


default search action
25th MindTrek 2022: Tampere, Finland
- 25th International Academic Mindtrek conference, Academic Mindtrek 2022, Tampere, Finland, November 16-18, 2022. ACM 2022, ISBN 978-1-4503-9955-5

Session: Metaverse
- Jonas Oppenlaender

:
The Perception of Smart Contracts for Governance of the Metaverse. 1-8 - Manuel F. Baer

, Thomas Tregel
, Samuli Laato
, Heinrich Söbke
:
Virtually (re)constructed reality: the representation of physical space in commercial location-based games. 9-22 - Sangwon Jung

, Oguz 'Oz' Buruk
, Juho Hamari
:
Psychedelic VR Experience: An Exploratory Study on Cosmic Flow. 23-30
Session: Games and Gamification
- Ben Kirman

, Conor Linehan
, Tom Feltwell
:
Inscrutable Games: How Players Respond to Illegible or Opaque Game Design. 31-40 - Daria Balakina

, Alesha Serada
, Gareth Schott
:
From the Cradle to Battle: What Shapes the Careers of Female CS: GO Esports Players. 41-52 - Simo Järvelä

, Lewen Wei
, Lobna Hassan
, Juho Hamari
:
Storifying a Serious Mobile Game: Exploring Players' Perception of Storification Features, Narrative Engagement, and Behavioral Intentions. 53-61
Session: Datafication for Good
- Michael Stead

, Paul Coulton
, Franziska Pilling
, Adrian Gradinar
, Matthew Pilling
, Ian Forrester
:
More-than-Human-Data Interaction: Bridging Novel Design Research Approaches to Materialise and Foreground Data Sustainability. 62-74 - Fanny Vainionpää

, Marianne Kinnula
, Atte Kinnula
, Kari Kuutti
, Simo Hosio
:
HCI and Digital Twins - A Critical Look: A Literature Review. 75-88 - Ekaterina Olshannikova

, Henri Pirkkalainen
, Thomas Olsson
, Jukka Huhtamäki
:
What Supports Serendipity on Twitter? Online Survey on the Role of Technology Characteristics and Their Use. 89-101
Session: Fictional, Speculative and Critical Futures
- María Laura Ramírez Galleguillos

, Aya Eloiriachi
, Büsra Serdar
, Aykut Coskun
:
Imagining Emerging Technologies for Promoting Intercultural Meaningful Social Interactions: A Participatory Futures Approach. 102-116 - Britta Friederike Schulte

, Eva Hornecker
:
Care Stories: Understanding People's Hopes and Fears for Technologies of Care through Story Elicitation. 117-128 - Robb Mitchell

, Ben Kirman
, Enrique "Kin" Encinas
:
I Just Can't Believe These are not Fictitious: Vivifying design examples through narratives populated by existing artefacts. 129-134
Session: Playable Cities & Human-Nature Interactions
- Amari Low

, Jane Turner
, Marcus Foth
:
Pla(y)cemaking With Care: Locative Mobile Games as Agents of Place Cultivation. 135-146 - Linda Hirsch

, Florian Hild
, Mohammad Obaid
:
Design Recommendations for Historical Cemeteries Using Speculative Design. 147-157 - Alessandro Ianniello

, Alessia Romani
, Francesca Casnati
:
Technology toward more-than-human symbiosis: Critical reflections from the design perspective. 158-166 - Erik Lagerstedt

, Henrik Svensson
:
Do Tourists Dream of Electric Bikes?: Electric Bikes as a Mean to Improve Sustainability of Tourism in Rural Sweden. 167-178
Session: Understanding and Designing the Socio-Technical
- Carlos Henrique Araújo de Aguiar

, Trevor Pinch
, Keith E. Green
:
De-scription at early phases of artifact design. 179-191 - Jonas Oppenlaender

:
The Creativity of Text-to-Image Generation. 192-202 - Vasiliki Mylonopoulou

, Alexandra Weilenmann
, Sandra Buratti
, Olof Torgersson
, Mattias Rost
:
A Socioecological Approach to ICT Use by Adults over 65 and its Implication on Design. 203-218 - Anders Sundnes Løvlie

, Lucas Schønrock
, Jannik Bryld
, Louise Barkhuus
:
Designing for Shared Remote Video Experiences. 219-229 - Maliheh Ghajargar

, Jeffrey Bardzell
, Love Lagerkvist
:
A Redhead Walks into a Bar: Experiences of Writing Fiction with Artificial Intelligence. 230-241
Session: Technology in Education & Dark Side of Information Technology
- Emma Fallows

, David White
, Neil Brownsword
:
Design and Development Approach for an Interactive Virtual Museum with Haptic Glove Technology. 242-255 - Daniel Fernández Galeote

, Chubo Zeko
, Kristofers Volkovs
, Marius Diamant
, Mattia Thibault
, Nikoletta Zampeta Legaki
, Dorina Rajanen
, Mikko Rajanen
, Juho Hamari
:
The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement. 256-267 - Frederike Jung

, Kai von Holdt
, Ronja Krüger
, Jochen Meyer
, Wilko Heuten
:
I do. Do I? - Understanding User Perspectives on the Privacy Paradox. 268-277 - Joel Kiskola

, Thomas Olsson
, Aleksi H. Syrjämäki
, Anna Rantasila
, Mirja Ilves
, Poika Isokoski
, Veikko Surakka
:
Online Survey on Novel Designs for Supporting Self-Reflection and Emotion Regulation in Online News Commenting. 278-312
Session: Workshops
- Irina Paraschivoiu

, Janset Shawash
, Marta Dziabiola
, Narmeen Marji
, Alexander Meschtscherjakov
, Mattia Thibault
:
Co-designing the Affective City: Speculative Explorations of Affective Place-Based Experiences. 313-317
Session: Posters
- Patrick Robert Brundell

, Natasha Harlow
, Harriet R. Cameron
, William Bowden
:
Rome is Where the Heart is: Designing Immersive Experiences to Augment and Build Personal Connections to Outdoor Environments. 318-323 - Yiping Xu

, Oguz Turan Buruk
:
A Hybrid Board Game by Using Daily Activity Data of Users as Game Mechanics. 324-328 - Noor Marji

, Michal Kohout
:
From Temporary Shelter to Permanent Dwelling: Optimizing the Spatial Organization of Refugee Camps in Jordan through Artificial Intelligence. 329-333 - Katriina Irja Heljakka

:
Reading Ron Right: : Speculative Toy Fiction, Friendship and Design of Future IoToys. 334-338 - Tero Avellan

, Alisa Burova
, Juhani Linna
, Juho Kuusikko
, Markku Turunen
:
Designing Accessible Digital Services for the Future Public Transportation: Towards Lighter Testbed (LiTe). 339-342 - Maliheh Ghajargar

, Jeffrey Bardzell
:
Learning About Plant Intelligence from a Flying Plum Tree: Music Recommenders and Posthuman User Experiences. 343-346 - Darja Tokranova

, Merja Lina Bauters
:
Applying participatory design principles to collaborative art-creating sessions. 347-353 - Risa Kimura

, Tatsuo Nakajima
:
On Designing Affordances of Ambient Digital Artifacts through the Lens of Postphenomenology and Sociomateriality. 354-358 - Pauliina Baltzar

, Markku Turunen
, Lobna Hassan
:
Popular Accessibility Settings in Digital Games: What accessibility settings do players with disabilities use and need? 359-363 - Päivi Petänen

, Minna Salo
:
Exploring Digital Innovation Hub ecosystems in robotics for inspection and maintenance. 364-367 - Malin Andtfolk, Susanne Hägglund

, Sara Rosenberg, Mattias Wingren, Sören Andersson
, Prashani Jaysingha Arachchige, Linda Nyholm:
The further implementation of robots in welfare: A co-created application for robot-assisted medication counselling. 368-371 - Kashifa Khalid

, Netta Iivari
, Marianne Kinnula
, Sumita Sharma
:
Familiarizing Children with Artificial Intelligence. 372-376 - Marty Miller

, Jen Yoohyun Lee
:
Cell as Framework: Articulating interaction points through instinctive imaging practices. 377-381

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














