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Aino Ahtinen
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Journal Articles
- 2023
- [j3]Aino Ahtinen, Kirsikka Kaipainen, Salla Jarske, Kaisa Väänänen:
Supporting Remote Social Robot Design Collaboration with Online Canvases: Lessons Learned from Facilitators' and Participants' Experiences. Int. J. Soc. Robotics 15(2): 317-343 (2023) - 2013
- [j2]Aino Ahtinen, Minna Isomursu, Shruti Ramiah, Jan Blom:
Advise, Acknowledge, Grow and Engage: Design Principles for a Mobile Wellness Application to Support Physical Activity. Int. J. Mob. Hum. Comput. Interact. 5(4): 20-55 (2013) - 2010
- [j1]Elina M. Mattila, Ilkka Korhonen, Jukka Salminen, Aino Ahtinen, Esa Koskinen, Antti Särelä, Juha Pärkkä, Raimo Lappalainen:
Empowering citizens for well-being and chronic disease management with wellness diary. IEEE Trans. Inf. Technol. Biomed. 14(2): 456-463 (2010)
Conference and Workshop Papers
- 2024
- [c38]Luke Haliburton, Ida Damen, Carine Lallemand, Aino Ahtinen, Jasmin Niess, Pawel W. Wozniak:
Office Wellbeing by Design: Don't Stand for Anything Less. CHI Extended Abstracts 2024: 484:1-484:7 - 2023
- [c37]Aino Ahtinen, Aparajita Chowdhury, Valentina Ramirez Millan, Chia-Hsin Wu, Gayathri Menon:
Co-Learning around Social Robots with School Pupils and University Students - Focus on Data Privacy Considerations. HAI 2023: 115-123 - [c36]Natalia Mabel Quintero, Aino Ahtinen:
University Language Instructors Programming Robotic Learning Applications: Design and implementation of encouraging programming workshop experiences. HAI 2023: 171-179 - [c35]Aino Ahtinen, Aparajita Chowdhury, Nasim Beheshtian, Valentina Ramirez Millan, Chia-Hsin Wu:
Collaborative Learning with Social Robots - Reflections on the Novel Co-learning Concepts Robocamp and Robotour. HCI (31) 2023: 255-270 - [c34]Aino Ahtinen, Nasim Beheshtian, Kaisa Väänänen:
Robocamp at Home: Exploring Families' Co-Learning with a Social Robot: Findings from a One-Month Study in the Wild. HRI 2023: 331-340 - [c33]Chia-Hsin Wu, Aino Ahtinen, Kaisa Väänänen:
Walking Outdoor with a Zoomorphic Mobile Robot: Exploration of Robot-Assisted Physical Activities for Older Adults. RO-MAN 2023: 269-276 - [c32]Aparajita Chowdhury, Aino Ahtinen, Chia-Hsin Wu, Kaisa Väänänen, Davide Taibi, Roel Pieters:
Exploring the Personality Design Space of Robots : Personalities and Design Implications for Non-Anthropomorphic Wellness Robots. RO-MAN 2023: 2344-2351 - 2022
- [c31]Jonna Häkkilä, Kaisa Väänänen, Markus Löchtefeld, Aino Ahtinen, Kirsikka Kaipainen, Matthias Rehm, Siiri Paananen, Petri Hannula, Ashley Colley:
User Experience and Social Interaction with Robots. MuC (Workshopband) 2022 - [c30]Kirsikka Kaipainen, Salla Jarske, Aino Ahtinen, Kaisa Väänänen:
Physical appearance drives design: Insights from co-designing a citizens' initiative robot with high school students. MuC (Workshopband) 2022 - [c29]Siiri Paananen, Emma Eckhoff, Jonna Häkkilä, Aino Ahtinen, Kaisa Väänänen:
Customizing Social Assistant Robots - Concepting Functionalities and Aesthetics. MuC (Workshopband) 2022 - 2021
- [c28]Eshtiak Ahmed, Aino Ahtinen:
Design Implications for a Virtual Language Learning Companion Robot: Considering the Appearance, Interaction and Rewarding Behavior. HAI 2021: 56-65 - [c27]Aparajita Chowdhury, Aino Ahtinen, Roel Pieters, Kaisa Väänänen:
"How are you today, Panda the Robot?" - Affectiveness, Playfulness and Relatedness in Human-Robot Collaboration in the Factory Context. RO-MAN 2021: 1089-1096 - 2020
- [c26]Susanna Kouri, Ellinoora Köpman, Aino Ahtinen, Valentina Ramirez Millan:
Customized Robot-Assisted Language Learning to Support Immigrants at Work: Findings and Insights from a Qualitative User Experience Study. HAI 2020: 212-220 - [c25]Aparajita Chowdhury, Aino Ahtinen, Kirsikka Kaipainen:
"The superhero of the university": experience-driven design and field study of the university guidance robot. Mindtrek 2020: 1-9 - [c24]Nasim Beheshtian, Kirsikka Kaipainen, Kalle Kähkönen, Aino Ahtinen:
Color game: a collaborative social robotic game for icebreaking; towards the design of robotic ambiences as part of smart building services. Mindtrek 2020: 10-19 - [c23]Marketta Niemelä, Aino Ahtinen, Markku Turunen:
Social human-robot interaction in the wild: a workshop proposal for academic mindtrek 2020. Mindtrek 2020: 168-169 - [c22]Nasim Beheshtian, Sina Moradi, Aino Ahtinen, Kaisa Väänänen, Kalle Kähkönen, Markus Laine:
GreenLife: A Persuasive Social Robot to Enhance the Sustainable Behavior in shared Living Spaces. NordiCHI 2020: 42:1-42:12 - [c21]Aparajita Chowdhury, Aino Ahtinen, Roel Pieters, Kaisa Väänänen:
User Experience Goals for Designing Industrial Human-Cobot Collaboration: A Case Study of Franka Panda Robot. NordiCHI 2020: 83:1-83:13 - [c20]Aino Ahtinen, Kirsikka Kaipainen:
Learning and Teaching Experiences with a Persuasive Social Robot in Primary School - Findings and Implications from a 4-Month Field Study. PERSUASIVE 2020: 73-84 - 2019
- [c19]Aino Ahtinen, Anu Lehtiö, Marion Boberg:
Long-Term User Experience and Persuasion on 3DFysio, A Mobile Rehabilitation Application. PERSUASIVE 2019: 177-188 - 2018
- [c18]Kirsikka Kaipainen, Aino Ahtinen, Aleksi Hiltunen:
Nice surprise, more present than a machine: Experiences evoked by a social robot for guidance and edutainment at a city service point. MindTrek 2018: 163-171 - [c17]Mohammad Obaid, Kirsikka Kaipainen, Aino Ahtinen, Ioana Ocnarescu:
Designing for experiences with socially interactive robots. NordiCHI 2018: 948-951 - 2017
- [c16]Aino Ahtinen, Eeva Andrejeff, Christopher Harris, Kaisa Väänänen:
Let's walk at work: persuasion through the brainwolk walking meeting app. MindTrek 2017: 73-82 - 2016
- [c15]Ekaterina Olshannikova, Aleksandr Ometov, Tatiana Anagnostaki, Nazia Hasan, Ayzhan Kuketaeva, Aino Ahtinen, Thomas Olsson, Yevgeni Koucheryavy:
Towards better knowledge work experiences with new Ambient workspace: Concept and prototype. FRUCT 2016: 173-181 - [c14]Aino Ahtinen, Eeva Andrejeff, Kaisa Väänänen:
Brainwolk: a mobile technology mediated walking meeting concept for wellbeing and creativity at work. MUM 2016: 307-309 - [c13]Aino Ahtinen, Eeva Andrejeff, Maiju Vuolle, Kaisa Väänänen:
Walk as You Work: User Study and Design Implications for Mobile Walking Meetings. NordiCHI 2016: 72 - 2015
- [c12]Aino Ahtinen, Jenni Poutanen, Maiju Vuolle, Kaisa Väänänen, Sanna Peltoniemi:
Experience-Driven Design of Ambiences for Future Pop Up Workspaces. AmI 2015: 296-312 - 2010
- [c11]Aino Ahtinen, Pertti Huuskonen, Jonna Häkkilä:
Let's all get up and walk to the North Pole: design and evaluation of a mobile wellness application. NordiCHI 2010: 3-12 - 2009
- [c10]Jussi Huhtala, Jani Mäntyjärvi, Aino Ahtinen, Leena Ventä, Minna Isomursu:
Animated Transitions for Adaptive Small Size Mobile Menus. INTERACT (1) 2009: 772-781 - [c9]Aino Ahtinen:
User-centered design of mobile wellness applications. Mobile HCI 2009 - [c8]Aino Ahtinen, Minna Isomursu, Muzayun Mukhtar, Jani Mäntyjärvi, Jonna Häkkilä, Jan Blom:
Designing social features for mobile and ubiquitous wellness applications. MUM 2009 - [c7]Aino Ahtinen, Elina M. Mattila, Antti Väätänen, Lotta Hynninen, Jukka Salminen, Esa Koskinen, Klaus Laine:
User experiences of mobile wellness applications in health promotion: User study of Wellness Diary, Mobile Coach and SelfRelax. PervasiveHealth 2009: 1-8 - 2008
- [c6]Aino Ahtinen, Minna Isomursu, Ykä Huhtala, Jussi Kaasinen, Jukka Salminen, Jonna Häkkilä:
Tracking Outdoor Sports - User Experience Perspective. AmI 2008: 192-209 - [c5]Aino Ahtinen:
Wellness applications -- ui design to support long-term usage motivation. CHI Extended Abstracts 2008: 2669-2672 - [c4]Aino Ahtinen, Shruti Ramiah, Jan Blom, Minna Isomursu:
Design of mobile wellness applications: identifying cross-cultural factors. OZCHI 2008: 164-171 - 2007
- [c3]Aino Ahtinen, Jukka K. Nurminen, Jonna Häkkilä:
Developing a mobile reporting system for road maintenance: user research perspective. Mobility Conference 2007: 1-7 - 2005
- [c2]Tero Hakala, Juha Lehikoinen, Hannu Korhonen, Aino Ahtinen:
Mobile Photo Browsing with Pipelines and Spatial Cues. INTERACT 2005: 227-239 - 2004
- [c1]Aino Ahtinen, Malin Andersson:
Learnability and Automatic Clustering of Images in Mobile Devices. Mobile HCI 2004: 404-408
Coauthor Index
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