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"Designing and Implementing a Gamified Educational Location-based ..."
Ioana Andreea Stefan et al. (2020)
- Ioana Andreea Stefan, Jannicke Baalsrud Hauge, Ancuta Florentina Gheorge, Antoniu Stefan:
Designing and Implementing a Gamified Educational Location-based Application for Raising Awareness on Sustainability Issues Among Students. DELbA@EC-TEL 2020
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