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Publication search results
found 33 matches
- 1992
- David Banks:
Interactive Manipulation and Display of Surfaces in Four Dimensions. SI3D 1992: 197-207 - Brian S. Blau, Charles E. Hughes, J. Michael Moshell, Curtis Lisle:
Networked Virtual Environments. SI3D 1992: 157-160 - Jeff Butterworth, Andrew Davidson, Stephen Hench, Marc Olano:
3DM: A Three Dimensional Modeler Using a Head-Mounted Display. SI3D 1992: 135-138 - Stuart K. Card:
Capstone Address: Human Engineering the User Interface to Spaceland. SI3D 1992: 215 - George Celniker, Will Welch:
Linear Constraints for Deformable Non-Uniform B-Spline Surfaces. SI3D 1992: 165-170 - Dale Chapman, Colin Ware:
Manipulating the Future: Predictor Based Deedback for Velocity Control in Virtual Environment Navigation. SI3D 1992: 63-66 - Norman Chin, Steven Feiner:
Fast Object-Precision Shadow Generation for Area Light Source. SI3D 1992: 21-30 - James C. Chung:
A Comparison of Head-Tracked and Non-Head-Tracked Steering Modes in the Targeting of Radiotherapy Treatment Beams. SI3D 1992: 193-196 - Michael F. Cohen, James S. Painter, Mihir Mehta, Kwan-Liu Ma:
Volume Seedlings. SI3D 1992: 139-145 - D. Brookshire Conner, Scott S. Snibbe, Kenneth P. Herndon, Daniel C. Robbins, Robert C. Zeleznik, Andries van Dam:
Three-Dimensional Widgets. SI3D 1992: 183-188 - Andries van Dam:
Escaping Flatland in User Interface Design. SI3D 1992: 9 - Steven Mark Drucker, Tinsley A. Galyean, David Zeltzer:
CINEMA: A System for Procedural Camera Movements. SI3D 1992: 67-70 - Helaman Ferguson:
Computer Interactive Sculpture. SI3D 1992: 109-116 - Barry Fowler:
Geometric Manipulation of Tensor Product Surfaces. SI3D 1992: 101-108 - Martin Friedmann, Thad Starner, Alex Pentland:
Device Synchronization Using an Optimal Linear Filter. SI3D 1992: 57-62 - Thomas A. Funkhouser, Carlo H. Séquin, Seth J. Teller:
Management of Large Amounts of Data in Interactive Building Walkthroughs. SI3D 1992: 11-20 - Walter Gish, Allen Tanner:
Hardware Antialiasing of Lines and Polygons. SI3D 1992: 75-86 - Michael Gleicher:
Integrating Constraints and Direct Manipulation. SI3D 1992: 171-174 - Michael McKenna:
Interactive Viewpoint Control and Three-Dimensional Operations. SI3D 1992: 53-56 - Ulrich Neumann:
Interactive Volume Rendering on a Multicomputer. SI3D 1992: 87-93 - Cary B. Phillips, Norman I. Badler, John P. Granieri:
Automatic Viewing Control for 3D Direct Manipulation. SI3D 1992: 71-74 - Mark Phillips, Charlie Gunn:
Visualizing Hyperbolic Space: Unusual Uses of 4x4 Matrices. SI3D 1992: 209-214 - Steven D. Pieper, Joseph M. Rosen, David Zeltzer:
Interactive Graphics for Plastic Surgery: A Task-Level Analysis and Implementation. SI3D 1992: 127-134 - Pierre Poulin, Alain Fournier:
Lights from Highlights and Shadows. SI3D 1992: 31-38 - David Pugh:
Designing Solid Objects Using Interactive Sketch Interpretation. SI3D 1992: 117-126 - John Rhoades, Greg Turk, Andrew Bell, Andrei State, Ulrich Neumann, Amitabh Varshney:
Real-Time Procedural Textures. SI3D 1992: 95-100 - Warren Robinett, Richard Holloway:
Implementation of Flying, Scaling and Grabbing in Virtual Worlds. SI3D 1992: 189-192 - Mark C. Surles:
Interactive Modeling Enhanced with Constraints and Physics with Applications in Molecular Modeling. SI3D 1992: 175-182 - Mark A. Tarlton, P. Nong Tarlton:
A Framework for Dynamic Visual Applications. SI3D 1992: 161-164 - Leonard Wanger:
The Effect of Shadow Quality on the Perception of Spatial Relationships in Computer Generated Imagery. SI3D 1992: 39-42
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