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3rd AIVR 2020: Virtual Event, The Netherlands
- IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020, Virtual Event, The Netherlands, December 14-18, 2020. IEEE 2020, ISBN 978-1-7281-7463-1
- Marcel Tiator, Anna Maria Kerkmann, Christian Geiger, Paul Grimm:
Using Semantic Segmentation to Assist the Creation of Interactive VR Applications. 1-9 - Victor Delvigne, Hazem Wannous, Jean-Philippe Vandeborre, Laurence Ris, Thierry Dutoit:
Attention Estimation in Virtual Reality with EEG based Image Regression. 10-16 - Haikun Huang, Yuxuan Zhang, Tomer Weiss, Rebecca W. Perry, Lap-Fai Yu:
Interactive Design of Gallery Walls via Mixed Reality. 17-26 - Juan Izquierdo-Domenech
, Jordi Linares-Pellicer
, Jorge Orta-Lopez:
Supporting interaction in augmented reality assisted industrial processes using a CNN-based semantic layer. 27-32 - Martin Bellgardt
, Christian Scheiderer, Torsten W. Kuhlen:
An Immersive Node-Link Visualization of Artificial Neural Networks for Machine Learning Experts. 33-36 - Mores Prachyabrued, Peter Haddawy, Krittayoch Tengputtipong, Myat Su Yin, Dominique Bicout, Yongjua Laosiritaworn:
Immersive Visualization of Dengue Vector Breeding Sites Extracted from Street View Images. 37-42 - Doris Aschenbrenner
, Jonas S. I. Rieder
, Daniëlle van Tol, Joris J. F. van Dam
, Zoltán Rusák, Jan Olaf Blech
, Mohammad Azangoo
, Salo Panu, Karl Kruusamäe
, Houman Masnavi, Igor Rybalskii, Alvo Aabloo, Marcelo Roberto Petry
, Gustavo Teixeira, Bastian Thiede
, Paolo Pedrazzoli
, Andrea Ferrario, Michele Foletti
, Matteo Confalonieri
, Daniele Bertaggia, Thodoris Togias, Sotiris Makris:
Mirrorlabs - creating accessible Digital Twins of robotic production environment with Mixed Reality. 43-48 - Tanja Kojic
, Sandra Ashipala, Sebastian Möller, Jan-Niklas Voigt-Antons:
Exploring Visualisations for Financial Statements in Virtual Reality. 49-52 - Aaron Duane, Björn Þór Jónsson, Cathal Gurrin
:
Virtual Reality Lifelog Explorer: A Prototype for Immersive Lifelog Analytics. 53-54 - Ivar Troost
, Ghazaleh Tanhaei, Lynda Hardman, Wolfgang Hürst:
DatAR: An Immersive Literature Exploration Environment for Neuroscientists. 55-56 - Noud Savenije, Roland Geraerts, Wolfgang Hürst:
CrowdAR Table An AR system for Real-time Interactive Crowd Simulation. 57-59 - Salvador Alvídrez
, Jorge Peña:
Verbal Mimicry Predicts Social Distance and Social Attraction to an Outgroup Member in Virtual Reality. 68-73 - Brian A. Cohn
, Antonella Maselli, Eyal Ofek
, Mar González-Franco:
SnapMove: Movement Projection Mapping in Virtual Reality. 74-81 - Philipp Ladwig, Alexander Pech, Ralf Dörner, Christian Geiger:
Unmasking Communication Partners: A Low-Cost AI Solution for Digitally Removing Head-Mounted Displays in VR-Based Telepresence. 82-90 - Mar González-Franco, Zelia Egan, Matthew Peachey, Angus Antley, Tanmay Randhavane, Payod Panda
, Yaying Zhang, Cheng Yao Wang, Derek Reilly
, Tabitha C. Peck, Andrea Stevenson Won, Anthony Steed
, Eyal Ofek
:
MoveBox: Democratizing MoCap for the Microsoft Rocketbox Avatar Library. 91-98 - Pierluigi Zama Ramirez
, Claudio Paternesi, Luca De Luigi, Luigi Lella, Daniele De Gregorio, Luigi Di Stefano:
Shooting Labels: 3D Semantic Labeling by Virtual Reality. 99-106 - Lucas Thies, Marc Stamminger, Frank Bauer:
Learning Kinematic Machine Models from Videos. 107-114 - Daniel Roth, Mathis Jording
, Tobias Schmee, Peter Kullmann, Nassir Navab, Kai Vogeley
:
Towards Computer Aided Diagnosis of Autism Spectrum Disorder Using Virtual Environments. 115-122 - Gang Li
, Francisco Macía Varela
, Abdullah Habib, Qi Zhang, Mark McGill, Stephen A. Brewster, Frank E. Pollick
:
Exploring the feasibility of mitigating VR-HMD-induced cybersickness using cathodal transcranial direct current stimulation. 123-129 - Nadisha-Marie Aliman, Leon Kester:
Malicious Design in AIVR, Falsehood and Cybersecurity-oriented Immersive Defenses. 130-137 - Soenke Ziesche, Roman Yampolskiy:
Introducing the concept of ikigai to the ethics of AI and of human enhancements. 138-145 - Doris Aschenbrenner
, Daniëlle van Tol, Zoltán Rusák, Claudia Werker
:
Using Virtual Reality for scenario-based Responsible Research and Innovation approach for Human Robot Co-production. 146-150 - Gang Li
, Mark McGill, Stephen A. Brewster, Frank E. Pollick
:
A Review of Electrostimulation-based Cybersickness Mitigations. 151-157 - Caglar Yildirim, Tara O'Grady:
The Efficacy of a Virtual Reality-Based Mindfulness Intervention. 158-165 - Carolin Straßmann, Alexander Arntz, Sabrina C. Eimler:
Under The (Plastic) Sea - Sensitizing People Toward Ecological Behavior Using Virtual Reality Controlled by Users' Physical Activity. 166-173 - Traian Lavric, Emmanuel Bricard, Marius Preda
, Titus B. Zaharia:
An AR Work Instructions Authoring Tool for Human-Operated Industrial Assembly Lines. 174-183 - Onur Yildirim, Catlin Pidel, Mirjam West:
Future Mobility Solutions: A Use Case for Understanding How VR Influences User Perception. 184-187 - Pavel Rojtberg, Thomas Pöllabauer, Arjan Kuijper:
Style-transfer GANs for bridging the domain gap in synthetic pose estimator training. 188-195 - Reid Pinkham, Tanner Schmidt, Andrew Berkovich:
Algorithm-Aware Neural Network Based Image Compression for High-Speed Imaging. 196-199 - Minjung Son
, Hyun Sung Chang:
Lane Line Map Estimation for Visual Alignment. 200-204 - Giuseppe Vizzari
:
Virtual Reality to Study Pedestrian Wayfinding: Motivations and an Experiment on Usability. 205-208 - Michael G. Nelson, Christos Mousas
:
A Virtual Reality Framework for Human-Virtual Crowd Interaction Studies. 209-213 - Ritesh Sharma, Tomer Weiss, Marcelo Kallmann:
Plane-Based Local Behaviors for Multi-Agent 3D Simulations with Position-Based Dynamics. 214-217 - Sarath Surendranadha Panicker, Toon Huysmans
:
Comfort of Aircraft Seats for Customers of Size using Digital Human Model in Virtual Reality. 218-221 - Elena Molina, Alejandro Ríos Jerez
, Núria Pelechano Gómez
:
Avatars rendering and its effect on perceived realism in Virtual Reality. 222-225 - Jayfus T. Doswell, Justin Johnson, Brandon Brockington, Aaron Mosby, Arthur Chinery:
Juxtopia® CAMMRAD PREPARE: Wearable AI-AR Platform for Clinical Training Emergency First Response Teams. 226-230 - Dustin Keßler, Alexander Arntz, Joachim Friedhoff, Sabrina C. Eimler:
Mill Instructor: Teaching Industrial CNC Procedures Using Virtual Reality. 231-234 - Hameedullah Farooki
, Esra Ataer Cansizoglu, Jae-Woo Choi, Tomer Weiss:
Interactive and Scalable Layout Synthesis with Design Templates. 235-238 - Rahma Bouaziz, Maimounah Alhejaili, Raneem Al-Saedi, Abrar Mihdhar, Jawaher Alsarrani:
Using Marker Based Augmented Reality to teach autistic eating skills. 239-242 - Hanin A. Almurashi, Rahma Bouaziz:
Augmented Reality and Autism Spectrum Disorder Rehabilitation: Scoping review. 243-246 - Benjamin Allison, Xujiong Ye, Faraz Janan:
Breast3D: An Augmented Reality System for Breast CT and MRI. 247-251 - Benjamin Allison, Xujiong Ye, Faraz Janan:
MIXR: A Standard Architecture for Medical Image Analysis in Augmented and Mixed Reality. 252-257 - Costa Anton, Oana Mitrut, Alin Moldoveanu, Florica Moldoveanu, Jirí Kosinka
:
A serious VR game for acrophobia therapy in an urban environment. 258-265 - Janne Heirman
, Shivam Selleri, Tom De Vleeschauwer, Charles Hamesse
, Michel Bellemans, Evarest Schoofs, Rob Haelterman
:
Exploring the possibilities of Extended Reality in the world of firefighting. 266-273 - David C. Jeong
, Jackie Jingyi Xu, Lynn C. Miller
:
Inverse Kinematics and Temporal Convolutional Networks for Sequential Pose Analysis in VR. 274-281 - Justus Robertson, Rogelio E. Cardona-Rivera, R. Michael Young:
Invisible Dynamic Mechanic Adjustment in Virtual Reality Games. 282-289 - Tianyue Ruby Sun:
FaceAUG: A Cross-Platform Application for Real-Time Face Augmentation in Web Browser. 290-293 - Conrad Fifelski-von Böhlen, Anna Brinkmann
, Stephan Mävers, Sandra Hellmers, Andreas Hein:
Virtual Reality Integrated Multi-Depth-Camera-System for Real-Time Telepresence and Telemanipulation in Caregiving. 294-297 - Nor Farzana Syaza Jeffri, Dayang Rohaya Awang Rambli:
Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine. 298-300 - Xiaoyang Zhang, Harshit Vadodaria, Na Li, Kyoung-Don Kang, Yao Liu:
A Smartphone Thermal Temperature Analysis for Virtual and Augmented Reality. 301-306 - Alexander Arntz, Sabrina C. Eimler, Heinz Ulrich Hoppe:
"The Robot-Arm Talks Back to Me" - Human Perception of Augmented Human-Robot Collaboration in Virtual Reality. 307-312 - Chris J. Hughes
, Marta B. Zapata, Matthew Johnston, Pilar Orero:
Immersive Captioning: Developing a framework for evaluating user needs. 313-318 - Alexander Arntz, Sabrina C. Eimler, Dustin Keßler, Aleksandra Nabokova, Sylvia Schädlich:
Thermodynamics Reloaded: Experiencing Heating, Ventilation and Air Conditioning in AR. 319-322 - Daniel Hawes, Ali Arya:
Assessing the Effectiveness of Virtual Reality Gaming to Reduce Anxiety and Increase Cognitive Bandwidth. 323-326 - Daeyeol Chang, James Hopfenblatt, Praveen Edara, Bimal Balakrishnan:
Immersive Virtual Reality Training for Inspecting Flagger Work zones. 327-330 - Marie Kegeleers, Rafael Bidarra
:
Story ARtist. 331-332 - Hirooki Aoki:
Study on Pseudo-haptics during Swimming Motion in a Virtual Reality Space. 333-336 - Yasmeen Alhamdan, Saif Alabachi, Naimul Khan:
Extended Abstract: CoShopper - Leveraging Artificial Intelligence for an Enhanced Augmented Reality Grocery Shopping Experience. 337-338 - Yu-Yen Chung, Hung-Jui Guo
, Hiranya Garbha Kumar, Balakrishnan Prabhakaran:
High-quality First-person Rendering Mixed Reality Gaming System for In Home Setting. 339-344 - Amit Hirway, Yuansong Qiao, Niall Murray:
A QoE and Visual Attention Evaluation on the Influence of Spatial Audio in 360 Videos. 345-350 - Caglar Yildirim:
A Review of Deep Learning Approaches to EEG-Based Classification of Cybersickness in Virtual Reality. 351-357 - Wenxin Sun, Mengjie Huang, Rui Yang
, Jingjing Zhang, Liu Wang, Ji Han
, Yong Yue
:
Workload, Presence and Task Performance of Virtual Object Manipulation on WebVR. 358-361 - Yuji Tsukagoshi, Yuki Uranishi, Jason Orlosky
, Kiyomi Ito, Haruo Takemura
:
Rainbow Learner: Lighting Environment Estimation from a Structural-color based AR Marker. 362-365 - Stefania Palmieri
, Alessio Righi, Mario Bisson
, Alessandro Ianniello:
Training with a world champion: augmented reality applications in sport Design-led research. 366-370 - Tong Xue, Abdallah El Ali, Gangyi Ding, Pablo César
:
Annotation Tool for Precise Emotion Ground Truth Label Acquisition while Watching 360° VR Videos. 371-372 - Samuel Börlin, Ralph Gasser, Florian Spiess, Heiko Schuldt
:
3D Model Retrieval Using Constructive Solid Geometry in Virtual Reality. 373-374 - Lee Jen Tun
, R. P. C. Janaka Rajapakse
, Yi-Ping Hung, Kazunori Miyata
:
Implementations of the Gesture-based Immersive Interaction and ML-driven Sound Generation for Haptic Companion Doll. 375-379 - Monica Gruosso
, Nicola Capece, Ugo Erra, Francesco Angiolillo:
A Preliminary Investigation into a Deep Learning Implementation for Hand Tracking on Mobile Devices. 380-385 - Aaron Gluck, Jessica Chen, Ratnadeep Paul:
Artificial Intelligence Assisted Virtual Reality Warfighter Training System. 386-389 - Miriam Mulders:
Investigating learners' motivation towards a virtual reality learning environment: a pilot study in vehicle painting. 390-393 - Agata Marta Soccini
, Francesca Ferroni, Martina Ardizzi:
From Virtual Reality to Neuroscience and Back: a Use Case on Peripersonal Hand Space Plasticity. 394-396 - Efe Bozkir, Shahram Eivazi, Mete Akgün, Enkelejda Kasneci:
Eye Tracking Data Collection Protocol for VR for Remotely Located Subjects using Blockchain and Smart Contracts. 397-401
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