Virtual Reality, Archeology, and Cultural Heritage 2001: Glyfada, Greece

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Invited speaker

Archiving, digital collections, and analysis

Broadcast and on-line cultural heritage

Augmented reality and mobile systems I

Immersive VR theatres and rendering for edutainment

Augmented reality and mobile systems II

Invited speaker

Modelling for heritage experiences

Modelling urban environments

Archiving, digital collections, and analysis

Short presentations I

Short presentations II

Data collections and MM

Pushing the frontiers

Invited speaker

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