- Daniel Knoblauch, Falko Kuester:
VirtualizeMe: interactive model reconstruction from stereo video streams. VRST 2008: 193-196 - Sebastian Knödel, Martin Hachet, Pascal Guitton:
Navidget for immersive virtual environments. VRST 2008: 47-50 - Jonathan Konieczny, Gary W. Meyer, Clement Shimizu, John Heckman, Mark Manyen, Marty Rabens:
VR spray painting for training and design. VRST 2008: 293-294 - Paul G. Kry
, Adeline Pihuit, Adrien Bernhardt, Marie-Paule Cani:
HandNavigator: hands-on interaction for desktop virtual reality. VRST 2008: 53-60 - Daniel Kurz, Kiyoshi Kiyokawa, Haruo Takemura
:
Mutual occlusions on table-top displays in mixed reality applications. VRST 2008: 227-230 - Marc Erich Latoschik, Roland Blach:
Semantic modelling for virtual worlds a novel paradigm for realtime interactive systems? VRST 2008: 17-20 - Jun Lee, Sungjun Park, Youngjin Choi, HyungSeok Kim
, Jee-In Kim:
Real-time rendering of solvent-accessible surfaces for molecular models. VRST 2008: 273-274 - Sébastien Limet, Sophie Robert:
FlowVR-VRPN: first experiments of a VRPN/FlowVR coupling. VRST 2008: 251-252 - Ming C. Lin:
In quest of realism and interactivity for virtual environments. VRST 2008: 15 - Gildas Marin, Edith Terrenoire, Martha Hernandez:
Compared distortion effects between real and virtual ophthalmic lenses with a simulator. VRST 2008: 271-272 - Yusuke Nakazato, Masayuki Kanbara, Naokazu Yokoya:
Localization system for large indoor environments using invisible markers. VRST 2008: 295-296 - Shin'ichi Onimaru, Taro Uraoka, Naoyuki Matsuzaki, Michiteru Kitazaki
:
Cross-modal information display to improve driving performance. VRST 2008: 281-282 - Hernando Ortega-Carrillo
, Erika Martínez-Mirón:
Wired gloves for every one. VRST 2008: 305-306 - Soo-Hyun Park, Seung-Hyun Ji, Dong-Sung Ryu, Hwan-Gue Cho:
AVACHAT: a new comic-based chat system for virtual avatars. VRST 2008: 279-280 - Camilo A. Perez, Pablo A. Figueroa:
VRPN and Qwerk: fast MR device prototyping and testing. VRST 2008: 261-262 - Stephen D. Peterson, Magnus Axholt, Stephen R. Ellis:
Comparing disparity based label segregation in augmented and virtual reality. VRST 2008: 285-286 - Benjamin Petit, Jean-Denis Lesage, Jean-Sébastien Franco, Edmond Boyer, Bruno Raffin:
Grimage: 3D modeling for remote collaboration and telepresence. VRST 2008: 299-300 - Flavien Picon, Mehdi Ammi, Patrick Bourdot:
Force model for CAD selection. VRST 2008: 283-284 - Thomas Pintaric, Hannes Kaufmann
:
A rigid-body target design methodology for optical pose-tracking systems. VRST 2008: 73-76 - Thomas Pintaric, Thomas Kment, Wolfgang Spreicer
:
SqueezeOrb: a low-cost pressure-sensitive user input device. VRST 2008: 269-270 - Gaën Plancher, Serge Nicolas, Pascale Piolino
:
Virtual reality as a tool for assessing episodic memory. VRST 2008: 179-182 - Christian Reimann, Florian Klompmaker, Holger Santelmann:
MRPipeline: a module based architecture for self adaptive mixed reality applications. VRST 2008: 253-254 - Patrick Reuter, Guillaume Rivière, Nadine Couture
, Stéphanie Mahut, Nicolas Sorraing, Loïc Espinasse:
ArcheoTUI - tangible interaction with foot pedal declutching for the virtual reassembly of fractured archeological objects. VRST 2008: 307-308 - Brian Ries, Victoria Interrante, Michael Kaeding, Lee Anderson:
The effect of self-embodiment on distance perception in immersive virtual environments. VRST 2008: 167-170 - Jean-Baptiste de la Rivière, Cédric Kervégant, Emmanuel Orvain, Nicolas Dittlo:
CubTile: a multi-touch cubic interface. VRST 2008: 69-72 - Torben Schou, Henry J. Gardner
:
A surround interface using the Wii controller with multiple sensor bars. VRST 2008: 287-288 - Björn Schwerdtfeger, Daniel Pustka, Andreas Hofhauser, Gudrun Klinker
:
Using laser projectors for augmented reality. VRST 2008: 134-137 - Thitirat Siriborvornratanakul, Masanori Sugimoto:
Clutter-aware adaptive projection inside a dynamic environment. VRST 2008: 241-242 - Ferdi A. Smit, Robert van Liere, Bernd Fröhlich:
An image-warping VR-architecture: design, implementation and applications. VRST 2008: 115-122 - Ross T. Smith
, Bruce H. Thomas
, Wayne Piekarski:
Digital foam interaction techniques for 3D modeling. VRST 2008: 61-68