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29th Web3D 2024: Guimarães, Portugal
- Luís Gonzaga Magalhães, Jorge Posada, Miguel Guevara, Augusto Sousa, Traian Lavric:

Proceedings of the 29th International ACM Conference on 3D Web Technology, WEB3D 2024, Guimarães, Portugal, September 25-27, 2024. ACM 2024, ISBN 979-8-4007-0689-9
Rendering
- Sandro Steeger

, Daniel Atzberger
, Willy Scheibel
, Jürgen Döllner
:
Instanced Rendering of Parameterized 3D Glyphs with Adaptive Level-of-Detail using three.js. 1:1-1:11 - Sergio Cabrero Barros

, Ander Elosegi
, Iñigo Tamayo
, Ana Dominguez
, Mikel Joseba Zorrilla
:
Volumetric Video on the Web: a platform prototype and empirical study. 2:1-2:10 - Gabriel Meynet

, Jean-Claude Iehl
, Johanna Delanoy
, Guillaume Lavoué
, Florent Dupont
:
A Workload Prediction Model for 3D Textured Meshes in Webgl Context. 3:1-3:11 - Simon Stucki

, Philipp Ackermann
:
Physically-based Path Tracer using WebGPU and OpenPBR. 4:1-4:6 - Yuanhao Gong

:
EGGS: Edge Guided Gaussian Splatting for Radiance Fields. 5:1-5:5
VR and Metaverse Applications
- John Li

, Nanxi Chen
, Jinyuan Jia
:
Lightweight Web3D Twinning Fire Evacuation Simulation of Metro Station. 6:1-6:10 - Kana Bito

, Yoshio Ishiguro
, Kazuya Takeda
:
Evaluation of a Virtual Experience System for Restaurants. 7:1-7:10 - José Rubén Pozo Pérez

, Yanelys Fernández Llerena
, Yusbel Chávez Castilla
, Edel B. García Reyes
, Luís Gonzaga Magalhães
, Miguel Ángel Guevara-López
:
AOI for automotive industry - a quality assessment approach combining 2D and 3D sensors. 8:1-8:8 - Marcos Ribeiro

, Joana Santos
, João Lobo
, Sílvia Araújo
, Luís Magalhães
, Telmo Adão
:
VR, AR, gamification and AI towards the next generation of systems supporting cultural heritage: addressing challenges of a museum context. 9:1-9:10 - Martin Skrodzki

, Scott Jochems
, Joris Rijsdijk
, Ravi Snellenberg
, Rafael Bidarra
:
Holonomy: A Virtual Reality Exploration of Hyperbolic Geometry. 10:1-10:10 - Musaab H. Hamed-Ahmed

, Paula Fraga-Lamas
, Tiago M. Fernández-Caramés
:
Towards the Industrial Metaverse: A Game-Based VR Application for Fire Drill and Evacuation Training for Ships and Shipbuilding. 11:1-11:6
Contributions of VR to Health and Rehabilitation
- João Oliveira

, Alexandre Carrança
, Eduardo Santos
, Luis Evangelista
, Rosane Sampaio
, Joana Andrade
, Yusbel Chávez Castilla
, Nuno Sousa
, Edel B. García Reyes
, Luís Gonzaga Magalhães
:
Towards remote rehabilitation with gaming, digital monitor and computer vision technologies. 12:1-12:9 - Corrado Calì

, Marco Agus
:
NeuroVerse: Immersive exploration of 3D ultrastructural brain reconstructions for education and collaborative analysis. 13:1-13:10 - Gabriel Marques

, Rui Nóbrega
, Rui Neves Madeira
:
Exploring Virtual Reality in Exposure Therapy for Sensory Food Aversion. 14:1-14:10 - Ander Arbelaiz

, Javier Bóbeda
, Sara García
, Jesús Ruiz-Cabello
, M. Dolores García-Cosío
, Karen López-Linares
, Jorge Posada
:
Blood flow visualization from 4D flow Magnetic Resonance Imaging using the ISO X3D standard. 15:1-15:5 - Feng Liu

:
Integrating Psychological Principles and AI Technology into UX Design for Developing a Metaverse that Promotes Healthy Disconnection for Young Kids. 16:1-16:4
Methodologies, Techniques and Tools
- Anita Havele

, Andreas Plesch
, Mike McCann
:
Conceptualizing Interoperable 3D Geospatial Data Visualization with X3D and OGC 3D Tiles. 17:1-17:6 - Nicholas F. Polys

, Ayat Mohammed
, Ben Sandbrook
:
Prompt Engineering for X3D Object Creation with LLMs. 18:1-18:7 - Yanxiang Zhang

, Wenbin Hu
:
AI-Driven Creativity Unleashed: Exploring the Synergistic Effects of UGC and AIGC in Metaverse Gaming from a User Perspective. 19:1-19:5 - Tim Meyer

, Gabi Dreo Rodosek
, Daniel Haehn
:
WebGL-based Image Processing through JavaScript Injection. 20:1-20:5
Web-based Techniques and Applications
- Jens Schneider

, James Pei Man She
, Marco Agus
:
ZLS: An Efficient Lossless Compression for Depth-Video Streaming. 21:1-21:12 - Saptarshi Neil Sinha

, Julius Kühn
, Holger Graf
, Michael Weinmann
:
SpectralSplatsViewer: An Interactive Web-Based Tool for Visualizing Cross-Spectral Gaussian Splats. 22:1-22:10 - Yannick Pflanzer

, Martin Ritz
, Pedro Santos
, Dieter W. Fellner
:
Progressively Streamed Real-time Preview of Captured Optical Surface Materials on the Web. 23:1-23:10 - Saptarshi Neil Sinha

, Felix Gorschlüter
, Holger Graf
, Michael Weinmann
:
DeepMaterialInsights: A Web-based Framework Harnessing Deep Learning for Estimation, Visualization, and Export of Material Assets from Images. 24:1-24:5
Posters
- Laurent Bergerot

:
MYRTE, A Lightweight flexible platform to create 360 degree cultural heritage virtual tours for non-it expert. 25:1-25:2 - Eva Deisa

:
Small Scale Insect Photogrammetry: A Deep Dive into Workflows. 26:1-26:3 - David Jurado-Rodríguez

, Carlos Enríquez
, Francisco R. Feito
, Juan Manuel Jurado
:
Portable LiDAR Scanners: Precision Mapping at Your Fingertips. 27:1-27:3
Industrial Use Cases
- Sue Sommer

, Hannes Krug
, Christian Stein
, Johannes Behr
:
Convergence of IoT, 3D & XR: Creating the Industrial Metaverse Through Live Factory Visualisation. 28:1 - Serena Parr

, Todd Swanson
:
Emerging Platforms in 3D for Art and Cultural Heritage: Applications and Advancements in 3D Imaging for Conservation, Research and Engagement. 29:1-29:4 - Anita Havele

, Casey Gomez
, Nicholas F. Polys
:
Interactive 3D Geospatial Visualization of the Port of Gulfport using X3D. 30:1-30:3 - Carol McDonald

, Katy Schildmeyer
, John Carlson
:
Meeting the Apparel/ Footwear Industries challenges with interoperability, animation chaining and Blender imports. 31:1

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