & Computer 2006: 385-390
Coauthor Index

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
load content from web.archive.org
Privacy notice: By enabling the option above, your browser will contact the API of web.archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from ,
, and
to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and
to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
Tweets on dblp homepage
Show tweets from on the dblp homepage.
Privacy notice: By enabling the option above, your browser will contact twitter.com and twimg.com to load tweets curated by our Twitter account. At the same time, Twitter will persistently store several cookies with your web browser. While we did signal Twitter to not track our users by setting the "dnt" flag, we do not have any control over how Twitter uses your data. So please proceed with care and consider checking the Twitter privacy policy.
last updated on 2022-06-25 02:05 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint