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Ching-I Teng
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2020 – today
- 2024
- [j79]Tzu-Ling Huang, Gen-Yih Liao, T. C. E. Cheng, Wei-Xuan Chen, Ching-I Teng:
Tomorrow will be better: Gamers' expectation and game usage. Comput. Hum. Behav. 151: 108021 (2024) - [j78]Ching-I Teng, Tzu-Ling Huang, Guan-Ling Huang, Alan R. Dennis, Gen-Yih Liao:
External articulation and internal stabilization: Using identification stages to enhance online gamer loyalty. Decis. Support Syst. 176: 114077 (2024) - [j77]Tzu-Ling Huang, Jin-Rong Yeh, Gen-Yih Liao, T. C. E. Cheng, Yan-Cheng Chang, Ching-I Teng:
How does escapism foster game experience and game use? Decis. Support Syst. 181: 114207 (2024) - [j76]Wen-Lung Shiau, Patrick Y. K. Chau, Jason Bennett Thatcher, Ching-I Teng, Yogesh K. Dwivedi:
Have we controlled properly? Problems with and recommendations for the use of control variables in information systems research. Int. J. Inf. Manag. 74: 102702 (2024) - [j75]Ching-I Teng, Tzu-Ling Huang, Guan-Ling Huang, Chieh-Ni Wu, T. C. E. Cheng, Gen-Yih Liao:
Creatability, achievability, and immersibility: New game design elements that increase online game usage. Int. J. Inf. Manag. 75: 102732 (2024) - [j74]Gen-Yih Liao, Tzu-Ling Huang, Alan R. Dennis, Ching-I Teng:
Friend-connecting affordances: playing online games to contact friends. Internet Res. 34(4): 1249-1272 (2024) - [j73]Gen-Yih Liao, Tzu-Ling Huang, Alan R. Dennis, Ching-I Teng:
The Influence of Media Capabilities on Knowledge Contribution in Online Communities. Inf. Syst. Res. 35(1): 165-183 (2024) - [j72]Fan-Chen Tseng, Pei-Hsun Emma Liu, T. C. Edwin Cheng, Ching-I Teng:
Using online English learning resources: utilitarian and hedonic perspectives. Online Inf. Rev. 48(1): 187-208 (2024) - [c6]Gen-Yih Liao, Tzu-Ling Huang, Hsin-Yi Huang, Alan S. Dennis, Yu-Ting Huang, Ching-I Teng:
Learn to Play: From Knowledge to Repeated Gameplay. HICSS 2024: 4663-4672 - 2023
- [j71]Thi Tuan Linh Pham, Tzu-Ling Huang, Gen-Yih Liao, Yu-Jen Chou, T. C. E. Cheng, Ching-I Teng:
Cooperate to play: How in-game cooperation knowledge impacts online gamer loyalty. Comput. Hum. Behav. 143: 107686 (2023) - [j70]Fan-Chen Tseng, Tzu-Ling Huang, T. C. E. Cheng, Ching-I Teng:
Evaluating e-commerce website qualities: personality traits as triggers. Internet Res. 33(2): 741-773 (2023) - [j69]Ching-I Teng, Alan R. Dennis, Alexander S. Dennis:
Avatar-Mediated Communication and Social Identification. J. Manag. Inf. Syst. 40(4): 1171-1201 (2023) - 2022
- [j68]Cheng Zhou, Kai Li, Ching-I Teng:
Understanding the influence of privacy protection functions on continuance usage of push notification service. Aslib J. Inf. Manag. 74(2): 202-224 (2022) - [j67]Tzu-Ling Huang, Chieh-Ni Wu, Ming-Hsin Chang, Gen-Yih Liao, Ching-I Teng:
From skill growth expectancy to online game commitment. Comput. Hum. Behav. 137: 107422 (2022) - [j66]Tzu-Ling Huang, Ching-I Teng, Shih-I Tai, Hsin Chen, Alan R. Dennis:
Power structure builds gamer loyalty. Decis. Support Syst. 154: 113696 (2022) - [j65]Gen-Yih Liao, Thi Tuan Linh Pham, Hsin-Yi Huang, T. C. E. Cheng, Ching-I Teng:
Real-world demotivation as a predictor of continued video game playing: A study on escapism, anxiety and lack of intrinsic motivation. Electron. Commer. Res. Appl. 53: 101147 (2022) - [j64]Ching-I Teng, Tzu-Ling Huang, Gen-Yih Liao, Alan R. Dennis:
Administrator-users contribute more to online communities. Inf. Manag. 59(8): 103717 (2022) - [j63]Tzu-Ling Huang, Chun-Han Chen, Gen-Yih Liao, T. C. E. Cheng, Ching-I Teng:
How to Enhance Vendor-Specific Perceived Effectiveness of E-Commerce Institutional Mechanisms and Online Shopper Loyalty. Int. J. Electron. Commer. 26(2): 222-244 (2022) - [j62]Fan-Chen Tseng, Tzu-Ling Huang, Thi Tuan Linh Pham, T. C. E. Cheng, Ching-I Teng:
How does media richness foster online gamer loyalty? Int. J. Inf. Manag. 62: 102439 (2022) - [j61]Ching-I Teng, Tzu-Ling Huang, Zhuo-Han Yang, Wen-Jie Wu, Gen-Yih Liao:
How strategic, offensive, and defensive engagement impact gamers' need satisfaction, loyalty, and game usage. Int. J. Inf. Manag. 66: 102515 (2022) - [j60]Ching-I Teng, Wen-Lung Shiau, T. C. E. Cheng, Hsin-Yi Huang:
Drawing goals nearer: Using the goal-gradient perspective to increase online game usage. Int. J. Inf. Manag. 66: 102522 (2022) - [j59]Thi Tuan Linh Pham, Han-Chung Huang, Fan-Chen Tseng, T. C. E. Cheng, Ching-I Teng:
For whom does flow not enhance online gamer loyalty? Ind. Manag. Data Syst. 122(1): 215-234 (2022) - 2021
- [j58]Gen-Yih Liao, T. C. E. Cheng, Wen-Lung Shiau, Ching-I Teng:
Impact of online gamers' conscientiousness on team function engagement and loyalty. Decis. Support Syst. 142: 113468 (2021) - [j57]Fan-Chen Tseng, Tzu-Ling Huang, T. C. E. Cheng, Ching-I Teng:
Not all qualities are equal: Moderating role of online shopper conscientiousness in quality evaluation. Electron. Commer. Res. Appl. 47: 101056 (2021) - [j56]Gen-Yih Liao, Thi Tuan Linh Pham, Tzu-Ling Huang, T. C. E. Cheng, Ching-I Teng:
Impact of workplace frustration on online gamer loyalty. Ind. Manag. Data Syst. 121(5): 1008-1025 (2021) - [j55]Ching-I Teng:
How can avatar's item customizability impact gamer loyalty? Telematics Informatics 62: 101626 (2021) - 2020
- [j54]Gen-Yih Liao, Thi Tuan Linh Pham, T. C. E. Cheng, Ching-I Teng:
Impacts of real-world need satisfaction on online gamer loyalty: Perspective of self-affirmation theory. Comput. Hum. Behav. 103: 91-100 (2020) - [j53]Gen-Yih Liao, Thi Tuan Linh Pham, T. C. E. Cheng, Ching-I Teng:
How online gamers' participation fosters their team commitment: Perspective of social identity theory. Int. J. Inf. Manag. 52: 102095 (2020) - [j52]Thi Tuan Linh Pham, Han-Chung Huang, T. C. E. Cheng, May-Kuen Wong, Yen-Ni Liao, Ya-Hui Yang, Ching-I Teng:
The need for exercise in exergaming perspective of the uses and gratifications theory. Ind. Manag. Data Syst. 120(6): 1085-1099 (2020) - [j51]Gen-Yih Liao, Tzu-Ling Huang, T. C. E. Cheng, Ching-I Teng:
Impacts of media richness on network features and community commitment in online games. Ind. Manag. Data Syst. 120(7): 1361-1381 (2020) - [j50]Gen-Yih Liao, Tzu-Ling Huang, T. C. E. Cheng, Ching-I Teng:
Why future friends matter: impact of expectancy of relational growth on online gamer loyalty. Internet Res. 30(5): 1479-1501 (2020) - [j49]Kai Li, Liangqi Cheng, Ching-I Teng:
Voluntary sharing and mandatory provision: Private information disclosure on social networking sites. Inf. Process. Manag. 57(1) (2020) - [j48]Ming-Yi Chen, Ching-I Teng, Kuo-Wei Chiou:
The helpfulness of online reviews. Online Inf. Rev. 44(1): 90-113 (2020) - [j47]Gen-Yih Liao, Fan-Chen Tseng, T. C. E. Cheng, Ching-I Teng:
Impact of gaming habits on motivation to attain gaming goals, perceived price fairness, and online gamer loyalty: Perspective of consistency principle. Telematics Informatics 49: 101367 (2020) - [j46]Gen-Yih Liao, Huynh Van Nguyen, T. C. E. Cheng, Ching-I Teng:
How do social networks foster online gamer loyalty? Perspective of weak/strong tie theory. Telematics Informatics 53: 101437 (2020) - [c5]Tzu-Ling Huang, Ching-I Teng:
AI Design to Innovation. AMCIS 2020 - [c4]Tzu-Ling Huang, Chun-Han Chen, Ching-I Teng:
PEEIM and Online Shopper Loyalty. PACIS 2020: 7
2010 – 2019
- 2019
- [j45]Fan-Chen Tseng, T. C. E. Cheng, Pei-Ling Yu, Tzu-Ling Huang, Ching-I Teng:
Media richness, social presence and loyalty to mobile instant messaging. Ind. Manag. Data Syst. 119(6): 1357-1373 (2019) - [j44]Gen-Yih Liao, T. C. E. Cheng, Ching-I Teng:
How do avatar attractiveness and customization impact online gamers' flow and loyalty? Internet Res. 29(2): 349-366 (2019) - [j43]Ching-I Teng:
How avatars create identification and loyalty among online gamers. Internet Res. 29(6): 1443-1468 (2019) - [c3]Gen-Yih Liao, Thi Tuan Linh Pham, Tzu-Ling Huang, T. C. E. Cheng, Ching-I Teng:
How Do Workplace Frustration and Need Satisfaction Motivate Online Gamer Loyalty? PACIS 2019: 18 - 2018
- [j42]Ching-I Teng:
Managing gamer relationships to enhance online gamer loyalty: The perspectives of social capital theory and self-perception theory. Comput. Hum. Behav. 79: 59-67 (2018) - [j41]Han-Chung Huang, T. C. E. Cheng, Weifan Huang, Ching-I Teng:
Who are likely to build strong online social networks? The perspectives of relational cohesion theory and personality theory. Comput. Hum. Behav. 82: 111-123 (2018) - [j40]Ching-I Teng:
Look to the future: Enhancing online gamer loyalty from the perspective of the theory of consumption values. Decis. Support Syst. 114: 49-60 (2018) - [j39]Han-Chung Huang, T. C. E. Cheng, Weifan Huang, Ching-I Teng:
Impact of online gamers' personality traits on interdependence, network convergence, and continuance intention: Perspective of social exchange theory. Int. J. Inf. Manag. 38(1): 232-242 (2018) - [j38]Kai Li, Huynh Van Nguyen, T. C. E. Cheng, Ching-I Teng:
How do avatar characteristics affect avatar friendliness and online gamer loyalty? Perspective of the theory of embodied cognition. Internet Res. 28(4): 1103-1121 (2018) - [j37]Fan-Chen Tseng, Ching-Ter Chang, Hsing-Chen Lee, Ching-I Teng:
How does gender swapping impact online gamer loyalty? The perspective of interdependence theory. Online Inf. Rev. 42(5): 647-662 (2018) - [j36]Fan-Chen Tseng, Thi Tuan Linh Pham, T. C. E. Cheng, Ching-I Teng:
Enhancing customer loyalty to mobile instant messaging: Perspectives of network effect and self-determination theories. Telematics Informatics 35(5): 1133-1143 (2018) - [j35]Han-Chung Huang, Thi Tuan Linh Pham, May-Kuen Wong, Hsin-Ying Chiu, Ya-Hui Yang, Ching-I Teng:
How to create flow experience in exergames? Perspective of flow theory. Telematics Informatics 35(5): 1288-1296 (2018) - [c2]Gen-Yih Liao, T. C. E. Cheng, Ching-I Teng:
Not All Are the Same: Facets of Conscientiousness, Competitive Virtual Team Functions, and Continuance Intention. PACIS 2018: 17 - [c1]Gen-Yih Liao, Ching-I Teng:
How Can Information Systems Strengthen Virtual Communities? Perspective of Media Richness Theory. PACIS 2018: 34 - 2017
- [j34]Han-Chung Huang, May-Kuen Wong, Ya-Hui Yang, Hsin-Ying Chiu, Ching-I Teng:
Impact of Playing Exergames on Mood States: A Randomized Controlled Trial. Cyberpsychology Behav. Soc. Netw. 20(4): 246-250 (2017) - [j33]Han-Chung Huang, Gen-Yih Liao, Kay-Ling Chiu, Ching-I Teng:
How Is Frustration Related to Online Gamer Loyalty? A Synthesis of Multiple Theories. Cyberpsychology Behav. Soc. Netw. 20(11): 683-688 (2017) - [j32]Gen-Yih Liao, Han-Chung Huang, Ching-I Teng:
Who are likely to experience disconfirmation? Impact of temperament and character on disconfirmation. Comput. Hum. Behav. 68: 434-440 (2017) - [j31]Han-Chung Huang, May-Kuen Wong, Ju Lu, Weifan Huang, Ching-I Teng:
Can using exergames improve physical fitness? A 12-week randomized controlled trial. Comput. Hum. Behav. 70: 310-316 (2017) - [j30]Han-Chung Huang, Li-Shia Huang, Yu-Jen Chou, Ching-I Teng:
Influence of temperament and character on online gamer loyalty: Perspectives from personality and flow theories. Comput. Hum. Behav. 70: 398-406 (2017) - [j29]Ching-I Teng:
Strengthening Loyalty of Online Gamers: Goal Gradient Perspective. Int. J. Electron. Commer. 21(1): 132-151 (2017) - [j28]Gen-Yih Liao, Ching-I Teng:
You Can Make It: Expectancy for Growth Increases Online Gamer Loyalty. Int. J. Electron. Commer. 21(3): 398-423 (2017) - [j27]Ching-I Teng:
Impact of avatar identification on online gamer loyalty: Perspectives of social identity and social capital theories. Int. J. Inf. Manag. 37(6): 601-610 (2017) - [j26]Fan-Chen Tseng, T. C. E. Cheng, Kai Li, Ching-I Teng:
How does media richness contribute to customer loyalty to mobile instant messaging? Internet Res. 27(3): 520-537 (2017) - 2016
- [j25]Huynh Van Nguyen, Han-Chung Huang, May-Kuen Wong, Ju Lu, Weifan Huang, Ching-I Teng:
Double-edged sword: The effect of exergaming on other forms of exercise; a randomized controlled trial using the self-categorization theory. Comput. Hum. Behav. 62: 590-593 (2016) - [j24]Huynh Van Nguyen, Jiajun Yu, Ching-I Teng:
What Factors Determine the Usage of Online Games One Year Later? Int. J. E Bus. Res. 12(3): 17-25 (2016) - [j23]Fan-Chen Tseng, Ching-I Teng:
Carefulness Matters: Consumer Responses to Short Message Service Advertising. Int. J. Electron. Commer. 20(4): 525-550 (2016) - 2015
- [j22]Ching-I Teng:
Drivers of interdependence and network convergence in social networks in virtual communities. Electron. Commer. Res. Appl. 14(3): 204-212 (2015) - [j21]Fan-Chen Tseng, Ching-I Teng:
Online Gamers' Preferences for Online Game Charging Mechanisms: The Effect of Exploration Motivation. Int. J. E Bus. Res. 11(1): 23-34 (2015) - [j20]Fan-Chen Tseng, Han-Chung Huang, Ching-I Teng:
How Do Online Game Communities Retain Gamers? Social Presence and Social Capital Perspectives. J. Comput. Mediat. Commun. 20(6): 601-614 (2015) - 2014
- [j19]Ching-I Teng, Wei-Wen Chen:
Team participation and online gamer loyalty. Electron. Commer. Res. Appl. 13(1): 24-31 (2014) - [j18]Carl S. Bozman, Matthew Q. McPherson, Daniel Friesner, Ching-I Teng:
Brand Equity Effects on Bidding Strategies in an Online Environment: Evidence from eBay Coin Auctions. Int. J. E Bus. Res. 10(2): 1-22 (2014) - [j17]Yu-Jen Chou, Shao-Kang Lo, Ching-I Teng:
Reasons for Avatar Gender Swapping by Online Game Players: A Qualitative Interview-Based Study. Int. J. E Bus. Res. 10(4): 1-16 (2014) - [j16]Fan-Chen Tseng, Ching-I Teng:
Antecedents for user intention to adopt another auction site. Internet Res. 24(2) (2014) - 2013
- [j15]Ching-I Teng:
How Do Challenges Increase Customer Loyalty to Online Games? Cyberpsychology Behav. Soc. Netw. 16(12): 884-891 (2013) - [j14]Ming-Yi Chen, Ching-I Teng:
A comprehensive model of the effects of online store image on purchase intention in an e-commerce environment. Electron. Commer. Res. 13(1): 1-23 (2013) - [j13]Shao-Kang Lo, Yu-Jen Chou, Ching-I Teng:
Source effect of advertised reference price influences on transaction value in online shopping environments. Electron. Commer. Res. 13(4): 411-421 (2013) - 2012
- [j12]Ching-I Teng, Han-Chung Huang:
More Than Flow: Revisiting the Theory of Four Channels of Flow. Int. J. Comput. Games Technol. 2012: 724917:1-724917:9 (2012) - [j11]Ching-I Teng, Shih-Ping Jeng, Henry Ker-Chang Chang, Soushan Wu:
Who Plays Games Online?: The Relationship Between Gamer Personality and Online Game Use. Int. J. E Bus. Res. 8(4): 1-14 (2012) - [j10]Ching-I Teng, Ming-Yi Chen, Yun-Jung Chen, Yi-Jhen Li:
Loyalty Due to Others: The Relationships Among Challenge, Interdependence, and Online Gamer Loyalty. J. Comput. Mediat. Commun. 17(4): 489-500 (2012) - [j9]Ching-I Teng, Fan-Chen Tseng, Ye-Sho Chen, Soushan Wu:
Online Gaming Misbehaviors and Their Adverse Impact on Other Gamers. Online Inf. Rev. 36(3): 342-358 (2012) - 2011
- [j8]Jowon Park, Yosep Song, Ching-I Teng:
Exploring the Links Between Personality Traits and Motivations to Play Online Games. Cyberpsychology Behav. Soc. Netw. 14(12): 747-751 (2011) - [j7]Fan-Chen Tseng, Ching-I Teng:
An Empirical Investigation into the Sources of Customer Dissatisfaction with Online Games. Int. J. E Bus. Res. 7(4): 17-30 (2011) - 2010
- [j6]Ching-I Teng:
Customization, immersion satisfaction, and online gamer loyalty. Comput. Hum. Behav. 26(6): 1547-1554 (2010)
2000 – 2009
- 2009
- [j5]Yu-Jen Chou, Ching-I Teng, Shao-Kang Lo:
Mutual self-disclosure online in the B2C context. Internet Res. 19(5): 466-478 (2009) - 2008
- [j4]Ching-I Teng:
Personality Differences between Online Game Players and Nonplayers in a Student Sample. Cyberpsychology Behav. Soc. Netw. 11(2): 232-234 (2008) - 2007
- [j3]Ching-I Teng, Li-Shia Huang:
Designing Time-Limited Cyber Promotions: Effects of Time Limit and Involvement. Cyberpsychology Behav. Soc. Netw. 10(1): 141-144 (2007) - [j2]Ching-I Teng, Shao-Kang Lo, Pe-Cheng Wang:
How to Know and Choose Online Games: Differences between Current and Potential Players. Cyberpsychology Behav. Soc. Netw. 10(6): 837-840 (2007) - [j1]Fan-Chen Tseng, Ching-I Teng, David Ming-Huang Chiang:
Delivering Superior Customer Perceived Value in the Context of Network Effects. Int. J. E Bus. Res. 3(1): 41-50 (2007)
Coauthor Index
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