- Zhijie Zhang
, Jianmin Zheng
, Nadia Magnenat-Thalmann
:
Engagement estimation of the elderly from wild multiparty human-robot interaction. Comput. Animat. Virtual Worlds 33(6) (2022) - Haoyang Zhang
, Mingmin Zhang
, Zhigeng Pan
, Mingliang Cao, Yongheng Li, Yong Zhong, Ganglin Chen, Xin Liu:
GiantScope: A simulation microscopy for middle school biological experiment education. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Wen Zhou
, Wenying Jiang
, Biao Jie, Weixin Bian:
Multiagent evacuation framework for a virtual fire emergency scenario based on generative adversarial imitation learning. Comput. Animat. Virtual Worlds 33(1) (2022) - Lanfeng Zhou, Mingyue Kong
, Ziwei Liu, Ling Li:
Vision sensor-based SLAM problem for small UAVs in dynamic indoor environments. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Chengzhang Zhu, Han Wang
, Yalong Xiao, Yulan Dai, Zixi Liu, Beiji Zou:
OVS-Net: An effective feature extraction network for optical coherence tomography angiography vessel segmentation. Comput. Animat. Virtual Worlds 33(3-4) (2022) - 2021
- Aytek Aman
, Serkan Demirci
, Ugur Güdükbay
, Ingo Wald
:
Multi-level tetrahedralization-based accelerator for ray-tracing animated scenes. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Junxuan Bai
, Rong Dai, Ju Dai
, Junjun Pan:
EmoDescriptor: A hybrid feature for emotional classification in dance movements. Comput. Animat. Virtual Worlds 32(6) (2021) - Zechen Bai
, Nai-Ming Yao, Nidhi Mishra, Hui Chen, Hongan Wang, Nadia Magnenat-Thalmann
:
Enhancing Emotional Experience by Building Emotional Virtual Characters in VR Volleyball Games. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Benjamin S. Botha
, Lizette de Wet, Yvonne Botma:
Experts' review of a virtual environment for virtual clinical simulation in South Africa. Comput. Animat. Virtual Worlds 32(2) (2021) - Alessandro Bruno
, Morgan Moore, Jinglu Zhang
, Stéphane Lancette, Ville P. Ward, Jian Chang
:
Toward a head movement-based system for multilayer digital content exploration. Comput. Animat. Virtual Worlds 32(2) (2021) - Zhiyong Chen, Xiaowei Chen
, Yong Ma, Shihui Guo, Yipeng Qin
, Minghong Liao:
Human posture tracking with flexible sensors for motion recognition. Comput. Animat. Virtual Worlds 32(5) (2021) - Qiang Chen
, Guoliang Luo, Yang Tong, Xiaogang Jin
, Zhigang Deng
:
A linear wave propagation-based simulation model for dense and polarized crowds. Comput. Animat. Virtual Worlds 32(1) (2021) - Shao-Chieh Chen, Guan-Ting Liu, Sai-Keung Wong
:
Generation of multiagent animation for object transportation using deep reinforcement learning and blend-trees. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Qiaorui Chen
, Shuai Zhang, Yao Zheng:
Parallel realistic visualization of particle-based fluid. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Yunsik Cho, Jiewon Kang, Jaekyung Jeon, Jongchan Park, Mingyu Kim, Jinmo Kim
:
X-person asymmetric interaction in virtual and augmented realities. Comput. Animat. Virtual Worlds 32(5) (2021) - Dixuan Cui
, Dominic Kao, Christos Mousas
:
Toward understanding embodied human-virtual character interaction through virtual and tactile hugging. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Dixuan Cui
, David Whittinghill, Atsushi Fukada, Christos Mousas
, Nicoletta Adamo
:
Interacting with virtual instructors: The effect of gender and years of study on the perception of in-game instructors. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Nianchen Deng
, Zhenyi He, Xubo Yang:
Render-based factorization for additive light field display. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Ylva Ferstl
, Michael Neff, Rachel McDonnell
:
ExpressGesture: Expressive gesture generation from speech through database matching. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Donya Ghafourzadeh
, Sahel Fallahdoust, Cyrus Rahgoshay
, Andre Beauchamp, Adeline Aubame, Tiberiu Popa, Eric Paquette
:
Local control editing paradigms for part-based 3D face morphable models. Comput. Animat. Virtual Worlds 32(6) (2021) - Andrzej Grabowski
, Kamil Jach:
The use of virtual reality in the training of professionals: with the example of firefighters. Comput. Animat. Virtual Worlds 32(2) (2021) - Hong Guo, Shan-Chen Zou, Chuying Lai, Hongxin Zhang
:
PhyCoVIS: A visual analytic tool of physical coordination for cheer and dance training. Comput. Animat. Virtual Worlds 32(1) (2021) - Yi Han
, Qianwen Chao, Xiaogang Jin
:
A simplified force model for mixed traffic simulation. Comput. Animat. Virtual Worlds 32(1) (2021) - Xiaoyan Hu, Xizhao Bao
, Shunbo Xie, Guoli Wei:
Unsupervised motion capture data segmentation based on topic model. Comput. Animat. Virtual Worlds 32(3-4) (2021) - David Antonio Gómez Jáuregui
, Tom Giraud, Brice Isableu, Jean-Claude Martin:
Design and evaluation of postural interactions between users and a listening virtual agent during a simulated job interview. Comput. Animat. Virtual Worlds 32(6) (2021) - Jong-Hyun Kim
, Jung Lee:
Synthesizing Large-Scale Fluid Simulations with Surface and Wave Foams via Sharp Wave Pattern and Cloudy Foam. Comput. Animat. Virtual Worlds 32(2) (2021) - Jongmin Kim
, Yeongho Seol, Taesoo Kwon:
Interactive multi-character motion retargeting. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Priyadarshi Biplab Kumar
, Dayal R. Parhi
, Mukesh Sethy:
Humanoid navigation: A firefly based approach. Comput. Animat. Virtual Worlds 32(5) (2021) - Won-Sook Lee, Chris Joslin, Daniel Thalmann, Eric Paquette, Sung-Hee Lee:
Editorial issue 32.3. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Songze Lei, Baihua Dong
, Yonggang Li, Feng Xiao, Feng Tian:
Iris recognition based on few-shot learning. Comput. Animat. Virtual Worlds 32(3-4) (2021)