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10th CSEDU 2018: Funchal, Madeira, Portugal - Volume 2
- Bruce M. McLaren, Rob Reilly, Susan Zvacek, James Onohuome Uhomoibhi:
Proceedings of the 10th International Conference on Computer Supported Education, CSEDU 2018, Funchal, Madeira, Portugal, March 15-17, 2018, Volume 2. SciTePress 2018
Invited Speakers
- Liz Bacon:
Impact of Artificial Intelligence and Automation on the Future of Education. CSEDU (1) 2018: 5 - Hamadou Saliah-Hassane:
Standardization of Online Laboratories for Education - Why and How? CSEDU (1) 2018: 7 - H. Chad Lane:
Technology-Enhanced Informal Learning: Bringing Advanced Learning Technologies into Museums and Out-of-School Settings. CSEDU (1) 2018: 9
Artificial Intelligence in Education
- Maximilian Doré, Krysia Broda:
The ELFE System - Verifying Mathematical Proofs of Undergraduate Students. 15-26 - Shimeng Peng, Katashi Nagao:
Automatic Evaluation of Presenters' Discussion Performance based on Their Heart Rate. 27-34 - Matthew Montebello:
The Social Aspect of an Ambient Intelligent Classroom. CSEDU (2) 2018: 37-44 - Haoyang Li, Wei Cui, Zhaohui Xu, Zhenyue Zhu, Mingyu Feng:
Yixue Adaptive Learning System and Its Promise on Improving Student Learning. 45-52
Learning/Teaching Methodologies and Assessment
- Gustavo H. S. Alexandre, Simone C. dos Santos
, Ariane Nunes Rodrigues, Priscila B. Souza:
Applying and Managing PBL - An Experience in Information Systems Education. 57-67 - Anne-Maarit Majanoja, Timo Vasankari:
Reflections on Teaching Software Engineering Capstone Course. 68-77 - Jacqueline Schuldt, Stefan Sachse, Susanne Friedemann, Kati Breitbarth:
Storyboard Interpretation Technology Used for Value-based STEM Education in Digital Game-based Learning Contexts. 78-88 - Adriano Lages dos Santos
, Maurício R. de A. Souza
, Eduardo Figueiredo, Marcella Dayrell
:
Game Elements for Learning Programming: A Mapping Study. 89-101 - Igor Vieira de Souza, Antão Moura, Uwe Terton, Mark Bilby, Marcelo Alves de Barros:
Designing Gamified E-Learning Applications for Children with Down's Syndrome - The Case of Teaching Literacy and Language Skills. 102-113 - Tino Koponen
, Tommi Lintilä, Anton Vanamo, Ara Taalas, Heli Viskari, Katrina Nordström, Panu Kiviluoma, Ari Ora:
Biology Meets Mechatronics (BIOMEETSMEX) - Video Reporting for Development of Project Management and Interdisciplinarity Skills. 114-123 - Stefano Federici, Claudia Medas, Elisabetta Gola:
Who Learns Better - Achieving Long-term Knowledge Retention by Programming-based Learning. CSEDU (2) 2018: 124-133 - Marcello Passarelli
, Jeffrey Earp, Francesca Maria Dagnino
, Flavio Manganello, Donatella Persico, Francesca Pozzi
, Thomas P. Buijtenweg, Mata Haggis
, Chris Bailey, Carlo Perrotta
:
Library Not Found - The Disconnect between Gaming Research and Development. 134-141 - Leonardo Carvalho, Laura Assis, Leonardo Silva de Lima
, Eduardo Bezerra
, Gustavo Paiva Guedes, Artur Ziviani, Fábio Porto, Rafael Barbastefano, Eduardo S. Ogasawara:
Evaluating the Complementarity of Communication Tools for Learning Platforms. 142-153 - Pia Niemelä
, Antti Valmari
:
Elementary Math to Close the Digital Skills Gap. 154-165 - Luca Longo
:
On the Reliability, Validity and Sensitivity of Three Mental Workload Assessment Techniques for the Evaluation of Instructional Designs: A Case Study in a Third-level Course. 166-178 - Emanuel S. Grant, Pann Ajjimaporn:
Pedagogical Benefits from an Exercise in Reverse Engineering for an Aviation Software Systems. 179-188 - Gaëlle Guigon
, Jérémie Humeau, Mathieu Vermeulen
:
A Model to Design Learning Escape Games: SEGAM. 191-197 - Feiran Zhang
, Panos Markopoulos, Tilde Bekker:
The Role of Children's Emotions during Design-based Learning Activity - A Case Study at a Dutch High School. 198-205 - Gustavo H. S. Alexandre, Simone C. dos Santos:
PBL Planner Toolkit: A Canvas-based Tool for Planning PBL in Software Engineering Education. 206-213 - Juliana de Melo Bezerra, Neusa Maria Franco de Oliveira, Cristiane Aparecida Martins, Raquel Caratti Piani, Lara Kühl Teles
, Maria Margareth da Silva
:
Supporting the Development of Complete Engineers. 214-221 - Borka Jerman Blazic, Primoz Cigoj, Andrej Jerman-Blazic:
Learning Digital Skils for Elderly People by using Touch Screen Technology and Learning Games: A Case Study. 222-229 - Pedro Guillermo Feijóo García
, Mario Fernando De la Rosa Rosero:
Instructional Application for Programming and Algorithmic Self-Learning - A Didactic Approach with Mobile Robotics as Pedagogical Context. 230-237 - Marcelo Alves de Barros, Valéria Andrade, J. Antão B. Moura, Laurent Borgmann, Uwe Terton, Fátima Vieira, Gabriel Cintra Alves da Costa, Rafaela Lacerda Araújo, Aline Oliveira Arruda
, Sophie Naviner, Jobson Silva:
ReadAct - Alternate Reality, Serious Games for Reading-Acting to Engage Population and Schools on Social Challenges. 238-245 - Stella M. Mlasi, R. Naidoo:
An Exploratory Study of the ODL Course in Structural Engineering. 246-251 - Tom Drange, Joakim Kargaard:
Cyberpsychology: Psychological Processes That May Affect Dropout Rates among Online IT Security Students. 252-257 - Andrés Larco, Freddy Enríquez, Sergio Luján-Mora
:
iOS Apps for People with Intellectual Disability: A Quality Assessment. 258-264 - Aleksandra Konopek, Lukas Hellwig, Michael Schäfer:
A Possible Ubiquitous Way of Learning within a Fab Lab - The Combination of Blended Learning and Implementation-oriented Learning. 265-271 - Marta Gràcia
, Josep Casanovas, Maria-Ribera Sancho, Jordi Casanovas
, Marta Cuatrecasas:
Empowering Teachers' Self Assessment of Their Own Practice on Student's Oral Skills - EVALOE Decision Support System. 272-277 - Khaled El-Abbasy, Anastassia Angelopoulou
, Tony Towell:
Measuring the Engagement of the Learner in a Controlled Environment using Three Different Biosensors. 278-284 - Bastian Küppers
, Thomas Eifert, Marius Politze
, Ulrik Schroeder
:
e-Assessment Behind the Scenes - Common Perception of e-Assessment and How We See It Nowadays. 285-291 - Giuliano Orru, Federico Gobbo, Declan O'Sullivan
, Luca Longo
:
An Investigation of the Impact of a Social Constructivist Teaching Approach, based on Trigger Questions, Through Measures of Mental Workload and Efficiency. 292-302 - João Paulo Barros
:
Students' Perceptions of Paper-Based vs. Computer-Based Testing in an Introductory Programming Course. 303-308 - Flavio Nicastro, M. Cecília C. Baranauskas
, Ricardo da Silva Torres:
A Methodology to Conduct Computational Thinking Activities in Children's Educational Context. 309-316
Social Context and Learning Environments
- Otto Petrovic:
Digital Media's Alteration Mechanism for Informal Learning. 321-330 - Nour El Mawas, Jean-Marie Gilliot, Serge Garlatti, Reinhardt Euler, Sylvain Pascual:
Towards Personalized Content in Massive Open Online Courses. 331-339 - Gökmen Dagli, Fahriye Altinay, Zehra Altinay, Menil Celebi, Mehmet Altinay:
Evaluation of the Effect of Information Technology and Media on Children: A Collective Views. CSEDU (2) 2018: 340-344 - Uwe Terton, Irene Visser, Cindy Davis, Karen Sutherland, Alix Stubbs, Maureen O'Neil:
Student's Perspectives Concerning the Use of Social Media as Communication and Educational Tools in a Tertiary Environment. 347-352 - Alan Brown
, Jenny Bimrose:
The Use of On-line Collaborative Learning to Facilitate Learning, Development and Professional Identify Transformation of Careers and Employment Practitioners. 353-360 - Mikiko Oono, Yoshifumi Nishida, Koji Kitamura
, Asako Kanezaki, Tatsuhiro Yamanaka:
"Change the Changeable" Framework for Implementation Research in Health. 361-368 - Junhong Sha, Kaiquan Chen, Shijun Dong:
Evolution and Development of Virtual Learning Communities based on a Visual Analysis. 369-376 - Cleiton Silva, Orlando Belo
:
A Core Ontology for Brazilian Higher Education Institutions. 377-383 - Niina Maarit Novak, Maryam Rabiee, A Min Tjoa
:
Head in the Clouds: An Initiative for Digital Learning among Roma Communities in Europe. 384-390 - Ahmed Shams, Raad Bin Tareaf
, Jan Renz, Christoph Meinel:
Smart MOOC - Social Computing for Learning and Knowledge Sharing. 391-396 - Gérard Kubryk, Auriane Le Floch, Olivier Las Vergnas:
Identifying the Roots of Lifelong Mathematic Difficulties: First Experiment, First Results. CSEDU (2) 2018: 397-405
Domain Applications and Case Studies
- Janne Lahtiranta, Anne-Maarit Majanoja:
Industry-oriented Education in eHealth. 411-419 - Remco de Man, Ansgar Fehnker
:
The Smell of Processing. 420-431 - Paula Chaves, Luan Paschoal, Tauan Velasco, Tiago Bento, Julliany S. Brandão, Carlos Schocair, João Quadros, Talita Oliveira, Eduardo S. Ogasawara:
Orthographic Educational Game for Portuguese Language Countries. 432-440 - Komkid Topoklang, Marcos Sadao Maekawa, Keiko Okawa:
KomaKids: Promoting Global Competence Through Media Creation in Elementary School. 443-448 - Nicholas A. Nechval, Gundars Berzins, Vadims Danovics, Konstantin N. Nechval:
A New Technique for Education Process Optimization via the Dual Control Approach. 449-456
Ubiquitous Learning
- Adriano Baratè, Antonio Elia, Luca A. Ludovico, Eleonora Oriolo:
The Leap Motion Controller in Clinical Music Therapy - A Computer-based Approach to Intellectual and Motor Disabilities. 461-469 - Danilo Pequeno, José Sérgio da Rocha Neto, Jaidilson Jó da Silva, Angelo Perkusich:
Development of a Remote Laboratory for Control-engineering Education based on an Industrial Fluid Transport Platform. 473-480 - Samuli Laato
, Heidi Salmento, Mari Murtonen
:
Development of an Online Learning Platform for University Pedagogical Studies-Case Study. 481-488 - Joaquim José Cintra Maia Honório, J. Antão B. Moura, Paulo C. O. Brito, Talita Menezes, Marcelo Alves de Barros:
Gamification in Location-based M-Learning: Students' Perceptions of Game Elements. 489-496
Special Session on Analytics in Educational Environments
- Xiaodong Qu, Mercedes Hall, Yile Sun, Robert Sekuler, Timothy J. Hickey:
A Personalized Reading Coach using Wearable EEG Sensors - A Pilot Study of Brainwave Learning Analytics. 501-507 - Fernando Calle-Alonso
, Vicente Botón-Fernández, Jesús M. Sánchez-Gómez, Miguel A. Vega-Rodríguez, Carlos J. Pérez Sánchez, Daniel de la Mata Lara:
Word Clouds as a Learning Analytic Tool for the Cooperative e-Learning Platform NeuroK. 508-513 - Paula Correia Tavares
, Elsa Ferreira Gomes
, Pedro Rangel Henriques:
Studying Programming Students Motivation using Association Rules. 514-520 - Fernando Calle-Alonso
, Vicente Botón-Fernández, Dimas de la Fuente, Carlos J. Pérez Sánchez, Miguel A. Vega-Rodríguez, Daniel de la Mata Lara:
Graphs and Key Players in an Educational Social Network. 523-527 - Ernani Damasceno
, Ana Azevedo
, Agostinho Sousa Pinto
:
Business Intelligence - Implantation on Federal Institute of Triângulo Mineiro (IFTM) System. 528-535
Special Session on Blended Learning and Quality Enhancement
- Ebba Ossiannilsson:
Blended Learning - State of the Nation. 541-547 - Peter Mazohl
, Ebba Ossiannilsson, Harald Makl:
Technical Innovation in Blended Learning - Concepts for the Creation of High Quality Continuous Vocational Education Courses using Multiple Devices. 548-554 - Peter Mazohl
, Ebba Ossiannilsson, Harald Makl, Maria Ampartzaki
, Michail Kalogiannakis
:
Virtual Teachers' Toolbox - An Innovative Tool to Assist the Creation of High Quality Open Distance Learning Courses. 555-560 - Mohammad Ali Kadampur, Raju Enugala:
A Virtual Lab Plugin for Open Source Learning Management Systems for Improving Quality in Blended Learning. CSEDU (2) 2018: 563-570

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