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Manuel Ninaus
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2020 – today
- 2024
- [j29]Michael Sailer, Manuel Ninaus, Stefan Huber, Elisabeth Bauer, Samuel Greiff:
The End is the Beginning is the End: The closed-loop learning analytics framework. Comput. Hum. Behav. 158: 108305 (2024) - [j28]Heiko Holz, Benedikt Beuttler, Denise Löfflad, Manuel Ninaus:
Developing a Group-Based Literacy Screening for German Pre-Readers: A Digital, Game-Based Approach. Proc. ACM Hum. Comput. Interact. 8(MHCI): 1-28 (2024) - [c31]Elizabeth B. Cloude, Muhterem Dindar, Manuel Ninaus, Kristian Kiili:
Synchrony Between Facial Expressions and Heart Rate Variability During Game-Based Learning: Insights from Cross-Wavelet Transformation. EC-TEL (1) 2024: 90-104 - 2023
- [j27]Antti Koskinen, Jake McMullen, Minna Hannula-Sormunen, Manuel Ninaus, Kristian Kiili:
The strength and direction of the difficulty adaptation affect situational interest in game-based learning. Comput. Educ. 194: 104694 (2023) - [j26]Stefan Huber, Rodolpho Cortez, Kristian Kiili, Antero Lindstedt, Manuel Ninaus:
Game elements enhance engagement and mitigate attrition in online learning tasks. Comput. Hum. Behav. 149: 107948 (2023) - [j25]Francesco Bellotti, Jannicke Baalsrud Hauge, Manuel Gentile, Johan Jeuring, Iza Marfisi-Schottman, Manuel Ninaus, Remco C. Veltkamp, Vanissa Wanick, Riccardo Berta:
Alessandro De Gloria: 1955 - 2023. Int. J. Serious Games 10(1) (2023) - [j24]Sara de Freitas, Victoria S. Uren, Kristian Kiili, Manuel Ninaus, Panagiotis Petridis, Petros Lameras, Ian Dunwell, Sylvester Arnab, Stephen Jarvis, Kam Star:
Efficacy of the 4F Feedback Model: A Game-Based Assessment in University Education. Inf. 14(2): 99 (2023) - [j23]Antti Koskinen, Jake McMullen, Manuel Ninaus, Kristian Kiili:
Does the emotional design of scaffolds enhance learning and motivational outcomes in game-based learning? J. Comput. Assist. Learn. 39(1): 77-93 (2023) - [j22]Natalia Sevcenko, Tobias Appel, Manuel Ninaus, Korbinian Moeller, Peter Gerjets:
Theory-based approach for assessing cognitive load during time-critical resource-managing human-computer interactions: an eye-tracking study. J. Multimodal User Interfaces 17(1): 1-19 (2023) - [j21]Tobias Appel, Peter Gerjets, Stefan Hoffmann, Korbinian Moeller, Manuel Ninaus, Christian Scharinger, Natalia Sevcenko, Franz Wortha, Enkelejda Kasneci:
Cross-Task and Cross-Participant Classification of Cognitive Load in an Emergency Simulation Game. IEEE Trans. Affect. Comput. 14(2): 1558-1571 (2023) - [c30]Stefan Huber, Antero Lindstedt, Kristian Kiili, Manuel Ninaus:
Are Game Elements Fueling Learners' Motivation via Positive Affect? GALA 2023: 234-243 - [c29]Georgios Thoma, Korbinian Moeller, Manuel Ninaus, Julia Bahnmueller:
Collectible Content - Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions. GALA 2023: 353-362 - [c28]Katrin Kunz, Korbinian Moeller, Manuel Ninaus, Ulrich Trautwein, Katerina Tsarava:
Making the Transition to Text-Based Programming: The Pilot Evaluation of a Computational Thinking Intervention for Primary School Students. WiPSCE 2023: 12:1-12:6 - 2022
- [j20]Katerina Tsarava, Korbinian Moeller, Marcos Román-González, Jessika Golle, Luzia Leifheit, Martin V. Butz, Manuel Ninaus:
A cognitive definition of computational thinking in primary education. Comput. Educ. 179: 104425 (2022) - [j19]Natalia Sevcenko, Betti Schopp, Thomas Dresler, Ann-Christine Ehlis, Manuel Ninaus, Korbinian Moeller, Peter Gerjets:
Neural Correlates of Cognitive Load While Playing an Emergency Simulation Game: A Functional Near-Infrared Spectroscopy (fNIRS) Study. IEEE Trans. Games 14(4): 696-705 (2022) - [c27]Jessica Maisey, Georgios Thoma, Korbinian Moeller, Kristian Kiili, Manuel Ninaus:
Effects of a Game-Based Fraction Estimation Task on Math Anxiety. GALA 2022: 137-146 - [c26]Antti Koskinen, Jake McMullen, Hilma Halme, Minna Hannula-Sormunen, Manuel Ninaus, Kristian Kiili:
The role of situational interest in game-based learning. GamiFIN 2022: 54-63 - 2021
- [j18]Katharina Bernecker, Manuel Ninaus:
No Pain, no Gain? Investigating motivational mechanisms of game elements in cognitive tasks. Comput. Hum. Behav. 114: 106542 (2021) - [j17]Simon Greipl, Elise Klein, Antero Lindstedt, Kristian Kiili, Korbinian Moeller, Hans-Otto Karnath, Julia Bahnmueller, Johannes Bloechle, Manuel Ninaus:
When the brain comes into play: Neurofunctional correlates of emotions and reward in game-based learning. Comput. Hum. Behav. 125: 106946 (2021) - [j16]Kristian Juha Mikael Kiili, Antero Lindstedt, Antti Koskinen, Hilma Halme, Manuel Ninaus, Jake McMullen:
Flow Experience and Situational Interest in Game-Based Learning: Cousins or Identical Twins. Int. J. Serious Games 8(3): 93-114 (2021) - [j15]Simon Greipl, Katharina Bernecker, Manuel Ninaus:
Facial and Bodily Expressions of Emotional Engagement: How Dynamic Measures Reflect the Use of Game Elements and Subjective Experience of Emotions and Effort. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 240:1-240:25 (2021) - [c25]Kristian Kiili, Antero Lindstedt, Manuel Ninaus, Tua Nylén:
Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game. GALA 2021: 78-88 - 2020
- [j14]Maik Beege, Manuel Ninaus, Sascha Schneider, Steve Nebel, Julia Schlemmel, Jasmin Weidenmüller, Korbinian Moeller, Günter Daniel Rey:
Investigating the effects of beat and deictic gestures of a lecturer in educational videos. Comput. Educ. 156: 103955 (2020) - [j13]Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus:
Introduction to the GaLA Conf 2019 Special Issue. Int. J. Serious Games 7(3): 59-60 (2020) - [j12]Simon Greipl, Korbinian Moeller, Kristian Kiili, Manuel Ninaus:
Different performance, full experience: a learning game applied throughout adulthood. Int. J. Serious Games 7(3): 61-80 (2020) - [j11]Manuel Ninaus, Kristian Kiili, Guilherme Wood, Korbinian Moeller, Silvia Erika Kober:
To Add or Not to Add Game Elements? Exploring the Effects of Different Cognitive Task Designs Using Eye Tracking. IEEE Trans. Learn. Technol. 13(4): 847-860 (2020) - [c24]Antero Lindstedt, Antti Koskinen, Jake McMullen, Manuel Ninaus, Kristian Kiili:
Flow Experience and Situational Interest in an Adaptive Math Game. GALA 2020: 221-231 - [c23]Manuel Ninaus, Sara de Freitas, Kristian Kiili:
Motivational Potential of Leaderboards in a Team-Based Math Game Competition. GALA 2020: 242-252 - [c22]Luzia Leifheit, Katerina Tsarava, Manuel Ninaus, Klaus Ostermann, Jessika Golle, Ulrich Trautwein, Korbinian Moeller:
SCAPA: Development of a Questionnaire Assessing Self-Concept and Attitudes Toward Programming. ITiCSE 2020: 138-144 - [c21]Katerina Tsarava, Manuel Ninaus, Tereza Hannemann, Kristina Volná, Korbinian Moeller, Cyril Brom:
Fostering Knowledge of Computer Viruses among Children: The Effects of a Lesson with a Cartoon Series. Koli Calling 2020: 10:1-10:9 - [c20]Katerina Tsarava, Manuel Ninaus, Tereza Hannemann, Kristina Volná, Korbinian Moeller, Cyril Brom:
Teaching primary school children about computer viruses: preliminary results of an intervention study. WiPSCE 2020: 21:1-21:2
2010 – 2019
- 2019
- [j10]Manuel Ninaus, Simon Greipl, Kristian Kiili, Antero Lindstedt, Stefan Huber, Elise Klein, Hans-Otto Karnath, Korbinian Moeller:
Increased emotional engagement in game-based learning - A machine learning approach on facial emotion detection data. Comput. Educ. 142 (2019) - [c19]Albrecht Fortenbacher, Manuel Ninaus, Haeseon Yun, René Helbig, Korbinian Moeller:
Sensor Based Adaptive Learning - Lessons Learned. DeLFI 2019: 193-198 - [c18]Manuel Ninaus, Katerina Tsarava, Korbinian Moeller:
A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate. GALA 2019: 117-128 - [c17]Simon Greipl, Korbinian Moeller, Kristian Kiili, Manuel Ninaus:
Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age. GALA 2019: 301-311 - [c16]Kristian Kiili, Antti Koskinen, Manuel Ninaus:
Intrinsic integration in rational number games - A systematic literature review. GamiFIN 2019: 35-46 - [c15]Tobias Appel, Natalia Sevcenko, Franz Wortha, Katerina Tsarava, Korbinian Moeller, Manuel Ninaus, Enkelejda Kasneci, Peter Gerjets:
Predicting Cognitive Load in an Emergency Simulation Based on Behavioral and Physiological Measures. ICMI 2019: 154-163 - [c14]Katerina Tsarava, Luzia Leifheit, Manuel Ninaus, Marcos Román-González, Martin V. Butz, Jessika Golle, Ulrich Trautwein, Korbinian Moeller:
Cognitive Correlates of Computational Thinking: Evaluation of a Blended Unplugged/Plugged-In Course. WiPSCE 2019: 24:1-24:9 - [c13]Luzia Leifheit, Katerina Tsarava, Korbinian Moeller, Klaus Ostermann, Jessika Golle, Ulrich Trautwein, Manuel Ninaus:
Development of a Questionnaire on Self-concept, Motivational Beliefs, and Attitude Towards Programming. WiPSCE 2019: 26:1-26:9 - [e1]Antonios Liapis, Georgios N. Yannakakis, Manuel Gentile, Manuel Ninaus:
Games and Learning Alliance - 8th International Conference, GALA 2019, Athens, Greece, November 27-29, 2019, Proceedings. Lecture Notes in Computer Science 11899, Springer 2019, ISBN 978-3-030-34349-1 [contents] - 2018
- [j9]Kristian Kiili, Korbinian Moeller, Manuel Ninaus:
Evaluating the effectiveness of a game-based rational number training - In-game metrics as learning indicators. Comput. Educ. 120: 13-28 (2018) - [j8]Kristian Kiili, Kai Ojansuu, Antero Lindstedt, Manuel Ninaus:
Exploring the Educational Potential of a Game-Based Math Competition. Int. J. Game Based Learn. 8(2): 14-28 (2018) - [j7]Katerina Tsarava, Korbinian Moeller, Manuel Ninaus:
Training Computational Thinking through board games: The case of Crabs & Turtles. Int. J. Serious Games 5(2): 25-44 (2018) - [j6]Heiko Holz, Katharina Brandelik, Benedikt Beuttler, Jochen Brandelik, Manuel Ninaus:
How to train your syllable stress awareness. Int. J. Serious Games 5(3): 37-59 (2018) - [c12]Heiko Holz, Benedikt Beuttler, Manuel Ninaus:
Design Rationales of a Mobile Game-Based Intervention for German Dyslexic Children. CHI PLAY (Companion) 2018: 205-219 - [c11]Heiko Holz, Manuel Ninaus, Detmar Meurers, Alexandra Kirsch:
Validity and Player Experience of a Mobile Game for German Dyslexic Children. CHI PLAY (Companion) 2018: 469-478 - [c10]Katerina Tsarava, Korbinian Moeller, Manuel Ninaus:
Board Games for Training Computational Thinking. GALA 2018: 90-100 - [c9]Kristian Kiili, Antti Koskinen, Antero Lindstedt, Manuel Ninaus:
Extending a Digital Fraction Game Piece by Piece with Physical Manipulatives. GALA 2018: 157-166 - [c8]Simon Greipl, Manuel Ninaus, Darlene Bauer, Kristian Kiili, Korbinian Moeller:
A Fun-Accuracy Trade-Off in Game-Based Learning. GALA 2018: 167-177 - [c7]Kristian Kiili, Antero Lindstedt, Manuel Ninaus:
Exploring characteristics of students' emotions, flow and motivation in a math game competition. GamiFIN 2018: 20-29 - [c6]Sylvia Polgar, Christian Mychajliw, Franz Wortha, Manuel Ninaus, Heiko Holz:
Towards the development of a tablet-based screening for cognitive symptoms of neuropsychiatric disorders. MobileHCI Adjunct 2018: 253-260 - 2017
- [j5]Manuel Ninaus, Kristian Kiili, Jake McMullen, Korbinian Moeller:
Assessing fraction knowledge by a digital game. Comput. Hum. Behav. 70: 197-206 (2017) - [j4]Manuel Ninaus, Korbinian Moeller, Jake McMullen, Kristian Kiili:
Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors for Learning Success and Flow Experience. Int. J. Serious Games 4(3) (2017) - [c5]Manuel Ninaus, Kristian Kiili, Robert S. Siegler, Korbinian Moeller:
Data-Driven Design Decisions to Improve Game-Based Learning of Fractions. GALA 2017: 3-13 - 2016
- [j3]Elizabeth A. Boyle, Thomas Hainey, Thomas M. Connolly, Grant Gray, Jeffrey Earp, Michela Ott, Theodore Lim, Manuel Ninaus, Cláudia Sofia Ribeiro, João Madeiras Pereira:
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games. Comput. Educ. 94: 178-192 (2016) - [c4]Manuel Ninaus, Kristian Kiili, Jake McMullen, Korbinian Moeller:
A Game-Based Approach to Examining Students' Conceptual Knowledge of Fractions. GALA 2016: 37-49 - 2015
- [j2]Jannicke Madeleine Baalsrud Hauge, Ioana A. Stanescu, Sylvester Arnab, Pablo Moreno-Ger, Theodore Lim, Ángel Serrano-Laguna, Petros Lameras, Maurice Hendrix, Kristian Kiili, Manuel Ninaus, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano:
Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods. Int. J. Serious Games 2(1) (2015) - [j1]Manuel Ninaus, Gonçalo Duarte Garcia Pereira, René Stefitz, Rui Prada, Ana Paiva, Christa Neuper, Guilherme Wood:
Game elements improve performance in a working memory training task. Int. J. Serious Games 2(1) (2015) - 2014
- [c3]Sylvester Arnab, Pablo Moreno-Ger, Theodore Lim, Petros Lameras, Maurice Hendrix, Kristian Kiili, Jannicke Baalsrud Hauge, Manuel Ninaus, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano, Ioana A. Stanescu, Maria Riveiro:
A Conceptual Model Towards the Scaffolding of Learning Experience. GALA 2014: 83-96 - [c2]Gonçalo Duarte Garcia Pereira, Manuel Ninaus, Rui Prada, Guilherme Wood, Christa Neuper, Ana Paiva:
Free Your Brain a Working Memory Training Game. GALA 2014: 132-141 - [c1]Manuel Ninaus, Silvia Erika Kober, Elisabeth V. C. Friedrich, Christa Neuper, Guilherme Wood:
The Potential Use of Neurophysiological Signals for Learning Analytics. VS-GAMES 2014: 1-5
Coauthor Index
aka: Kristian Juha Mikael Kiili
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