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Jehee Lee
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2020 – today
- 2023
- [j57]Hwangpil Park, Ri Yu
, Yoonsang Lee, Kyungho Lee, Jehee Lee:
Understanding the stability of deep control policies for biped locomotion. Vis. Comput. 39(1): 473-487 (2023) - [c33]Jungnam Park
, Moon Seok Park
, Jehee Lee
, Jungdam Won
:
Bidirectional GaitNet: A Bidirectional Prediction Model of Human Gait and Anatomical Conditions. SIGGRAPH (Conference Paper Track) 2023: 6:1-6:9 - [c32]Sunmin Lee
, Taeho Kang
, Jungnam Park
, Jehee Lee
, Jungdam Won
:
SAME: Skeleton-Agnostic Motion Embedding for Character Animation. SIGGRAPH Asia 2023: 45:1-45:11 - [i5]Jungnam Park, Moon Seok Park, Jehee Lee, Jungdam Won:
Bidirectional GaitNet: A Bidirectional Prediction Model of Human Gait and Anatomical Conditions. CoRR abs/2306.04161 (2023) - 2022
- [j56]Seyoung Lee, Jiye Lee, Jehee Lee:
Learning Virtual Chimeras by Dynamic Motion Reassembly. ACM Trans. Graph. 41(6): 182:1-182:13 (2022) - [c31]Sunwoo Kim, Maks Sorokin, Jehee Lee, Sehoon Ha:
Human Motion Control of Quadrupedal Robots using Deep Reinforcement Learning. Robotics: Science and Systems 2022 - [c30]Yongwoo Lee, Jehee Lee:
Physics-based Character Control Using conditional GAIL. SIGGRAPH Posters 2022: 11:1-11:2 - [c29]Jungnam Park, Sehee Min, Phil Sik Chang, Jaedong Lee, Moon Seok Park, Jehee Lee:
Generative GaitNet. SIGGRAPH (Conference Paper Track) 2022: 22:1-22:9 - [c28]Seunghwan Lee, Phil Sik Chang, Jehee Lee:
Deep Compliant Control. SIGGRAPH (Conference Paper Track) 2022: 23:1-23:9 - [c27]Sunwoo Kim, Maks Sorokin, Jehee Lee, Sehoon Ha:
HumanConQuad: Human Motion Control of Quadrupedal Robots using Deep Reinforcement Learning. SIGGRAPH ASIA Emerging Technologies 2022: 5:1-5:2 - [e5]Soon Ki Jung, Jehee Lee, Adam W. Bargteil:
SIGGRAPH Asia 2022 Conference Papers, SA 2022, Daegu, Republic of Korea, December 6-9, 2022. ACM 2022, ISBN 978-1-4503-9470-3 [contents] - [i4]Jungnam Park, Sehee Min, Phil Sik Chang, Jaedong Lee, Moon Seok Park, Jehee Lee:
Generative GaitNet. CoRR abs/2201.12044 (2022) - [i3]Sunwoo Kim, Maks Sorokin, Jehee Lee, Sehoon Ha:
Human Motion Control of Quadrupedal Robots using Deep Reinforcement Learning. CoRR abs/2204.13336 (2022) - 2021
- [j55]Hoseok Ryu, Minseok Kim
, Seungwhan Lee, Moon Seok Park, Kyoungmin Lee, Jehee Lee
:
Functionality-Driven Musculature Retargeting. Comput. Graph. Forum 40(1): 341-356 (2021) - [j54]Seyoung Lee
, Sunmin Lee
, Yongwoo Lee, Jehee Lee:
Learning a family of motor skills from a single motion clip. ACM Trans. Graph. 40(4): 93:1-93:13 (2021) - [j53]Kyungho Lee, Sehee Min
, Sunmin Lee
, Jehee Lee:
Learning time-critical responses for interactive character control. ACM Trans. Graph. 40(4): 147:1-147:11 (2021) - [j52]Ri Yu
, Hwangpil Park, Jehee Lee:
Human dynamics from monocular video with dynamic camera movements. ACM Trans. Graph. 40(6): 208:1-208:14 (2021) - [c26]Sehee Min
, Jehee Lee:
Why you walk like that: Inferring Body Conditions from Single Gait Cycle. SIGGRAPH Posters 2021: 43:1-43:2 - 2020
- [j51]Hwangpil Park, Ri Yu
, Jehee Lee
:
Multi-Segment Foot for Human Modelling and Simulation. Comput. Graph. Forum 39(1): 637-649 (2020) - [e4]Soonhung Han, Don Brutzman, Jehee Lee, Kwan-Hee Yoo, Vince Marchetti, Christophe Mouton, Takeshi Kurata, Jinyuan Jia:
Web3D '20: The 25th International Conference on 3D Web Technology, Virtual Event, Republic of Korea, November 9-13, 2020. ACM 2020, ISBN 978-1-4503-8169-7 [contents] - [i2]Hwangpil Park, Ri Yu, Yoonsang Lee, Kyungho Lee, Jehee Lee:
Understanding the Stability of Deep Control Policies for Biped Locomotion. CoRR abs/2007.15242 (2020) - [i1]Hoseok Ryu, Minseok Kim, Seunghwan Lee, Moon Seok Park, Kyoung-Min Lee, Jehee Lee:
Functionality-Driven Musculature Retargeting. CoRR abs/2007.15311 (2020)
2010 – 2019
- 2019
- [j50]Ri Yu
, Hwangpil Park, Jehee Lee:
Figure Skating Simulation from Video. Comput. Graph. Forum 38(7): 225-234 (2019) - [j49]Seunghwan Lee, Moon Seok Park, Kyoung-Min Lee, Jehee Lee:
Scalable muscle-actuated human simulation and control. ACM Trans. Graph. 38(4): 73:1-73:13 (2019) - [j48]Soohwan Park, Hoseok Ryu, Seyoung Lee, Sunmin Lee
, Jehee Lee:
Learning predict-and-simulate policies from unorganized human motion data. ACM Trans. Graph. 38(6): 205:1-205:11 (2019) - [j47]Jungdam Won, Jehee Lee:
Learning body shape variation in physics-based characters. ACM Trans. Graph. 38(6): 207:1-207:12 (2019) - [j46]Sehee Min
, Jungdam Won, Seunghwan Lee, Jungnam Park, Jehee Lee:
SoftCon: simulation and control of soft-bodied animals with biomimetic actuators. ACM Trans. Graph. 38(6): 208:1-208:12 (2019) - [e3]Jehee Lee, Christian Theobalt, Gordon Wetzstein:
27th Pacific Conference on Computer Graphics and Applications, PG 2019 - Short Papers, Seoul, South Korea, October 14-17, 2019. Eurographics Association 2019, ISBN 978-3-03868-099-4 [contents] - 2018
- [j45]Min Gyu Choi, Jehee Lee
:
As-rigid-as-possible solid simulation with oriented particles. Comput. Graph. 70: 1-7 (2018) - [j44]Seunghwan Lee, Ri Yu
, Jungnam Park, Mridul Aanjaneya
, Eftychios Sifakis, Jehee Lee:
Dexterous manipulation and control with volumetric muscles. ACM Trans. Graph. 37(4): 57 (2018) - [j43]Kyungho Lee, Seyoung Lee, Jehee Lee:
Interactive character animation by learning multi-objective control. ACM Trans. Graph. 37(6): 180 (2018) - [j42]Jungdam Won, Jungnam Park, Jehee Lee:
Aerobatics control of flying creatures via self-regulated learning. ACM Trans. Graph. 37(6): 181 (2018) - [c25]Jaedong Lee, Jungdam Won, Jehee Lee:
Crowd simulation by deep reinforcement learning. MIG 2018: 2:1-2:7 - [c24]Jason Chemin, Jehee Lee:
A physics-based juggling simulation using reinforcement learning. MIG 2018: 3:1-3:7 - [c23]Hwangpil Park, Ri Yu, Jehee Lee:
Multi-segment foot modeling for human animation. MIG 2018: 16:1-16:10 - [c22]Jaedong Lee, Jehee Lee:
Learning to move in crowd. SIGGRAPH Posters 2018: 12:1-12:2 - [e2]Panayiotis Charalambous, Yiorgos Chrysanthou, Ben Jones, Jehee Lee:
Proceedings of the 11th Annual International Conference on Motion, Interaction, and Games, MIG 2018, Limassol, Cyprus, November 08-10, 2018. ACM 2018, ISBN 978-1-4503-6015-9 [contents] - 2017
- [j41]Jungdam Won, Jongho Park, Kwanyu Kim, Jehee Lee:
How to train your dragon: example-guided control of flapping flight. ACM Trans. Graph. 36(6): 198:1-198:13 (2017) - [c21]Sehee Min
, Jaedong Lee, Jungdam Won, Jehee Lee:
Soft shadow art. CAe@Expressive 2017: 3:1-3:9 - [c20]Yongsung Kim, Myung Geol Choi, Jehee Lee:
Marionette show using quadrotors. Symposium on Computer Animation 2017: 24:1-24:2 - [c19]Seunghwan Lee, Nathan Mitchell, Mridul Aanjaneya, Eftychios Sifakis, Jehee Lee:
Volumetric muscle controller. Symposium on Computer Animation 2017: 32:1-32:2 - 2016
- [j40]Kyunglyul Hyun, Kyungho Lee, Jehee Lee:
Motion Grammars for Character Animation. Comput. Graph. Forum 35(2): 103-113 (2016) - [j39]Jungdam Won, Jehee Lee:
Shadow theatre: discovering human motion from a sequence of silhouettes. ACM Trans. Graph. 35(4): 147:1-147:12 (2016) - 2015
- [j38]Kyungyong Yang, Kibeom Youn, Kyungho Lee, Jehee Lee:
Controllable data sampling in the space of human poses. Comput. Animat. Virtual Worlds 26(3-4): 457-467 (2015) - [j37]Yoonsang Lee, Kyungho Lee, Soon-Sun Kwon, Jiwon Jeong, Carol O'Sullivan
, Moon Seok Park, Jehee Lee:
Push-recovery stability of biped locomotion. ACM Trans. Graph. 34(6): 180:1-180:9 (2015) - [j36]Jongmin Kim, Hwangpil Park, Jehee Lee, Taesoo Kwon
:
Human motion control with physically plausible foot contact models. Vis. Comput. 31(6-8): 883-891 (2015) - [c18]Jungdam Won, Jehee Lee:
Discovering human postures from non-human silhouette. Symposium on Computer Animation 2015: 195 - [c17]Ri Yu, Dongchul Jo, Jehee Lee:
Improving naturalness of locomotion of many-muscle humanoids. Symposium on Computer Animation 2015: 199 - [c16]Seokjae Lee, Hwangpil Park, Jehee Lee:
Tracking control for streaming input motion using segmented foot model. Symposium on Computer Animation 2015: 201 - [c15]Seokjae Lee, Jehee Lee:
Biped control using multi-segment foot model based on the human feet. SIGGRAPH Asia Posters 2015: 20:1 - 2014
- [j35]Noyeol Park, Jehee Lee, Ki Hyuk Sung, Moon Seok Park, Seungbum Koo:
Design and Validation of Automated Femoral Bone Morphology Measurements in Cerebral Palsy. J. Digit. Imaging 27(2): 262-269 (2014) - [j34]Jongmin Kim, Yeongho Seol, Taesoo Kwon, Jehee Lee:
Interactive manipulation of large-scale crowd animation. ACM Trans. Graph. 33(4): 83:1-83:10 (2014) - [j33]Yoonsang Lee, Moon Seok Park, Taesoo Kwon, Jehee Lee:
Locomotion control for many-muscle humanoids. ACM Trans. Graph. 33(6): 218:1-218:11 (2014) - [j32]Jungdam Won, Kyungho Lee, Carol O'Sullivan
, Jessica K. Hodgins, Jehee Lee:
Generating and ranking diverse multi-character interactions. ACM Trans. Graph. 33(6): 219:1-219:12 (2014) - [j31]Paul G. Kry, Jehee Lee:
Guest Editor's Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA). IEEE Trans. Vis. Comput. Graph. 20(1): 2-3 (2014) - 2013
- [j30]Seung-Yeob Baek
, Joon-Ho Wang, Insub Song, Kunwoo Lee, Jehee Lee, Seungbum Koo:
Automated bone landmarks prediction on the femur using anatomical deformation technique. Comput. Aided Des. 45(2): 505-510 (2013) - [j29]Jongmin Kim, Yeongho Seol, Jehee Lee:
Human motion reconstruction from sparse 3D motion sensors using kernel CCA-based regression. Comput. Animat. Virtual Worlds 24(6): 565-576 (2013) - [j28]Eunjung Ju, Jungdam Won, Jehee Lee, Byungkuk Choi, Junyong Noh, Min Gyu Choi:
Data-driven control of flapping flight. ACM Trans. Graph. 32(5): 151:1-151:12 (2013) - [j27]Ludovic Hoyet
, Kenneth Ryall, Katja Zibrek, Hwangpil Park, Jehee Lee, Jessica K. Hodgins, Carol O'Sullivan
:
Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies. ACM Trans. Graph. 32(6): 204:1-204:11 (2013) - [j26]Kyunglyul Hyun, Manmyung Kim, Youngseok Hwang, Jehee Lee:
Tiling Motion Patches. IEEE Trans. Vis. Comput. Graph. 19(11): 1923-1934 (2013) - [c14]Yeongho Seol, Carol O'Sullivan
, Jehee Lee:
Creature features: online motion puppetry for non-human characters. Symposium on Computer Animation 2013: 213-221 - 2012
- [j25]Myung Geol Choi, Kyungyong Yang, Takeo Igarashi, Jun Mitani, Jehee Lee:
Retrieval and Visualization of Human Motion Data via Stick Figures. Comput. Graph. Forum 31(7): 2057-2065 (2012) - [j24]I-Cheng Yeh
, Wen-Chieh Lin, Tong-Yee Lee, Hsin-Ju Han, Jehee Lee, Manmyung Kim:
Social-Event-Driven Camera Control for Multicharacter Animations. IEEE Trans. Vis. Comput. Graph. 18(9): 1496-1510 (2012) - [c13]Jongmin Kim, Yeongho Seol, Jehee Lee:
Realtime Performance Animation Using Sparse 3D Motion Sensors. MIG 2012: 31-42 - [c12]Jehee Lee:
Principles and Observation: How Do People Move? MIG 2012: 194-196 - [c11]Manmyung Kim, Youngseok Hwang, Kyunglyul Hyun, Jehee Lee:
Tiling Motion Patches. Symposium on Computer Animation 2012: 117-126 - [e1]Jehee Lee, Paul G. Kry:
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2012, Lausanne, Switzerland, 2012. Eurographics Association 2012, ISBN 978-3-905674-37-8 [contents] - 2011
- [j23]Myung Geol Choi, Manmyung Kim, Kyunglyul Hyun, Jehee Lee:
Deformable Motion: Squeezing into Cluttered Environments. Comput. Graph. Forum 30(2): 445-453 (2011) - [j22]Jong Pil Park, Kang Hoon Lee, Jehee Lee:
Finding Syntactic Structures from Human Motion Data. Comput. Graph. Forum 30(8): 2183-2193 (2011) - [j21]Kang Hoon Lee, Jong Pil Park, Jehee Lee:
Movement Classes from Human Motion Data. Trans. Edutainment 6: 122-131 (2011) - [c10]Myung Geol Choi, Kyungyong Yang, Jehee Lee, Jun Mitani, Takeo Igarashi:
Motion comics: visualization, browsing and searching of human motion data. SIGGRAPH Talks 2011: 27 - [c9]Eunjung Ju, Byungkuk Choi, Junyong Noh, Jehee Lee:
Data-driven bird simulation. SIGGRAPH Talks 2011: 63 - 2010
- [j20]Yoonsang Lee, Sungeun Kim, Jehee Lee:
Data-driven biped control. ACM Trans. Graph. 29(4): 129:1-129:8 (2010) - [j19]Eunjung Ju, Myung Geol Choi, Minji Park, Jehee Lee, Kang Hoon Lee, Shigeo Takahashi
:
Morphable crowds. ACM Trans. Graph. 29(6): 140 (2010) - [j18]Yao-Yang Tsai
, Wen-Chieh Lin, Kuangyou B. Cheng, Jehee Lee, Tong-Yee Lee:
Real-Time Physics-Based 3D Biped Character Animation Using an Inverted Pendulum Model. IEEE Trans. Vis. Comput. Graph. 16(2): 325-337 (2010) - [c8]Kwang Won Sok, Katsu Yamane, Jehee Lee, Jessica K. Hodgins:
Editing Dynamic Human Motions via Momentum and Force. Symposium on Computer Animation 2010: 11-19 - [c7]Jehee Lee:
Introduction to data-driven animation: programming with motion capture. SIGGRAPH ASIA (Courses) 2010: 4:1-4:50 - [c6]Stephanie Huerre, Jehee Lee, Ming C. Lin, Carol O'Sullivan
:
Simulating believable crowd and group behaviors. SIGGRAPH ASIA (Courses) 2010: 13:1-13:92
2000 – 2009
- 2009
- [j17]Shigeo Takahashi
, Kenichi Yoshida, Taesoo Kwon, Kang Hoon Lee, Jehee Lee, Sung Yong Shin:
Spectral-Based Group Formation Control. Comput. Graph. Forum 28(2): 639-648 (2009) - [j16]Myung Geol Choi, Eunjung Ju, Jung-Woo Chang, Jehee Lee, Young J. Kim
:
Linkless Octree Using Multi-Level Perfect Hashing. Comput. Graph. Forum 28(7): 1773-1780 (2009) - [j15]Manmyung Kim, Kyunglyul Hyun, Jongmin Kim, Jehee Lee:
Synchronized multi-character motion editing. ACM Trans. Graph. 28(3): 79 (2009) - 2008
- [j14]Jehee Lee:
Representing Rotations and Orientations in Geometric Computing. IEEE Computer Graphics and Applications 28(2): 75-83 (2008) - [j13]Eunjung Ju, Jehee Lee:
Expressive Facial Gestures From Motion Capture Data. Comput. Graph. Forum 27(2): 381-388 (2008) - [j12]Taesoo Kwon, Kang Hoon Lee, Jehee Lee, Shigeo Takahashi
:
Group motion editing. ACM Trans. Graph. 27(3): 80 (2008) - [j11]Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee
, Jehee Lee:
Enriching a motion database by analogous combination of partial human motions. Vis. Comput. 24(4): 271-280 (2008) - 2007
- [j10]Kwang Won Sok, Manmyung Kim, Jehee Lee:
Simulating biped behaviors from human motion data. ACM Trans. Graph. 26(3): 107 (2007) - [c5]Kang Hoon Lee, Myung Geol Choi, Qyoun Hong, Jehee Lee:
Group behavior from video: a data-driven approach to crowd simulation. Symposium on Computer Animation 2007: 109-118 - 2006
- [j9]Jehee Lee, Kang Hoon Lee:
Precomputing avatar behavior from human motion data. Graph. Model. 68(2): 158-174 (2006) - [j8]Hyun Joon Shin
, Jehee Lee:
Motion synthesis and editing in low-dimensional spaces. Comput. Animat. Virtual Worlds 17(3-4): 219-227 (2006) - [j7]Kang Hoon Lee, Myung Geol Choi, Jehee Lee:
Motion patches: building blocks for virtual environments annotated with motion data. ACM Trans. Graph. 25(3): 898-906 (2006) - 2005
- [c4]Kang Hoon Lee, Myeong Geol Choi, Jehee Lee:
Motion patches: buildings blocks for virtual environments annotated with motion data. SIGGRAPH Sketches 2005: 48 - 2004
- [c3]Jehee Lee, Kang Hoon Lee:
Precomputing avatar behavior from human motion data. Symposium on Computer Animation 2004: 79-87 - 2003
- [j6]Min Gyu Choi, Jehee Lee, Sung Yong Shin:
Planning biped locomotion using motion capture data and probabilistic roadmaps. ACM Trans. Graph. 22(2): 182-203 (2003) - 2002
- [j5]Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jessica K. Hodgins, Nancy S. Pollard
:
Interactive control of avatars animated with human motion data. ACM Trans. Graph. 21(3): 491-500 (2002) - [j4]Jehee Lee, Sung Yong Shin:
General Construction of Time-Domain Filters for Orientation Data. IEEE Trans. Vis. Comput. Graph. 8(2): 119-128 (2002) - 2001
- [j3]Jehee Lee, Sung Yong Shin:
A Coordinate-Invariant Approach to Multiresolution Motion Analysis. Graph. Model. 63(2): 87-105 (2001) - [j2]Hyun Joon Shin
, Jehee Lee, Sung Yong Shin, Michael Gleicher:
Computer puppetry: An importance-based approach. ACM Trans. Graph. 20(2): 67-94 (2001) - 2000
- [j1]Tae-Hoon Kim, Jehee Lee, Sung Yong Shin:
Robust Motion Watermarking based on Multiresolution Analysis. Comput. Graph. Forum 19(3): 189-198 (2000)
1990 – 1999
- 1999
- [c2]Jehee Lee, Sung Yong Shin:
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures. SIGGRAPH 1999: 39-48 - 1996
- [c1]Jehee Lee, Sung Yong Shin:
Motion Fairing. CA 1996: 136-143
Coauthor Index
![](https://dblp1.uni-trier.de/img/cog.dark.24x24.png)
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