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Victor B. Zordan
Person information
- affiliation: Clemson University, SC, USA
- affiliation (former): University of California, Riverside, USA
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2020 – today
- 2024
- [c45]Hsueh-Ti Derek Liu, Maneesh Agrawala, Cem Yuksel, Tim Omernick, Vinith Misra, Stefano Corazza, Morgan McGuire, Victor B. Zordan:
A Unified Differentiable Boolean Operator with Fuzzy Logic. SIGGRAPH (Conference Paper Track) 2024: 109 - [i8]Siyuan Shen, Tianjia Shao, Kun Zhou, Chenfanfu Jiang, Sheldon Andrews, Victor B. Zordan, Yin Yang:
Elastic Locomotion with Mixed Second-order Differentiation. CoRR abs/2405.14595 (2024) - [i7]Otman Benchekroun, Kaixiang Xie, Hsueh-Ti Derek Liu, Eitan Grinspun, Sheldon Andrews, Victor B. Zordan:
Actuators À La Mode: Modal Actuations for Soft Body Locomotion. CoRR abs/2405.18609 (2024) - [i6]Hsueh-Ti Derek Liu, Maneesh Agrawala, Cem Yuksel, Tim Omernick, Vinith Misra, Stefano Corazza, Morgan McGuire, Victor B. Zordan:
A Unified Differentiable Boolean Operator with Fuzzy Logic. CoRR abs/2407.10954 (2024) - 2023
- [j19]Kaixiang Xie, Pei Xu, Sheldon Andrews, Victor B. Zordan, Paul G. Kry:
Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 34:1-34:17 (2023) - [j18]Pei Xu, Xiumin Shang, Victor B. Zordan, Ioannis Karamouzas:
Composite Motion Learning with Task Control. ACM Trans. Graph. 42(4): 93:1-93:16 (2023) - [j17]Pei Xu, Kaixiang Xie, Sheldon Andrews, Paul G. Kry, Michael Neff, Morgan McGuire, Ioannis Karamouzas, Victor B. Zordan:
AdaptNet: Policy Adaptation for Physics-Based Character Control. ACM Trans. Graph. 42(6): 177:1-177:17 (2023) - [c44]Cheryl Lao, Yanting Zhang, Daniel Vogel, Craig S. Kaplan, Morgan McGuire, Victor B. Zordan:
A Preliminary Study of World Customizability for Virtual Reality Co-Play. CHI Extended Abstracts 2023: 12:1-12:7 - [c43]Liam Dugan, Anshul Wadhawan, Kyle Spence, Chris Callison-Burch, Morgan McGuire, Victor B. Zordan:
Learning When to Speak: Latency and Quality Trade-offs for Simultaneous Speech-to-Speech Translation with Offline Models. INTERSPEECH 2023: 5265-5266 - [c42]Iñaki Navarro, Dario Kneubuehler, Tijmen Verhulsdonck, Eloi du Bois, William Welch, Charles Shang, Ian Sachs, Morgan McGuire, Victor B. Zordan, Kiran Bhat:
Audiovisual Inputs for Learning Robust, Real-time Facial Animation with Lip Sync. MIG 2023: 12:1-12:12 - [i5]James F. O'Brien, Victor B. Zordan, Jessica K. Hodgins:
Combining Active and Passive Simulations for Secondary Motion. CoRR abs/2303.10551 (2023) - [i4]Pei Xu, Xiumin Shang, Victor B. Zordan, Ioannis Karamouzas:
Composite Motion Learning with Task Control. CoRR abs/2305.03286 (2023) - [i3]Liam Dugan, Anshul Wadhawan, Kyle Spence, Chris Callison-Burch, Morgan McGuire, Victor B. Zordan:
Learning When to Speak: Latency and Quality Trade-offs for Simultaneous Speech-to-Speech Translation with Offline Models. CoRR abs/2306.01201 (2023) - [i2]Pei Xu, Kaixiang Xie, Sheldon Andrews, Paul G. Kry, Michael Neff, Morgan McGuire, Ioannis Karamouzas, Victor B. Zordan:
AdaptNet: Policy Adaptation for Physics-Based Character Control. CoRR abs/2310.00239 (2023) - 2022
- [j16]Stephen J. Guy, Shinjiro Sueda, Ioannis Karamouzas, Victor B. Zordan:
Foreword to the special section on motion, interaction, and games 2020. Comput. Graph. 102: 3 (2022) - [c41]Niranjan Kalyanasundaram, Damien Rohmer, Victor B. Zordan:
Acceleration Skinning: Kinematics-Driven Cartoon Effects for Articulated Characters. Graphics Interface 2022: 271-279 - 2021
- [j15]Damien Rohmer, Marco Tarini, Niranjan Kalyanasundaram, Faezeh Moshfeghifar, Marie-Paule Cani, Victor B. Zordan:
Velocity Skinning for Real-time Stylized Skeletal Animation. Comput. Graph. Forum 40(2): 549-561 (2021) - [j14]Paul Schreiner, Maksym Perepichka, Hayden Lewis, Sune Darkner, Paul G. Kry, Kenny Erleben, Victor B. Zordan:
Global Position Prediction for Interactive Motion Capture. Proc. ACM Comput. Graph. Interact. Tech. 4(3): 39:1-39:16 (2021) - [c40]Avinash Ranganath, Avishek Biswas, Ioannis Karamouzas, Victor B. Zordan:
Motor Babble: Morphology-Driven Coordinated Control of Articulated Characters. MIG 2021: 6:1-6:10 - [c39]Abhinit Sati, Ioannis Karamouzas, Victor B. Zordan:
DIGISEW: Anisotropic Stitching for Variable Stretch in Textiles. SCF 2021: 3:1-3:10 - [i1]Damien Rohmer, Marco Tarini, Niranjan Kalyanasundaram, Faezeh Moshfeghifar, Marie-Paule Cani, Victor B. Zordan:
Velocity Skinning for Real-time Stylized Skeletal Animation. CoRR abs/2104.04934 (2021) - 2020
- [c38]Olivia M. Nche, Raquel Boulware, S. Megan Che, Eileen T. Kraemer, Murali Sitaraman, Victor B. Zordan:
Basic Code Understanding Challenges for Elementary School Children. RESPECT 2020: 1-2 - [c37]Sophie Jörg, Yuting Ye, Michael Neff, Franziska Mueller, Victor B. Zordan:
Virtual hands in VR: motion capture, synthesis, and perception. SIGGRAPH Courses 2020: 16:1-16:145 - [e5]Stephen J. Guy, Shinjiro Sueda, Ioannis Karamouzas, Victor B. Zordan:
MIG '20: Motion, Interaction and Games, Virtual Event, SC, USA, October 16-18, 2020. ACM 2020, ISBN 978-1-4503-8171-0 [contents]
2010 – 2019
- 2019
- [c36]Avinash Ranganath, Pei Xu, Ioannis Karamouzas, Victor B. Zordan:
Low Dimensional Motor Skill Learning Using Coactivation. MIG 2019: 20:1-20:10 - 2018
- [j13]Muzaffer Akbay, Nicholas Nobles, Victor B. Zordan, Tamar Shinar:
An extended partitioned method for conservative solid-fluid coupling. ACM Trans. Graph. 37(4): 86 (2018) - [c35]Luis Bermudez, Jerry Tessendorf, Daniel Zimmermann, Victor B. Zordan:
Real-time locomotion with character-fluid interactions. MIG 2018: 18:1-18:8 - [c34]Ella Moore, Michael Porter, Ioannis Karamouzas, Victor B. Zordan:
Precision control of tensile properties in fabric for computational fabrication. SCF 2018: 3:1-3:7 - 2017
- [j12]Danilo Borges da Silva, Rubens Fernandes Nunes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Paul G. Kry, Victor B. Zordan:
Tunable Robustness: An Artificial Contact Strategy with Virtual Actuator Control for Balance. Comput. Graph. Forum 36(8): 499-510 (2017) - [c33]Victor B. Zordan, John C. Welter, Saurabh Hindlekar, J. Emerson Smith III, William Garrett Mckay, Kunta Lowe, Carlos Marti, R. Austin Taylor:
MechVR: a physics-based proxy for locomotion and interaction in a virtual environment. MIG 2017: 6:1-6:5 - 2016
- [c32]Saurabh Hindlekar, Victor B. Zordan, Emerson E. Smith, John C. Welter, William Garrett Mckay:
MechVR: interactive VR motion simulation of "Mech" biped robot. SIGGRAPH VR Village 2016: 14:1-14:2 - [c31]Nkenge Wheatland, Ahsan Abdullah, Michael Neff, Sophie Jörg, Victor B. Zordan:
Analysis in support of realistic timing in animated fingerspelling. VR 2016: 309-310 - 2015
- [j11]Nkenge Wheatland, Yingying Wang, Huaguang Song, Michael Neff, Victor B. Zordan, Sophie Jörg:
State of the Art in Hand and Finger Modeling and Animation. Comput. Graph. Forum 34(2): 735-760 (2015) - 2014
- [j10]Victor B. Zordan, David F. Brown, Adriano Macchietto, KangKang Yin:
Control of Rotational Dynamics for Ground and Aerial Behavior. IEEE Trans. Vis. Comput. Graph. 20(10): 1356-1366 (2014) - [c30]Edward T. Lixandru, Victor B. Zordan:
Physical rig for first-person, look-at cameras in video games. MIG 2014: 119-124 - 2013
- [c29]Nkenge Wheatland, Sophie Jörg, Victor B. Zordan:
Automatic Hand-Over Animation using Principle Component Analysis. MIG 2013: 197-202 - [c28]David F. Brown, Adriano Macchietto, KangKang Yin, Victor B. Zordan:
Control of rotational dynamics for ground behaviors. Symposium on Computer Animation 2013: 55-61 - [e4]George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Baoxin Li, Fatih Porikli, Victor B. Zordan, James T. Klosowski, Sabine Coquillart, Xun Luo, Min Chen, David Gotz:
Advances in Visual Computing - 9th International Symposium, ISVC 2013, Rethymnon, Crete, Greece, July 29-31, 2013. Proceedings, Part I. Lecture Notes in Computer Science 8033, Springer 2013, ISBN 978-3-642-41913-3 [contents] - [e3]George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Baoxin Li, Fatih Porikli, Victor B. Zordan, James T. Klosowski, Sabine Coquillart, Xun Luo, Min Chen, David Gotz:
Advances in Visual Computing - 9th International Symposium, ISVC 2013, Rethymnon, Crete, Greece, July 29-31, 2013. Proceedings, Part II. Lecture Notes in Computer Science 8034, Springer 2013, ISBN 978-3-642-41938-6 [contents] - [e2]Rachel McDonnell, Nathan R. Sturtevant, Victor B. Zordan:
Motion in Games, MIG '13, Dublin, Ireland, November 6-8, 2013. ACM 2013, ISBN 978-1-4503-2546-2 [contents] - 2012
- [c27]Chris Kang, Nkenge Wheatland, Michael Neff, Victor B. Zordan:
Automatic Hand-Over Animation for Free-Hand Motions from Low Resolution Input. MIG 2012: 244-253 - [c26]Rubens Fernandes Nunes, Joaquim B. Cavalcante Neto, Creto Augusto Vidal, Paul G. Kry, Victor B. Zordan:
Using natural vibrations to guide control for locomotion. I3D 2012: 87-94 - [c25]Nam Nguyeny, Raul Arista, C. Karen Liu, Victor B. Zordan:
Adaptive dynamics with hybrid response. SIGGRAPH Asia Technical Briefs 2012: 5:1-5:4 - 2011
- [j9]Aaron Hertzmann, Victor B. Zordan:
Physics-Based Characters. IEEE Computer Graphics and Applications 31(4): 20-21 (2011) - [c24]C. Karen Liu, Victor B. Zordan:
Natural User Interface for Physics-Based Character Animation. MIG 2011: 1-14 - 2010
- [c23]Victor B. Zordan:
Angular Momentum Control in Coordinated Behaviors. MIG 2010: 109-120 - [c22]Chun-Chih Wu, Victor B. Zordan:
Goal-Directed Stepping with Momentum Control. Symposium on Computer Animation 2010: 113-118 - [c21]Nam Nguyeny, Nkenge Wheatland, David F. Brown, Brian Parise, C. Karen Liu, Victor B. Zordan:
Performance Capture with Physical Interaction. Symposium on Computer Animation 2010: 189-195
2000 – 2009
- 2009
- [j8]Satoru Ishigaki, Timothy White, Victor B. Zordan, C. Karen Liu:
Performance-based control interface for character animation. ACM Trans. Graph. 28(3): 61 (2009) - [j7]Adriano Macchietto, Victor B. Zordan, Christian R. Shelton:
Momentum control for balance. ACM Trans. Graph. 28(3): 80 (2009) - [p1]Benjamin L. Sanders, Paul C. DiLorenzo, Victor B. Zordan, Donald Bakal:
Toward Anatomical Simulation for Breath Training in Mind/Body Medicine. Recent Advances in the 3D Physiological Human 2009: 105-119 - 2008
- [j6]Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. Sanders:
Laughing out loud: control for modeling anatomically inspired laughter using audio. ACM Trans. Graph. 27(5): 125 (2008) - [j5]Ronald A. Metoyer, Victor B. Zordan, Benjamin Hermens, Chun-Chih Wu, Marc Soriano:
Psychologically Inspired Anticipation and Dynamic Response for Impacts to the Head and Upper Body. IEEE Trans. Vis. Comput. Graph. 14(1): 173-185 (2008) - [c20]Chun-Chih Wu, Jose Medina, Victor B. Zordan:
Simple Steps for Simply Stepping. ISVC (1) 2008: 97-106 - [c19]Rubens Fernandes Nunes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Victor B. Zordan:
Simple Feedforward Control for Responsive Motion Capture-Driven Simulations. ISVC (1) 2008: 488-497 - [c18]Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. Sanders:
Laughing out loud. SIGGRAPH Talks 2008: 36:1 - 2007
- [c17]Dragomir Yankov, Eamonn J. Keogh, Jose Medina, Bill Yuan-chi Chiu, Victor B. Zordan:
Detecting time series motifs under uniform scaling. KDD 2007: 844-853 - [c16]Victor B. Zordan, Adriano Macchietto, Jose Medina, Marc Soriano, Chun-Chih Wu:
Interactive dynamic response for games. Sandbox@SIGGRAPH 2007: 9-14 - [c15]Bill Yuan-chi Chiu, Victor B. Zordan, Chun-Chih Wu:
State-annotated motion graphs. VRST 2007: 73-76 - [c14]Victor B. Zordan, Adriano Macchietto, Jose Medina, Marc Soriano, Chun-Chih Wu, Ronald A. Metoyer, Robert Rose:
Anticipation from example. VRST 2007: 81-84 - 2006
- [j4]Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu, Paul C. DiLorenzo:
Breathe easy: Model and control of human respiration for computer animation. Graph. Model. 68(2): 113-132 (2006) - [c13]Anna Majkowska, Victor B. Zordan, Petros Faloutsos:
Automatic splicing for hand and body animations. Symposium on Computer Animation 2006: 309-316 - [c12]Anna Majkowska, Victor B. Zordan, Petros Faloutsos:
Automatic splicing for hand and body animations. SIGGRAPH Sketches 2006: 32 - [c11]Ronald A. Metoyer, Victor B. Zordan, Benjamin Hermens, Chun-Chih Wu, Marc Soriano:
Anticipating impacts. SIGGRAPH Sketches 2006: 33 - 2005
- [j3]Victor B. Zordan, Anna Majkowska, Bill Yuan-chi Chiu, Matthew Fast:
Dynamic response for motion capture animation. ACM Trans. Graph. 24(3): 697-701 (2005) - [c10]Nancy S. Pollard, Victor B. Zordan:
Physically based grasping control from example. Symposium on Computer Animation 2005: 311-318 - [e1]Demetri Terzopoulos, Victor B. Zordan, Ken Anjyo, Petros Faloutsos:
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2005, Los Angeles, CA, USA, July 29-31, 2005. ACM 2005, ISBN 1-59593-198-8 [contents] - 2004
- [c9]Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu, Paul C. DiLorenzo:
Breathe easy: model and control of simulated respiration for animation. Symposium on Computer Animation 2004: 29-37 - [c8]Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu, Paul C. DiLorenzo:
Model and control of simulated respiration for animation. SIGGRAPH Sketches 2004: 140 - [c7]Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan, Dimitrios Gunopulos, Marc Cardle:
Indexing Large Human-Motion Databases. VLDB 2004: 780-791 - 2003
- [c6]Victor B. Zordan, Nicholas C. Van Der Horst:
Mapping optical motion capture data to skeletal motion using a physical model. Symposium on Computer Animation 2003: 245-250 - 2002
- [c5]Victor B. Zordan, Jessica K. Hodgins:
Motion capture-driven simulations that hit and react. Symposium on Computer Animation 2002: 89-96 - 2000
- [j2]James F. O'Brien, Victor B. Zordan, Jessica K. Hodgins:
Combining Active and Passive Simulations for Secondary Motion. IEEE Computer Graphics and Applications 20(4): 86-96 (2000)
1990 – 1999
- 1999
- [j1]Maja J. Mataric, Victor B. Zordan, Matthew M. Williamson:
Making Complex Articulated Agents Dance. Auton. Agents Multi Agent Syst. 2(1): 23-43 (1999) - [c4]Victor B. Zordan, Jessica K. Hodgins:
Tracking and Modifying Upper-body Human Motion Data with Dynamic Simulation. Computer Animation and Simulation 1999: 13-22 - [c3]Victor B. Zordan, Jessica K. Hodgins:
Tracking and modifying human motion with dynamic simulation. SIGGRAPH Abstracts and Applications 1999: 280 - 1998
- [c2]Maja J. Mataric, Victor B. Zordan, Zachary Mason:
Movement Control Methods for Complex, Dynamically Simulated Agents: Adonis dance the Macarena. Agents 1998: 317-324 - 1997
- [c1]Jessica K. Hodgins, James F. O'Brien, Victor B. Zordan:
Combining active and passive simulations for secondary motion. SIGGRAPH Visual Proceedings 1997: 168
Coauthor Index
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