Computer Graphics Forum, Volume 42

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Volume 42, Number 1, February 2023

Editorial

Articles

Invited Article

Major Revision from Eurographics Conference

Major Revision from EuroVis Symposium

Miscellaneous

Volume 42, Number 2, May 2023

Human Object Interaction

Logos and Clip-Art

Shape Correspondence

Image and Video Processinng

Learning Deformations and Fluids

Reconstruction and Remeshing

BRDFs and Environment Maps

Simulation: Material Interactions

3D Representation and Acceleration Structures

Faces

Topological and Geometric Shape Understanding

Materials and Textures

Capturing Human Pose and Appearance

Garment Design

2D Animation and Interaction

State of the Art Reports

Volume 42, Number 3, June 2023

Awards Session

Scalar and Vector Fields

Methodology and Design Studies

Graphs and Hypergraphs

Cognition, Perception, and Stories

Visualization Techniques I: Sequences and High-dimensional Data

Visual Analysis and Processes

Social Sciences and Sport

Social sciences and Sport

Visualization Techniques II: Diagrams and Glyphs

Visualization for Life Sciences

Interaction and Accessibility

Where to Look? AR, VR, and Attention

Visualization and Machine Learning

Parameter Spaces and Chart Corpora

Networks

Volumes and Particles

VA + AI

Volume 42, Number 4, July 2023

Ray Tracing

Neural Rendering

Spectral

NeRF

Materials