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Research and Practice in Technology Enhanced Learning, Volume 8
Volume 8, Number 1, March 2013
- Lai-Chung Lee, Whei-Jane Wei:

Child-Computer Interaction Design and its Effectiveness. 5-19 - Ann C. Jones, Eileen Scanlon, Mark Gaved, Canan Tosunoglu Blake, Trevor D. Collins, Gill Clough, Lucinda Kerawalla, Karen Littleton, Paul Mulholland, Marilena Petrou, Alison Twiner:

Challenges in Personalisation: Supporting Mobile Science Inquiry Learning Across Contexts. 21-42 - Kae Nakaya, Masao Murota:

Development and Evaluation of an Interactive English Conversation Learning System with a Mobile Device Using Topics Based on the Life of the Learner. 65-89 - Elizabeth Koh, Jason Loh, Helen Hong:

A Snapshot Approach of a Smartphone-Enabled Implementation. 91-115 - Kousuke Mouri, Hiroaki Ogata, Mengmeng Li, Bin Hou, Noriko Uosaki, Songran Liu:

Learning Log Navigator: Supporting Task-Based Learning Using Ubiquitous Learning Logs. 117-128 - Chen-Chung Liu, Kuo-Hung Tseng, Leon Yufeng Wu:

A Participatory Learning Framework for Enhancing Children's Reading Experience with Electronic Book Readers. 129-151 - Shinobu Hasegawa, Akihiro Kashihara:

A Mining Technique for Extraction of Presentation Schema from Presentation Documents Accumulated in Laboratory. 153-169 - Fei-Ching Chen, Hsiu-Mei Chang:

Engaged Lurking - The Less Visible Form of Participation in Online Small Group Learning. 171-199
Volume 8, Number 2, July 2013
- Yu-Wen Lee, Hao-Ping Chu, Chun-Yi Shen:

A Survey Research on the Usage and the Influenceing Factors of Game-Based Learning Among Elementary Teachers in Taiwan. 205-223 - Chih-Yueh Chou, Shao-Pin Lu:

Evenly Matched Competitive Strategies: Dynamic Difficulty Adaptation in a Game-Based Learning System. 225-243 - Ek Ming Tan, Mingfong Jan, Shao Han Tan:

Context of Argumentation with a Role-Playing Board Game - An Activity Theory Perspective. 245-276 - Zhi-Hong Chen, Ching-Hu Lu, Chih-Yueh Chou, Li-Chiou Chen, Chen-Wei Chiang, Chin-Feng Wan:

My-Investment: Using Digital Games to Help Children Learn Financial Management. 277-290 - Rita Kuo, Maiga Chang, Chun-Wei Lyu, Jia-Sheng Heh:

A Pilot Study of the Situated Game for Autistic Children Learning Activities of Daily Living. 291-315 - Yi Zhang, Hao-Quan Xie, Fu-Lan Fan, Li Chen, Zhong-Fang Zhou, Jing-Si Ma:

Desing and Development of Moral Educational Games Based on Mobile Terminal. 317-343
Volume 8, Number 3, November 2013
- Ben Chang, Fu-Yun Yu, Yan-Yin Chen, Hsiao-Ting Hsieh:

Thinking From an Opposing Position: A Framework for a Role-Reversal Pedagogy Using Technology. 347-362 - Mi Song Kim, Wei Ching Lee:

Computer-Enhanced Multimodal Modeling for Supporting a Learner Generated Topic. 363-384 - Lee Yong Tay, Jin Sheng Ng, Cher Ping Lim, Shanthi Suraj Nair, Siew Khiaw Lim:

English Language Learning in a One-To-One Computing Environment - Impacts and Considerations. 385-409 - Thea Faye G. Guia, Ma. Mercedes T. Rodrigo, Michelle Marie C. Dagami, Jessica O. Sugay, Francis Jan P. Macam:

An Exploratory Study of Factors Indicative of Affective States of Students Using SQL-Tutor. 411-430 - C. Paul Newhouse:

Computer-Based Exams in Schools: Freedom from the Limitations of Paper? 431-447 - Calvin C. Y. Liao, Yi-Chian Lee, Tak-Wai Chan:

Building a Self-Generated Drawing Environment to Improve Children's Performance in Writing and Storytelling. 449-464

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