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35th SIGGRAPH 2008: Los Angeles, CA, USA - Posters
- International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2008, Los Angeles, California, USA, August 11-15, 2008, Poster Proceedings. ACM 2008, ISBN 978-1-60558-466-9
Animation
- Takanori Suzuki, Yasushi Ishibashi, Hiroyuki Kubo, Akinobu Maejima, Shigeo Morishima:
3D facial animation from high speed video. 1 - Motofumi Hattori, Ryo Asakura, Ippei Takauchi:
A feedback control system for desired deformation of cloths by time varying stable forms. 2 - Tse-Hsien Wang, Chun-Tse Hsiao, Bing-Yu Chen, Pei-Zhi Huang:
Controllable motion textures. 3 - Eric Guillon:
Delhaize. 4 - Michael J. Gourlay:
Interactive simulation of fluid motion for particle systems. 5 - Fu-Chung Huang, Bing-Yu Chen, Yung-Yu Chuang, Shuen-Huei Guan:
Lips-sync 3D speech animation. 6 - Hernando Ortega-Carrillo:
Motion capture for everyone. 7 - Ning Sung Lee, Toshihiko Yamasaki, Kiyoharu Aizawa:
Motion tracking of time-varying mesh through surface gradient matching with multi-temporal registration. 8 - Carlos Madrazo, Minoru Okada:
Physics-based modeling of ice with bubbles. 9 - Ren Yasuda, Yoichiro Kawaguchi:
Realtime simulation of an hourglass based on granular dynamics. 10 - Kimiko O. Schmidt, John David N. Dionisio:
Texture map based sound synthesis in rigid-body simulations. 11 - Toon Lenaerts, Philip Dutré:
Unified SPH model for fluid-shell simulations. 12 - Yu Sudo, Masa Inakage:
YS-3: multi-layered interactive animation device. 13
Art
- Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki:
Automatically adding seam allowance to cloth pattern. 15 - Leigh McLoughlin:
Cloud 21. 16 - Jun Fujiki, Taketoshi Ushiama, Reiji Tsuruno, Kiyoshi Tomimatsu:
Constellation: a cognitive morphing point-based animation. 17 - John Balistreri, Sebastien Dion:
Creating ceramic art using rapid prototyping. 18 - Hyun-Jean Lee, Ali Mazalek:
Cross-being: dancer (the spinning screen). 19 - Seunghyun Woo, Takafumi Aoki, Hironori Mitake, Naoki Hashimoto, Makoto Sato:
Heaven's mirror: mirror illusion realized outside of the mirror. 20 - Lauren Elizabeth Mandilian, Paul J. Diefenbach:
Information overload: a collaborative multimedia dance performance. 21 - Rikiya Tajiri, Kiyoshi Tomimatsu:
Japanese text transmigration presentation. 22 - Jinsil Seo, Diane Gromala:
Lumi-breath: flow of energy. 23 - Hyun-Jean Lee, Chih-Sung (Andy) Wu, Yang Ting Shen, Ali Mazalek:
Moons over you: the poetic space of virtual and real. 24 - Powered by MISC: modular imaging scenes. 25
- Public media interfaces for urban spaces. 26
- Ji Sun Lee:
Tech DIY for moms and kids: the D.I.Y. technology project for women. 27
Design
- Hoe-Min Kim, Ji-Ho Cho, Myoung Kook Seo, In Yeop Jang, Wook Je Park, Kwang Hee Ko, Kwan H. Lee:
A modified dipole-approximation considering optical depth to represent translucent materials. 28 - Shagane Kamoevna Barsegian Launey, Chia-Hsun Jackie Lee:
Affective geometry: time as a tactile language. 29 - Jacek Jankowski:
Copernicus: 3D Wikipedia. 30 - Haemin Kim:
dot. a scene = sintheta at the sea _ tactuaL [si: gak] series #2: empirical communication design of visual information - focused on haptic interface using Braille generating method. 31 - Sheila Tejada:
Kinesthetic robot interfaces for educational games. 32 - Edward Schneider:
Mapping out the Uncanny Valley: a multidisciplinary approach. 33 - Hyunjung Kim, Woohun Lee:
Shade Pixel. 34 - Tomoko Yonezawa, Noriaki Mitsunaga, Taichi Tajika, Takahiro Miyashita, Shinji Abe:
Sheaf on sheet: a concept of tangible interface for browsing on a flexible e-paper. 35 - Ryoko Kitazawa, Mariko Koizumi, Hiroshi Miyamura, Syugo Suzuki, Naohito Okude:
Sonigraphite: drawing sounds as new physical expression. 36 - Shuichi Ishibashi, Daisuke Uriu, Naohito Okude:
Sound Candy: the equipment to expand the experience of play in a playground. 37 - Kumiko Kushiyama, Shinji Sasada:
Tactile cloud landscape. 38 - Kumiko Kushiyama, Ryou Ikei, Shinji Sasada:
Tactile grass landscape. 39 - Amit Zoran, Pattie Maes:
The reAcoustic eGuitar. 40 - Kumiko Kushiyama, Shinji Sasada:
Thermo-messenger. 41 - Kumiko Kushiyama, Shinji Sasada:
Tactile hand display. 42
Hardware
- Masahiro Sekine, Yoshiharu Momonoi, Tatsuo Saishu, Yasunobu Yamauchi:
3-D image synthesis adaptive for autostereoscopic display using scan-type ray acquisition system. 43 - Elisabetta Farella, Omar Cafini, Luca Benini, Bruno Riccò:
A smart wireless glove for gesture interaction. 44 - Pedro Santos, Thomas Gierlinger, Oliver Machui, André Stork:
An innovative daylight blocking optical stereo see-through HMD. 45 - Geehyuk Lee, Yuri Ahn:
An LED display using active reflectors and free-space optical transmission. 46 - Graham Fyffe:
Cheaply capturing normal maps from coins. 47 - Munehiko Sato, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose:
Configurable and ad hoc display for clothes. 48 - Marc Alexa, Björn Bollensdorff, Ingo Bressler, Stefan Elstner, Uwe Hahne, Nino Kettlitz, Norbert Lindow, Robert Lubkoll, Ronald Richter, Claudia Stripf, Sebastian Szczepanski, Karl Wessel, Carsten Zander:
Continuous reference images for FTIR touch sensing. 49 - Yutaka Tokuda, Yasuhiro Suzuki, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose:
Controllable vortex display. 50 - Kazuhisa Yanaka:
Creation of moving 3D moiré using LCD and fly's eye lens. 51 - Jörn Loviscach:
GPU-based audio via the VGA port. 52 - Luke Goddard, Ian Stephenson:
Hardware accelerated shaders using FPGA's. 53 - Yi-Shiang Lin:
One personal computer to many students in classroom with wireless sensor network technology. 54 - André Maximo, Ricardo Marroquim, Claudio Esperança:
Point-based level-of-detail with object textures. 55 - Takuro Wada, Takafumi Koike, Takeshi Naemura:
Semi-transparent light field display using dual integral videography. 56
Image/video processing
- Ian Stephenson:
A per grain simulation of film. 57 - Francesco Banterle, Paolo Banterle:
Æ-HDR: an automatic exposure framework for high dynamic range content. 58 - Sashi Kumar Penta:
Background replacement. 59 - Max Grosse, Oliver Bimber:
Coded aperture projection. 60 - Christian Weiland, Anne-Kathrin Braun, Wolfgang Heiden:
Colorimetric and photometric compensation for see-through displays. 61 - Kunie Suganuma, Junichi Sugita, Tokiichiro Takahashi:
Colorization using harmonic templates. 62 - Matthias Lieberei, Christian Ruwwe, Bjoern Keck, Oliver Rusch, Udo Zölzer:
Computing camera orientation relative to a world coordinate frame by detecting its projected axes. 63 - Jonathan Ventura, Tobias Höllerer:
Depth compositing for augmented reality. 64 - Anselm Grundhöfer, Oliver Bimber:
Dynamic bluescreens. 65 - Chris Damkat, Paul M. Hofman:
Efficient local texture regularity estimation. 66 - Raúl Cabido, Antonio S. Montemayor, Juan José Pantrigo, Bryson R. Payne:
High performance template tracking using fixed models. 67 - Cosmin Ancuti, Codruta Orniana Ancuti, Philippe Bekaert:
Image deblurring using corresponding regions. 68 - Neel Joshi, Wojciech Matusik, Edward H. Adelson, David J. Kriegman:
Personal photo enhancement using prior images. 69 - Jan Fischer:
Real-virtual antialiasing. 70 - James McCann:
Recalling the single-FFT direct Poisson solve. 71 - Ming-Yang Yu, Yu Liang, Ken-Yi Lee, Bing-Yu Chen, Ming Ouhyoung:
Smart album: photo filtering by effect detections. 72 - Kenji Yamamoto, Ryutaro Oi:
Video camera with semi-automatic correction functions for multiview systems. 73
Interaction
- Christoph von Tycowicz, Jörn Loviscach:
A malleable drum. 74 - Sawako Johzaki, Maki Terai, Reiji Tsuruno:
An interactive design system for creating repetition patterns. 75 - Ross T. Sowell, Lu Liu, Tao Ju, Cindy M. Grimm:
An interactive tool for fitting surfaces to volume data. 76 - William Muto, Paul J. Diefenbach:
Applications of multi-touch gaming technology to middle-school education. 77 - Nancy Diniz:
Body tailored space: experiments in evolving spatial interactions. 78 - Tetsuaki Baba, Taketoshi Ushiama, Kiyoshi Tomimatsu:
Emerging keys: interactive electromagnetic levitation keys. 79 - Risa Suzuki, Taro Suzuki, Seiichi Ariga, Makoto Iida, Chuichi Arakawa:
"ephemeral melody": music played with wind and bubbles. 80 - Tom Wilcox, Mike Evans, Chris Pearce, Nick Pollard, Veronica Sundstedt:
Gaze and voice based game interaction: the revenge of the killer penguins. 81 - Morgan McGuire:
GUIs for real-time programs using universal pointers. 82 - Yuka Nomura, Ken Endo:
funi: flowers as user networking interface. 83 - Sasakthi S. Abeysinghe:
Interactive segmentation-free skeletonization of grayscale volumes. 84 - Carrie Heeter, Brian Winn:
investiGaming: gateway to research about gender, gaming, and computing. 85 - Yu Uchida, Masa Inakage:
KAGEO. 86 - Masaki Iwabuchi, Yasuaki Kakehi, Takeshi Naemura:
LimpiDual touch: interactive limpid display with dual-sided touch sensing. 87 - Shuji Komeiji, Katsunari Sato, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Susumu Tachi:
MeisterGRIP: cylindrical interface for intuitional robot manipulation. 88 - Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose:
Mobile interface using visible-light communication technology for pervasive computing environment. 89 - Kazuhiko Koriyama, Mizuki Namai, Kosuke Kazato, Naohito Okude:
munica: an advancing age's social networking device with greeting cards. 90 - Tomoko Hayashi, Stefan Agamanolis, Matthew Karau:
Mutsugoto: a body-drawing communicator for distant partners. 91 - Aiko Nambu, Takuji Narumi, Kunihiro Nishimura, Tomohiro Tanikawa, Michitaka Hirose:
nioi café: olfactory display system with visual feedback. 92 - Kei Nakatsuma, Yasutoshi Makino, Hiroyuki Shinoda:
Node self-localization in the "Two-Dimensional Communication" networks. 93 - Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs:
Remote impact: shadowboxing over a distance. 94 - Kumiko Kushiyama, Shinji Sasada:
Seismonasty. 95 - Study on the brainwave-based alarming system to prevent children's video & internet game addiction. 96
- Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus H. Hinrichs:
The holodeck construction manual. 97 - Mikiko Nakanishi, Tsutomu Horikoshi:
The physical object interaction using a glasses-type display. 98 - Maki Terai, Jun Fujiki, Reiji Tsuruno, Kiyoshi Tomimatsu:
Tile-based field modeling. 99 - Yoko Yamakata, Michiaki Katsumoto, Toshiyuki Kimura:
Touch, watch, and listen to the sound; visualized two-dimensional plane vibration and its sound. 100 - Luigi Calori, Carlo Camporesi, A. Negri, Sofia Pescarin:
Virtual Rome. 101 - Yu Nagao, Haruka Yamaguchi, Kazuhiro Harada, Kaori Omura, Masa Inakage:
Whadget: interactive animation using personification gesture expression of hand. 102
Modeling
- Robert Brauer, Arne von Öhsen, Jörn Loviscach:
Automated interior design from A to Z. 103 - Shinya Nakano, Yusuke Nonaka, Akinobu Maejima, Shigeo Morishima:
Automatic and accurate mesh fitting based on 3D range scanning data. 104 - In Yeop Jang, Ji-Ho Cho, Myoung Kook Seo, Wook Je Park, Kwan H. Lee:
Depth image based 3D human modeling resolving self-occlusion. 105 - Yoshihiro Kanamori, Eiji Takaoki, Tomoyuki Nishita:
Eccentric radial basis functions and its applications. 106 - Shiori Sugimoto, Shigeo Morishima:
Hair animation and styling based on 3D range scanning data. 107 - Kentaro Doba, Kenta Ogawa, Kenji Murakami, Hiroshi Masuda:
Interactive deformation using volumetric constraints. 108 - Ly Phan, Lu Liu, Sasakthi S. Abeysinghe, Tao Ju, Cindy M. Grimm:
Surface reconstruction from point set using projection operator. 109 - Hiroyuki Kubo, Yasushi Ishibashi, Akinobu Maejima, Shigeo Morishima:
Synthesizing facial animation using dynamical property of facial muscle. 110
Rendering
- Kensei Jo, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Susumu Tachi:
A GPU-based real-time rendering method for immersive stereoscopic displays. 111 - Yuka Kubo, Sho Cho, Takanori Usami, Koichi Hirota:
A method for 3D scene reconstruction from Ukiyo-e. 112 - Ares Lagae, Philip Dutré:
Accelerating ray tracing using constrained tetrahedralizations. 113 - Hitoshi Uno, Yoshiki Mizushima, Noriko Nagata, Yoshiyuki Sakaguchi:
Lace curtain: measurement of BTDF and rendering of woven cloth: -production of a catalog of curtain animations-. 114 - Ian Stephenson:
Interactive relighting for stage use. 115 - Manfred Ernst, Günther Greiner:
Precomputed importance sampling. 116 - Navneeth Subramanian, Vivek Vaidya, Rakesh Mullick, Ravikanth Malladi:
Volumetric peeling: feature centric visualization using membership functions. 117 - Kazuki Onigahara, Shinji Mizuno, Minoru Okada:
A study of printing order estimation of two-color wood-block printing. 118
Visualization
- Christy Spangler, Alice Park:
Accident animation: complexity of integrating accident scene data from multiple sources, and the value of these animations in promoting and improving transportation safety. 119 - Matthew Bain:
Arctic fracture: a real-time visualization of live music using 3D computer animation. 120 - Hiroko Nozawa, Takuji Narumi, Kunihiro Nishimura, Michitaka Hirose:
Beat story: life-log system of subjective time using heart beat rate. 121 - Takashi Iba, Junya Hirose, Kazeto Shimonishi:
"ChaoSwitch": toward experiential and reflective learning of complex phenomena in 3D virtual world. 122 - Solvita Zarina, Rusins Freivalds:
Computer graphics for quantum computation. 123 - ChienHung Shih, KaiTzu Lu:
Efficient rendering technique for darkride visualization. 124 - Brigitte Schuster:
Life is Meaning (www.lifeismeaning.com). 125 - Michael J. Murphy, Michael Dick, Michael Lawrie, Robert King:
New tools for collaborative industrial design and communication. 126 - Kazeto Shimonishi, Junya Hirose, Takashi Iba:
The footprints of chaos: a novel method and demonstration for generating various patterns from chaos. 127 - Shareef Dabdoub, Abhilash Mohan, William C. Ray:
Visualizing molecular uncertainty: a path to the path. 128
Virtual reality/augmented reality
- Ceren Kayalar, Emrah Kavlak, Selim Balcisoy:
A user interface prototype for a mobile augmented reality tool to assist archaeological fieldwork. 129 - Naoki Hashimoto, Yuichiro Iio, Makoto Sato:
An effective combination of haptic and tactile sensations in human-scale virtual environments. 130 - Francisco Pinto, Alexandre Buaes, Diego Francio, Alécio Pedro Delazari Binotto, Pedro Santos:
BraTrack: a low-cost marker-based optical stereo tracking system. 131 - Fumihiro Kato, Mina Shiina, Takashi Tokizaki, Hironori Mitake, Takafumi Aoki, Shoichi Hasegawa:
Culinary art designer. 132 - Roberto Lopez-Gulliver, Shunsuke Yoshida, Sumio Yano, Naomi Inoue:
gCubik: a cubic autostereoscopic display for multiuser interaction: grasp and group-share virtual images. 133 - Kouta Minamizawa, Sho Kamuro, Souichiro Fukamachi, Naoki Kawakami, Susumu Tachi:
GhostGlove: haptic existence of the virtual world. 134 - Sho Kimura, Ryo Oguchi, Hideo Tanida, Yasuaki Kakehi, Keita Takahashi, Takeshi Naemura:
PVLC projector: image projection with imperceptible pixel-level metadata. 135 - Motoyoshi Hirata, Keiji Mitsubuchi, Koh Sueda:
Survey of national/culture specific tendencies of avatars in the diversifying metaverse. 136
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