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DIS 2016: Brisbane, QLD, Australia
- Marcus Foth, Wendy Ju, Ronald Schroeter, Stephen Viller:

Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04 - 08, 2016. ACM 2016, ISBN 978-1-4503-4031-1
Keynote Talks
- Carlo Ratti:

Futurecraft. 1 - Stelarc:

Androids, Replicants and Chimeras: Alternate Embodiments / Uncanny Agencies. 2 - Natalie Jeremijenko:

Creative Agency and the Space Race of the 21st Century: Towards a Museum of Natural Futures. 3-4
Interactive Public
- Niels Wouters

, John Downs, Mitchell Harrop, Travis Cox, Eduardo Araujo Oliveira
, Sarah Webber
, Frank Vetere
, Andrew Vande Moere
:
Uncovering the Honeypot Effect: How Audiences Engage with Public Interactive Systems. 5-16 - Emily-Clare Thorn, Stefan Rennick Egglestone

, Boriana Koleva
, William Preston
, Steve Benford
, Anthony Quinn, Richard Mortier:
Exploring Large-Scale Interactive Public Illustrations. 17-27 - Jon Back, Caspar Heeffer, Susan Paget, Andreas Rau, Eva-Lotta Sallnäs Pysander, Annika Waern

:
Designing for Children's Outdoor Play. 28-38 - Connie Golsteijn, Sarah Gallacher, Licia Capra, Yvonne Rogers:

Sens-Us: Designing Innovative Civic Technology for the Public Good. 39-49
Mobile
- David S. Kirk

, Abigail Durrant, Gavin Wood
, Tuck Wah Leong
, Peter C. Wright:
Understanding the Sociality of Experience in Mobile Music Listening with Pocketsong. 50-61 - Tao Dong, Elizabeth F. Churchill, Jeffrey Nichols:

Understanding the Challenges of Designing and Developing Multi-Device Experiences. 62-72 - Yong-Ki Lee

, Youn-Kyung Lim, Kun-Pyo Lee
:
Timelessness: User Experience of unplanned Smartphone Use. 73-83 - Cati Boulanger, Saeideh Bakhshi, Joseph Kaye, David A. Shamma:

The Design, Perception, and Practice of Tablet Photography. 84-95
Critical Practice
- Jeffrey Bardzell

, Shaowen Bardzell, Peter Dalsgaard
, Shad Gross, Kim Halskov
:
Documenting the Research Through Design Process. 96-107 - Verena Fuchsberger

, Martin Murer
, Alina Krischkowsky
, Manfred Tscheligi
:
Interaction Design Labels: Concepts, Inscriptions, and Concealed Intentions. 108-120 - Richmond Y. Wong

, Deirdre K. Mulligan:
When a Product Is Still Fictional: Anticipating and Speculating Futures through Concept Videos. 121-133 - Vera D. Khovanskaya, Maria Bezaitis, Phoebe Sengers

:
The Case of the Strangerationist: Re-interpreting Critical Technical Practice. 134-145
Printing / Proxies
- Kening Zhu

, Alexandru Dancu, Shengdong Zhao
:
FusePrint: A DIY 2.5D Printing Technique Embracing Everyday Artifacts. 146-157 - César Torres, Wilmot Li, Eric Paulos:

ProxyPrint: Supporting Crafting Practice through Physical Computational Proxies. 158-169 - Laura Devendorf, Abigail De Kosnik, Kate Mattingly, Kimiko Ryokai:

Probing the Potential of Post-Anthropocentric 3D Printing. 170-181 - Lucian Leahu:

Ontological Surprises: A Relational Perspective on Machine Learning. 182-186 - Claudia Daudén Roquet, Jeeeun Kim

, Tom Yeh:
3D Folded PrintGami: Transforming Passive 3D Printed Objects to Interactive by Inserted Paper Origami Circuits. 187-191
Body Motion / Mobile
- HyungKun Park, Woohun Lee:

Motion Echo Snowboard: Enhancing Body Movement Perception in Sport via Visually Augmented Feedback. 192-203 - Nem Khan Dim, Chaklam Silpasuwanchai

, Sayan Sarcar, Xiangshi Ren
:
Designing Mid-Air TV Gestures for Blind People Using User- and Choice-Based Elicitation Approaches. 204-214 - Joe Marshall

, Alexandru Dancu, Florian 'Floyd' Mueller
:
Interaction in Motion: Designing Truly Mobile Interaction. 215-228 - Xiaoqi Yan, Chi-Wing Fu

, Pallavi Mohan, Wooi-Boon Goh:
CardboardSense: Interacting with DIY Cardboard VR Headset by Tapping. 229-233 - Shannon Cuykendall

, Ethan Soutar-Rau
, Thecla Schiphorst, Steve DiPaola:
If Words Could Dance: Moving from Body to Data through Kinesthetic Evaluation. 234-238
Personalisation
- Mona Haraty, Joanna McGrenere:

Designing for Advanced Personalization in Personal Task Management. 239-250 - Moon-Hwan Lee

, Oosung Son, Tek-Jin Nam:
Patina-inspired Personalization: Personalizing Products with Traces of Daily Use. 251-263 - Q. Vera Liao, Matthew Davis, Werner Geyer, Michael J. Muller, N. Sadat Shami:

What Can You Do?: Studying Social-Agent Orientation and Agent Proactive Interactions with an Agent for Employees. 264-275 - Minhwan Kim, Kyungah Choi

, Hyeon-Jeong Suk
:
Yo!: Enriching Emotional Quality of Single-Button Messengers through Kinetic Typography. 276-280 - Xin Liu, Kati London:

T.A.I: A Tangible AI Interface to Enhance Human-Artificial Intelligence (AI) Communication Beyond the Screen. 281-285
Behaviour Change
- Rebecca Gulotta, Jodi Forlizzi, Rayoung Yang

, Mark Wah Newman
:
Fostering Engagement with Personal Informatics Systems. 286-300 - Sander Bogers, Joep W. Frens, Janne van Kollenburg, Eva J. L. Deckers, Caroline Hummels

:
Connected Baby Bottle: A Design Case Study Towards a Framework for Data-Enabled Design. 301-311 - John Zimmerman, Jodi Forlizzi, Justin Finkenaur, Sarah Amick, Ji Young Ahn, Nanako Era, Owen Tong:

Teens, Parents, and Financial Literacy. 312-322 - William Saunders, Daniel Vogel:

Tap-Kick-Click: Foot Interaction for a Standing Desk. 323-333
Pictorials 1: Design Methods / Approaches
- Thomas Dykes

, Jayne Wallace
, Mark Blythe, James Thomas:
Paper Street View: A Guided Tour of Design and Making Using Comics. 334-346 - Tom Djajadiningrat, Pei-Yin Chao, SeYoung Kim, Marleen Van Leengoed, Jeroen Raijmakers:

Mime: An AR-based System Helping Patients to Test their Blood at Home. 347-359 - Audrey Desjardins

, Ron Wakkary
, William Odom:
Behind the Lens: A Visual Exploration of Epistemological Commitments in HCI Research on the Home. 360-376 - Elisa Giaccardi

, Nazli Cila
, Chris Speed
, Melissa Caldwell:
Thing Ethnography: Doing Design Research with Non-Humans. 377-387 - James Pierce:

Design Proposal for a Wireless Derouter: Speculatively Engaging Digitally Disconnected Space. 388-402
Designing for Things
- Xiaojuan Ma

, Ke Fang
, Fengyuan Zhu
:
From Breakage to Icebreaker: Inspiration for Designing Technological Support for Human-Human Interaction. 403-414 - Hanna Schneider, Katharina Frison, Julie Wagner, Andreas Butz:

CrowdUX: A Case for Using Widespread and Lightweight Tools in the Quest for UX. 415-426 - Peter Worthy

, Ben Matthews
, Stephen Viller
:
Trust Me: Doubts and Concerns Living with the Internet of Things. 427-434 - Gary Perelman, Marcos Serrano

, Mathieu Raynal
, Célia Picard, Mustapha Derras, Emmanuel Dubois:
DECO: A Design Space for Device Composition. 435-446
Learning
- Amy Shannon, Jessica Hammer, Hassler Thurston, Natalie Diehl, Steven Dow:

PeerPresents: A Web-Based System for In-Class Peer Feedback during Student Presentations. 447-458 - Chaklam Silpasuwanchai

, Xiaojuan Ma
, Hiroaki Shigemasu
, Xiangshi Ren
:
Developing a Comprehensive Engagement Framework of Gamification for Reflective Learning. 459-472 - Hanna Hasselqvist, Cristian Bogdan, Filip Kis:

Linking Data to Action: Designing for Amateur Energy Management. 473-483 - Hanna Celina, Ahmed Kharrufa

, Anne Preston
, Rob Comber
, Patrick Olivier
:
SOLE meets MOOC: Designing Infrastructure for Online Self-organised Learning with a Social Mission. 484-496
Art / Performance
- Rachel Jacobs

, Steve Benford
, Ewa Luger, Candice Howarth
:
The Prediction Machine: Performing Scientific and Artistic Process. 497-508 - Matti Nelimarkka

, Kai Kuikkaniemi, Antti Salovaara
, Giulio Jacucci
:
Live Participation: Augmenting Events with Audience-Performer Interaction Systems. 509-520 - Rachel Clarke, Jo Briggs

, Ann Light
, Peter C. Wright:
Situated Encounters with Socially Engaged Art in Community-based Design. 521-532 - Dustin Freeman, Ravin Balakrishnan:

Improv Remix: Mixed-Reality Video Manipulation Using Whole-Body Interaction to Extend Improvised Theatre. 533-542
Tool / UI Design
- Kashyap Todi, Daryl Weir, Antti Oulasvirta

:
Sketchplore: Sketch and Explore with a Layout Optimiser. 543-555 - Moojan Ghafurian, David Reitter:

Impatience Induced by Waiting: An Effect Moderated by the Speed of Countdowns. 556-564 - Qian Yang, John Zimmerman, Aaron Steinfeld, Anthony Tomasic:

Planning Adaptive Mobile Experiences When Wireframing. 565-576 - Jeff Avery, Edward Lank:

Surveying Expert-Level Gesture Use and Adoption on Multi-Touch Tablets. 577-581
Pictorials 2: Reflections on Design
- Reese Muntean, Kate Hennessy, Alissa Nicole Antle, Brendan Matkin, Susan Rowley, Jordan Wilson:

Design Interactions in ?elәwkw: Belongings. 582-594 - Andy Boucher

:
The Form Design of the Datacatcher: A Research Prototype. 595-606 - Tom Djajadiningrat, Patray Lui, Pei-Yin Chao, Christian Richard:

Virtual Trainer: A Low Cost AR Simulation of a Sudden Cardiac Arrest Emergency. 607-618 - Elvin Karana

, Elisa Giaccardi
, Niels Stamhuis, Jasper Goossensen:
The Tuning of Materials: A Designer's Journey. 619-631
About Design
- Willem Horst, Ben Matthews

:
Live Prototyping. 632-642 - Norman Makoto Su, Erik Stolterman:

A Design Approach for Authenticity and Technology. 643-655 - Lynn Dombrowski

, Ellie Harmon
, Sarah E. Fox:
Social Justice-Oriented Interaction Design: Outlining Key Design Strategies and Commitments. 656-671 - Norah Abokhodair, Sarah Vieweg:

Privacy & Social Media in the Context of the Arab Gulf. 672-683
Sensing, Health
- Leah Heiss, Paul Beckett, Amy Carr-Bottomley:

Redesigning the Trans-disciplinary: Working Across Design, Craft and Technological Boundaries to Deliver an Integrated Wearable for Cardiac Monitoring. 691-699 - Bernd Ploderer

, Justin Fong
, Anusha I. Withana
, Marlena Klaic
, Siddharth Nair
, Vincent Crocher
, Frank Vetere
, Suranga Nanayakkara:
ArmSleeve: A Patient Monitoring System to Support Occupational Therapists in Stroke Rehabilitation. 700-711 - Jo Vermeulen

, Lindsay MacDonald
, Johannes Schöning
, Russell Beale
, Sheelagh Carpendale:
Heartefacts: Augmenting Mobile Video Sharing Using Wrist-Worn Heart Rate Sensors. 712-723 - Swamy Ananthanarayan, Katie A. Siek

, Michael Eisenberg:
A Craft Approach to Health Awareness in Children. 724-735
Social Online
- Rebecca Gulotta, David B. Gerritsen, Aisling Kelliher

, Jodi Forlizzi:
Engaging with Death Online: An Analysis of Systems that Support Legacy-Making, Bereavement, and Remembrance. 736-748 - Anastasia Kuzminykh, Edward Lank:

People Searched by People: Context-Based Selectiveness in Online Search. 749-760 - Kellie Vella

, Madison Klarkowski, Daniel M. Johnson
, Leanne Hides, Peta Wyeth
:
The Social Context of Video Game Play: Challenges and Strategies. 761-772 - Yu-Chun (Grace) Yen, Steven P. Dow, Elizabeth Gerber, Brian P. Bailey:

Social Network, Web Forum, or Task Market?: Comparing Different Crowd Genres for Design Feedback Exchange. 773-784
Public Displays
- Pablo Paredes

, Ryuka Ko, Eduardo Calle-Ortiz, John F. Canny, Björn Hartmann, Greg Niemeyer:
Fiat-Lux: Interactive Urban Lights for Combining Positive Emotion and Efficiency. 785-795 - Kazuki Takashima, Takafumi Oyama, Yusuke Asari, Ehud Sharlin, Saul Greenberg, Yoshifumi Kitamura

:
Study and Design of a Shape-Shifting Wall Display. 796-806 - Hannu Kukka, Jorge Gonçalves

, Kai Wang, Tommi Puolamaa, Julien Louis, Mounib Mazouzi, Leire Roa Barco:
Utilizing Audio Cues to Raise Awareness and Entice Interaction on Public Displays. 807-811 - Eduardo Velloso

, Markus Wirth
, Christian Weichel, Augusto Esteves
, Hans Gellersen
:
AmbiGaze: Direct Control of Ambient Devices by Gaze. 812-817 - Ann Morrison

, Cristina Manresa-Yee
, Walther Jensen
, Neda Eshraghi:
The Humming Wall: Vibrotactile and Vibroacoustic Interactions in an Urban Environment. 818-822 - Florian Alt

, Andreas Bulling
, Lukas Mecke, Daniel Buschek
:
Attention, please!: Comparing Features for Measuring Audience Attention Towards Pervasive Displays. 823-828
Body
- Erik Grönvall, Jonas Fritsch, Anna Vallgårda:

FeltRadio: Sensing and Making Sense of Wireless Traffic. 829-840 - Jutta Fortmann, Erika Root, Susanne Boll, Wilko Heuten

:
Tangible Apps Bracelet: Designing Modular Wrist-Worn Digital Jewellery for Multiple Purposes. 841-852 - Joanne Lo, Doris Jung Lin Lee, Nathan Wong, David Bui, Eric Paulos:

Skintillates: Designing and Creating Epidermal Interactions. 853-864 - Noura Howell

, Laura Devendorf, Rundong Kevin Tian, Tomás Vega Galvez, Nan-Wei Gong, Ivan Poupyrev, Eric Paulos, Kimiko Ryokai:
Biosignals as Social Cues: Ambiguity and Emotional Interpretation in Social Displays of Skin Conductance. 865-870
Everyday Life, Specific Populations
- Ana Javornik

, Yvonne Rogers, Ana Maria Moutinho, Russell Freeman:
Revealing the Shopper Experience of Using a "Magic Mirror" Augmented Reality Make-Up Application. 871-882 - Rohit Ashok Khot

, Josh Andres
, Jennifer C. Lai, Jürg von Känel, Florian 'Floyd' Mueller
:
Fantibles: Capturing Cricket Fan's Story in 3D. 883-894 - Yoko Akama

, Seth Keen, Peter West
:
Speculative Design and Heterogeneity in Indigenous Nation Building. 895-899 - Jan Zekveld, Mathias Funk

, Saskia Bakker:
The Tumble Clock: Bringing Users in Touch with their Snooze Time. 900-904 - Tawanna R. Dillahunt, Nishan Bose, Suleman Diwan, Asha Chen-Phang:

Designing for Disadvantaged Job Seekers: Insights from Early Investigations. 905-910
Exertion, Health
- Chad Richards

, T. C. Nicholas Graham:
Developing Compelling Repetitive-Motion Exergames by Balancing Player Agency with the Constraints of Exercise. 911-923 - Marijke Vandermaesen, Tom De Weyer, Peter Feys

, Kris Luyten
, Karin Coninx:
Integrating Serious Games and Tangible Objects for Functional Handgrip Training: A User Study of Handly in Persons with Multiple Sclerosis. 924-935 - Mads Møller Jensen

, Kaj Grønbæk
:
Design Strategies for Balancing Exertion Games: A Study of Three Approaches. 936-946 - Gang Hu

, Nabil Bin Hannan, Khalid Tearo, Arthur Bastos, Derek Reilly
:
Doing While Thinking: Physical and Cognitive Engagement and Immersion in Mixed Reality Games. 947-958
Images in Design
- David A. Robb

, Stefano Padilla
, Thomas S. Methven
, Britta Kalkreuter
, Mike J. Chantler
:
A Picture Paints a Thousand Words but Can it Paint Just One? 959-970 - Thomas Dykes

, Mark Blythe, Jayne Wallace
, James Thomas, Tim Regan:
RtD Comics: A Medium for Representing Research Through Design. 971-982 - Eli Blevis

:
Being Photo-Visual in HCI and Design. 983-995 - Tiffany Tseng, Mitchel Resnick:

Spin: Examining the Role of Engagement, Integration, and Modularity in Supporting Youth Creating Documentation. 996-1007
Ageing
- Kellie Morrissey

, Gavin Wood, David Philip Green, Nadia Pantidi
, John C. McCarthy
:
'I'm a rambler, I'm a gambler, I'm a long way from home': The Place of Props, Music, and Design in Dementia Care. 1008-1020 - Alessandro Soro

, Margot Brereton
, Paul Roe:
Towards an Analysis Framework of Technology Habituation by Older Users. 1021-1033 - Amanda Lazar

, Hilaire J. Thompson, Anne Marie Piper
, George Demiris:
Rethinking the Design of Robotic Pets for Older Adults. 1034-1046 - Amanda Lazar

, Raymundo Cornejo
, Caroline Edasis, Anne Marie Piper
:
Designing for the Third Hand: Empowering Older Adults with Cognitive Impairment through Creating and Sharing. 1047-1058
Pictorials 3: Photo Visual / Imagery
- Heather McKinnon

:
Finding Design Value in Modern Mundanity. 1059-1071 - Daniela K. Rosner, Margaret E. Morris, Ariel Duncan, Sarah E. Fox, Kathi R. Kitner, Ankur Agrawal, Mei J. Chen:

Designing for Movement in Public Life with Itinerant Probes. 1072-1082 - Ahmet Baki Kocaballi

, Yeliz Yorulmaz:
Performative Photography as an Ideation Method. 1083-1095 - Eli Blevis

:
The Visual Thinking Gallery: A Five Year Retrospective. 1096-1110
Interaction on the Move
- Tuomas Vaittinen

, David K. McGookin:
Phases of Urban Tourists' Exploratory Navigation: A Field Study. 1111-1122 - Brennan Jones, Kody R. Dillman, Richard Tang, Anthony Tang

, Ehud Sharlin, Lora Oehlberg, Carman Neustaedter, Scott Bateman
:
Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones. 1123-1135 - Alexander Meschtscherjakov

, Alina Krischkowsky
, Katja Neureiter
, Alexander G. Mirnig
, Axel Baumgartner, Verena Fuchsberger
, Manfred Tscheligi
:
Active Corners: Collaborative In-Car Interaction Design. 1136-1147 - Armin Winkler, Kristian Baumann, Stephan Huber

, Robert Tscharn, Jörn Hurtienne:
Evaluation of an Application Based on Conceptual Metaphors for Social Interaction Between Vehicles. 1148-1159
Health: Patient - Clinician
- Tad Hirsch, Catherine Lim, Jennifer J. Otten:

What's for Lunch?: A Socio-ecological Approach to Childcare Nutrition. 1160-1171 - Catherine Lim, Andrew B. L. Berry

, Tad Hirsch, Andrea L. Hartzler
, Edward H. Wagner, Evette Ludman, James D. Ralston
:
"It just seems outside my health": How Patients with Chronic Conditions Perceive Communication Boundaries with Providers. 1172-1184 - Ha Kyung Kong

, John Lee, Jie Ding, Karrie Karahalios:
EnGaze: Designing Behavior Visualizations with and for Behavioral Scientists. 1185-1196 - Deepti Aggarwal

, Bernd Ploderer
, Frank Vetere
, Mark Bradford, Thuong N. Hoang
:
Doctor, Can You See My Squats?: Understanding Bodily Communication in Video Consultations for Physiotherapy. 1197-1208
Explore
- Volodymyr Dziubak, Patrick M. J. Dubois

, Andrea Bunt, Michael A. Terry:
Switter: Supporting Exploration of Software Learning Materials on Social Media. 1209-1220 - C. Ailie Fraser, Mira Dontcheva, Holger Winnemöller, Sheryl M. Ehrlich, Scott R. Klemmer:

DiscoverySpace: Suggesting Actions in Complex Software. 1221-1232 - Andrew P. McPherson, Alan Chamberlain

, Adrian Hazzard, Sean McGrath
, Steve Benford
:
Designing for Exploratory Play with a Hackable Digital Musical Instrument. 1233-1245 - John Bowers, Simon J. Bowen

, Tim Shaw
:
Many Makings: Entangling Publics, Participation and Things in a Complex Collaborative Context. 1246-1257
Fabrication / DIY
- Ron Wakkary

, Henry W. J. Lin, Shannon Mortimer, Lauren Low, Audrey Desjardins, Keith Doyle, Philip Robbins:
Productive Frictions: Moving from Digital to Material Prototyping and Low-Volume Production for Design Research. 1258-1269 - David A. Mellis, Leah Buechley, Mitchel Resnick, Björn Hartmann:

Engaging Amateurs in the Design, Fabrication, and Assembly of Electronic Devices. 1270-1281 - Haodan Tan, John Tiab, Selma Sabanovic, Kasper Hornbæk

:
Happy Moves, Sad Grooves: Using Theories of Biological Motion and Affect to Design Shape-Changing Interfaces. 1282-1293 - Jean Ho Chu, Daniel Harley, Jamie Kwan, Melanie McBride, Ali Mazalek

:
Sensing History: Contextualizing Artifacts with Sensory Interactions and Narrative Design. 1294-1302
Home
- Karin Niemantsverdriet, Mendel Broekhuijsen

, Harm van Essen, Berry Eggen:
Designing for Multi-User Interaction in the Home Environment: Implementing Social Translucence. 1303-1314 - Erick Oduor, Carman Neustaedter, William Odom, Anthony Tang

, Niala Moallem, Melanie Tory
, Pourang Irani:
The Frustrations and Benefits of Mobile Device Usage in the Home when Co-Present with Family Members. 1315-1327 - Michelle Annett, Matthew Lakier, Franklin Li, Daniel J. Wigdor, Tovi Grossman, George W. Fitzmaurice:

The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction. 1328-1340 - Salu Ylirisku, Antti Jylhä

, Anu Lehtiö, Imtiaj Ahmed
, Craig D. Stewart, Abigail Sellen, Richard Harper
, Giulio Jacucci
:
Designing for Active Place Presence at Home: The Hole in Space Design Experiment. 1341-1352

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