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Andrea Stevenson Won
Person information
- affiliation: Cornell University, Virtual Embodiment Lab, USA
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2020 – today
- 2024
- [j20]Andrea Stevenson Won, Shuo Zhou:
Effects of first vs. third-person perspective and self- versus other-avatars on user movements in virtual reality. Int. J. Hum. Comput. Stud. 187: 103259 (2024) - [j19]Sun Joo (Grace) Ahn, Allison Eden, Joomi Lee, Andrea Stevenson Won, Angel Hsing-Chi Hwang, William S. Guthrie:
Conferencing together in social virtual reality: Bringing agency back into affordances-based approaches in communication scholarship. Inf. Soc. 40(4): 294-307 (2024) - [j18]Shuo Zhou, Andrea Stevenson Won:
Actor-Observer Asymmetry in Virtual Reality. J. Media Psychol. Theor. Methods Appl. 36(1): 27-44 (2024) - [c29]Crescentia Jung, Jazmin Collins, Ricardo E. Gonzalez Penuela, Jonathan Isaac Segal, Andrea Stevenson Won, Shiri Azenkot:
Accessible Nonverbal Cues to Support Conversations in VR for Blind and Low Vision People. ASSETS 2024: 20:1-20:13 - [c28]Ria J. Gualano, Lucy Jiang, Kexin Zhang, Tanisha Shende, Andrea Stevenson Won, Shiri Azenkot:
"I Try to Represent Myself as I Am": Self-Presentation Preferences of People with Invisible Disabilities through Embodied Social VR Avatars. ASSETS 2024: 72:1-72:15 - [c27]Ria J. Gualano, Cole Leonard, Yahui Zhang, Zina Trost, Shiri Azenkot, Andrea Stevenson Won:
The Looking-Glass Avatar: Representing Chronic Pain through Social Virtual Reality Avatar Movement. ASSETS 2024: 104:1-104:5 - [c26]Jazmin Collins, Woojin Ko, Tanisha Shende, Sharon Y. Lin, Lucy Jiang, Andrea Stevenson Won, Shiri Azenkot:
Exploring the Accessibility of Social Virtual Reality for People with ADHD and Autism: Preliminary Insights. ASSETS 2024: 107:1-107:5 - [c25]Jazmin Collins, Kaylah Myranda Nicholson, Yusuf Khadir, Andrea Stevenson Won, Shiri Azenkot:
An AI Guide to Enhance Accessibility of Social Virtual Reality for Blind People. ASSETS 2024: 130:1-130:5 - [c24]Yejoon Yoo, Jonathan Isaac Segal, Aleshia Hayes, Andrea Stevenson Won:
Just Look at Them! Encouraging Self-Reflection on Teacher Gaze Behavior through Data Visualizations in Virtual Reality. CHI Extended Abstracts 2024: 209:1-209:9 - [c23]Jonathan Isaac Segal, Samuel Rodríguez, Akshaya Raghavan, Heysil Baez, Crescentia Jung, Jazmin Collins, Shiri Azenkot, Andrea Stevenson Won:
SocialCueSwitch: Towards Customizable Accessibility by Representing Social Cues in Multiple Senses. CHI Extended Abstracts 2024: 295:1-295:7 - [c22]Angel Hsing-Chi Hwang, Andrea Stevenson Won:
The Sound of Support: Gendered Voice Agent as Support to Minority Teammates in Gender-Imbalanced Team. CHI 2024: 877:1-877:22 - [i2]Ria J. Gualano, Lucy Jiang, Kexin Zhang, Tanisha Shende, Andrea Stevenson Won, Shiri Azenkot:
"I Try to Represent Myself as I Am": Self-Presentation Preferences of People with Invisible Disabilities through Embodied Social VR Avatars. CoRR abs/2408.08193 (2024) - 2023
- [c21]Jazmin Collins, Crescentia Jung, Yeonju Jang, Danielle Montour, Andrea Stevenson Won, Shiri Azenkot:
"The Guide Has Your Back": Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision People. ASSETS 2023: 38:1-38:14 - [c20]Ria J. Gualano, Lucy Jiang, Kexin Zhang, Andrea Stevenson Won, Shiri Azenkot:
"Invisible Illness Is No Longer Invisible": Making Social VR Avatars More Inclusive for Invisible Disability Representation. ASSETS 2023: 73:1-73:4 - [c19]Yilu Sun, Swati Pandita, Jack Madden, Byungdoo Kim, Natasha G. Holmes, Andrea Stevenson Won:
Exploring Interaction, Movement and Video Game Experience in an Educational VR Experience. CHI Extended Abstracts 2023: 114:1-114:6 - [c18]Tao Long, Swati Pandita, Andrea Stevenson Won:
Perspectives from Naive Participants and Experienced Social Science Researchers on Addressing Embodiment in a Virtual Cyberball Task. CSCW Companion 2023: 189-194 - [i1]Tao Long, Swati Pandita, Andrea Stevenson Won:
Perspectives from Naive Participants and Experienced Social Science Researchers on Addressing Embodiment in a Virtual Cyberball Task. CoRR abs/2312.02897 (2023) - 2022
- [j17]Angel Hsing-Chi Hwang, Jaryung Kim, Shane Neil Lobo, Yingyi Shu, Andrea Stevenson Won:
Being there to Learn: Narrative Style and Cross-platform Comparison for 360-degree Educational Videos. Proc. ACM Hum. Comput. Interact. 6(CSCW2): 1-28 (2022) - [c17]Angel Hsing-Chi Hwang, Andrea Stevenson Won:
AI in Your Mind: Counterbalancing Perceived Agency and Experience in Human-AI Interaction. CHI Extended Abstracts 2022: 349:1-349:10 - 2021
- [j16]Jun Rong Jeffrey Neo, Andrea Stevenson Won, Mardelle McCuskey Shepley:
Designing Immersive Virtual Environments for Human Behavior Research. Frontiers Virtual Real. 2: 603750 (2021) - [j15]Negar Khojasteh, Andrea Stevenson Won:
Working Together on Diverse Tasks: A Longitudinal Study on Individual Workload, Presence and Emotional Recognition in Collaborative Virtual Environments. Frontiers Virtual Real. 2: 643331 (2021) - [j14]Sun Joo (Grace) Ahn, Laura M. Levy, Allison Eden, Andrea Stevenson Won, Blair MacIntyre, Kyle Johnsen:
IEEEVR2020: Exploring the First Steps Toward Standalone Virtual Conferences. Frontiers Virtual Real. 2: 648575 (2021) - [j13]Yilu Sun, Andrea Stevenson Won:
Despite Appearances: Comparing Emotion Recognition in Abstract and Humanoid Avatars Using Nonverbal Behavior in Social Virtual Reality. Frontiers Virtual Real. 2: 694453 (2021) - [j12]Tanja Aitamurto, Andrea Stevenson Won, Shuo Zhou:
Examining virtual reality for pro-social attitude change. New Media Soc. 23(8) (2021) - [j11]Angel Hsing-Chi Hwang, Cheng Yao Wang, Yao-Yuan Yang, Andrea Stevenson Won:
Hide and Seek: Choices of Virtual Backgrounds in Video Chats and Their Effects on Perception. Proc. ACM Hum. Comput. Interact. 5(CSCW2): 303:1-303:30 (2021) - [j10]Cheng Yao Wang, Sandhya Sriram, Andrea Stevenson Won:
Shared Realities: Avatar Identification and Privacy Concerns in Reconstructed Experiences. Proc. ACM Hum. Comput. Interact. 5(CSCW2): 337:1-337:25 (2021) - [c16]Valdemar Danry, Pat Pataranutaporn, Adam Haar Horowitz, Paul Strohmeier, Josh Andres, Rakesh Patibanda, Zhuying Li, Takuto Nakamura, Jun Nishida, Pedro Lopes, Felipe León, Andrea Stevenson Won, Dag Svanæs, Florian 'Floyd' Mueller, Pattie Maes, Sang-won Leigh, Nathan Arthur Semertzidis:
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation. CHI Extended Abstracts 2021: 123:1-123:6 - [c15]Tanja Aitamurto, Andrea Stevenson Won, Sukolsak Sakshuwong, Byungdoo Kim, Yasamin Sadeghi, Krysten Stein, Peter G. Royal, Catherine Lynn Kircos:
From FOMO to JOMO: Examining the Fear and Joy of Missing Out and Presence in a 360° Video Viewing Experience. CHI 2021: 512:1-512:14 - [c14]Angel Hsing-Chi Hwang, Andrea Stevenson Won:
IdeaBot: Investigating Social Facilitation in Human-Machine Team Creativity. CHI 2021: 712:1-712:16 - 2020
- [j9]Andrea Stevenson Won, Swati Pandita, Kaylee Payne Kruzan:
Social Interaction and Pain Threshold in Virtual Reality. Cyberpsychology Behav. Soc. Netw. 23(12): 829-845 (2020) - [j8]Anthony Steed, Francisco R. Ortega, Adam S. Williams, Ernst Kruijff, Wolfgang Stuerzlinger, Anil Ufuk Batmaz, Andrea Stevenson Won, Evan Suma Rosenberg, Adalberto L. Simeone, Aleshia Hayes:
Evaluating immersive experiences during Covid-19 and beyond. Interactions 27(4): 62-67 (2020) - [c13]Mar González-Franco, Zelia Egan, Matthew Peachey, Angus Antley, Tanmay Randhavane, Payod Panda, Yaying Zhang, Cheng Yao Wang, Derek Reilly, Tabitha C. Peck, Andrea Stevenson Won, Anthony Steed, Eyal Ofek:
MoveBox: Democratizing MoCap for the Microsoft Rocketbox Avatar Library. AIVR 2020: 91-98 - [c12]Kaylee Payne Kruzan, Janis Whitlock, Natalya N. Bazarova, Katherine D. Miller, Julia Chapman, Andrea Stevenson Won:
Supporting Self-Injury Recovery: The Potential for Virtual Reality Intervention. CHI 2020: 1-14 - [c11]Cheng Yao Wang, Mose Sakashita, Upol Ehsan, Jingjin Li, Andrea Stevenson Won:
Again, Together: Socially Reliving Virtual Reality Experiences When Separated. CHI 2020: 1-12 - [c10]Andrea Stevenson Won, Jakki O. Bailey, Siqi Yi:
Work-in-Progress - Learning about Virtual Worlds in Virtual Worlds: How Remote Learning in a Pandemic Can Inform Future Teaching. iLRN 2020: 377-380 - [c9]Angel Hwang, Yilu Sun, Neta Tamir, Andrea Stevenson Won:
Pain Experience in Social VR: The Competing Effect on Objective Pain Tolerance and Subjective Pain Perception. VR Workshops 2020: 579-580 - [c8]Swati Pandita, Jessica Yee, Andrea Stevenson Won:
Affective Embodiment: Embodying emotions through postural representation in VR. VR Workshops 2020: 617-618 - [c7]Cheng Yao Wang, Shengguang Bai, Andrea Stevenson Won:
ReliveReality: Enabling Socially Reliving Experiences in Virtual Reality via a Single RGB camera. VR Workshops 2020: 711-712 - [c6]Carmen Chan, Angel Hwang, Daphne Sun, Brandon Birckhead, Andrea Stevenson Won:
Minimal Embodiment: Effects of a Portable Version of a Virtual Disembodiment Experience on Fear of Death. VR Workshops 2020: 747-748
2010 – 2019
- 2019
- [j7]Kaylee Payne Kruzan, Andrea Stevenson Won:
Embodied well-being through two media technologies: Virtual reality and social media. New Media Soc. 21(8) (2019) - [c5]Cheng Yao Wang, Logan Drumm, Christopher Troup, Yingjie Ding, Andrea Stevenson Won:
VR-Replay: Capturing and Replaying Avatars in VR for Asynchronous 3D Collaborative Design. VR 2019: 1215-1216 - [c4]Cheng Yao Wang, Mose Sakashita, Upol Ehsan, Jingjin Li, Andrea Stevenson Won:
RelivelnVR: Capturing and Reliving Virtual Reality Experiences Together. VR 2019: 1217-1218 - [c3]Andrea Stevenson Won, Tanja Aitamurto, Byungdoo Kim, Sukolsak Sakshuwong, Catherine Kircos, Yasamin Sadeghi:
Motivation to Select Point of View in Cinematic Virtual Reality. VR 2019: 1233-1234 - 2018
- [c2]Omar Shaikh, Yilu Sun, Andrea Stevenson Won:
Movement Visualizer for Networked Virtual Reality Platforms. VR 2018: 681-682 - 2016
- [j6]Andrea Stevenson Won, Brian Perone, Michèlle Friend, Jeremy N. Bailenson:
Identifying Anxiety Through Tracked Head Movements in a Virtual Classroom. Cyberpsychology Behav. Soc. Netw. 19(6): 380-387 (2016) - [j5]Bireswar Laha, Jeremy N. Bailenson, Andrea Stevenson Won, Jakki O. Bailey:
Evaluating Control Schemes for the Third Arm of an Avatar. Presence Teleoperators Virtual Environ. 25(2): 129-147 (2016) - [c1]Jaron Lanier, Victor A. Mateevitsi, Kishore Rathinavel, Lior Shapira, Joseph Menke, Patrick Therien, Joshua Hudman, Gheric Speiginer, Andrea Stevenson Won, Andrzej Banburski, Xavier Benavides, Judith Amores, Javier Porras Lurashi, Wayne Chang:
The RealityMashers: Augmented Reality Wide Field-of-View Optical See-Through Head Mounted Displays. ISMAR Adjunct 2016: 141-146 - 2015
- [j4]Andrea Stevenson Won:
The virtual human interaction lab: Stanford, California. XRDS 22(1): 64-65 (2015) - [j3]Andrea Stevenson Won, Jeremy N. Bailenson, Jimmy Lee, Jaron Lanier:
Homuncular Flexibility in Virtual Reality. J. Comput. Mediat. Commun. 20(3): 241-259 (2015) - [j2]Andrea Stevenson Won, Jeremy N. Bailenson, Jaron Lanier:
Appearance and Task Success in Novel Avatars. Presence Teleoperators Virtual Environ. 24(4): 335-346 (2015) - 2014
- [j1]Andrea Stevenson Won, Jeremy N. Bailenson, Joris H. Janssen:
Automatic Detection of Nonverbal Behavior Predicts Learning in Dyadic Interactions. IEEE Trans. Affect. Comput. 5(2): 112-125 (2014)
Coauthor Index
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last updated on 2024-10-23 21:22 CEST by the dblp team
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