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Ken Nakagaki
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Journal Articles
- 2017
- [j1]Ken Nakagaki, Sean Follmer, Artem Dementyev, Joseph A. Paradiso, Hiroshi Ishii:
Designing Line-Based Shape-Changing Interfaces. IEEE Pervasive Comput. 16(4): 36-46 (2017)
Conference and Workshop Papers
- 2024
- [c45]Keru Wang, Zhu Wang, Ken Nakagaki, Ken Perlin:
"Push-That-There": Tabletop Multi-robot Object Manipulation via Multimodal 'Object-level Instruction'. Conference on Designing Interactive Systems 2024 - [c44]Ramarko Bhattacharya, You Li, Emilie Faracci, Harrison Dong, Yi Zheng, Ken Nakagaki:
Threading Space: Kinetic Sculpture Exploring Spatial Interaction Using Threads In Motion. Creativity & Cognition 2024: 571-575 - [c43]Anup Sathya, Ken Nakagaki:
Attention Receipts: Utilizing the Materiality of Receipts to Improve Screen-time Reflection on YouTube. CHI 2024: 244:1-244:16 - [c42]Ramarko Bhattacharya, Jonathan Lindstrom, Ahmad Taka, Martin Nisser, Stefanie Mueller, Ken Nakagaki:
FabRobotics: Fusing 3D Printing with Mobile Robots to Advance Fabrication, Robotics, and Interaction. TEI 2024: 17:1-17:13 - [c41]Vali Lalioti, Ken Nakagaki, Ramarko Bhattacharya, Yasuaki Kakehi:
[e]Motion: Designing Expressive Movement in Robots and Actuated Tangible User Interfaces. TEI 2024: 56:1-56:3 - [c40]Aditya Retnanto, Emilie Faracci, Anup Sathya, Yukai Hung, Ken Nakagaki:
CARDinality: Interactive Card-shaped Robots with Locomotion and Haptics using Vibration. UIST 2024: 17:1-17:14 - [c39]Chenfeng Gao, Wanli Qian, Richard Liu, Rana Hanocka, Ken Nakagaki:
Towards Multimodal Interaction with AI-Infused Shape-Changing Interfaces. UIST (Adjunct Volume) 2024: 75:1-75:3 - [c38]Emilie Faracci, Aditya Retnanto, Anup Sathya, Ashlyn Sparrow, Ken Nakagaki:
Game Jam with CARDinality: A Case Study of Exploring Play-based Interactive Applications. UIST (Adjunct Volume) 2024: 95:1-95:3 - [c37]Willa Yunqi Yang, Yifan Zou, Jingle Huang, Raouf Abujaber, Ken Nakagaki:
TorqueCapsules: Fully-Encapsulated Flywheel Actuation Modules for Designing and Prototyping Movement-Based and Kinesthetic Interaction. UIST 2024: 98:1-98:15 - [c36]Pragathi Praveena, Arissa J. Sato, Amy Koike, Ran Zhou, Nathan Thomas White, Ken Nakagaki:
HRI and UIST: Designing Socially Engaging Robot Interfaces. UIST (Adjunct Volume) 2024: 115:1-115:3 - [c35]Wanli Qian, Chenfeng Gao, Anup Sathya, Ryo Suzuki, Ken Nakagaki:
SHAPE-IT: Exploring Text-to-Shape-Display for Generative Shape-Changing Behaviors with LLMs. UIST 2024: 118:1-118:29 - 2023
- [c34]Jiatong Li, Ryo Suzuki, Ken Nakagaki:
Physica: Interactive Tangible Physics Simulation based on Tabletop Mobile Robots Towards Explorable Physics Education. Conference on Designing Interactive Systems 2023: 1485-1499 - [c33]Lilith Yu, Chenfeng Gao, David Wu, Ken Nakagaki:
AeroRigUI: Actuated TUIs for Spatial Interaction using Rigging Swarm Robots on Ceilings in Everyday Space. CHI 2023: 235:1-235:18 - [c32]Ting-Han Lin, Willa Yunqi Yang, Ken Nakagaki:
ThrowIO: Actuated TUIs that Facilitate "Throwing and Catching" Spatial Interaction with Overhanging Mobile Wheeled Robots. CHI 2023: 694:1-694:17 - [c31]Vasco Xu, Ken Nakagaki:
Xs: Interactive Scissor Mechanisms as Portable and Customizable Shape-Changing Interfaces. TEI 2023: 6:1-6:10 - 2022
- [c30]Ken Nakagaki, Jordan L. Tappa, Yi Zheng, Jack Forman, Joanne Leong, Sven Koenig, Hiroshi Ishii:
(Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages. CHI 2022: 506:1-506:13 - [c29]Cathy Mengying Fang, Ken Nakagaki, Jean-Baptiste Labrune, Hiroshi Ishii:
Embodied Calligraphy Learning through Direct Kinesthetic Feedback. SCF 2022: 22:1-22:2 - [c28]Hiroki Kaimoto, Kyzyl Monteiro, Mehrad Faridan, Jiatong Li, Samin Farajian, Yasuaki Kakehi, Ken Nakagaki, Ryo Suzuki:
Sketched Reality: Sketching Bi-Directional Interactions Between Virtual and Physical Worlds with AR and Actuated Tangible UI. UIST 2022: 1:1-1:12 - [c27]Jiatong Li, Chenfeng Gao, Ken Nakagaki:
ShadowAstro: Levitating Constellation Silhouette for Spatial Exploration and Learning. UIST (Adjunct Volume) 2022: 97:1-97:3 - 2021
- [c26]Takatoshi Yoshida, Junichi Ogawa, Kyung Yun Choi, Sanad Bushnaq, Ken Nakagaki, Hiroshi Ishii:
inDepth: Force-based Interaction with Objects beyond A Physical Barrier. TEI 2021: 42:1-42:6 - [c25]Ozgun Kilic Afsar, Ali Shtarbanov, Hila Mor, Ken Nakagaki, Jack Forman, Karen Modrei, Seung Hee Jeong, Klas Hjort, Kristina Höök, Hiroshi Ishii:
OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the 'Fabric of Everyday Life'. UIST 2021: 1010-1026 - 2020
- [c24]Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii:
Venous Materials: Towards Interactive Fluidic Mechanisms. CHI 2020: 1-14 - [c23]Koichi Yoshino, Takatoshi Yoshida, Yo Sasaki, Xiaoyan Shen, Ken Nakagaki, Hiroshi Ishii:
KI/OSK: Practice Study of Load Sensitive Board for Farmers Market. CHI Extended Abstracts 2020: 1-8 - [c22]Ken Nakagaki, Yingda (Roger) Liu, Chloe Nelson-Arzuaga, Hiroshi Ishii:
TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers. TEI 2020: 131-142 - [c21]Joanne Leong, Jose Martinez, Florian Perteneder, Ken Nakagaki, Hiroshi Ishii:
WraPr: Spool-Based Fabrication for Object Creation and Modification. TEI 2020: 581-588 - [c20]Hila Mor, Ken Nakagaki, Tianyu Yu, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii:
Prototyping Interactive Fluidic Mechanisms. TEI 2020: 881-884 - [c19]Ken Nakagaki:
Mechanical Shells: Physical Add-ons for Extending and Reconfiguring the Interactivities of Actuated TUIs. UIST (Adjunct Volume) 2020: 151-156 - [c18]Ken Nakagaki, Joanne Leong, Jordan L. Tappa, João Wilbert, Hiroshi Ishii:
HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons. UIST 2020: 882-896 - 2019
- [c17]Ken Nakagaki, Daniel Fitzgerald, Zhiyao (John) Ma, Luke Vink, Daniel S. Levine, Hiroshi Ishii:
inFORCE: Bi-directional 'Force' Shape Display for Haptic Interaction. TEI 2019: 615-623 - [c16]Takatoshi Yoshida, Xiaoyan Shen, Koichi Yoshino, Ken Nakagaki, Hiroshi Ishii:
SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules. UIST 2019: 901-911 - 2018
- [c15]Alexandra Delazio, Ken Nakagaki, Roberta L. Klatzky, Scott E. Hudson, Jill Fain Lehman, Alanson P. Sample:
Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences. CHI 2018: 320 - [c14]Udayan Umapathi, Patrick Shin, Ken Nakagaki, Daniel Leithinger, Hiroshi Ishii:
Programmable Droplets for Interaction. CHI Extended Abstracts 2018 - [c13]Kyung Yun Choi, Darle Shinsato, Shane Zhang, Ken Nakagaki, Hiroshi Ishii:
reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper. UIST (Adjunct Volume) 2018: 84-86 - 2017
- [c12]Ken Nakagaki, Udayan Umapathi, Daniel Leithinger, Hiroshi Ishii:
AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays. Conference on Designing Interactive Systems 2017: 1093-1097 - 2016
- [c11]Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, Hiroshi Ishii:
Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces. CHI 2016: 2764-2772 - [c10]Ken Nakagaki, Pasquale Totaro, Jim Peraino, Thariq Shihipar, Chantine Akiyama, Yin Shuang, Hiroshi Ishii:
HydroMorph: Shape Changing Water Membrane for Display and Interaction. TEI 2016: 512-517 - [c9]Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii:
ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces. UIST 2016: 87-96 - 2015
- [c8]Luke Vink, Viirj Kan, Ken Nakagaki, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran, Hiroshi Ishii:
TRANSFORM as Adaptive and Dynamic Furniture. CHI Extended Abstracts 2015: 183 - [c7]Ken Nakagaki, Chikara Inamura, Pasquale Totaro, Thariq Shihipar, Chantine Akiyama, Yin Shuang, Hiroshi Ishii:
Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick. CHI Extended Abstracts 2015: 1609-1614 - [c6]Ken Nakagaki, Sean Follmer, Hiroshi Ishii:
LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint. UIST 2015: 333-339 - 2014
- [c5]Ken Nakagaki, Yasuaki Kakehi:
Comp*Pass: a compass-based drawing interface. CHI Extended Abstracts 2014: 447-450 - [c4]Momoko Okazaki, Ken Nakagaki, Yasuaki Kakehi:
metamoCrochet: augmenting crocheting with bi-stable color changing inks. SIGGRAPH Posters 2014: 19:1 - 2013
- [c3]Ken Nakagaki, Keina Konno, Shuntaro Tashiro, Ayaka Ikezawa, Yusaku Kimura, Masaru Jingi, Yasuaki Kakehi:
Petanko Roller: A VR System with a Rolling-Pin Haptic Interface for Entertainment. Advances in Computer Entertainment 2013: 168-181 - 2012
- [c2]Ken Nakagaki, Yasuaki Kakehi:
Needle user interface: a sewing interface using layered conductive fabrics. UIST (Adjunct Volume) 2012: 1-2 - 2011
- [c1]Ken Nakagaki, Yasuaki Kakehi:
SonalShooter: a spatial augmented reality system using handheld directional speaker with camera. SIGGRAPH Posters 2011: 82
Informal and Other Publications
- 2024
- [i3]Aditya Retnanto, Emilie Faracci, Anup Sathya, Yukai Hung, Ken Nakagaki:
CARDinality: Interactive Card-shaped Robots with Locomotion and Haptics using Vibration. CoRR abs/2409.05203 (2024) - [i2]Wanli Qian, Chenfeng Gao, Anup Sathya, Ryo Suzuki, Ken Nakagaki:
SHAPE-IT: Exploring Text-to-Shape-Display for Generative Shape-Changing Behaviors with LLMs. CoRR abs/2409.06205 (2024) - 2022
- [i1]Hiroki Kaimoto, Kyzyl Monteiro, Mehrad Faridan, Jiatong Li, Samin Farajian, Yasuaki Kakehi, Ken Nakagaki, Ryo Suzuki:
Sketched Reality: Sketching Bi-Directional Interactions Between Virtual and Physical Worlds with AR and Actuated Tangible UI. CoRR abs/2208.06341 (2022)
Coauthor Index
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last updated on 2024-11-07 21:34 CET by the dblp team
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