15. IDC 2016: Manchester, UK

Designing Together

Play for Good (1)

Making and Learning (1)

Words and Stories

Coding and Thinking

Design and Games

Design for Change

Solving Problems

Different Realities

Game Effects

Interactions and Engagement

Trust and Privacy

Design Solutions

Making and Learning (2)

Play for Good (2)

Late Breaking and Demos


Design Competition

a service of Schloss Dagstuhl - Leibniz Center for Informatics