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Yuri Lenon Barbosa Nogueira
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- affiliation: Federal University of Ceará, Brazil
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2020 – today
- 2023
- [c20]Matheus Santos Araújo, Leonardo Ferreira da Costa, Gustavo A. L. de Campos, Yuri Lenon B. Nogueira:
Smart Organizations of Unmanned Aerial Vehicles Using SOMs for Monitoring Cars on Urban Roads. LARS/SBR/WRE 2023: 83-88 - [c19]Alexandre M. M. Santos, Halisson R. Rodrigues, Rômulo Férrer Filho, Yuri Lenon B. Nogueira, Creto A. Vidal, Joaquim B. Cavalcante Neto, Artur O. R. Franco, Paulo Bruno S. Serafim:
Unveiling the Key Features Influencing Game Agents with Different Levels of Robustness. SBGames 2023: 86-95 - 2022
- [j3]Gilzamir Gomes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Yuri Lenon Barbosa Nogueira:
A modeling environment for reinforcement learning in games. Entertain. Comput. 43: 100516 (2022) - 2021
- [c18]Paulo Bruno S. Serafim, Yuri Lenon B. Nogueira, Joaquim B. Cavalcante Neto, Creto Augusto Vidal:
Assessing the Robustness of Deep Q-Network Agents to Changes on Game Object Textures. SBGames 2021: 19-28 - [c17]Rômulo Férrer Filho, Yuri Lenon Barbosa Nogueira, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto, Paulo Bruno de Sousa Serafim:
Gym Hero: A Research Environment for Reinforcement Learning Agents in Rhythm Games. SBGames 2021: 87-96 - [c16]Gilzamir Gomes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Yuri Lenon Barbosa Nogueira:
Two Level Control of Non-Player Characters for Navigation in 3D Games Scenes: A Deep Reinforcement Learning Approach. SBGames 2021: 182-190 - [c15]Victor Rocha, Louise Brandao, Yuri Lenon Barbosa Nogueira, Joaquim B. Cavalcante Neto, Creto Augusto Vidal:
Autonomous Foraging of Virtual Characters with a Constructivist Cognitive Architecture. SVR 2021: 101-110 - 2020
- [j2]Yuri Lenon Barbosa Nogueira, Carlos Eduardo Fisch de Brito, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto:
Towards intrinsic autonomy through evolutionary computation. Artif. Intell. Rev. 53(6): 4449-4473 (2020) - [c14]Lucas S. Fernandes, Francisco H. S. Silva, Elene F. Ohata, Aldísio Gonçalves Medeiros, Aloisio Vieira Lira Neto, Yuri Lenon Barbosa Nogueira, Paulo A. L. Rego, Pedro Pedrosa Rebouças Filho:
A Robust Automatic License Plate Recognition System for Embedded Devices. BRACIS 2020: 226-239 - [c13]Arthur L. A. Paulino, Yuri Lenon Barbosa Nogueira, João P. P. Gomes, César L. C. Mattos, Leonardo Ramos Rodrigues:
On the Use of Cultural Enhancement Strategies to Improve the NEAT Algorithm. CEC 2020: 1-8 - [c12]Gilzamir Gomes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Yuri Lenon Barbosa Nogueira:
AI4U: A Tool for Game Reinforcement Learning Experiments. SBGames 2020: 19-28 - [c11]Paulo Bruno de Sousa Serafim, Yuri Lenon Barbosa Nogueira, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto, Rômulo Férrer Filho:
Investigating Deep Q-Network Agent Sensibility to Texture Changes on FPS Games. SBGames 2020: 117-125 - [c10]Anderson Mesquita, Yuri Lenon B. Nogueira, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Paulo Serafim:
Autonomous Foraging with SARSA-based Deep Reinforcement Learning. SVR 2020: 425-433
2010 – 2019
- 2019
- [c9]Matheus G. Cordeiro, Paulo Bruno S. Serafim, Yuri Lenon B. Nogueira, Creto Augusto Vidal, Joaquim B. Cavalcante Neto:
A Minimal Training Strategy to Play Flappy Bird Indefinitely with NEAT. SBGames 2019: 21-28 - [c8]Gilzamir Gomes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Yuri Lenon Barbosa Nogueira:
An Emotional Virtual Character: A Deep Learning Approach with Reinforcement Learning. SVR 2019: 223-231 - 2018
- [c7]Paulo Bruno S. Serafim, Yuri Lenon B. Nogueira, Creto Augusto Vidal, Joaquim B. Cavalcante Neto:
Evaluating Competition in Training of Deep Reinforcement Learning Agents in First-Person Shooter Games. SBGames 2018: 117-126 - 2017
- [c6]Paulo Serafim, Yuri Lenon B. Nogueira, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto:
On the Development of an Autonomous Agent for a 3D First-Person Shooter Game Using Deep Reinforcement Learning. SBGames 2017: 155-163 - [c5]Yuri Lenon Barbosa Nogueira, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto:
Towards Playing a 3D First-Person Shooter Game Using a Classification Deep Neural Network Architecture. SVR 2017: 120-126 - 2016
- [j1]Yuri Lenon Barbosa Nogueira, Carlos Eduardo Fisch de Brito, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto:
Emergent vision system of autonomous virtual characters. Neurocomputing 173: 1851-1867 (2016) - 2014
- [b1]Yuri Lenon Barbosa Nogueira:
Integração mente e ambiente para a geração de comportamentos emergentes em personagens virtuais autônomos através da evolução de redes neurais artificiais. Federal University of Ceará, Fortaleza, Brazil, 2014 - [c4]Lilian de Oliveira Carneiro, Joaquim B. Cavalcante Neto, Creto Augusto Vidal, Yuri Lenon B. Nogueira, Arnaldo Barreto Vila Nova:
Generation of Emergent Navigation Behavior in Autonomous Agents Using Artificial Vision. SVR 2014: 324-332 - 2013
- [c3]Yuri Lenon B. Nogueira, Carlos Eduardo Fisch de Brito, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto:
Evolving Plastic Neuromodulated Networks for Behavior Emergence of Autonomous Virtual Characters. ECAL 2013: 577-584 - [c2]Yuri Lenon B. Nogueira, Carlos Eduardo Fisch de Brito, Creto Augusto Vidal, Joaquim Bento Cavalcante Neto:
Emergence of Autonomous Behaviors of Virtual Characters through Simulated Reproduction. ECAL 2013: 750-757
2000 – 2009
- 2008
- [c1]Yuri Lenon B. Nogueira, Creto Augusto Vidal, Joaquim B. Cavalcante Neto:
A nervous system model for direct dynamics animation control based on evolutionary computation. SAC 2008: 1793-1800
Coauthor Index
aka: Joaquim Bento Cavalcante Neto
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