- Katja Rogers, Vincent Le Claire, Julian Frommel, Regan L. Mandryk, Lennart E. Nacke:
Using Evolutionary Algorithms to Target Complexity Levels in Game Economies. IEEE Trans. Games 15(1): 56-66 (2023) - Maziah Mat Rosly, Nor Aina Mohd Jai, Nasrul Anuar Abd Razak, Dorothy DeWitt:
Exergaming Training Experience for Children: A Systematic Review of Qualitative Assessments With Meta-Synthesis. IEEE Trans. Games 15(3): 301-314 (2023) - Johannes Scheiermann, Wolfgang Konen:
AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time. IEEE Trans. Games 15(4): 637-647 (2023) - Jacob Schrum, Benjamin Capps, Kirby Steckel, Vanessa Volz, Sebastian Risi:
Hybrid Encoding for Generating Large Scale Game Level Patterns With Local Variations. IEEE Trans. Games 15(1): 46-55 (2023) - Jacob Schrum, Jialin Liu, Cameron Browne, Anikó Ekárt, Marcus Gallagher:
Guest Editorial: Special Issue on Evolutionary Computation for Games. IEEE Trans. Games 15(1): 1-4 (2023) - Alireza Shirvani, Stephen G. Ware, Lewis J. Baker:
Personality and Emotion in Strong-Story Narrative Planning. IEEE Trans. Games 15(4): 669-682 (2023) - Mirko Suznjevic, Mihael Miklec, Suraja Postic:
Case Study of Player Behavior in a Mobile Free-to-Play Interactive Story Telling Game. IEEE Trans. Games 15(3): 450-459 (2023) - Zhentao Tang, Yuanheng Zhu, Dongbin Zhao, Simon M. Lucas:
Enhanced Rolling Horizon Evolution Algorithm With Opponent Model Learning: Results for the Fighting Game AI Competition. IEEE Trans. Games 15(1): 5-15 (2023) - Jianrong Tao, Yu Xiong, Shiwei Zhao, Runze Wu, Xudong Shen, Tangjie Lyu, Changjie Fan, Zhipeng Hu, Sha Zhao, Gang Pan:
Explainable AI for Cheating Detection and Churn Prediction in Online Games. IEEE Trans. Games 15(2): 242-251 (2023) - Thomas Tregel, Lukas Raymann, Stefan Göbel:
Match Our Cities: Cross-Location-Based Games to Enable Simultaneous Multiplayer. IEEE Trans. Games 15(3): 326-336 (2023) - Jiasheng Wang:
Graph Embedding Augmented Skill Rating System. IEEE Trans. Games 15(3): 460-468 (2023) - Jialin Wang, Hai-Ning Liang, Diego Monteiro, Wenge Xu, Jimin Xiao:
Real-Time Prediction of Simulator Sickness in Virtual Reality Games. IEEE Trans. Games 15(2): 252-261 (2023) - Tao Wang, Wei Sun, Wei Wu, Ying Chen, Xiongkuo Min, Wei Lu, Zicheng Zhang, Guangtao Zhai:
A Deep Learning-Based Multidimensional Aesthetic Quality Assessment Method for Mobile Game Images. IEEE Trans. Games 15(4): 658-668 (2023) - Haoli Wang, Hejun Wu, Guoming Lai:
WagerWin: An Efficient Reinforcement Learning Framework for Gambling Games. IEEE Trans. Games 15(3): 483-491 (2023) - Stephen G. Ware, Edward T. Garcia, Mira Fisher, Alireza Shirvani, Rachelyn Farrell:
Multiagent Narrative Experience Management as Story Graph Pruning. IEEE Trans. Games 15(3): 378-387 (2023) - Chamila Wijayarathna, Erandi Lakshika:
Toward Stress Detection During Gameplay: A Survey. IEEE Trans. Games 15(4): 549-565 (2023) - Adrian de Wynter:
Turing Completeness and Sid Meier's Civilization. IEEE Trans. Games 15(2): 292-299 (2023) - Linjie Xu, Alexander Dockhorn, Diego Perez Liebana:
Elastic Monte Carlo Tree Search. IEEE Trans. Games 15(4): 527-537 (2023) - Zelong Yang, Yan Wang, Piji Li, Shaobin Lin, Shuming Shi, Shao-Lun Huang, Wei Bi:
Predicting Events in MOBA Games: Prediction, Attribution, and Evaluation. IEEE Trans. Games 15(2): 193-201 (2023) - Yahia Zakaria, Magda B. Fayek, Mayada Hadhoud:
Procedural Level Generation for Sokoban via Deep Learning: An Experimental Study. IEEE Trans. Games 15(1): 108-120 (2023) - Tianle Zhang, Zhen Liu, Zhiqiang Pu, Jianqiang Yi:
Peer Incentive Reinforcement Learning for Cooperative Multiagent Games. IEEE Trans. Games 15(4): 623-636 (2023) - Jian Zhao, Weide Shu, Youpeng Zhao, Wengang Zhou, Houqiang Li:
Improving Deep Reinforcement Learning With Mirror Loss. IEEE Trans. Games 15(3): 337-347 (2023) - 2022
- José Aguilar, Francisco Díaz, Junior Altamiranda, Nelson Perez Garcia, Ángel Pinto:
An Adaptive System for Emerging Serious Games Using a Swarm Intelligence Algorithm. IEEE Trans. Games 14(4): 598-609 (2022) - Alberto Alvarez, Steve Dahlskog, José M. Font, Julian Togelius:
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions. IEEE Trans. Games 14(2): 202-211 (2022) - Alberto Alvarez, José M. Font, Julian Togelius:
Toward Designer Modeling Through Design Style Clustering. IEEE Trans. Games 14(4): 676-686 (2022) - Diana Sofía Lora Ariza, Antonio A. Sánchez-Ruiz, Pedro Antonio González-Calero, Irene Camps-Ortueta:
Measuring Control to Dynamically Induce Flow in Tetris. IEEE Trans. Games 14(4): 579-588 (2022) - Jared Lee Aurentz, Adrián Martínez Navarro, David Ríos Insua:
Learning the Rules of the Game: An Interpretable AI for Learning How to Play. IEEE Trans. Games 14(2): 253-261 (2022) - Francisco Bartolomé, Juan Pablo Moreno, Natalia Navas, José Angel Vitali, Rodrigo Ramele, Juan Miguel Santos:
Training a Gaming Agent on Brainwaves. IEEE Trans. Games 14(1): 85-92 (2022) - Rinu Boney, Alexander Ilin, Juho Kannala, Jarno Seppänen:
Learning to Play Imperfect-Information Games by Imitating an Oracle Planner. IEEE Trans. Games 14(2): 262-272 (2022) - Polona Caserman, Shule Liu, Stefan Göbel:
Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame. IEEE Trans. Games 14(2): 243-252 (2022)