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Publication search results
found 85 matches
- 2018
- Sonam Adinolf, Selen Türkay:
Toxic Behaviors in Esports Games: Player Perceptions and Coping Strategies. CHI PLAY (Companion) 2018: 365-372 - Vasundhara Agrawal, Mayuri Duggirala, Sushovan Chanda:
Journey: A Game on Positive Affect. CHI PLAY (Companion) 2018: 373-379 - Roger Altizer Jr., Eric Handman, Greg Bayles, Jeff Jackman, Kun Cheng, Sydnie Ritchie, Trevor Newell, Cheryl Wright:
Choreografish: Co-designing a Choreography-based Therapeutic Virtual Reality System with Youth Who Have Autism Spectrum Advantages. CHI PLAY (Companion) 2018: 381-389 - Valentina Andries:
Play Technology with 3-5-Year Old Children in a Hospital Setting. CHI PLAY (Companion) 2018: 5-10 - Daniela De Angeli, Daniel J. Finnegan, Lee Scott, Anna Bull, Eamonn O'Neill:
Agonistic Games: Multiperspective and Unsettling Games for a Social Change. CHI PLAY (Companion) 2018: 103-108 - Eshita Sri Arza, Harshitha Kurra, Rohit Ashok Khot, Florian 'Floyd' Mueller:
Feed the Food Monsters!: Helping Co-diners Chew their Food Better with Augmented Reality. CHI PLAY (Companion) 2018: 391-397 - Max Valentin Birk, Vero Vanden Abeele, Greg Wadley, John Torous:
Forum on Video Games for Mental Health. CHI PLAY (Companion) 2018: 683-688 - Gokul CJ, Sankalp Pandit, Sukanya Vaddepalli, Harshal Tupsamudre, Vijayanand Banahatti, Sachin Lodha:
PHISHY - A Serious Game to Train Enterprise Users on Phishing Awareness. CHI PLAY (Companion) 2018: 169-181 - Ruth C. Torres Castillo:
Computer Games As Learning Tools: Teachers Attitudes & Behaviors. CHI PLAY (Companion) 2018: 95-101 - Sven Charleer, Francisco Gutiérrez, Kathrin Gerling, Katrien Verbert:
Towards an Open Standard for Gameplay Metrics. CHI PLAY (Companion) 2018: 399-406 - Yoram Chisik, Patricia Pons, Javier Jaen:
Gastronomy Meets Ludology: Towards a Definition of What it Means to Play with Your (Digital) Food. CHI PLAY (Companion) 2018: 155-168 - Ciera Crowell:
Interaction Design of Full-Body Interactive Play Experiences for Children with Autism. CHI PLAY (Companion) 2018: 11-16 - Ciera Crowell, Joan Mora Guiard, Narcís Parés:
The Role of Context in Defining Play. CHI PLAY (Companion) 2018: 407-413 - Ciera Crowell, Narcís Parés:
Variations Between Perceptions of Interpersonal Distance in Virtual Environments for Autism. CHI PLAY (Companion) 2018: 415-421 - Joseph La Delfa, Robert Jarvis, Rohit Ashok Khot, Florian 'Floyd' Mueller:
Tai Chi In The Clouds: Using Micro UAV's To Support Tai Chi Practice. CHI PLAY (Companion) 2018: 513-519 - Christy Dena:
DIYSPY - Live Remote Play at CHI Play'18. CHI PLAY (Companion) 2018: 109-115 - Joshua A. Fisher, Linying Shangguan, Joshua Scott Crisp:
Developing a Platform for Community-curated Mixed Reality Play Spaces. CHI PLAY (Companion) 2018: 423-429 - Kathrin Gerling, Kieran Hicks, Laura Buttrick, Chris Headleand, Benjamin Williams, Jason Hall, Kymeng Tang, Luc Geurts, Wei Chen:
Potential and Limitations of Playful Technology to Support Infant Feeding. CHI PLAY (Companion) 2018: 431-437 - Luc Geurts, Yoika Ghysens, Joren Depypere:
Phonoloco: Facilitating Playful Interactions with Location Aware Smartphones. CHI PLAY (Companion) 2018: 183-192 - Stuart Iain Gray, Stephanie Campbell, Kirsten Cater, Chris Bevan, Iain D. Gilchrist:
Designing Games for Vision Screening: Lessons Learned from Observing Preschool Video Game Play. CHI PLAY (Companion) 2018: 439-445 - Christopher Harris:
ClueMeIn: Enhancing the ESP Game to Obtain More Specific Image Labels. CHI PLAY (Companion) 2018: 447-452 - John Harris, Mark Hancock:
Beam Me 'Round, Scotty! II: Reflections on Transforming Research Goals into Gameplay Mechanics. CHI PLAY (Companion) 2018: 193-204 - Jonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. CHI PLAY (Companion) 2018: 117-120 - Jonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst:
Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. CHI PLAY (Companion) 2018: 453-460 - Casper Harteveld, Sam Snodgrass, Omid Mohaddesi, Jack Hart, Tyler Corwin, Guillermo Romera Rodriguez:
The Development of a Methodology for Gamifying Surveys. CHI PLAY (Companion) 2018: 461-467 - Veera Hokkanen, Thomas Holmes, Hannu Koivuranta, Antti Sandberg, Helena Sorva, Juuso Toikka, Perttu Hämäläinen, Maximus Kaos:
Plusminus: Augmenting Physics to Promote Emergent Gameplay. CHI PLAY (Companion) 2018: 321-327 - Heiko Holz, Benedikt Beuttler, Manuel Ninaus:
Design Rationales of a Mobile Game-Based Intervention for German Dyslexic Children. CHI PLAY (Companion) 2018: 205-219 - Heiko Holz, Manuel Ninaus, Detmar Meurers, Alexandra Kirsch:
Validity and Player Experience of a Mobile Game for German Dyslexic Children. CHI PLAY (Companion) 2018: 469-478 - Nurit Kirshenbaum, Scott P. Robertson:
PEPA Deck: Bringing Interactivity to Playing Cards. CHI PLAY (Companion) 2018: 479-486 - Johanna Kleinen:
Using Games and Play to Foster Collaboration and Innovation in a Cross-Organizational Working Environment. CHI PLAY (Companion) 2018: 27-31
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