default search action
Ehud Sharlin
Person information
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
showing all ?? records
2020 – today
- 2024
- [j10]Jessica R. Cauchard, Woody Gover, William L. Chen, Stephen Cartwright, Ehud Sharlin:
Drones in Wonderland - Disentangling Collocated Interaction Using Radical Form. IEEE Robotics Autom. Lett. 9(2): 1636-1643 (2024) - [c122]Ashratuz Zavin Asha, Sharifa Sultana, Helen Ai He, Ehud Sharlin:
"Shotitwo First!": Unraveling Global South Women's Challenges in Public Transport to Inform Autonomous Vehicle Design. Conference on Designing Interactive Systems 2024 - [c121]Ashratuz Zavin Asha, Mark Colley, Sharifa Sultana, Ehud Sharlin:
Introducing AV-Sketch: An Immersive Participatory Design Tool for Automated Vehicle - Passenger Interaction. AutomotiveUI 2024: 83-93 - [c120]Iryna Luchak, Ashratuz Zavin Asha, Ehud Sharlin:
Podscape: Exploring the Comfort Level with Pods in Pedestrian Spaces through Immersive Simulation. CHI Extended Abstracts 2024: 268:1-268:7 - 2023
- [j9]Roberta C. Ramos Mota, Nivan Ferreira, Julio Daniel Silva, Marius Horga, Marcos Lage, Luis Ceferino, Usman R. Alim, Ehud Sharlin, Fabio Miranda:
A Comparison of Spatiotemporal Visualizations for 3D Urban Analytics. IEEE Trans. Vis. Comput. Graph. 29(1): 1277-1287 (2023) - [c119]Ashratuz Zavin Asha, Ehud Sharlin:
Designing Inclusive Interaction with Autonomous Vehicles for Older Passengers. Conference on Designing Interactive Systems 2023: 2138-2154 - [c118]Sabrina Lakhdhir, Sowmya Somanath, Ehud Sharlin:
Wearing Awareness: Designing Pedestrian-Wearables for Interactions with Autonomous Vehicles. CHI Extended Abstracts 2023: 316:1-316:8 - [c117]Zachary McKendrick, Lior Somin, Patrick Finn, Ehud Sharlin:
Virtual Rehearsal Suite: An Environment and Framework for Virtual Performance Practice. IMX 2023: 27-39 - 2022
- [c116]Ashratuz Zavin Asha, Owen Brierley, Sowmya Somanath, Patrick Finn, Ehud Sharlin:
Towards Designing Audio Interactions with Autonomous Vehicles: A Hearing-Enhanced Pedestrian Story. AutomationXP@CHI 2022 - [c115]Owen Brierley, Zachary McKendrick, Loic Cremer, Ehud Sharlin, Patrick Finn:
A Protocol for Improving XR and Game Performance. MobileHCI (Adjunct) 2022: 10:1-10:3 - [i2]Roberta C. Ramos Mota, Nivan Ferreira, Julio Daniel Silva, Marius Horga, Marcos Lage, Luis Ceferino, Usman R. Alim, Ehud Sharlin, Fabio Miranda:
A Comparison of Spatiotemporal Visualizations for 3D Urban Analytics. CoRR abs/2208.05370 (2022) - [i1]Marcus Friedel, Ehud Sharlin, Ryo Suzuki:
HapticLever: Kinematic Force Feedback using a 3D Pantograph. CoRR abs/2210.01362 (2022) - 2021
- [c114]Ashratuz Zavin Asha, Christopher Smith, Georgina Freeman, Sean Crump, Sowmya Somanath, Lora Oehlberg, Ehud Sharlin:
Co-Designing Interactions between Pedestrians in Wheelchairs and Autonomous Vehicles. Conference on Designing Interactive Systems 2021: 339-351 - [c113]Noor Hammad, Owen Brierley, Zachary McKendrick, Sowmya Somanath, Patrick Finn, Jessica Hammer, Ehud Sharlin:
Homecoming: Exploring Returns to Long-Term Single Player Games. CHI 2021: 116:1-116:13 - [c112]Lior Somin, Zachary McKendrick, Patrick Finn, Ehud Sharlin:
BreachMob: Detecting Vulnerabilities in Physical Environments Using Virtual Reality. VRST 2021: 18:1-18:6 - 2020
- [j8]Xiyue Wang, Kazuki Takashima, Tomoaki Adachi, Patrick Finn, Ehud Sharlin, Yoshifumi Kitamura:
AssessBlocks: Exploring Toy Block Play Features for Assessing Stress in Young Children after Natural Disasters. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 4(1): 30:1-30:29 (2020) - [c111]Ashratuz Zavin Asha, Fahim Anzum, Patrick Finn, Ehud Sharlin, Mario Costa Sousa:
Designing External Automotive Displays: VR Prototypes and Analysis. AutomotiveUI 2020: 74-82 - [c110]Ashratuz Zavin Asha, Christopher Smith, Lora Oehlberg, Sowmya Somanath, Ehud Sharlin:
Views from the Wheelchair: Understanding Interaction between Autonomous Vehicle and Pedestrians with Reduced Mobility. CHI Extended Abstracts 2020: 1-8 - [c109]Ming Hou, Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin, Lora Oehlberg:
Autonomous Vehicle-Cyclist Interaction: Peril and Promise. CHI 2020: 1-12 - [c108]Sowmya Somanath, Lora Oehlberg, Ehud Sharlin:
Making despite Material Constraints with Augmented Reality-Mediated Prototyping. FabLearn 2020: 18-25 - [c107]Nour Hammad, Sowmya Somanath, Patrick Finn, Ehud Sharlin:
Using Image Boards to Analyze A Series of Cyborg Design Sketches. HRI (Companion) 2020: 224-226 - [c106]Christopher Smith, Sowmya Somanath, Ehud Sharlin, Yoshifumi Kitamura:
Exploring Interactions between Rogue Autonomous Vehicles and People. HRI (Companion) 2020: 453-455
2010 – 2019
- 2019
- [c105]Mandeep Mangat, Tim Au Yeung, Ehud Sharlin, Sowmya Somanath:
Exploring the Reactions of Companion Animals as Unintended Users of Social Robots. Conference on Designing Interactive Systems (Companion Volume) 2019: 251-256 - [c104]Karthik Mahadevan, Elaheh Sanoubari, Sowmya Somanath, James E. Young, Ehud Sharlin:
AV-Pedestrian Interaction Design Using a Pedestrian Mixed Traffic Simulator. Conference on Designing Interactive Systems 2019: 475-486 - [c103]Nour Hammad, Elaheh Sanoubari, Patrick Finn, Sowmya Somanath, James E. Young, Ehud Sharlin:
Mutation: Leveraging Performing Arts Practices in Cyborg Transitioning. Creativity & Cognition 2019: 53-59 - [c102]Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Kazuki Takashima, Gail Kopp, Mario Costa Sousa, Ehud Sharlin:
VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator. CGI 2019: 380-387 - 2018
- [c101]Kevin Ta, Ehud Sharlin, Lora Oehlberg:
Bod-IDE: An Augmented Reality Sandbox for eFashion Garments. Conference on Designing Interactive Systems (Companion Volume) 2018: 33-37 - [c100]Martin Feick, Terrance Tin Hoi Mok, Anthony Tang, Lora Oehlberg, Ehud Sharlin:
Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote Collaboration. CHI 2018: 281 - [c99]Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin:
Communicating Awareness and Intent in Autonomous Vehicle-Pedestrian Interaction. CHI 2018: 429 - [c98]Anthony Tran, Sowmya Somanath, Ehud Sharlin:
Supernumerary Arms for Gestural Communication. CHI Extended Abstracts 2018 - [c97]Xiyue Wang, Miteki Ishikawa, Kazuki Takashima, Tomoaki Adachi, Ehud Sharlin, Patrick Finn, Yoshifumi Kitamura:
Designing Action-Characterizing Toy Blocks for Behavior Assessments. CHI Extended Abstracts 2018 - [c96]Martin Feick, Lora Oehlberg, Anthony Tang, André Miede, Ehud Sharlin:
The Way You Move: The Effect of a Robot Surrogate Movement in Remote Collaboration. HRI (Companion) 2018: 105-106 - [c95]Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin:
"Fight-or-Flight": Leveraging Instinctive Human Defensive Behaviors for Safe Human-Robot Interaction. HRI (Companion) 2018: 183-184 - [c94]Jessi Stark, Roberta C. R. Mota, Ehud Sharlin:
Personal Space Intrusion in Human-Robot Collaboration. HRI (Companion) 2018: 245-246 - [c93]Karthik Mahadevan, Sowmya Somanath, Ehud Sharlin:
Can Interfaces Facilitate Communication in Autonomous Vehicle-Pedestrian Interaction? HRI (Companion) 2018: 309-310 - [c92]Roberta C. R. Mota, Allan Rocha, Julio Daniel Silva, Usman R. Alim, Ehud Sharlin:
3De Interactive Lenses for Visualization in Virtual Environments. SciVis 2018: 21-25 - 2017
- [j7]Jiannan Li, Saul Greenberg, Ehud Sharlin:
A two-sided collaborative transparent display supporting workspace awareness. Int. J. Hum. Comput. Stud. 101: 23-44 (2017) - [c91]Ahmed E. Mostafa, Ehud Sharlin, Mario Costa Sousa:
ReflectiveHUD: Designing Spatial Interaction History. Conference on Designing Interactive Systems (Companion Volume) 2017: 233-237 - [c90]Sowmya Somanath, Lora Oehlberg, Janette Hughes, Ehud Sharlin, Mario Costa Sousa:
'Maker' within Constraints: Exploratory Study of Young Learners using Arduino at a High School in India. CHI 2017: 96-108 - [c89]Thomas Quitter, Ahmed E. Mostafa, D'Arcy Norman, André Miede, Ehud Sharlin, Patrick Finn:
Humanoid Robot Instructors for Industrial Assembly Tasks. HAI 2017: 295-304 - [c88]Shelly Sicat, Shreya Chopra, Nico Li, Ehud Sharlin:
Playing the mirror game with a humanoid: Probing the social aspects of switching interaction roles. RO-MAN 2017: 1078-1083 - [c87]Nico Li, Ehud Sharlin, Mario Costa Sousa:
Duopography: using back-of-device multi-touch input to manipulate spatial data on mobile tangible interactive topography. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 20:1-20:6 - [c86]Ahmed E. Mostafa, Won Hyung A. Ryu, Kazuki Takashima, Sonny Chan, Mario Costa Sousa, Ehud Sharlin:
ReflectiveSpineVR: an immersive spine surgery simulation with interaction history capabilities. SUI 2017: 20-29 - [c85]Nico Li, Wesley Willett, Ehud Sharlin, Mario Costa Sousa:
Visibility perception and dynamic viewsheds for topographic maps and models. SUI 2017: 39-47 - 2016
- [c84]Kazuki Takashima, Takafumi Oyama, Yusuke Asari, Ehud Sharlin, Saul Greenberg, Yoshifumi Kitamura:
Study and Design of a Shape-Shifting Wall Display. Conference on Designing Interactive Systems 2016: 796-806 - [c83]Brennan Jones, Kody R. Dillman, Richard Tang, Anthony Tang, Ehud Sharlin, Lora Oehlberg, Carman Neustaedter, Scott Bateman:
Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones. Conference on Designing Interactive Systems 2016: 1123-1135 - [c82]Hesam Alizadeh, Anna Witcraft, Anthony Tang, Ehud Sharlin:
HappyFeet: Embodiments for Joint Remote Dancing. Graphics Interface 2016: 117-124 - [c81]Roberta C. Ramos Mota, Daniel J. Rea, Anna Le Tran, James E. Young, Ehud Sharlin, Mario Costa Sousa:
Playing the 'trust game' with robots: Social strategies and experiences. RO-MAN 2016: 519-524 - [c80]Roberta C. Ramos Mota, Stephen Cartwright, Ehud Sharlin, Hamidreza Hamdi, Mario Costa Sousa, Zhangxin Chen:
Exploring Immersive Interfaces for Well Placement Optimization in Reservoir Models. SUI 2016: 121-130 - [c79]Sowmya Somanath, Laura Morrison, Janette Hughes, Ehud Sharlin, Mario Costa Sousa:
Engaging 'At-Risk' Students through Maker Culture Activities. TEI 2016: 150-158 - [c78]Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Ehud Sharlin, Mario Costa Sousa:
Rethinking temporospatiality in everyday virtual environments. WEVR@VR 2016: 36-39 - 2015
- [c77]Aditya Shekhar Nittala, Xing-Dong Yang, Scott Bateman, Ehud Sharlin, Saul Greenberg:
PhoneEar: interactions for mobile devices that hear high-frequency sound-encoded data. EICS 2015: 174-179 - [c76]Amy Banh, Daniel J. Rea, James E. Young, Ehud Sharlin:
Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line. HAI 2015: 19-26 - [c75]Nico Li, Stephen Cartwright, Aditya Shekhar Nittala, Ehud Sharlin, Mario Costa Sousa:
Flying Frustum: A Spatial Interface for Enhancing Human-UAV Awareness. HAI 2015: 27-31 - [c74]Johann Wentzel, Daniel J. Rea, James E. Young, Ehud Sharlin:
Shared Presence and Collaboration Using a Co-Located Humanoid Robot. HAI 2015: 273-276 - [c73]Kazuki Takashima, Yusuke Asari, Hitomi Yokoyama, Ehud Sharlin, Yoshifumi Kitamura:
MovemenTable: The Design of Moving Interactive Tabletops. INTERACT (3) 2015: 296-314 - [c72]Sowmya Somanath, Allan Rocha, Hamidreza Hamdi, Ehud Sharlin, Mario Costa Sousa:
ReservoirBench: An Interactive Educational Reservoir Engineering Workbench. INTERACT (1) 2015: 340-348 - [c71]Ahmed E. Mostafa, Kazuki Takashima, Mario Costa Sousa, Ehud Sharlin:
JackVR: A Virtual Reality Training System for Landing Oil Rigs. ISVC (2) 2015: 453-462 - [c70]Aditya Shekhar Nittala, Nico Li, Stephen Cartwright, Kazuki Takashima, Ehud Sharlin, Mario Costa Sousa:
PLANWELL: spatial user interface for collaborative petroleum well-planning. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 19:1-19:8 - [c69]Nico Li, Daniel J. Rea, James Everett Young, Ehud Sharlin, Mario Costa Sousa:
And he built a crooked camera: a mobile visualization tool to view four-dimensional geometric objects. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 23:1-23:5 - 2014
- [j6]James Everett Young, Takeo Igarashi, Ehud Sharlin, Daisuke Sakamoto, Jeffrey Allen:
Design and evaluation techniques for authoring interactive and stylistic behaviors. ACM Trans. Interact. Intell. Syst. 3(4): 23:1-23:36 (2014) - [c68]Ahmed E. Mostafa, Ehud Sharlin, Mario Costa Sousa:
Poster: Superhumans: A 3DUI design metaphor. 3DUI 2014: 143-144 - [c67]Jiannan Li, Saul Greenberg, Ehud Sharlin, Joaquim A. Jorge:
Interactive two-sided transparent displays: designing for collaboration. Conference on Designing Interactive Systems 2014: 395-404 - [c66]Brandon Heenan, Saul Greenberg, Setareh Aghel Manesh, Ehud Sharlin:
Designing social greetings in human robot interaction. Conference on Designing Interactive Systems 2014: 855-864 - [c65]Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
'Explorances' or why (some) physical entities help us be more creative. SAP 2014: 132 - [c64]Setareh Aghel Manesh, Tanya N. Beran, Ehud Sharlin, Saul Greenberg:
Medi, human robot interaction in pediatric health. CHI Extended Abstracts 2014: 153-154 - [c63]Nico Li, Aditya Shekhar Nittala, Ehud Sharlin, Mario Costa Sousa:
Shvil: collaborative augmented reality land navigation. CHI Extended Abstracts 2014: 1291-1296 - [c62]Hesam Alizadeh, Richard Tang, Ehud Sharlin, Anthony Tang:
Haptics in remote collaborative exercise systems for seniors. CHI Extended Abstracts 2014: 2401-2406 - [c61]Brennan Jones, Kody R. Dillman, Setareh Aghel Manesh, Ehud Sharlin, Anthony Tang:
Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements. CHI PLAY 2014: 425-426 - [c60]Sowmya Somanath, Sheelagh Carpendale, Ehud Sharlin, Mario Costa Sousa:
Information visualization techniques for exploring oil well trajectories in reservoir models. Graphics Interface 2014: 145-150 - [c59]Nico Li, Stephen Cartwright, Ehud Sharlin, Mario Costa Sousa:
Ningyo of the CAVE: robots as social puppets of static infrastructure. HAI 2014: 39-44 - [c58]John Harris, Stephanie Law, Kazuki Takashima, Ehud Sharlin, Yoshifumi Kitamura:
Calamaro: perceiving robotic motion in the wild. HAI 2014: 59-66 - [c57]Junko Ichino, Aura Pon, Ehud Sharlin, David Eagle, Sheelagh Carpendale:
Vuzik: the effect of large gesture interaction on children's creative musical expression. OZCHI 2014: 240-249 - 2013
- [j5]James Everett Young, Ehud Sharlin, Takeo Igarashi:
Teaching Robots Style: Designing and Evaluating Style-by-Demonstration for Interactive Robotic Locomotion. Hum. Comput. Interact. 28(5): 379-416 (2013) - [c56]Jiannan Li, Ehud Sharlin, Saul Greenberg, Michael Rounding:
Designing the car iWindow: exploring interaction through vehicle side windows. CHI Extended Abstracts 2013: 1665-1670 - [c55]Ahmed E. Mostafa, Saul Greenberg, Emilio Vital Brazil, Ehud Sharlin, Mario Costa Sousa:
Interacting with microseismic visualizations. CHI Extended Abstracts 2013: 1749-1754 - [c54]Ahmed E. Mostafa, Saul Greenberg, Emilio Vital Brazil, Ehud Sharlin, Mario Costa Sousa:
Interacting with microseismic visualizations. CHI Extended Abstracts 2013: 2843-2844 - [c53]Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
Integrating a robot in a tabletop reservoir engineering application. HRI 2013: 229-230 - [c52]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
User-Centered Programming by Demonstration: Stylistic Elements of Behavior. IJCAI 2013: 3106-3110 - [c51]Ahmed E. Mostafa, Sheelagh Carpendale, Emilio Vital Brazil, David W. Eaton, Ehud Sharlin, Mario Costa Sousa:
FractVis: Visualizing Microseismic Events. ISVC (2) 2013: 384-395 - 2012
- [c50]Paul Lapides, Nicole Sultanum, Ehud Sharlin, Mario Costa Sousa:
Seamless mixed reality tracking in tabletop reservoir engineering interaction. AVI 2012: 725-728 - [c49]Aura Pon, Junko Ichino, David Eagle, Ehud Sharlin, Nicolas D'Alessandro, Sheelagh Carpendale:
Vuzik: a Painting Graphic Score Interface for Composing and control of sound Generation. ICMC 2012 - [c48]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
Style by demonstration: teaching interactive movement style to robots. IUI 2012: 41-50 - [c47]Nicolas D'Alessandro, Aura Pon, Johnty Wang, David Eagle, Ehud Sharlin, Sidney S. Fels:
A Digital Mobile Choir: Joining Two Interfaces towards Composing and Performing Collaborative Mobile Music. NIME 2012 - [c46]Marcel Tozser, Nicole Sultanum, Ehud Sharlin, Ken Rutherford, Colin Foster:
Re-collision: a collision reconstruction forensics tabletop interface. ITS 2012: 81-84 - 2011
- [j4]James Everett Young, Ja-Young Sung, Amy Voida, Ehud Sharlin, Takeo Igarashi, Henrik I. Christensen, Rebecca E. Grinter:
Evaluating Human-Robot Interaction - Focusing on the Holistic Interaction Experience. Int. J. Soc. Robotics 3(1): 53-67 (2011) - [c45]Paul Lapides, Ehud Sharlin, Mario Costa Sousa:
Social comics: a casual authoring game. BCS HCI 2011: 259-268 - [c44]John Harris, James Everett Young, Nicole Sultanum, Paul Lapides, Ehud Sharlin, Mario Costa Sousa:
Designing Snakey: A Tangible User Interface Supporting Well Path Planning. INTERACT (3) 2011: 45-53 - [c43]Eric Kryski, Ehud Sharlin:
Emotive Expression through the Movement of Interactive Robotic Vehicles. INTERACT (3) 2011: 91-99 - [c42]Bon Adriel Aseniero, Ehud Sharlin:
The Looking Glass: Visually Projecting Yourself to the Past. ICEC 2011: 282-287 - [c41]Wai Shan (Florence) Ng, Ehud Sharlin:
Exercise Pal Mootchi. ICEC 2011: 395-398 - [c40]Paul Saulnier, Ehud Sharlin, Saul Greenberg:
Exploring minimal nonverbal interruption in HRI. RO-MAN 2011: 79-86 - [c39]Wai Shan (Florence) Ng, Ehud Sharlin:
Collocated interaction with flying robots. RO-MAN 2011: 143-149 - [c38]James Everett Young, Yoichi Kamiyama, Juliane Reichenbach, Takeo Igarashi, Ehud Sharlin:
How to walk a robot: A dog-leash human-robot interface. RO-MAN 2011: 376-382 - [c37]John Harris, Ehud Sharlin:
Exploring the affect of abstract motion in social human-robot interaction. RO-MAN 2011: 441-448 - [c36]Nicole Sultanum, Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa:
"Point it, split it, peel it, view it": techniques for interactive reservoir visualization on tabletops. ITS 2011: 192-201 - 2010
- [c35]John Harris, Ehud Sharlin:
Exploring emotive actuation and its role in human-robot interaction. HRI 2010: 95-96 - [c34]Paul Saulnier, Ehud Sharlin, Saul Greenberg:
Exploring interruption in HRI using wizard of oz. HRI 2010: 125-126 - [c33]James Everett Young, Kentaro Ishii, Takeo Igarashi, Ehud Sharlin:
Showing robots how to follow people using a broomstick interface. HRI 2010: 133-134 - [c32]Cody Watts, Ehud Sharlin, Peter Woytiuk:
Helping Hands: Designing Video Games with Interpersonal Touch Interaction. ICEC 2010: 55-66 - [c31]Nicole Sultanum, Ehud Sharlin, Mario Costa Sousa, Daniel N. Miranda-Filho, Rob Eastick:
Touching the depths: introducing tabletop interaction to reservoir engineering. ITS 2010: 105-108 - [c30]Wai Shan (Florence) Ng, Ehud Sharlin:
Tweeting halo: clothing that tweets. UIST (Adjunct Volume) 2010: 447-448
2000 – 2009
- 2009
- [j3]Ehud Sharlin, Benjamin Watson, Steve Sutphen, Lili Liu, Robert Lederer, John H. Frazer:
A tangible user interface for assessing cognitive mapping ability. Int. J. Hum. Comput. Stud. 67(3): 269-278 (2009) - [j2]James Everett Young, Richard Hawkins, Ehud Sharlin, Takeo Igarashi:
Toward Acceptable Domestic Robots: Applying Insights from Social Psychology. Int. J. Soc. Robotics 1(1): 95-108 (2009) - [c29]Cheng Guo, James Everett Young, Ehud Sharlin:
Touch and toys: new techniques for interaction with a remote group of robots. CHI 2009: 491-500 - [c28]Cody Watts, Ehud Sharlin, Peter Woytiuk:
Matchmaker: Interpersonal Touch in Gaming. Edutainment 2009: 13-24 - [c27]Paul Saulnier, Ehud Sharlin, Saul Greenberg:
Using bio-electrical signals to influence the social behaviours of domesticated robots. HRI 2009: 263-264 - [c26]Nicolai Marquardt, James Everett Young, Ehud Sharlin, Saul Greenberg:
Situated messages for asynchronous human-robot interaction. HRI 2009: 301-302 - [c25]Paul Lapides, Ehud Sharlin, Saul Greenberg:
HomeWindow: an augmented reality domestic monitor. HRI 2009: 323-324 - [c24]Nicolai Marquardt, Miguel A. Nacenta, James Everett Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin:
The Haptic Tabletop Puck: the video. ITS 2009: 2 - [c23]Nicolai Marquardt, Miguel A. Nacenta, James Everett Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin:
The Haptic Tabletop Puck: tactile feedback for interactive tabletops. ITS 2009: 85-92 - 2008
- [c22]Cody Watts, Ehud Sharlin:
Photogeist: an augmented reality photography game. Advances in Computer Entertainment Technology 2008: 288-291 - [c21]Cody Watts, Ehud Sharlin, Peter Woytiuk:
Exploring interpersonal touch in computer games. Advances in Computer Entertainment Technology 2008: 423 - [c20]