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Publication search results
found 22 matches
- 2010
- Tilde Bekker, Caroline Hummels, Sam Nemeth, Philip Mendels:
Redefining toys, games and entertainment products by teaching about playful interactions. Int. J. Arts Technol. 3(1): 17-35 (2010) - Tilde Bekker, Eva Hopma, Janienke Sturm:
Creating opportunities for play: the influence of multimodal feedback on open-ended play. Int. J. Arts Technol. 3(4): 325-340 (2010) - Leticia S. S. Bialoskorski, Joyce H. D. M. Westerink, Egon L. van den Broek:
Experiencing affective interactive art. Int. J. Arts Technol. 3(4): 341-356 (2010) - Carla Montez Fernandes, Rute Costa:
Looking for the linguistic knowledge behind the curtains of contemporary dance: the case of Rui Horta's creative process. Int. J. Arts Technol. 3(2/3): 235-250 (2010) - Wim Fikkert, Niek Hoeijmakers, Paul E. van der Vet, Anton Nijholt:
Fun and efficiency of the Wii balance interface. Int. J. Arts Technol. 3(4): 357-373 (2010) - Mathieu Gielen:
Essential concepts in toy design education: aimlessness, empathy and play value. Int. J. Arts Technol. 3(1): 4-16 (2010) - Ivar Hagendoorn:
Dance, language and the brain. Int. J. Arts Technol. 3(2/3): 221-234 (2010) - Lewis Kaye:
The aesthetics of inevitable failure: process and contingency in the presentation of electronic media art. Int. J. Arts Technol. 3(4): 390-401 (2010) - Barry M. Kudrowitz, David R. Wallace:
The play pyramid: a play classification and ideation tool for toy design. Int. J. Arts Technol. 3(1): 36-56 (2010) - Remi Leclerc:
Hong Kong Hackshops! Creative instant toy design workshops. Int. J. Arts Technol. 3(1): 66-93 (2010) - Lieselotte van Leeuwen, Diane Westwood:
If Winnicott could make toys... Int. J. Arts Technol. 3(1): 57-65 (2010) - Eduardo R. Miranda:
Plymouth brain-computer music interfacing project: from EEG audio mixers to composition informed by cognitive neuroscience. Int. J. Arts Technol. 3(2/3): 154-176 (2010) - José Morais, Aurelie Periot, Pascale Lidji, Régine Kolinsky:
Music and dyslexia. Int. J. Arts Technol. 3(2/3): 177-194 (2010) - Florian 'Floyd' Mueller, Frank Vetere, Martin R. Gibbs:
Considerations for the design of networked exertion interactions. Int. J. Arts Technol. 3(4): 374-389 (2010) - Baingio Pinna:
What colour is it? Modal and amodal completion of colour in art, vision science and biology. Int. J. Arts Technol. 3(2/3): 195-220 (2010) - Helen E. Ross, Adele Cowie:
The moon illusion in children's drawings. Int. J. Arts Technol. 3(2/3): 275-287 (2010) - Yiu Cheung Shiu, C. Y. Chan, Melissa Morgan:
Multi-disciplinary toy design and engineering education for Hong Kong. Int. J. Arts Technol. 3(1): 94-117 (2010) - Philip Tan:
Iterative game design in education. Int. J. Arts Technol. 3(1): 118-123 (2010) - Kaisa Väänänen-Vainio-Mattila, Minna Wäljas:
Evaluating user experience of cross-platform web services with a heuristic evaluation method. Int. J. Arts Technol. 3(4): 402-421 (2010) - Tom Verhoeff:
3D turtle geometry: artwork, theory, program equivalence and symmetry. Int. J. Arts Technol. 3(2/3): 288-319 (2010) - Nicholas J. Wade:
Literal visions. Int. J. Arts Technol. 3(2/3): 251-274 (2010) - Oren Zuckerman:
Designing digital objects for learning: lessons from Froebel and Montessori. Int. J. Arts Technol. 3(1): 124-135 (2010)
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