- Jianrong Tao
, Yu Xiong
, Shiwei Zhao
, Runze Wu
, Xudong Shen, Tangjie Lyu, Changjie Fan, Zhipeng Hu, Sha Zhao
, Gang Pan
:
Explainable AI for Cheating Detection and Churn Prediction in Online Games. IEEE Trans. Games 15(2): 242-251 (2023) - Thomas Tregel
, Lukas Raymann, Stefan Göbel
:
Match Our Cities: Cross-Location-Based Games to Enable Simultaneous Multiplayer. IEEE Trans. Games 15(3): 326-336 (2023) - Jiasheng Wang
:
Graph Embedding Augmented Skill Rating System. IEEE Trans. Games 15(3): 460-468 (2023) - Jialin Wang
, Hai-Ning Liang
, Diego Monteiro
, Wenge Xu
, Jimin Xiao
:
Real-Time Prediction of Simulator Sickness in Virtual Reality Games. IEEE Trans. Games 15(2): 252-261 (2023) - Tao Wang, Wei Sun, Wei Wu, Ying Chen, Xiongkuo Min, Wei Lu, Zicheng Zhang, Guangtao Zhai:
A Deep Learning-Based Multidimensional Aesthetic Quality Assessment Method for Mobile Game Images. IEEE Trans. Games 15(4): 658-668 (2023) - Haoli Wang
, Hejun Wu
, Guoming Lai
:
WagerWin: An Efficient Reinforcement Learning Framework for Gambling Games. IEEE Trans. Games 15(3): 483-491 (2023) - Stephen G. Ware
, Edward T. Garcia, Mira Fisher
, Alireza Shirvani, Rachelyn Farrell
:
Multiagent Narrative Experience Management as Story Graph Pruning. IEEE Trans. Games 15(3): 378-387 (2023) - Chamila Wijayarathna
, Erandi Lakshika
:
Toward Stress Detection During Gameplay: A Survey. IEEE Trans. Games 15(4): 549-565 (2023) - Adrian de Wynter
:
Turing Completeness and Sid Meier's Civilization. IEEE Trans. Games 15(2): 292-299 (2023) - Linjie Xu
, Alexander Dockhorn
, Diego Perez Liebana
:
Elastic Monte Carlo Tree Search. IEEE Trans. Games 15(4): 527-537 (2023) - Zelong Yang
, Yan Wang
, Piji Li, Shaobin Lin, Shuming Shi, Shao-Lun Huang
, Wei Bi:
Predicting Events in MOBA Games: Prediction, Attribution, and Evaluation. IEEE Trans. Games 15(2): 193-201 (2023) - Yahia Zakaria
, Magda B. Fayek, Mayada Hadhoud
:
Procedural Level Generation for Sokoban via Deep Learning: An Experimental Study. IEEE Trans. Games 15(1): 108-120 (2023) - Tianle Zhang
, Zhen Liu
, Zhiqiang Pu
, Jianqiang Yi
:
Peer Incentive Reinforcement Learning for Cooperative Multiagent Games. IEEE Trans. Games 15(4): 623-636 (2023) - Jian Zhao
, Weide Shu
, Youpeng Zhao
, Wengang Zhou
, Houqiang Li
:
Improving Deep Reinforcement Learning With Mirror Loss. IEEE Trans. Games 15(3): 337-347 (2023) - 2022
- José Aguilar, Francisco Díaz
, Junior Altamiranda
, Nelson Perez Garcia, Ángel Pinto:
An Adaptive System for Emerging Serious Games Using a Swarm Intelligence Algorithm. IEEE Trans. Games 14(4): 598-609 (2022) - Alberto Alvarez
, Steve Dahlskog, José M. Font, Julian Togelius
:
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions. IEEE Trans. Games 14(2): 202-211 (2022) - Alberto Alvarez
, José M. Font, Julian Togelius
:
Toward Designer Modeling Through Design Style Clustering. IEEE Trans. Games 14(4): 676-686 (2022) - Diana Sofía Lora Ariza, Antonio A. Sánchez-Ruiz
, Pedro Antonio González-Calero
, Irene Camps-Ortueta
:
Measuring Control to Dynamically Induce Flow in Tetris. IEEE Trans. Games 14(4): 579-588 (2022) - Jared Lee Aurentz
, Adrián Martínez Navarro, David Ríos Insua
:
Learning the Rules of the Game: An Interpretable AI for Learning How to Play. IEEE Trans. Games 14(2): 253-261 (2022) - Francisco Bartolomé, Juan Pablo Moreno, Natalia Navas
, José Angel Vitali
, Rodrigo Ramele
, Juan Miguel Santos:
Training a Gaming Agent on Brainwaves. IEEE Trans. Games 14(1): 85-92 (2022) - Rinu Boney
, Alexander Ilin, Juho Kannala, Jarno Seppänen:
Learning to Play Imperfect-Information Games by Imitating an Oracle Planner. IEEE Trans. Games 14(2): 262-272 (2022) - Polona Caserman
, Shule Liu, Stefan Göbel
:
Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame. IEEE Trans. Games 14(2): 243-252 (2022) - Polona Caserman
, Philip Schmidt, Thorsten Göbel, Jonas Zinnäcker, André Kecke, Stefan Göbel
:
Impact of Full-Body Avatars in Immersive Multiplayer Virtual Reality Training for Police Forces. IEEE Trans. Games 14(4): 706-714 (2022) - Tristan Cazenave
:
Mobile Networks for Computer Go. IEEE Trans. Games 14(1): 76-84 (2022) - Anders Harboell Christiansen, Emil Gensby
, Bryan S. Weber
:
Deployment of Causal Effect Estimation in Live Games of Dota 2. IEEE Trans. Games 14(4): 654-662 (2022) - Michael Cook
, Jeremy Gow, Gillian Smith
, Simon Colton:
Danesh: Interactive Tools for Understanding Procedural Content Generators. IEEE Trans. Games 14(3): 329-338 (2022) - Michael Cook
, Azalea Raad:
Hyperstate Space Graphs. IEEE Trans. Games 14(3): 435-445 (2022) - Peter Fermin Dajime
, Heather Smith, Yanxin Zhang
:
Bespoke Exergames for Balance Improvement and Fall Risk Reduction in Community-Dwelling Older Adults: A Systematic Review and Meta-Analysis of Randomized Controlled Trials. IEEE Trans. Games 14(4): 687-695 (2022) - Qilin Deng
, Minghao Zhao, Kai Wang, Runze Wu
, Xudong Shen
, Jianrong Tao
, Changjie Fan:
Find Your Organization in MMORPGs. IEEE Trans. Games 14(3): 446-455 (2022) - Wouter Durnez
, Aleksandra Zheleva
, Mark Claypool
, Mathias Maes
, Klaas Bombeke
, Jan Van Looy
, Lieven De Marez
:
Spaz! The Effects of Local Latency on Player Actions in a Desktop-Based Exergame. IEEE Trans. Games 14(4): 623-631 (2022)