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38th SIGGRAPH 2011: Vancouver, BC, Canada - Courses
- Ann McNamara:

International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Courses. ACM 2011, ISBN 978-1-4503-0967-7 - Joseph J. LaViola, Daniel F. Keefe:

3D spatial interaction: applications for art, design, and science. 1:1-1:75 - Sidney S. Fels

, Michael J. Lyons
:
Advances in new interfaces for musical expression. 2:1-2:169 - Theresa-Marie Rhyne:

Applying color theory to digital media & visualization. 3:1-3:57 - Douglas Lanman, Matthew Hirsch:

Build your own glasses-free 3D display. 4:1-4:100 - Tim McLaughlin, Larry Cutler, David Coleman:

Character rigging, deformations, and simulations in film and game production. 5:1-5:18 - Jorge Jimenez, Diego Gutierrez, Jason Yang, Alexander Reshetov, Pete Demoreuille, Tobias Berghoff, Cedric Perthuis, Henry Yu, Morgan McGuire, Timothy Lottes, Hugh Malan, Emil Persson, Dmitry Andreev, Tiago Sousa:

Filtering approaches for real-time anti-aliasing. 6:1-6:329 - Edward Angel, Dave Shreiner:

Introduction to modern openGL programming. 7:1-7:136 - Chris Wojtan

, Matthias Müller-Fischer, Tyson Brochu:
Liquid simulation with mesh-based surface tracking. 8:1-8:84 - Peter Wonka, Daniel G. Aliaga, Pascal Müller, Carlos A. Vanegas:

Modeling 3D urban spaces using procedural and simulation-based techniques. 9:1-9:261 - Pradeep Dubey, Pat Hanrahan, Ronald Fedkiw, Michael Lentine, Craig A. Schroeder:

PhysBAM: physically based simulation. 10:1-10:22

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