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Kathrin Maria Gerling
Kathrin Gerling
Person information

- affiliation: Karlsruhe Institute of Technology, Germany
- affiliation (former): KU Leuven, Belgium
- affiliation (former): University of Lincoln, UK
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2020 – today
- 2023
- [j22]David Gonçalves
, Pedro Pais
, Kathrin Gerling, Tiago João Guerreiro, André Rodrigues:
Social gaming: A systematic review. Comput. Hum. Behav. 147: 107851 (2023) - [j21]Dimitri Vargemidis
, Kathrin Gerling
, Vero Vanden Abeele
, Luc Geurts
:
Performance and Pleasure: Exploring the Perceived Usefulness and Appeal of Physical Activity Data Visualizations with Older Adults. ACM Trans. Access. Comput. 16(3): 21:1-21:35 (2023) - [c90]Douwe Ravers
, Kathrin Gerling
, Mari Naaris
, Marco J. Konings
, Sammy Verslype
, Elegast Monbaliu
, Hans Hallez
:
Game-based Powered Wheelchair Skills Training: Examining Tensions Between Player Engagement and Therapeutic Requirements. ASSETS 2023: 71:1-71:5 - [c89]Emma J. McDonnell
, Kelly Avery Mack
, Kathrin Gerling
, Katta Spiel
, Cynthia L. Bennett
, Robin N. Brewer
, Rua Mae Williams
, Garreth W. Tigwell
:
Tackling the Lack of a Practical Guide in Disability-Centered Research. ASSETS 2023: 106:1-106:5 - [c88]Max V. Birk
, Simone van der Hof
, Celia Hodent
, Kathrin Gerling
, Antonius J. van Rooij
:
Behavioural Design in Video Games: Ethical, Legal, and Health Impact on Players. CHI Extended Abstracts 2023: 331:1-331:4 - [c87]Alberta A. Ansah
, Adriana S. Vivacqua
, Sailin Zhong
, Susanne Boll
, Marios Constantinides
, Himanshu Verma
, Abdallah El Ali
, Alina Lushnikova
, Hamed S. Alavi
, Sean Rintel
, Andrew L. Kun
, Orit Shaer
, Anna L. Cox
, Kathrin Gerling
, Michael J. Muller
, Vít Rusnák
, Leticia Santos Machado
, Thomas Kosch
, CHIWORK Collective
, SIGCHI Executive Committee
:
Reflecting on Hybrid Events: Learning from a Year of Hybrid Experiences. CHI Extended Abstracts 2023: 517:1-517:4 - [c86]Alemitu Mequanint Bezabih
, Kathrin Gerling
, Workeabeba Abebe
, Vero Vanden Abeele
:
Challenges and Opportunities for Interactive Technology to Support Parents of HIV-Positive Children in Ethiopia in the Disclosure Process. CHI 2023: 557:1-557:17 - [c85]Maria Aufheimer
, Kathrin Gerling
, T. C. Nicholas Graham
, Mari Naaris
, Marco J. Konings
, Elegast Monbaliu
, Hans Hallez
, Els Ortibus
:
An Examination of Motivation in Physical Therapy Through the Lens of Self-Determination Theory: Implications for Game Design. CHI 2023: 725:1-725:16 - [c84]Kymeng Tang
, Kathrin Gerling
, Vero Vanden Abeele
, Luc Geurts
, Maria Aufheimer
:
Playful Reflection: Impact of Gamification on a Virtual Reality Simulation of Breastfeeding. CHI 2023: 787:1-787:13 - [c83]Aqeel Haider
, Günter Wallner
, Kathrin Gerling
, Vero Vanden Abeele
:
Preliminary Study of the Performance of the miniPXI when Measuring Player Experience throughout Game Development. CHI PLAY Companion 2023: 56-62 - [c82]Aqeel Haider
, Qiantong Gao
, Kathrin Gerling
, Vero Vanden Abeele
:
GMap: Supporting Free-Form Text Entry of Game Titles in Games User Research. CHI PLAY Companion 2023: 161-167 - [c81]Martin Johannes Dechant
, Max Valentin Birk
, Kathrin Gerling
:
Vulnerability and Play: Exploring the Mundane Ways in Which Games Might Harm Players. CHI PLAY Companion 2023: 225-227 - [c80]Adriana S. Vivacqua
, Neha Kumar
, Nicola J. Bidwell
, Kagonya Awori
, Kathrin Gerling
, Dhruv Jain
, Andrew L. Kun
, Naomi Yamashita
:
Realizing Values in Hybrid Environments: A SIGCHI Perspective✱. CSCW Companion 2023: 405-407 - [c79]David Gollasch
, Meinhardt Branig
, Kathrin Gerling, Jan Gulliksen
, Oussama Metatla, Katta Spiel
, Gerhard Weber
:
Designing Technology for Neurodivergent Self-determination: Challenges and Opportunities. INTERACT (4) 2023: 621-626 - [c78]Kymeng Tang
, Kathrin Gerling
, Marnix Lijnen
, Marten Geets
, Luc Geurts
, Maria Aufheimer
, Joke Muyldermans
:
3, 2, 1 Start with Breastfeeding: Supporting Partner Involvement in Breastfeeding Education Through a Gamified Mobile App. MuC 2023: 186-196 - [i1]Meshaiel M. Alsheail, Dmitry Alexandrovskz, Kathrin Gerling:
Designing for Disengagement: Challenges and Opportunities for Game Design to Support Children's Exit From Play. CoRR abs/2303.15400 (2023) - 2022
- [j20]Aqeel Haider
, Casper Harteveld, Daniel Johnson
, Max V. Birk, Regan L. Mandryk, Magy Seif El-Nasr, Lennart E. Nacke, Kathrin Gerling, Vero Vanden Abeele
:
miniPXI: Development and Validation of an Eleven-Item Measure of the Player Experience Inventory. Proc. ACM Hum. Comput. Interact. 6(CHI): 1-26 (2022) - [c77]Dimitri Vargemidis, Kathrin Gerling
, Luc Geurts, Vero Vanden Abeele
:
Flexible Activity Tracking for Older Adults Using Mobility Aids - An Exploratory Study on Automatically Identifying Movement Modality. ASSETS 2022: 55:1-55:5 - [c76]Adalberto L. Simeone
, Robbe Cools
, Stan Depuydt, João Maria Gomes, Piet Goris, Joseph Grocott, Augusto Esteves
, Kathrin Gerling
:
Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality. CHI 2022: 17:1-17:20 - [c75]Liam Mason, Kathrin Gerling
, Patrick Dickinson, Jussi Holopainen
, Lisa Jacobs, Kieran Hicks:
Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games. CHI 2022: 86:1-86:15 - [c74]Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding. CHI 2022: 438:1-438:17 - [c73]Alemitu Mequanint Bezabih
, Kathrin Gerling, Workeabeba Abebe
, Vero Vanden Abeele
:
The Challenge of (Non-)Disclosure: Exploring the Lived Experience of Ethiopian Adolescents with HIV and Their Attitudes Toward Technology. CHI 2022: 525:1-525:19 - [c72]Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele
:
Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children. CHI 2022: 546:1-546:18 - [c71]Kathrin Gerling
, Max V. Birk
:
Reflections on Rigor and Reproducibility: Moving Toward a Community Standard for the Description of Artifacts in Experimental Games Research. CHI PLAY 2022: 266-267 - [c70]Karel Blontrock, Lukas Brijs, Lars Van Dijk, Jonas Gys, Jitske Van Peer, Vincent Renders, Kymeng Tang
, Kathrin Gerling
, Luc Geurts, Jeroen Wauters:
Escape from the Hamster Wheel: Exploring the Role of Joy of Movement in Movement-based Games. CHI PLAY 2022: 327-332 - [c69]Filipa Ferreira-Brito
, Hristijan Gjoreski
, Oscar Mayora
, Mitja Lustrek
, Emilija Kizhevska
, João Guerreiro
, Kathrin Gerling
, Sergi Bermúdez i Badia
, Tiago João Guerreiro
:
Virtual Reality for Health and Wellbeing. MUM 2022: 301-303 - [c68]Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education. VR Workshops 2022: 406-409 - [e2]Kathrin Gerling, Jo Iacovides, Rainer Malaka, Beth Bonsignore, Julian Frommel:
Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022. ACM 2022, ISBN 978-1-4503-9211-2 [contents] - [e1]Max Mühlhäuser, Christian Reuter, Bastian Pfleging, Thomas Kosch, Andrii Matviienko, Kathrin Gerling, Sven Mayer, Wilko Heuten, Tanja Döring, Florian Müller, Martin Schmitz:
MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4 - 7, 2022. ACM 2022, ISBN 978-1-4503-9690-5 [contents] - 2021
- [j19]Kathrin Gerling, Elisa D. Mekler
, Regan L. Mandryk:
PACMHCI V5, CHI PLAY, September 2021 Editorial. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 224:1-224:2 (2021) - [j18]Vero Vanden Abeele
, Brenda Schraepen, Hanne Huygelier
, Céline R. Gillebert, Kathrin Gerling
, Raymond van Ee:
Immersive Virtual Reality for Older Adults: Empirically Grounded Design Guidelines. ACM Trans. Access. Comput. 14(3): 14:1-14:30 (2021) - [j17]Dimitri Vargemidis, Kathrin Gerling
, Vero Vanden Abeele
, Luc Geurts, Katta Spiel:
Irrelevant Gadgets or a Source of Worry: Exploring Wearable Activity Trackers with Older Adults. ACM Trans. Access. Comput. 14(3): 16:1-16:28 (2021) - [j16]Katta Spiel, Kathrin Gerling
:
The Purpose of Play: How HCI Games Research Fails Neurodivergent Populations. ACM Trans. Comput. Hum. Interact. 28(2): 11:1-11:40 (2021) - [c67]Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality. CHI Extended Abstracts 2021: 183:1-183:4 - [c66]Kymeng Tang, Kathrin Gerling
, Luc Geurts, Katta Spiel:
Understanding the Role of Technology to Support Breastfeeding. CHI 2021: 211:1-211:13 - [c65]Patrick Dickinson, Arthur Jones
, Wayne Christian, Andrew Westerside, Francis Mulloy, Kathrin Gerling
, Kieran Hicks, Liam Wilson, Adrian Parke
:
Experiencing Simulated Confrontations in Virtual Reality. CHI 2021: 255:1-255:10 - [c64]Kathrin Gerling
, Katta Spiel:
A Critical Examination of Virtual Reality Technology in the Context of the Minority Body. CHI 2021: 599:1-599:14 - [c63]Nick Ballou, Heiko Breitsohl, Dominic Kao, Kathrin Gerling, Sebastian Deterding
:
Not Very Effective: Validity Issues of the Effectance in Games Scale. CHI PLAY 2021: 55-60 - [c62]David Geerts, Radu-Daniel Vatavu, Alisa Burova, Vinoba Vinayagamoorthy, Martez E. Mott, Michael Crabb, Kathrin Gerling
:
Challenges in Designing Inclusive Immersive Technologies. MUM 2021: 182-185 - [c61]Patrick Dickinson, Andrew Cardwell, Adrian Parke
, Kathrin Gerling
, John C. Murray:
Diegetic Tool Management in a Virtual Reality Training Simulation. VR 2021: 131-139 - 2020
- [j15]Patrick Dickinson, Kathrin Gerling
, Liam Wilson, Adrian Parke
:
Virtual reality as a platform for research in gambling behaviour. Comput. Hum. Behav. 107: 106293 (2020) - [j14]Dimitri Vargemidis
, Kathrin Gerling
, Katta Spiel
, Vero Vanden Abeele
, Luc Geurts:
Wearable Physical Activity Tracking Systems for Older Adults - A Systematic Review. ACM Trans. Comput. Heal. 1(4): 25:1-25:37 (2020) - [j13]Vero Vanden Abeele
, Katta Spiel
, Lennart E. Nacke
, Daniel Johnson
, Kathrin Gerling
:
Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences. Int. J. Hum. Comput. Stud. 135 (2020) - [j12]Kathrin Gerling
, Mo Ray, Vero Vanden Abeele
, Adam Evans
:
Critical Reflections on Technology to Support Physical Activity among Older Adults: An Exploration of Leading HCI Venues. ACM Trans. Access. Comput. 13(1): 1:1-1:23 (2020) - [c60]Liam Mason, Kathrin Gerling
, Patrick Dickinson, Jussi Holopainen
:
Dash Lane: An Adaptive Exergame for People Using Manual Wheelchairs. Conference on Designing Interactive Systems (Companion Volume) 2020: 321-324 - [c59]Stijn Langendries, Xuezhi Yan, Zijun Yin, Chen Zhang, Yifeng Zhang, Kathrin Gerling
, Luc Geurts, Kymeng Tang, Bert Vandenberghe:
Playing With Shadows: An Exploration of Calm Game Interaction. Conference on Designing Interactive Systems (Companion Volume) 2020: 325-328 - [c58]Kathrin Gerling
, Patrick Dickinson, Kieran Hicks, Liam Mason, Adalberto L. Simeone
, Katta Spiel
:
Virtual Reality Games for People Using Wheelchairs. CHI 2020: 1-11 - [c57]Simone Kriglstein, Günter Wallner, Sven Charleer, Kathrin Gerling, Pejman Mirza-Babaei, Steven Schirra, Manfred Tscheligi
:
Be Part Of It: Spectator Experience in Gaming and Esports. CHI Extended Abstracts 2020: 1-7 - [c56]Katta Spiel
, Kathrin Gerling
, Cynthia L. Bennett, Emeline Brulé, Rua M. Williams, Jennifer Ann Rode
, Jennifer Mankoff:
Nothing About Us Without Us: Investigating the Role of Critical Disability Studies in HCI. CHI Extended Abstracts 2020: 1-8 - [c55]Samantha N. Stahlke, Pejman Mirza-Babaei, Kathrin Gerling
, Phoebe O. Toups Dugas
, Daniel Johnson
, Regan L. Mandryk:
Games and Play SIG: Shaping the Next Decade of Games & HCI Research. CHI Extended Abstracts 2020: 1-4 - [c54]Aqeel Haider
, Kathrin Gerling, Vero Vanden Abeele
:
The Player Experience Inventory Bench: Providing Games User Researchers Actionable Insight into Player Experiences. CHI PLAY (Companion) 2020: 248-252 - [c53]Liam Mason, Kathrin Gerling, Patrick Dickinson, Jussi Holopainen
:
Dash Lane Mobile: Exploring Hypercasual Play to Provide Accessible Physically Active Breaks. CHI PLAY (Companion) 2020: 311-315
2010 – 2019
- 2019
- [j11]Conor Linehan
, Gillian Murphy
, Kieran Hicks, Kathrin Gerling
, Kellie Morrissey
:
Handing over the Keys: A Qualitative Study of the Experience of Automation in Driving. Int. J. Hum. Comput. Interact. 35(18): 1681-1692 (2019) - [j10]Patrick Dickinson
, Kathrin Gerling
, Kieran Hicks, John C. Murray, John Shearer, Jacob Greenwood:
Virtual reality crowd simulation: effects of agent density on user experience and behaviour. Virtual Real. 23(1): 19-32 (2019) - [c52]Kathrin Gerling
, Kieran Hicks, Olivier Szymanezyk, Conor Linehan
:
Designing Interactive Manual Wheelchair Skills Training for Children. Conference on Designing Interactive Systems 2019: 725-736 - [c51]Ine D'haeseleer, Kathrin Gerling
, Dominique Schreurs
, Bart Vanrumste
, Vero Vanden Abeele
:
Ageing is Not a Disease: Pitfalls for the Acceptance of Self-Management Health Systems Supporting Healthy Ageing. ASSETS 2019: 286-298 - [c50]Liam Mason, Kathrin Gerling
, Patrick Dickinson, Antonella De Angeli:
Design Goals for Playful Technology to Support Physical Activity Among Wheelchair Users. CHI 2019: 32 - [c49]Bert Vandenberghe, Jef Meijvis, Thomas Sodermans, Kathrin Gerling
, Vero Vanden Abeele
, Luc Geurts:
Sailing Skweezee: An Exploration of Squeeze Interaction in VR. CHI PLAY (Companion) 2019: 131-138 - [c48]Kieran Hicks, Kathrin Gerling
, Patrick Dickinson, Vero Vanden Abeele
:
Juicy Game Design: Understanding the Impact of Visual Embellishments on Player Experience. CHI PLAY 2019: 185-197 - [c47]Katta Spiel
, Kathrin Gerling
:
The Surrogate Body in Play. CHI PLAY 2019: 397-411 - [c46]Catherine Holloway, Kathrin Gerling
, Christopher Power, Katta Spiel
, Giulia Barbareschi
, Anna Louise Cox
, Paul A. Cairns:
Disability Interactions in Digital Games: From Accessibility to Inclusion. CHI PLAY (Companion) 2019: 835-839 - [c45]Kieran Hicks, Kathrin Gerling
, Graham Richardson, Tom Pike, Oliver Burman, Patrick Dickinson:
Understanding the Effects of Gamification and Juiciness on Players. CoG 2019: 1-8 - [c44]Jonas Geuens, Luc Geurts, Kathrin Gerling, Robin De Croon, Vero Vanden Abeele
:
A Dyad of Lenses for the Motivational Design of mHealth: Bridging the Gap between Health Theory and App Design. ICHI 2019: 1-12 - [c43]Bert Vandenberghe, Kathrin Gerling
, Luc Geurts, Vero Vanden Abeele
:
Skweezee for Processing: A Software Library to Make Squeeze Interactions. TEI 2019: 375-381 - 2018
- [j9]Florian 'Floyd' Mueller, Josh Andres, Joe Marshall, Dag Svanæs, m. c. schraefel, Kathrin Gerling, Jakob Tholander, Anna Lisa Martin-Niedecken
, Elena Márquez Segura, Elise van den Hoven
, T. C. Nicholas Graham, Kristina Höök, Corina Sas
:
Body-centric computing: results from a weeklong Dagstuhl seminar in a German castle. Interactions 25(4): 34-39 (2018) - [c42]Jenny Waycott
, Greg Wadley, Steven Baker, Hasan Shahid Ferdous, Thuong N. Hoang
, Kathrin Gerling
, Christopher James Headleand, Adalberto L. Simeone
:
Manipulating Reality?: Designing and Deploying Virtual Reality in Sensitive Settings. Conference on Designing Interactive Systems (Companion Volume) 2018: 411-414 - [c41]Anna Barenbrock, Marc Herrlich, Kathrin Maria Gerling
, Jan David Smeddinck, Rainer Malaka
:
Varying Avatar Weight to Increase Player Motivation: Challenges of a Gaming Setup. CHI Extended Abstracts 2018 - [c40]Sven Charleer, Kathrin Gerling
, Francisco Gutiérrez, Hans Cauwenbergh, Bram Luycx, Katrien Verbert
:
Real-Time Dashboards to Support eSports Spectating. CHI PLAY 2018: 59-71 - [c39]Sven Charleer, Francisco Gutiérrez, Kathrin Gerling
, Katrien Verbert
:
Towards an Open Standard for Gameplay Metrics. CHI PLAY (Companion) 2018: 399-406 - [c38]Kathrin Gerling
, Kieran Hicks, Laura Buttrick, Chris Headleand, Benjamin Williams
, Jason Hall, Kymeng Tang
, Luc Geurts, Wei Chen:
Potential and Limitations of Playful Technology to Support Infant Feeding. CHI PLAY (Companion) 2018: 431-437 - [c37]Kieran Hicks, Patrick Dickinson, Jussi Holopainen, Kathrin Gerling:
Good Game Feel: An Empirically Grounded Framework for Juicy Design. DiGRA Conference 2018 - 2017
- [c36]Kieran Hicks, Kathrin Gerling
, Patrick Dickinson, Conor Linehan
, Carl Gowen:
Leveraging Icebreaking Tasks to Facilitate Uptake of Voice Communication in Multiplayer Games. ACE 2017: 187-201 - [c35]Aaron Tabor, Scott Bateman, Erik J. Scheme, David R. Flatla, Kathrin Gerling
:
Designing Game-Based Myoelectric Prosthesis Training. CHI 2017: 1352-1363 - [c34]Kathrin Gerling
, Guenter Wallner
, Pejman Mirza-Babaei
, John Shearer, Conor Linehan
, Kieran Hicks:
Exploiting Players?: Critical Reflections on Participation in Game Development. CHI PLAY (Companion) 2017: 653-655 - 2016
- [j8]Florian 'Floyd' Müller
, Rohit Ashok Khot
, Kathrin Gerling
, Regan L. Mandryk:
Exertion Games. Found. Trends Hum. Comput. Interact. 10(1): 1-86 (2016) - [j7]Anna Kötteritzsch, Kathrin Gerling, Martin Stein:
Towards Acceptance Engineering in ICT for Older Adults. i-com 15(1): 51-66 (2016) - [j6]Kathrin Maria Gerling
, Conor Linehan
, Ben Kirman
, Michael Kalyn, Adam Evans
, Kieran Hicks:
Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts. Int. J. Hum. Comput. Stud. 94: 64-73 (2016) - [c33]Kathrin Gerling
, Kieran Hicks, Michael Kalyn, Adam Evans
, Conor Linehan
:
Designing Movement-based Play With Young People Using Powered Wheelchairs. CHI 2016: 4447-4458 - [c32]Jan David Smeddinck, Regan L. Mandryk, Max Valentin Birk, Kathrin Maria Gerling
, Dietrich Barsilowski, Rainer Malaka
:
How to Present Game Difficulty Choices?: Exploring the Impact on Player Experience. CHI 2016: 5595-5607 - [c31]Dennis L. Kappen
, Lennart E. Nacke
, Kathrin Maria Gerling
, Lia E. Tsotsos:
Design Strategies for Gamified Physical Activity Applications for Older Adults. HICSS 2016: 1309-1318 - 2015
- [j5]Regan L. Mandryk, Kathrin Maria Gerling
:
Discouraging sedentary behaviors using interactive play. Interactions 22(3): 52-55 (2015) - [j4]Kathrin Maria Gerling
, Regan L. Mandryk, Matthew K. Miller, Michael Kalyn, Max Birk, Jan D. Smeddinck:
Designing Wheelchair-Based Movement Games. ACM Trans. Access. Comput. 6(2): 6:1-6:23 (2015) - [c30]Kathrin Maria Gerling
, Regan L. Mandryk, Conor Linehan
:
Long-Term Use of Motion-Based Video Games in Care Home Settings. CHI 2015: 1573-1582 - [c29]Jonathan Waddington, Conor Linehan
, Kathrin Maria Gerling
, Kieran Hicks, Timothy L. Hodgson:
Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment. CHI 2015: 3533-3542 - [c28]Max Valentin Birk, Regan L. Mandryk, Matthew K. Miller, Kathrin Maria Gerling
:
How Self-Esteem Shapes our Interactions with Play Technologies. CHI PLAY 2015: 35-45 - [c27]Alexandra Samper-Martínez
, Kathrin Maria Gerling
, Ercilia García-Álvarez, Ben Kirman
, Shaun W. Lawson:
"After All the Time I Put Into This": Co-Creation and the End-of-life of Social Network Games. CHI PLAY 2015: 135-140 - [c26]Kieran Hicks, Kathrin Maria Gerling
, Ben Kirman
, Conor Linehan
, Patrick Dickinson:
Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games. CHI PLAY 2015: 151-161 - [c25]James Brown, Kathrin Maria Gerling
, Patrick Dickinson, Ben Kirman
:
Dead Fun: Uncomfortable Interactions in a Virtual Reality Game for Coffins. CHI PLAY 2015: 475-480 - [c24]Kieran Hicks, Kathrin Gerling
:
Exploring Casual Exergames with Kids Using Wheelchairs. CHI PLAY 2015: 541-546 - [c23]Kathrin Gerling
, Bob De Schutter, Julie A. Brown, Jason C. Allaire:
Ageing Playfully: Advancing Research on Games for Older Adults Beyond Accessibility and Health Benefits. CHI PLAY 2015: 817-820 - 2014
- [j3]Jan D. Smeddinck, Kathrin Maria Gerling, Rainer Malaka
:
Anpassbare Computerspiele für Senioren. Inform. Spektrum 37(6): 575-579 (2014) - [j2]Kathrin Maria Gerling:
Motion-based game interaction for older adults. ACM SIGACCESS Access. Comput. 108: 27-30 (2014) - [c22]Kathrin Maria Gerling
, Matthew K. Miller, Regan L. Mandryk, Max Valentin Birk, Jan David Smeddinck:
Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames. CHI 2014: 2201-2210 - [c21]Kathrin Maria Gerling
, Regan L. Mandryk, Max Valentin Birk, Matthew K. Miller, Rita Orji
:
The effects of embodied persuasive games on player attitudes toward people using wheelchairs. CHI 2014: 3413-3422 - [c20]Yue Gao, Kathrin Maria Gerling
, Regan L. Mandryk, Kevin G. Stanley:
Decreasing sedentary behaviours in pre-adolescents using casual exergames at school. CHI PLAY 2014: 97-106 - [c19]Kathrin Maria Gerling
, Laura Buttrick:
Last tank rolling: exploring shared motion-based play to empower persons using wheelchairs. CHI PLAY 2014: 415-416 - 2013
- [j1]Kathrin Maria Gerling:
Motion-Based Game Interaction for Older Adults / Bewegungsbasierte Spielinteraktion für Senioren. i-com 12(2): 19-24 (2013) - [c18]Jan D. Smeddinck, Kathrin Maria Gerling
, Saranat Tiemkeo:
Visual complexity, player experience, performance and physical exertion in motion-based games for older adults. ASSETS 2013: 25:1-25:8 - [c17]Kathrin Maria Gerling
, Regan L. Mandryk, Michael Kalyn:
Wheelchair-based game design for older adults. ASSETS 2013: 27:1-27:8 - [c16]Rita Orji
, Regan L. Mandryk, Julita Vassileva
, Kathrin Maria Gerling
:
Tailoring persuasive health games to gamer type. CHI 2013: 2467-2476 - [c15]Kathrin Maria Gerling
, Michael Kalyn, Regan L. Mandryk:
KINECTwheels: wheelchair-accessible motion-based game interaction. CHI Extended Abstracts 2013: 3055-3058 - [c14]Kathrin Maria Gerling, Kristen K. Dergousoff, Regan L. Mandryk:
Is movement better?: comparing sedentary and motion-based game controls for older adults. Graphics Interface 2013: 133-140 - [c13]Kathrin Maria Gerling, Max Birk, Regan L. Mandryk, Andre Doucette:
The Effects of Graphical Fidelity on Player Experience. MindTrek 2013: 229 - 2012
- [c12]Kathrin Maria Gerling
, Ian J. Livingston, Lennart E. Nacke
, Regan L. Mandryk:
Full-body motion-based game interaction for older adults. CHI 2012: 1873-1882 - [c11]Kathrin Maria Gerling
, Frank P. Schulte, Jan D. Smeddinck, Maic Masuch:
Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games. ICEC 2012: 235-242 - 2011
- [c10]