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Publication search results
found 37 matches
- 2000
- Marc Alexa:
Merging polyhedral shapes with scattered features. Vis. Comput. 16(1): 26-37 (2000) - Gill Barequet, Daniel Shapiro, Ayellet Tal:
Multilevel sensitive reconstruction of polyhedral surfaces from parallel slices. Vis. Comput. 16(2): 116-133 (2000) - Andrea Clematis, Andrea Coda, Bianca Falcidieno, Michela Spagnuolo:
High-performance computing for surface modelling and analysis. Vis. Comput. 16(1): 62-78 (2000) - Andrey Collison, Hanspeter Bieri:
A component-based system for storing and manipulating graphics objects of different representations. Vis. Comput. 16(6): 322-338 (2000) - Stephane Cotin, Hervé Delingette, Nicholas Ayache:
A hybrid elastic model for real-time cutting, deformations, and force feedback for surgery training and simulation. Vis. Comput. 16(7): 437-452 (2000) - A. Dreger, Markus H. Gross, J. Schlegel:
Construction of multiresolution triangular B-spline surfaces using hexagonal filters. Vis. Comput. 16(6): 339-356 (2000) - Eric Ferley, Marie-Paule Cani, Jean-Dominique Gascuel:
Practical volumetric sculpting. Vis. Comput. 16(7): 469-480 (2000) - Günther Greiner, Roberto Grosso:
Hierarchical tetrahedral-octahedral subdivision for volume visualization. Vis. Comput. 16(6): 357-369 (2000) - E. Guillou, Daniel Méneveaux, Eric Maisel, Kadi Bouatouch:
Using vanishing points for camera calibration and coarse 3D reconstruction from a single image. Vis. Comput. 16(7): 396-410 (2000) - Adrian Hilton, Daniel J. Beresford, Thomas Gentils, Raymond S. Smith, Wei Sun, John Illingworth:
Whole-body modelling of people from multiview images to populate virtual worlds. Vis. Comput. 16(7): 411-436 (2000) - Koichi Hirota, Yasuyuki Tanoue, Toyohisa Kaneko:
Simulation of three-dimensional cracks. Vis. Comput. 16(7): 371-378 (2000) - Tsuyoshi Isshiki, Makoto Ishikawa, Hiroaki Kunieda:
Cost-effective shadowing method using the ED-buffer on an adaptive light cube. Vis. Comput. 16(7): 453-468 (2000) - Leif Kobbelt:
Discrete fairing and variational subdivision for freeform surface design. Vis. Comput. 16(3-4): 142-158 (2000) - Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kunii:
Creating and retargetting motion by the musculoskeletal human body model. Vis. Comput. 16(5): 254-270 (2000) - Joo-Haeng Lee, Sung Je Hong, Myung-Soo Kim:
Polygonal boundary approximation for a 2D general sweep based on envelope and boolean operations. Vis. Comput. 16(3-4): 208-240 (2000) - Sze-Yao Li, Shi-Nine Yang:
Radiosity for scenes with many mirror reflections. Vis. Comput. 16(7): 481-500 (2000) - Karol Myszkowski, Tosiyasu L. Kunii:
A case study towards validation of global illumination algorithms: progressive hierarchical radiosity with clustering. Vis. Comput. 16(5): 271-288 (2000) - Ahmad H. Nasri:
Interpolating meshes of boundary intersecting curves by subdivision surfaces. Vis. Comput. 16(1): 3-14 (2000) - Luciana Porcher Nedel, Daniel Thalmann:
Anatomic modeling of deformable human bodies. Vis. Comput. 16(6): 306-321 (2000) - Les A. Piegl, Wayne Tiller:
Surface approximation to scanned data. Vis. Comput. 16(7): 386-395 (2000) - Kaihuai Qin:
General matrix representations for B-splines. Vis. Comput. 16(3-4): 177-186 (2000) - Romain Raffin, Marc Neveu, Frédéric Jaar:
Curvilinear displacement of free-form-based deformation. Vis. Comput. 16(1): 38-46 (2000) - Yusaku Sako, Kikuo Fujimura:
Shape similarity by homotopic deformation. Vis. Comput. 16(1): 47-61 (2000) - Seah Hock Soon, Feng Tian:
Computer-assisted coloring by matching line drawings. Vis. Comput. 16(5): 289-304 (2000) - Kevin G. Suffern:
Ray tracing four spheres at the vertices of a regular tetrahedron. Vis. Comput. 16(7): 379-385 (2000) - Hiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fumihiko Kimura:
Interactive mesh dragging with an adaptive remeshing technique. Vis. Comput. 16(3-4): 159-176 (2000) - Wen-Pin Tai, Cheng-Yuan Liou:
Image representation by self-organizing conformal network. Vis. Comput. 16(2): 91-105 (2000) - Yoshimasa Tokuyama:
Skinning-surface generation based on spine-curve control. Vis. Comput. 16(2): 134-140 (2000) - Anne Verroust, Francis Lazarus:
Extracting skeletal curves from 3D scattered data. Vis. Comput. 16(1): 15-25 (2000) - Erik de Voogt, Aadjan J. C. van der Helm, Willem F. Bronsvoort:
Ray tracing deformed generalized cylinders. Vis. Comput. 16(3-4): 197-207 (2000)
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