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Alexander Reshetov
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2020 – today
- 2024
- [c8]Alexander Reshetov
, David Hart
:
Modeling Hair Strands with Roving Capsules. SIGGRAPH (Conference Paper Track) 2024: 62 - 2022
- [j6]Alexander Reshetov:
Ray/Ribbon Intersections. Proc. ACM Comput. Graph. Interact. Tech. 5(3): 28:1-28:22 (2022)
2010 – 2019
- 2018
- [j5]Alexander Reshetov, David Luebke:
Phantom Ray-Hair Intersector. Proc. ACM Comput. Graph. Interact. Tech. 1(2): 34:1-34:22 (2018) - 2017
- [c7]Alexander Reshetov:
Exploiting Budan-Fourier and Vincent's theorems for ray tracing 3D Bézier curves. High Performance Graphics 2017: 5:1-5:11 - 2016
- [c6]Alexander Reshetov, David Luebke:
Infinite resolution textures. High Performance Graphics 2016: 139-150 - 2014
- [j4]Alexander Reshetov:
A Unistable Polyhedron with 14 Faces. Int. J. Comput. Geom. Appl. 24(1): 39-60 (2014) - 2012
- [c5]Alexander Reshetov:
Reducing Aliasing Artifacts through Resampling. High Performance Graphics 2012: 77-86 - [c4]Alexander Reshetov, Alexei Soupikov, Thomas Raoux:
Efficient post-processing antialiasing on integrated GPUs. SIGGRAPH ASIA Posters 2012: 11 - 2011
- [c3]Jorge Jimenez, Diego Gutierrez, Jason Yang, Alexander Reshetov, Pete Demoreuille, Tobias Berghoff, Cedric Perthuis, Henry Yu, Morgan McGuire, Timothy Lottes, Hugh Malan, Emil Persson, Dmitry Andreev, Tiago Sousa:
Filtering approaches for real-time anti-aliasing. SIGGRAPH Courses 2011: 6:1-6:329 - 2010
- [j3]Alexander Reshetov, Alexei Soupikov, William R. Mark:
Consistent normal interpolation. ACM Trans. Graph. 29(6): 142 (2010)
2000 – 2009
- 2009
- [c2]Alexander Reshetov:
Morphological antialiasing. High Performance Graphics 2009: 109-116 - 2007
- [c1]Alexander Reshetov:
Faster ray packets - triangle intersection through vertex culling. SIGGRAPH Posters 2007: 171 - 2006
- [j2]Peter Wonka, Michael Wimmer
, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov:
Guided visibility sampling. ACM Trans. Graph. 25(3): 494-502 (2006) - 2005
- [j1]Alexander Reshetov, Alexei Soupikov, Jim Hurley:
Multi-level ray tracing algorithm. ACM Trans. Graph. 24(3): 1176-1185 (2005)
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