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Min-Chun Hu 0001
Person information
- unicode name: 胡敏君
- affiliation: National Tsing Hua University, Department of Computer Science, Hsinchu, Taiwan
- affiliation (former): National Cheng Kung University, Department of Computer Science and Information Engineering, Tainan, Taiwan
- affiliation (2011 - 2012): Academia Sinica, Research Center for Information Technology Innovation, Taipei, Taiwan
- affiliation (PhD 2011): National Taiwan University, Graduate Institute of Networking and Multimedia, Taipei, Taiwan
- not to be confused with: Min-Chun Hu 0002
Other persons with the same name
- Min-Chun Hu 0002 — National Tsing-Hua University, Department of Electrical Engineering, Hsinchu, Taiwan (and 1 more)
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Journal Articles
- 2024
- [j24]Pin-Xuan Liu, Tse-Yu Pan, Hsin-Shih Lin, Hung-Kuo Chu, Min-Chun Hu:
VisionCoach: Design and Effectiveness Study on VR Vision Training for Basketball Passing. IEEE Trans. Vis. Comput. Graph. 30(10): 6665-6677 (2024) - 2023
- [j23]Kai-Wen Hsiao, Yong-Liang Yang, Yung-Chih Chiu, Min-Chun Hu, Chih-Yuan Yao, Hung-Kuo Chu:
Img2Logo: Generating Golden Ratio Logos from Images. Comput. Graph. Forum 42(2): 37-49 (2023) - [j22]Min-Chun Hu, Wolfgang Hürst, Phillip C.-Y. Sheu:
Guest Editorial - Special Issue on IEEE AIVR 2021. Int. J. Semantic Comput. 17(1): 93-94 (2023) - 2022
- [j21]Jian-Wei Peng, Min-Chun Hu, Wei-Ta Chu:
An imitation learning framework for generating multi-modal trajectories from unstructured demonstrations. Neurocomputing 500: 712-723 (2022) - [j20]Tse-Yu Pan, Wan-Lun Tsai, Chen-Yuan Chang, Chung-Wei Yeh, Min-Chun Hu:
A Hierarchical Hand Gesture Recognition Framework for Sports Referee Training-Based EMG and Accelerometer Sensors. IEEE Trans. Cybern. 52(5): 3172-3183 (2022) - [j19]Wen-Cheng Chen, Wan-Lun Tsai, Huan-Hua Chang, Min-Chun Hu, Wei-Ta Chu:
Instant Basketball Defensive Trajectory Generation. ACM Trans. Intell. Syst. Technol. 13(1): 3:1-3:20 (2022) - [j18]Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu:
Feasibility Study on Virtual Reality Based Basketball Tactic Training. IEEE Trans. Vis. Comput. Graph. 28(8): 2970-2982 (2022) - 2021
- [j17]Chien-Wen Chen, Min-Chun Hu, Wei-Ta Chu, Jun-Cheng Chen:
A Real-Time Sculpting and Terrain Generation System for Interactive Content Creation. IEEE Access 9: 114914-114928 (2021) - [j16]Min-Chun Hu, Wolfgang Hürst:
Guest Editors' Introduction. Int. J. Semantic Comput. 15(4): 511-512 (2021) - [j15]Wan-Lun Tsai, Li-Wen Su, Tsai-Yen Ko, Tse-Yu Pan, Min-Chun Hu:
Feasibility Study on Using AI and VR for Decision-Making Training of Basketball Players. IEEE Trans. Learn. Technol. 14(6): 754-762 (2021) - 2019
- [j14]Min-Chun Hu, Kun-Chan Lan, Wen-Chieh Fang, Yu-Chia Huang, Tsung-Jung Ho, Chun-Pang Lin, Ming-Hsien Yeh, Paweeya Raknim, Ying-Hsiu Lin, Ming-Hsun Cheng, Yi-Ting He, Kuo-Chih Tseng:
Automated tongue diagnosis on the smartphone and its applications. Comput. Methods Programs Biomed. 174: 51-64 (2019) - [j13]Tse-Yu Pan, Yi-Zhu Dai, Min-Chun Hu, Wen-Huang Cheng:
Furniture style compatibility recommendation with cross-class triplet loss. Multim. Tools Appl. 78(3): 2645-2665 (2019) - [j12]Tse-Yu Pan, Chih-Hsuan Kuo, Hou-Tim Liu, Min-Chun Hu:
Handwriting Trajectory Reconstruction Using Low-Cost IMU. IEEE Trans. Emerg. Top. Comput. Intell. 3(3): 261-270 (2019) - 2018
- [j11]Tse-Yu Pan, Li-Yun Lo, Chung-Wei Yeh, Jhe-Wei Li, Hou-Tim Liu, Min-Chun Hu:
Sign language recognition in complex background scene based on adaptive skin colour modelling and support vector machine. Int. J. Big Data Intell. 5(1/2): 21-30 (2018) - [j10]Min-Chun Hu, Kiat Siong Ng, Pei-Yin Chen, Yu-Jung Hsiao, Cheng-Hsien Li:
Local Binary Pattern Circuit Generator With Adjustable Parameters for Feature Extraction. IEEE Trans. Intell. Transp. Syst. 19(8): 2582-2591 (2018) - 2016
- [j9]Tsung-Hung Tsai, Wei-Cih Jhou, Wen-Huang Cheng, Min-Chun Hu, I-Chao Shen, Tekoing Lim, Kai-Lung Hua, Ahmed Ghoneim, M. Anwar Hossain, Shintami Chusnul Hidayati:
Photo sundial: Estimating the time of capture in consumer photos. Neurocomputing 177: 529-542 (2016) - [j8]Min-Chun Hu, Ming-Hsun Cheng, Kun-Chan Lan:
Color Correction Parameter Estimation on the Smartphone and Its Application to Automatic Tongue Diagnosis. J. Medical Syst. 40(1): 18:1-18:8 (2016) - 2015
- [j7]Min-Chun Hu, Wen-Huang Cheng, Chuan-Shen Hu, Ja-Ling Wu, Jhe-Wei Li:
Efficient human detection in crowded environment. Multim. Syst. 21(2): 177-187 (2015) - [j6]Min-Chun Hu, Chi-Wen Chen, Wen-Huang Cheng, Che-Han Chang, Jui-Hsin Lai, Ja-Ling Wu:
Real-Time Human Movement Retrieval and Assessment With Kinect Sensor. IEEE Trans. Cybern. 45(4): 742-753 (2015) - [j5]Shih-Syun Lin, Min-Chun Hu, Chien-Han Lee, Tong-Yee Lee:
Efficient QR Code Beautification With High Quality Visual Content. IEEE Trans. Multim. 17(9): 1515-1524 (2015) - 2014
- [j4]Tsung-Hung Tsai, Wen-Huang Cheng, Chuang-Wen You, Min-Chun Hu, Arvin Wen Tsui, Heng-Yu Chi:
Learning and Recognition of On-Premise Signs From Weakly Labeled Street View Images. IEEE Trans. Image Process. 23(3): 1047-1059 (2014) - 2012
- [j3]Jui-Hsin Lai, Chieh-Li Chen, Po-Chen Wu, Chieh-Chi Kao, Min-Chun Hu, Shao-Yi Chien:
Tennis Real Play. IEEE Trans. Multim. 14(6): 1602-1617 (2012) - 2011
- [j2]Min-Chun Hu, Ming-Hsiu Chang, Ja-Ling Wu, Lin Chi:
Robust Camera Calibration and Player Tracking in Broadcast Basketball Video. IEEE Trans. Multim. 13(2): 266-279 (2011) - 2009
- [j1]Hua-Tsung Chen, Min-Chun Tien, Yi-Wen Chen, Wen-Jiin Tsai, Suh-Yin Lee:
Physics-based ball tracking and 3D trajectory reconstruction with applications to shooting location estimation in basketball video. J. Vis. Commun. Image Represent. 20(3): 204-216 (2009)
Conference and Workshop Papers
- 2024
- [c94]Pu Ching, Wen-Cheng Chen, Min-Chun Hu:
I3FNET: Instance-Aware Feature Fusion for Few-Shot Point Cloud Generation from Single Image. ICME Workshops 2024: 1-6 - [c93]Chi-Yu Chen, Pu Ching, Pei-Hsin Huang, Min-Chun Tien:
Where Are Biases? Adversarial Debiasing with Spurious Feature Visualization. MMM (1) 2024: 1-14 - [c92]Yen-Ru Chen, Tsung-Hsun Tsai, Tica Lin, Calvin Ku, Min-Chun Hu, Hung-Kuo Chu:
DepBoxia: Depth Perception Training in Boxing, an Immersive Approach. VR Workshops 2024: 739-740 - [c91]Cheng-Hsiu Chen, Jheng-Wei Su, Min-Chun Hu, Chih-Yuan Yao, Hung-Kuo Chu:
Panelformer: Sewing Pattern Reconstruction from 2D Garment Images. WACV 2024: 443-452 - 2023
- [c90]Wen-Cheng Chen, Chu-Song Chen, Wei-Chen Chiu, Min-Chun Hu:
Scalable Spatial Memory for Scene Rendering and Navigation. AAAI 2023: 369-377 - [c89]Chuang-Wen You, Yi-Chao Chen, Liwei Chan, Min-Chun Hu, Wei Sun, Yun-Jui Lee:
The Third Workshop on Multiple Input Modalities and Sensations for VR/AR Interactions (MIMSVAI). UbiComp/ISWC Adjunct 2023: 769-772 - [c88]Pu Ching, Hung-Kuo Chu, Min-Chun Hu:
SOFA: Style-based One-shot 3D Facial Animation Driven by 2D landmarks. ICMR 2023: 545-549 - [c87]subst Nico, Tse-Yu Pan, Herman Prawiro, Jian-Wei Peng, Wen-Cheng Chen, Hung-Kuo Chu, Min-Chun Hu:
Offensive Tactics Recognition in Broadcast Basketball Videos Based on 2D Camera View Player Heatmaps. ICMR 2023: 571-575 - [c86]Tsung-Hsun Tsai, Calvin Ku, Li Xin Ng, Min-Chun Hu, Chih-Yuan Yao, Hung-Kuo Chu:
3D Sports Field Registration via Parametric Learning. MMAsia (Workshops) 2023: 13:1-13:5 - [c85]Jie-Ying Li, Herman Prawiro, Chia-Chen Chiang, Hsin-Yu Chang, Tse-Yu Pan, Chih-Tsun Huang, Min-Chun Hu:
Efficient Hand Gesture Recognition using Multi-Task Multi-Modal Learning and Self-Distillation. MMAsia 2023: 39:1-39:7 - [c84]Yen-Pin Cheng, Tsung-Hsun Tsai, Tai-Chen Tsai, Yi-Hsuan Chiu, Hung-Kuo Chu, Min-Chun Hu:
OmniScorer: Real-Time Shot Spot Analysis for Court View Basketball Videos. MMAsia 2023: 102:1-102:3 - [c83]Pin-Xuan Liu, Tse-Yu Pan, Min-Chun Hu, Hung-Kuo Chu, Hsin-Shih Lin, Wen-Wei Hsieh, Chih-Jen Cheng:
An Exploratory Investigation into the Design of a Basketball Immersive Vision Training System. VR Workshops 2023: 725-726 - [c82]Chen-Hao Liao, Wen-Cheng Chen, Hsuan-Tung Liu, Yi-Ren Yeh, Min-Chun Hu, Chu-Song Chen:
Domain Invariant Vision Transformer Learning for Face Anti-spoofing. WACV 2023: 6087-6096 - 2022
- [c81]Calvin Ku, Jian-Jia Weng, Yu-Hsin Wang, Dong-Xian Wu, Yi-Min Lau, Wan-Lun Tsai, Te-Cheng Wu, Hung-Kuo Chu, Min-Chun Hu:
Table Tennis Skill Learning in VR with Step by Step Guides using Forehand Drive as a Case Study. AIVR 2022: 275-282 - [c80]Yen-Jui Chu, Jheng-Wei Su, Kai-Wen Hsiao, Chi-Yu Lien, Shu-Ho Fan, Min-Chun Hu, Ruen-Rone Lee, Chih-Yuan Yao, Hung-Kuo Chu:
Sports Field Registration via Keypoints-aware Label Condition. CVPR Workshops 2022: 3522-3529 - [c79]Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu:
Improve Immersion in Virtual Reality-Based Basketball Training By Haptic Feedback. UbiComp/ISWC Adjunct 2022: 524-528 - [c78]Chi-Yu Chen, Po-Chien Hsu, Tang-Chen Chang, Huan Ho, Min-Chun Hu, Chi-Chun Lee, Hui-Ju Chen, Mary Hsin-Ju Ko, Chia-Fan Lee, Pei-Yi Wang:
Computer Vision Based Cognition Assessment for Developmental-Behavioral Screening. ICDH 2022: 151-156 - [c77]Yang-Sheng Chao, Wen-Cheng Chen, Jian-Wei Peng, Min-Chun Hu:
Learning Robust Latent Space of Basketball Player Trajectories for Tactics Analysis. ICME 2022: 1-6 - [c76]Yan-Hong Zhang, Calvin Ku, Min-Chun Hu, Hung-Kuo Chu:
Monocular 3D Human Pose Estimation with Domain Feature Alignment and Self Training. ICME 2022: 1-6 - [c75]Edwin Arkel Rios, Min-Chun Hu, Bo-Cheng Lai:
Anime Character Recognition using Intermediate Features Aggregation. ISCAS 2022: 424-428 - [c74]Naoko Nitta, Anita Min-Chun Hu, Kensuke Tobitani:
MMArt-ACM 2022: 5th Joint Workshop on Multimedia Artworks Analysis and Attractiveness Computing in Multimedia. ICMR 2022: 692-693 - [c73]Pin-Xuan Liu, Tse-Yu Pan, Hsin-Shih Lin, Hung-Kuo Chu, Min-Chun Hu:
BetterSight: Immersive Vision Training for Basketball Players. ACM Multimedia 2022: 6979-6981 - [c72]Shing Ming Wong, Chien-Wen Chen, Tse-Yu Pan, Hung-Kuo Chu, Min-Chun Hu:
GetWild: A VR Editing System with AI-Generated 3D Object and Terrain. ACM Multimedia 2022: 6988-6990 - [c71]Ting-Yang Kao, Tse-Yu Pan, Chen-Ni Chen, Tsung-Hsun Tsai, Hung-Kuo Chu, Min-Chun Hu:
ScoreActuary: Hoop-Centric Trajectory-Aware Network for Fine-Grained Basketball Shot Analysis. ACM Multimedia 2022: 6991-6993 - [c70]Tai-Chen Tsai, Tse-Yu Pan, Min-Chun Hu, Ya-Lun Tao:
StimulusLoop: Game-Actuated Mutuality Artwork for Evoking Affective State. ACM Multimedia 2022: 7245-7247 - [c69]Jian-Jia Weng, Yu-Hsin Wang, Calvin Ku, Dong-Xian Wu, Yi-Min Lau, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu, Hung-Kuo Chu, Te-Cheng Wu:
Assist Home Training Table Tennis Skill Acquisition via Immersive Learning and Web Technologies. VR Workshops 2022: 804-805 - 2021
- [c68]Tai-Chen Tsai, Tse-Yu Pan, Min-Chun Hu:
Investigating the Affective State of VR HMD User When Watching Videos Displayed in Different Formats. AIVR 2021: 242-246 - [c67]Pratibha Kumari, Anmol Kumar, Min-Chun Hu, Mukesh Saini:
Automatic Double Contact Fault Detection in Outdoor Volleyball Videos. CVIP (2) 2021: 122-134 - [c66]Wen-Cheng Chen, Min-Chun Hu, Chu-Song Chen:
STR-GQN: Scene Representation and Rendering for Unknown Cameras Based on Spatial Transformation Routing. ICCV 2021: 5946-5955 - [c65]Yu-Chen Chang, Wen-Cheng Chen, Min-Chun Hu:
Semi-supervised Many-to-many Music Timbre Transfer. ICMR 2021: 442-446 - [c64]Min-Chun Hu, Ichiro Ide, Kensuke Tobitani:
MMArt-ACM'21: International Joint Workshop on Multimedia Artworks Analysis and Attractiveness Computing in Multimedia 2021. ICMR 2021: 692-693 - [c63]Shou-En Tsai, Wan-Lun Tsai, Tse-Yu Pan, Chia-Ming Kuo, Min-Chun Hu:
Does Virtual Odor Representation Influence the Perception of Olfactory Intensity and Directionality in VR? VR 2021: 279-285 - 2020
- [c62]Herman Prawiro, Jian-Wei Peng, Tse-Yu Pan, Min-Chun Hu:
Abnormal Event Detection in Surveillance Videos Using Two-Stream Decoder. ICME Workshops 2020: 1-6 - [c61]Imam Yogie Susanto, Tse-Yu Pan, Chien-Wen Chen, Min-Chun Hu, Wen-Huang Cheng:
Emotion Recognition from Galvanic Skin Response Signal Based on Deep Hybrid Neural Networks. ICMR 2020: 341-345 - [c60]Huan-Hua Chang, Wen-Cheng Chen, Wan-Lun Tsai, Min-Chun Hu, Wei-Ta Chu:
An autoregressive generation model for producing instant basketball defensive trajectory. MMAsia 2020: 47:1-47:7 - [c59]Chih-Yao Chang, Bo-I Chuang, Chi-Chun Hsia, Wen-Cheng Chen, Min-Chun Hu:
Framework Design for Multiplayer Motion Sensing Game in Mixture Reality. MMM (2) 2020: 703-708 - [c58]Herman Prawiro, Tse-Yu Pan, Min-Chun Hu:
An Empirical Study of Emotion Recognition from Thermal Video Based on Deep Neural Networks. VCIP 2020: 407-410 - [c57]Febrina Wijaya, Ying-Chun Tseng, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu:
VR Piano Learning Platform with Leap Motion and Pressure Sensors. VR Workshops 2020: 585-586 - 2019
- [c56]Yu-Wei Wang, Tse-Yu Pan, Yung-Ju Chang, Min-Chun Hu:
Vibration Feedback Controlled by Intuitive Pressing in Virtual Reality. AIVR 2019: 195-198 - [c55]Kuan-Hsien Wu, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu:
Robust Basketball Player Tracking Based on a Hybrid Detection Grouping Framework for Overlapping Cameras. IEEE BigData 2019: 5094-5100 - [c54]Jian-Wei Peng, Min-Chun Hu, Chuan-Wang Chang:
Imitation Learning for Sentence Generation with Dilated Convolutions Using Adversarial Training. ICME Workshops 2019: 435-440 - [c53]Wan-Lun Tsai, Li-Wen Su, Tsai-Yen Ko, Cheng-Ta Yang, Min-Chun Hu:
Improve the Decision-making Skill of Basketball Players by an Action-aware VR Training System. VR 2019: 1193-1194 - 2018
- [c52]Wen-Cheng Chen, Chien-Wen Chen, Min-Chun Hu:
Syncgan: Synchronize the Latent Spaces of Cross-Modal Generative Adversarial Networks. ICME 2018: 1-6 - [c51]Chien-Wen Chen, Wen-Cheng Chen, Min-Chun Hu:
Doodle Master: A Doodle Beautification System Based on Auto-encoding Generative Adversarial Networks. MMArt&ACM@ICMR 2018: 2-7 - [c50]Min-Chun Hu:
Session details: Open Source Software Competition. ACM Multimedia 2018 - [c49]Tse-Yu Pan, Chen-Yuan Chang, Wan-Lun Tsai, Min-Chun Hu:
ORSNet: A Hybrid Neural Network for Official Sports Referee Signal Recognition. MMSports@MM 2018: 51-58 - [c48]Chien-Wen Chen, Jain-Wei Peng, Chia-Ming Kuo, Min-Chun Hu, Yuan-Chi Tseng:
Ontlus: 3D Content Collaborative Creation via Virtual Reality. MMM (2) 2018: 386-389 - [c47]Wan-Lun Tsai, Min-Chun Hu:
Training assistant: strengthen your tactical nous with proficient virtual basketball players. SIGGRAPH Posters 2018: 28:1-28:2 - [c46]Ya-Kuei Chang, Jui-Wei Huang, Chien-Hua Chen, Chien-Wen Chen, Jian-Wei Peng, Min-Chun Hu, Chih-Yuan Yao, Hung-Kuo Chu:
A lightweight and efficient system for tracking handheld objects in virtual reality. VRST 2018: 43:1-43:2 - 2017
- [c45]Tse-Yu Pan, Yi-Zhu Dai, Wan-Lun Tsai, Min-Chun Hu:
Deep model style: Cross-class style compatibility for 3D furniture within a scene. IEEE BigData 2017: 4307-4313 - [c44]Min-Tzu Wu, Tse-Yu Pan, Wan-Lun Tsai, Hsu-Chan Kuo, Min-Chun Hu:
High-level semantic photographic composition analysis and understanding with deep neural networks. ICME Workshops 2017: 279-284 - [c43]Yu-Lun Hsu, Chi-Po Lin, Bo-Chen Lin, Hsu-Chan Kuo, Wen-Huang Cheng, Min-Chun Hu:
DeepSheet: A sheet music generator based on deep learning. ICME Workshops 2017: 285-290 - [c42]Wan-Lun Tsai, Ming-Fen Chung, Tse-Yu Pan, Min-Chun Hu:
Train in Virtual Court: Basketball Tactic Training via Virtual Reality. MultiEdTech@MM 2017: 3-10 - [c41]Chung-Wei Yeh, Tse-Yu Pan, Min-Chun Hu:
A Sensor-Based Official Basketball Referee Signals Recognition System Using Deep Belief Networks. MMM (1) 2017: 565-575 - [c40]Juei-Chun Weng, Min-Chun Hu, Kun-Chan Lan:
Recognition of Easily-confused TCM Herbs Using Deep Learning. MMSys 2017: 233-234 - [c39]Yi-Zhang Chen, Corky Maigre, Min-Chun Hu, Kun-Chan Lan:
Localization of Acupoints using Augmented Reality. MMSys 2017: 239-241 - 2016
- [c38]Ming-Hsun Cheng, Min-Chun Hu, Kun-Chan Lan:
Tongue fur detection on the smartphone. BIBM 2016: 1365-1371 - [c37]Tse-Yu Pan, Li-Yun Lo, Chung-Wei Yeh, Jhe-Wei Li, Hou-Tim Liu, Min-Chun Hu:
Real-Time Sign Language Recognition in Complex Background Scene Based on a Hierarchical Clustering Classification Method. BigMM 2016: 64-67 - [c36]Min-Chun Hu, Hsin-Ting Wu, Li-Yun Lo, Tse-Yu Pan, Wen-Huang Cheng, Kai-Lung Hua, Tao Mei:
A Framework of Enlarging Face Datasets Used for Makeup Face Analysis. BigMM 2016: 219-222 - [c35]Tse-Yu Pan, Chih-Hsuan Kuo, Min-Chun Hu:
A noise reduction method for IMU and its application on handwriting trajectory reconstruction. ICME Workshops 2016: 1-6 - [c34]Yong-Xiang Wang, Chih-Hsin Hsueh, Hung-Yi Loo, Min-Chun Hu:
On-premise signs detection and recognition using fully convolutional networks. ICME 2016: 1-6 - [c33]Wan-Lun Tsai, You-Lun Hsu, Chi-Po Lin, Chen-Yu Zhu, Yu-Cheng Chen, Min-Chun Hu:
Immersive virtual reality with multimodal interaction and streaming technology. ICMI 2016: 416 - [c32]Yu-Chen Chen, Shintami Chusnul Hidayati, Wen-Huang Cheng, Min-Chun Hu, Kai-Lung Hua:
Locality Constrained Sparse Representation for Cat Recognition. MMM (2) 2016: 140-151 - 2015
- [c31]Yi-Jyun Chang, Hung-Yi Lo, Min-Shan Huang, Min-Chun Hu:
Representative photo selection for restaurants in food blogs. ICME Workshops 2015: 1-6 - [c30]Yi-Zhu Dai, Ting-Chia Lee, Xin-Yu Kuo, Tse-Yu Pan, Min-Chun Hu:
B-box Mixer: An Interactive UI for Generating B-box Music. ACM Multimedia 2015: 811-812 - [c29]Tekoing Lim, Kai-Lung Hua, Hong-Cyuan Wang, Kai-Wen Zhao, Min-Chun Hu, Wen-Huang Cheng:
VRank: Voting system on Ranking model for human age estimation. MMSP 2015: 1-6 - 2014
- [c28]Yong-Xiang Wang, Li-Yun Lo, Min-Chun Hu:
Eat as much as you can: a kinect-based facial rehabilitation game based on mouth and tongue movements. ACM Multimedia 2014: 743-744 - [c27]Cheng-Yao Fu, Min-Chun Hu, Jui-Hsin Lai, Hsuan Wang, Ja-Ling Wu:
TravelBuddy: Interactive Travel Route Recommendation with a Visual Scene Interface. MMM (1) 2014: 219-230 - [c26]Yung-Huan Hsieh, Shintami Chusnul Hidayati, Wen-Huang Cheng, Min-Chun Hu, Kai-Lung Hua:
Who's the Best Charades Player? Mining Iconic Movement of Semantic Concepts. MMM (1) 2014: 231-241 - [c25]Yin-Tzu Lin, Tsung-Hung Tsai, Min-Chun Hu, Wen-Huang Cheng, Ja-Ling Wu:
Semantic Based Background Music Recommendation for Home Videos. MMM (2) 2014: 283-290 - 2013
- [c24]Che-Han Chang, Min-Chun Hu, Wen-Huang Cheng, Yung-Yu Chuang:
Rectangling Stereographic Projection for Wide-Angle Image Visualization. ICCV 2013: 2824-2831 - [c23]Chuan-Shen Hu, Min-Chun Hu, Wen-Huang Cheng, Ja-Ling Wu:
Efficient human detection in crowded environment based on motion and appearance information. ICIMCS 2013: 97-100 - [c22]Yi-Mao Hsiao, Liang-Hung Wang, Min-Chun Hu, Kuang-Hao Lin:
Multimedia home environment streaming system design. ISCE 2013: 81-82 - [c21]Min-Chun Hu, Yi-Ning Tseng, Ja-Ling Wu, Chih-Hsuan Kuo, Yi-Mao Hsiao, Kai-Lung Hua:
Real-time depth of field rendering with bokeh effect. ISCE 2013: 99-100 - [c20]Fang-Lin He, Hong-Cyuan Wang, Adhatus Solichah Ahmadiyah, Min-Chun Hu, Kai-Lung Hua:
An efficient algorithm for continuous line illustration with concentric circles. ISCE 2013: 237-238 - [c19]Hong-Ming Chen, Wen-Huang Cheng, Min-Chun Hu, Yan-Ching Lin, Yung-Huan Hsieh:
Human Action Search Based on Dynamic Shape Volumes. MMM (2) 2013: 99-109 - 2012
- [c18]Yan-Ching Lin, Min-Chun Hu, Wen-Huang Cheng, Yung-Huan Hsieh, Hong-Ming Chen:
Human action recognition and retrieval using sole depth information. ACM Multimedia 2012: 1053-1056 - [c17]Yan-Ching Lin, Min-Chun Hu, Wen-Huang Cheng, Yung-Huan Hsieh, Hong-Ming Chen:
Actions speak louder than words: searching human action video based on body movement. ACM Multimedia 2012: 1261-1262 - [c16]Chi-Wen Chen, Min-Chun Hu, Wen-Huang Cheng, Che-Han Chang, Jui-Hsin Lai, Ja-Ling Wu:
Action tutor: real-time exemplar-based sequential movement assessment with kinect sensor. ACM Multimedia 2012: 1263-1264 - [c15]Hung-Wei Lin, Min-Chun Hu, Ja-Ling Wu:
Gait-Based Action Recognition via Accelerated Minimum Incremental Coding Length Classifier. MMM 2012: 266-276 - [c14]Ke-Ting Huang, Shih-Wei Sun, Min-Chun Hu, Wen-Huang Cheng, Tsung-Hung Tsai:
Traveling through space-time: an interactive photo browsing system. SIGGRAPH ASIA Posters 2012: 22 - [c13]Yan-Ching Lin, Hong-Ming Chen, Yung-Huan Hsieh, Min-Chun Hu, Wen-Huang Cheng:
Interactive human action search using body language. WOCC 2012: 30-31 - 2011
- [c12]Jung-Yu Yeh, Min-Chun Hu, Wen-Huang Cheng, Ja-Ling Wu:
Interactive digital scrapbook generation for travel photos based on design principles of typography. ACM Multimedia 2011: 1565-1568 - 2009
- [c11]Chen-Wei Chou, Min-Chun Tien, Ja-Ling Wu:
Billiards wizard: A tutoring system for broadcasting nine-ball billiards videos. ICASSP 2009: 1921-1924 - [c10]Ping-Chieh Chang, Min-Chun Tien, Ja-Ling Wu, Chuan-Shen Hu:
Real-time Gender Classification from Human Gait for Arbitrary View Angles. ISM 2009: 88-95 - [c9]Heng-Yi Lin, Yin-Tzu Lin, Min-Chun Tien, Ja-Ling Wu:
Music Paste: Concatenating Music Clips based on Chroma and Rhythm Features. ISMIR 2009: 213-218 - [c8]Chih-Yu Yan, Min-Chun Tien, Ja-Ling Wu:
Interactive background blurring. ACM Multimedia 2009: 817-820 - [c7]Ming-Hsiu Chang, Min-Chun Tien, Ja-Ling Wu:
WOW: wild-open warning for broadcast basketball video based on player trajectory. ACM Multimedia 2009: 821-824 - [c6]Min-Chun Tien, Yin-Tzu Lin, Ja-Ling Wu:
Sports wizard: sports video browsing based on semantic concepts and game structure. ACM Multimedia 2009: 1133-1134 - 2008
- [c5]Min-Chun Tien, Yi-Tang Wang, Chen-Wei Chou, Kuei-Yi Hsieh, Wei-Ta Chu, Ja-Ling Wu:
Event detection in tennis matches based on video data mining. ICME 2008: 1477-1480 - [c4]Hong-Ming Chen, Ming-Hsiu Chang, Ping-Chieh Chang, Min-Chun Tien, Winston H. Hsu, Ja-Ling Wu:
SheepDog: group and tag recommendation for flickr photos by automatic search-based learning. ACM Multimedia 2008: 737-740 - [c3]Yi-Tang Wang, Min-Chun Tien, Ja-Ling Wu, Chih-Wei Yang, Matthew Huei-Ming Ma:
Video-based CPR analysis system. ACM Multimedia 2008: 913-916 - 2007
- [c2]Min-Chun Tien, Hua-Tsung Chen, Yi-Wen Chen, Ming-Ho Hsiao, Suh-Yin Lee:
Shot Classification of Basketball Videos and its Application in Shooting Position Extraction. ICASSP (1) 2007: 1085-1088 - [c1]Wen-Huang Cheng, Yung-Yu Chuang, Bing-Yu Chen, Ja-Ling Wu, Shao-Yen Fang, Yin-Tzu Lin, Chi-Chang Hsieh, Chen-Ming Pan, Wei-Ta Chu, Min-Chun Tien:
Semantic-event based analysis and segmentation of wedding ceremony videos. Multimedia Information Retrieval 2007: 95-104
Parts in Books or Collections
- 2011
- [p1]Min-Chun Tien, Ja-Ling Wu, Wei-Ta Chu:
A Comprehensive Study of Sports Video Analysis. Multimedia Analysis, Processing and Communications 2011: 413-441
Editorship
- 2023
- [e7]Wen-Huang Cheng, Wei-Ta Chu, Min-Chun Hu, Jiaying Liu, Munchurl Kim, Wei Zhang:
ACM Multimedia Asia 2023, MMAsia 2023, Tainan, Taiwan, December 6-8, 2023. ACM 2023 [contents] - [e6]Wen-Huang Cheng, Wei-Ta Chu, Min-Chun Hu, Jiaying Liu, Munchurl Kim, Wei Zhang:
ACM Multimedia Asia Workshops, MMAsia 2023, Tainan, Taiwan, December 6-8, 2023. ACM 2023 [contents] - 2022
- [e5]Björn Þór Jónsson, Cathal Gurrin, Minh-Triet Tran, Duc-Tien Dang-Nguyen, Anita Min-Chun Hu, Huynh Thi Thanh Binh, Benoit Huet:
MultiMedia Modeling - 28th International Conference, MMM 2022, Phu Quoc, Vietnam, June 6-10, 2022, Proceedings, Part I. Lecture Notes in Computer Science 13141, Springer 2022, ISBN 978-3-030-98357-4 [contents] - [e4]Björn Þór Jónsson, Cathal Gurrin, Minh-Triet Tran, Duc-Tien Dang-Nguyen, Anita Min-Chun Hu, Huynh Thi Thanh Binh, Benoit Huet:
MultiMedia Modeling - 28th International Conference, MMM 2022, Phu Quoc, Vietnam, June 6-10, 2022, Proceedings, Part II. Lecture Notes in Computer Science 13142, Springer 2022, ISBN 978-3-030-98354-3 [contents] - 2021
- [e3]Min-Chun Hu, Ichiro Ide, Kensuke Tobitani:
MMArt-ACM '21: Proceedings of the 2021 International Joint Workshop on Multimedia Artworks Analysis and Attractiveness Computing in Multimedia 2021, Taipei, Taiwan, August 21, 2021. ACM 2021, ISBN 978-1-4503-8531-2 [contents] - 2020
- [e2]Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve:
MultiMedia Modeling - 26th International Conference, MMM 2020, Daejeon, South Korea, January 5-8, 2020, Proceedings, Part I. Lecture Notes in Computer Science 11961, Springer 2020, ISBN 978-3-030-37730-4 [contents] - [e1]Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve:
MultiMedia Modeling - 26th International Conference, MMM 2020, Daejeon, South Korea, January 5-8, 2020, Proceedings, Part II. Lecture Notes in Computer Science 11962, Springer 2020, ISBN 978-3-030-37733-5 [contents]
Informal and Other Publications
- 2024
- [i4]Edwin Arkel Rios, Min-Chun Hu, Bo-Cheng Lai:
Global-Local Similarity for Efficient Fine-Grained Image Recognition with Vision Transformers. CoRR abs/2407.12891 (2024) - [i3]Edwin Arkel Rios, Femiloye Oyerinde, Min-Chun Tien, Bo-Cheng Lai:
Down-Sampling Inter-Layer Adapter for Parameter and Computation Efficient Ultra-Fine-Grained Image Recognition. CoRR abs/2409.11051 (2024) - 2021
- [i2]Wen-Cheng Chen, Min-Chun Hu, Chu-Song Chen:
STR-GQN: Scene Representation and Rendering for Unknown Cameras Based on Spatial Transformation Routing. CoRR abs/2108.03072 (2021) - 2018
- [i1]Wen-Cheng Chen, Chien-Wen Chen, Min-Chun Hu:
SyncGAN: Synchronize the Latent Space of Cross-modal Generative Adversarial Networks. CoRR abs/1804.00410 (2018)
Coauthor Index
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