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Jeremy Gow
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2020 – today
- 2024
- [c33]Dominik Jeurissen, Diego Perez Liebana, Jeremy Gow, Duygu Çakmak, James Kwan:
Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents. CoG 2024: 1-8 - [c32]Bobby Khaleque, Michael Cook, Jeremy Gow:
Experiments in Motivating Exploratory Agents. FDG 2024: 73 - [i6]Dominik Jeurissen, Diego Perez Liebana, Jeremy Gow, Duygu Çakmak, James Kwan:
Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents. CoRR abs/2403.00690 (2024) - [i5]Bobby Khaleque, Mike Cook, Jeremy Gow:
Evaluating Environments Using Exploratory Agents. CoRR abs/2409.02632 (2024) - 2023
- [c31]Antonios Liapis, Christian Guckelsberger, Jichen Zhu, Casper Harteveld, Simone Kriglstein, Alena Denisova, Jeremy Gow, Mike Preuss:
Designing for Playfulness in Human-AI Authoring Tools. FDG 2023: 75:1-75:4 - 2022
- [j15]Michael Cook, Jeremy Gow, Gillian Smith, Simon Colton:
Danesh: Interactive Tools for Understanding Procedural Content Generators. IEEE Trans. Games 14(3): 329-338 (2022) - [j14]Ercument Ilhan, Jeremy Gow, Diego Perez Liebana:
Student-Initiated Action Advising via Advice Novelty. IEEE Trans. Games 14(3): 522-532 (2022) - 2021
- [c30]Ercument Ilhan, Jeremy Gow, Diego Perez Liebana:
Action Advising with Advice Imitation in Deep Reinforcement Learning. AAMAS 2021: 629-637 - [c29]Ercüment Ilhan, Jeremy Gow, Diego Pérez-Liébana:
Learning on a Budget via Teacher Imitation. CoG 2021: 1-8 - [c28]Nathan John, Jeremy Gow:
Adversarial Behaviour Debugging in a Two Button Fighting Game. CoG 2021: 1-8 - [i4]Ercument Ilhan, Jeremy Gow, Diego Perez Liebana:
Learning on a Budget via Teacher Imitation. CoRR abs/2104.08440 (2021) - [i3]Ercument Ilhan, Jeremy Gow, Diego Perez Liebana:
Action Advising with Advice Imitation in Deep Reinforcement Learning. CoRR abs/2104.08441 (2021)
2010 – 2019
- 2019
- [c27]Michael Cook, Simon Colton, Jeremy Gow, Gillian Smith:
General Analytical Techniques For Parameter-Based Procedural Content Generators. CoG 2019: 1-8 - [c26]Ercüment Ilhan, Jeremy Gow, Diego Pérez-Liébana:
Teaching on a Budget in Multi-Agent Deep Reinforcement Learning. CoG 2019: 1-8 - [i2]Ercüment Ilhan, Jeremy Gow, Diego Perez Liebana:
Teaching on a Budget in Multi-Agent Deep Reinforcement Learning. CoRR abs/1905.01357 (2019) - 2017
- [j13]Michael Cook, Simon Colton, Jeremy Gow:
The ANGELINA Videogame Design System - Part I. IEEE Trans. Comput. Intell. AI Games 9(2): 192-203 (2017) - [j12]Michael Cook, Simon Colton, Jeremy Gow:
The ANGELINA Videogame Design System - Part II. IEEE Trans. Comput. Intell. AI Games 9(3): 254-266 (2017) - [c25]Sebastian Deterding, Jonathan Hook, Rebecca Fiebrink, Marco Gillies, Jeremy Gow, Memo Akten, Gillian Smith, Antonios Liapis, Kate Compton:
Mixed-Initiative Creative Interfaces. CHI Extended Abstracts 2017: 628-635 - [c24]Christian Guckelsberger, Christoph Salge, Jeremy Gow, Paul A. Cairns:
Predicting Player Experience without the Player.: An Exploratory Study. CHI PLAY 2017: 305-315 - [e1]Sebastian Deterding, Jonathan Hook, Rebecca Fiebrink, Marco Gillies, Jeremy Gow, Gillian Smith, Kate Compton, Memo Akten:
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, USA, May 7, 2017. CEUR Workshop Proceedings 1907, CEUR-WS.org 2017 [contents] - 2016
- [j11]Maria Teresa Llano, Simon Colton, Rose Hepworth, Jeremy Gow:
Automated Fictional Ideation via Knowledge Base Manipulation. Cogn. Comput. 8(2): 153-174 (2016) - [c23]Gudmund Grov, Andrew Ireland, Maria Teresa Llano, Peter Kovacs, Simon Colton, Jeremy Gow:
Semi-Automated Design Space Exploration for Formal Modelling. ABZ 2016: 282-289 - [c22]Michael Cook, Jeremy Gow, Simon Colton:
Towards the automatic optimisation of procedural content generators. CIG 2016: 1-8 - [c21]Maria Teresa Llano, Christian Guckelsberger, Rose Hepworth, Jeremy Gow, Joseph Corneli, Simon Colton:
What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions. ICCC 2016: 213-221 - [i1]Gudmund Grov, Andrew Ireland, Maria Teresa Llano, Peter Kovacs, Simon Colton, Jeremy Gow:
Semi-Automated Design Space Exploration for Formal Modelling. CoRR abs/1603.00636 (2016) - 2014
- [c20]Maria Teresa Llano, Rose Hepworth, Simon Colton, Jeremy Gow, John William Charnley, Nada Lavrac, Martin Znidarsic, Matic Perovsek, Mark Granroth-Wilding, Stephen Clark:
Baseline Methods for Automated Fictional Ideation. ICCC 2014: 211-219 - 2013
- [c19]Michael Cook, Simon Colton, Azalea Raad, Jeremy Gow:
Mechanic Miner: Reflection-Driven Game Mechanic Discovery and Level Design. EvoApplications 2013: 284-293 - [c18]Michael Cook, Simon Colton, Jeremy Gow:
Nobody's A Critic: On The Evaluation Of Creative Code Generators - A Case Study In Video Game Design. ICCC 2013: 123-130 - [c17]Flaminia Cavallo, Alison Pease, Jeremy Gow, Simon Colton:
Using Theory Formation Techniques for the Invention of Fictional Concepts. ICCC 2013: 176-183 - 2012
- [j10]Jeremy Gow, Robin Baumgarten, Paul A. Cairns, Simon Colton, Paul Miller:
Unsupervised Modeling of Player Style With LDA. IEEE Trans. Comput. Intell. AI Games 4(3): 152-166 (2012) - [c16]Jeremy Gow, Simon Colton, Paul A. Cairns, Paul Miller:
Mining Rules from Player Experience and Activity Data. AIIDE 2012 - [c15]Michael Cook, Simon Colton, Jeremy Gow:
Initial Results from Co-operative Co-evolution for Automated Platformer Design. EvoApplications 2012: 194-203 - 2011
- [j9]Eduardo H. Calvillo Gámez, Jeremy Gow, Paul A. Cairns:
Introduction to special issue: Video games as research instruments. Entertain. Comput. 2(1): 1-2 (2011) - 2010
- [c14]Eduardo H. Calvillo Gámez, Paul A. Cairns, Jeremy Gow, Jonathan Back, Eddie Capstick:
Video games as research instruments. CHI Extended Abstracts 2010: 4493-4496 - [c13]Simon Colton, Jeremy Gow, Pedro Torres, Paul A. Cairns:
Experiments in Objet Trouvé Browsing. ICCC 2010: 238-247
2000 – 2009
- 2009
- [j8]Claire Warwick, Jon Rimmer, Ann Blandford, Jeremy Gow, George Buchanan:
Cognitive economy and satisficing in information seeking: A longitudinal study of undergraduate information behavior. J. Assoc. Inf. Sci. Technol. 60(12): 2402-2415 (2009) - [j7]Claire Warwick, Isabel Galina, Jon Rimmer, Melissa Terras, Ann Blandford, Jeremy Gow, George Buchanan:
Documentation and the users of digital resources in the humanities. J. Documentation 65(1): 33-57 (2009) - 2008
- [j6]Ann Blandford, Anne Adams, Simon Attfield, George Buchanan, Jeremy Gow, Stephann Makri, Jon Rimmer, Claire Warwick:
The PRET A Rapporter framework: Evaluating digital libraries from the perspective of information work. Inf. Process. Manag. 44(1): 4-21 (2008) - [j5]Jeremy Gow, Ann Blandford, Sally Jo Cunningham:
Special issue on digital libraries in the context of users' broader activities. Inf. Process. Manag. 44(2): 556-557 (2008) - [j4]Jon Rimmer, Claire Warwick, Ann Blandford, Jeremy Gow, George Buchanan:
An examination of the physical and the digital qualities of humanities research. Inf. Process. Manag. 44(3): 1374-1392 (2008) - 2007
- [j3]Paul A. Cairns, Jeremy Gow:
Integrating Searching and Authoring in Mizar. J. Autom. Reason. 39(2): 141-160 (2007) - [j2]Stephann Makri, Ann Blandford, Jeremy Gow, Jon Rimmer, Claire Warwick, George Buchanan:
A library or just another information resource? A case study of users' mental models of traditional and digital libraries. J. Assoc. Inf. Sci. Technol. 58(3): 433-445 (2007) - [c12]Harold W. Thimbleby, Jeremy Gow:
Applying Graph Theory to Interaction Design. EHCI/DS-VIS 2007: 501-519 - [c11]Ann Blandford, Jeremy Gow, George Buchanan, Claire Warwick, Jon Rimmer:
Creators, Composers and Consumers: Experiences of Designing a Digital Library. INTERACT (1) 2007: 239-242 - [c10]George Buchanan, Jeremy Gow, Ann Blandford, Jon Rimmer, Claire Warwick:
Representing aggregate works in the digital library. JCDL 2007: 247-256 - 2006
- [c9]George Buchanan, Jeremy Gow, Ann Blandford, Jon Rimmer, Claire Warwick:
Representing Aggregate Works in the Digital Library. ECDL 2006: 532-535 - 2005
- [c8]Jeremy Gow, Harold W. Thimbleby, Paul A. Cairns:
Automatic Critiques of Interface Modes. DSV-IS 2005: 201-212 - [c7]Paul A. Cairns, Jeremy Gow:
Literate Proving: Presenting and Documenting Formal Proofs. MKM 2005: 159-173 - [c6]Alan Bundy, Lucas Dixon, Jeremy Gow, Jacques D. Fleuriot:
Constructing Induction Rules for Deductive Synthesis Proofs. CLASE 2005: 3-21 - 2004
- [c5]Jeremy Gow, Harold W. Thimbleby:
MAUI: An Interface Design Tool Based on Matrix Algebra. CADUI 2004: 81-94 - [c4]Harold W. Thimbleby, Jeremy Gow:
Computer algebra in interface design research. IUI 2004: 366-367 - 2003
- [j1]Paul A. Cairns, Jeremy Gow, Peter Collins:
On Dynamically Presenting a Topology Course. Ann. Math. Artif. Intell. 38(1-3): 91-104 (2003) - [c3]Paul A. Cairns, Jeremy Gow:
A Theoretical Analysis of Hierarchical Proofs. MKM 2003: 175-187 - [c2]Paul A. Cairns, Jeremy Gow:
Using and Parsing the Mizar Language. MKM Symposium 2003: 60-69
1990 – 1999
- 1999
- [c1]Jeremy Gow, Alan Bundy, Ian Green:
Extensions to the Estimation Calculus. LPAR 1999: 258-272
Coauthor Index
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last updated on 2024-10-22 21:13 CEST by the dblp team
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