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ACM Transactions on Graphics, Volume 32
Volume 32, Number 1, January 2013
- Zhimin Ren, Hengchin Yeh, Ming C. Lin:
Example-guided physically based modal sound synthesis. 1:1-1:16 - Michael Bang Nielsen, Andreas Söderström, Robert Bridson:
Synthesizing waves from animated height fields. 2:1-2:9 - Yi-Ting Yeh, Katherine Breeden, Lingfeng Yang, Matthew Fisher, Pat Hanrahan:
Synthesis of tiled patterns using factor graphs. 3:1-3:13 - Gioacchino Noris, Alexander Hornung, Robert W. Sumner, Maryann Simmons, Markus H. Gross:
Topology-driven vectorization of clean line drawings. 4:1-4:11 - Jihun Yu, Greg Turk:
Reconstructing surfaces of particle-based fluids using anisotropic kernels. 5:1-5:12 - Murat Arikan, Michael Schwärzler, Simon Flöry, Michael Wimmer, Stefan Maierhofer:
O-snap: Optimization-based snapping for modeling architecture. 6:1-6:15 - Ben Spencer, Mark W. Jones:
Progressive photon relaxation. 7:1-7:11 - Fan Bao, Michael Schwarz, Peter Wonka:
Procedural facade variations from a single layout. 8:1-8:13 - Hui Huang, Shihao Wu, Minglun Gong, Daniel Cohen-Or, Uri M. Ascher, Hao (Richard) Zhang:
Edge-aware point set resampling. 9:1-9:12 - Bradley Kimmel, Gladimir V. G. Baranoski, Tenn F. Chen, Daniel Yim, Erik Miranda:
Spectral appearance changes induced by light exposure. 10:1-10:13
Volume 32, Number 2, April 2013
- Milos Hasan, Ravi Ramamoorthi:
Interactive albedo editing in path-traced volumetric materials. 11:1-11:11 - Olivier Gourmel, Loic Barthe, Marie-Paule Cani, Brian Wyvill, Adrien Bernhardt, Mathias Paulin, Herbert Grasberger:
A gradient-based implicit blend. 12:1-12:12 - Yosuke Bando, Henry Holtzman, Ramesh Raskar:
Near-invariant blur for depth and 2D motion via time-varying light field analysis. 13:1-13:15 - Iman Sadeghi, Oleg Bisker, Joachim De Deken, Henrik Wann Jensen:
A practical microcylinder appearance model for cloth rendering. 14:1-14:12 - Theodore Kim, Jerry Tessendorf, Nils Thürey:
Closest point turbulence for liquid surfaces. 15:1-15:13 - Anton Kaplanyan, Carsten Dachsbacher:
Adaptive progressive photon mapping. 16:1-16:13 - Pascal Clausen, Martin Wicke, Jonathan Richard Shewchuk, James F. O'Brien:
Simulating liquids and solid-liquid interactions with lagrangian meshes. 17:1-17:15 - Adrien Bousseau, James P. O'Shea, Frédo Durand, Ravi Ramamoorthi, Maneesh Agrawala:
Gloss perception in painterly and cartoon rendering. 18:1-18:13 - Ravish Mehra, Nikunj Raghuvanshi, Lakulish Antani, Anish Chandak, Sean Curtis, Dinesh Manocha:
Wave-based sound propagation in large open scenes using an equivalent source formulation. 19:1-19:13 - Matthew Berger, Joshua A. Levine, Luis Gustavo Nonato, Gabriel Taubin, Cláudio T. Silva:
A benchmark for surface reconstruction. 20:1-20:17
Volume 32, Number 3, June 2013
- Steven Scher, Jing Liu, Rajan Vaish, Prabath Gunawardane, James Davis:
3D+2DTV: 3D displays with no ghosting for viewers without glasses. 21:1-21:10 - Ye Fan, Joshua Litven, David I. W. Levin, Dinesh K. Pai:
Eulerian-on-lagrangian simulation. 22:1-22:9 - Chongyang Deng, Weiyin Ma:
A unified interpolatory subdivision scheme for quadrilateral meshes. 23:1-23:11 - Francisco González García, Teresa Paradinas, Narcís Coll, Gustavo Patow:
*Cages: : A multilevel, multi-cage-based system for mesh deformation. 24:1-24:13 - Daniel Heck, Thomas Schlömer, Oliver Deussen:
Blue noise sampling with controlled aliasing. 25:1-25:12 - Matthias Nießner, Charles T. Loop:
Analytic displacement mapping using hardware tessellation. 26:1-26:9 - Ken Museth:
VDB: High-resolution sparse volumes with dynamic topology. 27:1-27:22 - Eric Kee, James F. O'Brien, Hany Farid:
Exposing photo manipulation with inconsistent shadows. 28:1-28:12 - Michael M. Kazhdan, Hugues Hoppe:
Screened poisson surface reconstruction. 29:1-29:13 - Gaurav Chaurasia, Sylvain Duchêne, Olga Sorkine-Hornung, George Drettakis:
Depth synthesis and local warps for plausible image-based navigation. 30:1-30:12 - Laurent Belcour, Cyril Soler, Kartic Subr, Nicolas Holzschuch, Frédo Durand:
5D Covariance tracing for efficient defocus and motion blur. 31:1-31:18
Volume 32, Number 4, July 2013
Geometry & topology
- Tamal K. Dey, Fengtao Fan, Yusu Wang:
An efficient computation of handle and tunnel loops via Reeb graphs. 32:1-32:10 - Alec Jacobson, Ladislav Kavan, Olga Sorkine-Hornung:
Robust inside-outside segmentation using generalized winding numbers. 33:1-33:12 - Gilbert Louis Bernstein, Chris Wojtan:
Putting holes in holey geometry: topology change for arbitrary surfaces. 34:1-34:12 - Jonathan D. Denning, Fabio Pellacini:
MeshGit: diffing and merging meshes for polygonal modeling. 35:1-35:10
- Ivaylo Boyadzhiev, Sylvain Paris, Kavita Bala:
User-assisted image compositing for photographic lighting. 36:1-36:12 - Sharon Lin, Daniel Ritchie, Matthew Fisher, Pat Hanrahan:
Probabilistic color-by-numbers: suggesting pattern colorizations using factor graphs. 37:1-37:12 - Yoav HaCohen, Eli Shechtman, Dan B. Goldman, Dani Lischinski:
Optimizing color consistency in photo collections. 38:1-38:10 - Nicolas Bonneel, Kalyan Sunkavalli, Sylvain Paris, Hanspeter Pfister:
Example-based video color grading. 39:1-39:12
- Sofien Bouaziz, Yangang Wang, Mark Pauly:
Online modeling for realtime facial animation. 40:1-40:10 - Chen Cao, Yanlin Weng, Stephen Lin, Kun Zhou:
3D shape regression for real-time facial animation. 41:1-41:10 - Hao Li, Jihun Yu, Yuting Ye, Chris Bregler:
Realtime facial animation with on-the-fly correctives. 42:1-42:10 - Yangang Wang, Jianyuan Min, Jianjie Zhang, Yebin Liu, Feng Xu, Qionghai Dai, Jinxiang Chai:
Video-based hand manipulation capture through composite motion control. 43:1-43:14
- Andreas Velten, Di Wu, Adrián Jarabo, Belén Masiá, Christopher Barsi, Chinmaya Joshi, Everett Lawson, Moungi Bawendi, Diego Gutierrez, Ramesh Raskar:
Femto-photography: capturing and visualizing the propagation of light. 44:1-44:8 - Felix Heide, Matthias B. Hullin, James Gregson, Wolfgang Heidrich:
Low-budget transient imaging using photonic mixer devices. 45:1-45:10 - Kshitij Marwah, Gordon Wetzstein, Yosuke Bando, Ramesh Raskar:
Compressive light field photography using overcomplete dictionaries and optimized projections. 46:1-46:12 - Alkhazur Manakov, John F. Restrepo, Oliver Klehm, Ramón Hegedüs, Elmar Eisemann, Hans-Peter Seidel, Ivo Ihrke:
A reconfigurable camera add-on for high dynamic range, multispectral, polarization, and light-field imaging. 47:1-47:14
- Romain Casati, Florence Bertails-Descoubes:
Super space clothoids. 48:1-48:12 - Duo Li, Shinjiro Sueda, Debanga Raj Neog, Dinesh K. Pai:
Thin skin elastodynamics. 49:1-49:10 - Olivier Rémillard, Paul G. Kry:
Embedded thin shells for wrinkle simulation. 50:1-50:8 - Rahul Narain, Tobias Pfaff, James F. O'Brien:
Folding and crumpling adaptive sheets. 51:1-51:8 - Oleksiy Busaryev, Tamal K. Dey, Huamin Wang:
Adaptive fracture simulation of multi-layered thin plates. 52:1-52:6
- C. Lawrence Zitnick:
Handwriting beautification using token means. 53:1-53:8 - Alex Limpaecher, Nicolas Feltman, Adrien Treuille, Michael F. Cohen:
Real-time drawing assistance through crowdsourcing. 54:1-54:8 - Itamar Berger, Ariel Shamir, Moshe Mahler, Elizabeth J. Carter, Jessica K. Hodgins:
Style and abstraction in portrait sketching. 55:1-55:12 - Tianjia Shao, Wilmot Li, Kun Zhou, Weiwei Xu, Baining Guo, Niloy J. Mitra:
Interpreting concept sketches. 56:1-56:10 - Yongjin Kim, Yunjin Lee, Henry Kang, Seungyong Lee:
Stereoscopic 3D line drawing. 57:1-57:13
- Peter Vangorp, Christian Richardt, Emily A. Cooper, Gaurav Chaurasia, Martin S. Banks, George Drettakis:
Perception of perspective distortions in image-based rendering. 58:1-58:12
- Felix Knöppel, Keenan Crane, Ulrich Pinkall, Peter Schröder:
Globally optimal direction fields. 59:1-59:10 - Daniele Panozzo, Ilya Baran, Olga Diamanti, Olga Sorkine-Hornung:
Weighted averages on surfaces. 60:1-60:12 - Keenan Crane, Ulrich Pinkall, Peter Schröder:
Robust fairing via conformal curvature flow. 61:1-61:10
- Theodore Kim, John Delaney:
Subspace fluid re-simulation. 62:1-62:9 - Bo Zhu, Wenlong Lu, Matthew Cong, ByungMoon Kim, Ronald Fedkiw:
A new grid structure for domain extension. 63:1-63:12
- Lei He, Scott Schaefer:
Mesh denoising via L0 minimization. 64:1-64:8 - Hui Huang, Shihao Wu, Daniel Cohen-Or, Minglun Gong, Hao Zhang, Guiqing Li, Baoquan Chen:
L1-medial skeleton of point cloud. 65:1-65:8 - Hui Lin, Jizhou Gao, Yu Zhou, Guiliang Lu, Mao Ye, Chenxi Zhang, Ligang Liu, Ruigang Yang:
Semantic decomposition and reconstruction of residential scenes from LiDAR data. 66:1-66:10
- Michael Bang Nielsen, Ole Østerby:
A two-continua approach to Eulerian simulation of water spray. 67:1-67:10 - Morten Bojsen-Hansen, Chris Wojtan:
Liquid surface tracking with error compensation. 68:1-68:13
- Oliver van Kaick, Kai Xu, Hao Zhang, Yanzhen Wang, Shuyang Sun, Ariel Shamir, Daniel Cohen-Or:
Co-hierarchical analysis of shape structures. 69:1-69:10 - Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Siddhartha Chaudhuri, Stephen DiVerdi, Thomas A. Funkhouser:
Learning part-based templates from large collections of 3D shapes. 70:1-70:12 - Shi-Sheng Huang, Ariel Shamir, Chao-Hui Shen, Hao Zhang, Alla Sheffer, Shi-Min Hu, Daniel Cohen-Or:
Qualitative organization of collections of shapes via quartet analysis. 71:1-71:10 - Raif M. Rustamov, Maks Ovsjanikov, Omri Azencot, Mirela Ben-Chen, Frédéric Chazal, Leonidas J. Guibas:
Map-based exploration of intrinsic shape differences and variability. 72:1-72:12
- Changil Kim, Henning Zimmer, Yael Pritch, Alexander Sorkine-Hornung, Markus H. Gross:
Scene reconstruction from high spatio-angular resolution light fields. 73:1-73:12 - Derek Bradley, Derek Nowrouzezahrai, Paul A. Beardsley:
Image-based reconstruction and synthesis of dense foliage. 74:1-74:10 - Menglei Chai, Lvdi Wang, Yanlin Weng, Xiaogang Jin, Kun Zhou:
Dynamic hair manipulation in images and videos. 75:1-75:8 - Linjie Luo, Hao Li, Szymon Rusinkiewicz:
Structure-aware hair capture. 76:1-76:12
- Zicheng Liao, Neel Joshi, Hugues Hoppe:
Automated video looping with progressive dynamism. 77:1-77:10 - Shuaicheng Liu, Lu Yuan, Ping Tan, Jian Sun:
Bundled camera paths for video stabilization. 78:1-78:10 - Kaiming He, Huiwen Chang, Jian Sun:
Rectangling panoramic images via warping. 79:1-79:10 - Neal Wadhwa, Michael Rubinstein, Frédo Durand, William T. Freeman:
Phase-based video motion processing. 80:1-80:10
- Romain Prévost, Emily Whiting, Sylvain Lefebvre, Olga Sorkine-Hornung:
Make it stand: balancing shapes for 3D fabrication. 81:1-81:10 - Mélina Skouras, Bernhard Thomaszewski, Stelian Coros, Bernd Bickel, Markus H. Gross:
Computational design of actuated deformable characters. 82:1-82:10 - Stelian Coros, Bernhard Thomaszewski, Gioacchino Noris, Shinjiro Sueda, Moira Forberg, Robert W. Sumner, Wojciech Matusik, Bernd Bickel:
Computational design of mechanical characters. 83:1-83:12 - Yili Zhao, Jernej Barbic:
Interactive authoring of simulation-ready plants. 84:1-84:12 - Floraine Berthouzoz, Akash Garg, Danny M. Kaufman, Eitan Grinspun, Maneesh Agrawala:
Parsing sewing patterns into 3D garments. 85:1-85:12
- Matt Stanton, Yu Sheng, Martin Wicke, Federico Perazzi, Amos Yuen, Srinivasa G. Narasimhan, Adrien Treuille:
Non-polynomial Galerkin projection on deforming meshes. 86:1-86:14 - Doyub Kim, Woojong Koh, Rahul Narain, Kayvon Fatahalian, Adrien Treuille, James F. O'Brien:
Near-exhaustive precomputation of secondary cloth effects. 87:1-87:8 - Zhili Chen, Renguo Feng, Huamin Wang:
Modeling friction and air effects between cloth and deformable bodies. 88:1-88:8 - David Wilkie, Jason Sewall, Ming C. Lin:
Flow reconstruction for data-driven traffic animation. 89:1-89:10 - Chongyang Ma, Li-Yi Wei, Sylvain Lefebvre, Xin Tong:
Dynamic element textures. 90:1-90:10
- Daniele Panozzo, Philippe Block, Olga Sorkine-Hornung:
Designing unreinforced masonry models. 91:1-91:12 - Yang Liu, Hao Pan, John M. Snyder, Wenping Wang, Baining Guo:
Computing self-supporting surfaces by regular triangulation. 92:1-92:10 - Fernando de Goes, Pierre Alliez, Houman Owhadi, Mathieu Desbrun:
On the equilibrium of simplicial masonry structures. 93:1-93:10 - Peng Song, Chi-Wing Fu, Prashant Goswami, Jianmin Zheng, Niloy J. Mitra, Daniel Cohen-Or:
Reciprocal frame structures made easy. 94:1-94:13
- Jaakko Lehtinen, Tero Karras, Samuli Laine, Miika Aittala, Frédo Durand, Timo Aila:
Gradient-domain metropolis light transport. 95:1-95:12 - Soham Uday Mehta, Brandon Wang, Ravi Ramamoorthi, Frédo Durand:
Axis-aligned filtering for interactive physically-based diffuse indirect lighting. 96:1-96:12
- Kenshi Takayama, Daniele Panozzo, Alexander Sorkine-Hornung, Olga Sorkine-Hornung:
Sketch-based generation and editing of quad meshes. 97:1-97:8 - David Bommes, Marcel Campen, Hans-Christian Ebke, Pierre Alliez, Leif Kobbelt:
Integer-grid maps for reliable quad meshing. 98:1-98:12 - Zichun Zhong, Xiaohu Guo, Wenping Wang, Bruno Lévy, Feng Sun, Yang Liu, Weihua Mao:
Particle-based anisotropic surface meshing. 99:1-99:14
- Rasmus Barringer, Tomas Akenine-Möller:
A4: asynchronous adaptive anti-aliasing using shared memory. 100:1-100:10 - Viktor Kämpe, Erik Sintorn, Ulf Assarsson:
High resolution sparse voxel DAGs. 101:1-101:13
- Alexey Stomakhin, Craig A. Schroeder, Lawrence Chai, Joseph Teran, Andrew Selle:
A material point method for snow simulation. 102:1-102:10 - Ryoichi Ando, Nils Thürey, Chris Wojtan:
Highly adaptive liquid simulations on tetrahedral meshes. 103:1-103:10 - Miles Macklin, Matthias Müller:
Position based fluids. 104:1-104:12
- Ashish Myles, Denis Zorin:
Controlled-distortion constrained global parametrization. 105:1-105:14 - Noam Aigerman, Yaron Lipman:
Injective and bounded distortion mappings in 3D. 106:1-106:14 - David Harmon, Denis Zorin:
Subspace integration with local deformations. 107:1-107:10 - Renjie Chen, Ofir Weber, Daniel Keren, Mirela Ben-Chen:
Planar shape interpolation with bounded distortion. 108:1-108:12
- Borom Tunwattanapong, Graham Fyffe, Paul Graham, Jay Busch, Xueming Yu, Abhijeet Ghosh, Paul E. Debevec:
Acquiring reflectance and shape from continuous spherical harmonic illumination. 109:1-109:12 - Miika Aittala, Tim Weyrich, Jaakko Lehtinen:
Practical SVBRDF capture in the frequency domain. 110:1-110:12 - Sean Bell, Paul Upchurch, Noah Snavely, Kavita Bala:
OpenSurfaces: a richly annotated catalog of surface appearance. 111:1-111:17
- Qian-Yi Zhou, Vladlen Koltun:
Dense scene reconstruction with points of interest. 112:1-112:8 - Jiawen Chen, Dennis Bautembach, Shahram Izadi:
Scalable real-time volumetric surface reconstruction. 113:1-113:16
- Sai-Keung Wong, Wen-Chieh Lin, Chun-Hung Hung, Yi-Jheng Huang, Shing-Yeu Lii:
Radial view based culling for continuous self-collision detection of skeletal models. 114:1-114:10 - Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim:
Real time dynamic fracture with volumetric approximate convex decompositions. 115:1-115:10
- Michal Lukác, Jakub Fiser, Jean-Charles Bazin, Ondrej Jamriska, Alexander Sorkine-Hornung, Daniel Sýkora:
Painting by feature: texture boundaries for example-based image creation. 116:1-116:8 - Jingwan Lu, Connelly Barnes, Stephen DiVerdi, Adam Finkelstein:
RealBrush: painting with examples of physical media. 117:1-117:12 - Jorge Lopez-Moreno, Stefan Popov, Adrien Bousseau, Maneesh Agrawala, George Drettakis:
Depicting stylized materials with vector shade trees. 118:1-118:10 - Pierre Bénard, Forrester Cole, Michael Kass, Igor Mordatch, James Hegarty, Martin Sebastian Senn, Kurt W. Fleischer, Davide Pesare, Katherine Breeden:
Stylizing animation by example. 119:1-119:12