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@inproceedings{DBLP:conf/chiplay/AshbarryGSL16,
  author       = {Louise Ashbarry and
                  Benjamin Geelan and
                  Kristy de Salas and
                  Ian J. Lewis},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Blood and Violence: Exploring the Impact of Gore in Violent Video
                  Games},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {44--52},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968111},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/AshbarryGSL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/Baldwin0W16,
  author       = {Alexander Baldwin and
                  Daniel M. Johnson and
                  Peta Wyeth},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Crowd-Pleaser: Player Perspectives of Multiplayer Dynamic Difficulty
                  Adjustment in Video Games},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {326--337},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968100},
  timestamp    = {Fri, 13 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/Baldwin0W16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/BirkMA16,
  author       = {Max Valentin Birk and
                  Regan L. Mandryk and
                  Cheralyn Atkins},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {The Motivational Push of Games: The Interplay of Intrinsic Motivation
                  and External Rewards in Games for Training},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {291--303},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968091},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/BirkMA16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/BonsignoreHKVF16,
  author       = {Elizabeth Bonsignore and
                  Derek L. Hansen and
                  Kari Kraus and
                  Amanda Visconti and
                  Ann Fraistat},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Roles People Play: Key Roles Designed to Promote Participation and
                  Learning in Alternate Reality Games},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {78--90},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968108},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/BonsignoreHKVF16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/BozgeyikliRKD16,
  author       = {Evren Bozgeyikli and
                  Andrew Raij and
                  Srinivas Katkoori and
                  Rajiv V. Dubey},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Point {\&} Teleport Locomotion Technique for Virtual Reality},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {205--216},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968105},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/BozgeyikliRKD16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ByrneMM16,
  author       = {Richard Byrne and
                  Joe Marshall and
                  Florian 'Floyd' Mueller},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Balance Ninja: Towards the Design of Digital Vertigo Games via Galvanic
                  Vestibular Stimulation},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {159--170},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968080},
  timestamp    = {Fri, 23 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/ByrneMM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ChengPG16,
  author       = {Jinghui Cheng and
                  Cynthia Putnam and
                  Jin Guo},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {"Always a Tall Order": Values and Practices of Professional Game Designers
                  of Serious Games for Health},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {217--228},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968081},
  timestamp    = {Mon, 22 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/ChengPG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ChoiFCMBH16,
  author       = {Judeth Oden Choi and
                  Jodi Forlizzi and
                  Michael G. Christel and
                  Rachel Moeller and
                  MacKenzie Bates and
                  Jessica Hammer},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Playtesting with a Purpose},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {254--265},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968103},
  timestamp    = {Mon, 24 Sep 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/ChoiFCMBH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/CollinsCL16,
  author       = {Emily I. M. Collins and
                  Anna L. Cox and
                  Frank J. Lee},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Say Cheese!: Games for Successful Academic and Student Networking},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {105--115},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968096},
  timestamp    = {Fri, 16 Mar 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/CollinsCL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/CraveirinhaBR16,
  author       = {Rui Craveirinha and
                  Nuno Barreto and
                  Licinio Roque},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Towards a Taxonomy for the Clarification of {PCG} Actors' Roles},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {244--253},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968086},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/CraveirinhaBR16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/DenisovaNC16,
  author       = {Alena Denisova and
                  A. Imran Nordin and
                  Paul A. Cairns},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {The Convergence of Player Experience Questionnaires},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {33--37},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968095},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/DenisovaNC16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/DeppingMJBT16,
  author       = {Ansgar E. Depping and
                  Regan L. Mandryk and
                  Colby Johanson and
                  Jason T. Bowey and
                  Shelby C. Thomson},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Trust Me: Social Games are Better than Social Icebreakers at Building
                  Trust},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {116--129},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968097},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/DeppingMJBT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/EmmerichM16,
  author       = {Katharina Emmerich and
                  Maic Masuch},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {The Influence of Virtual Agents on Player Experience and Performance},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {10--21},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968092},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/EmmerichM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/FrommelRDWHB016,
  author       = {Julian Frommel and
                  Katja Rogers and
                  Thomas Dreja and
                  Julian Winterfeldt and
                  Christian Hunger and
                  Maximilian B{\"{a}}r and
                  Michael Weber},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {2084 - Safe New World: Designing Ubiquitous Interactions},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {53--64},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968087},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/FrommelRDWHB016.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/GutwinVM16,
  author       = {Carl Gutwin and
                  Rodrigo Vicencio{-}Moreira and
                  Regan L. Mandryk},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Does Helping Hurt?: Aiming Assistance and Skill Development in a First-Person
                  Shooter Game},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {338--349},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968101},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/GutwinVM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/HarrisHS16,
  author       = {John Harris and
                  Mark S. Hancock and
                  Stacey D. Scott},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Leveraging Asymmetries in Multiplayer Games: Investigating Design
                  Elements of Interdependent Play},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {350--361},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968113},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/HarrisHS16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/HornHBFSH16,
  author       = {Britton Horn and
                  Amy K. Hoover and
                  Jackie Barnes and
                  Yetunde Folajimi and
                  Gillian Smith and
                  Casper Harteveld},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Opening the Black Box of Play: Strategy Analysis of an Educational
                  Game},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {142--153},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968109},
  timestamp    = {Wed, 12 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/HornHBFSH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/HuergaLM16,
  author       = {Ruth Sancho Huerga and
                  Jennifer Lade and
                  Florian 'Floyd' Mueller},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Designing Play to Support Hospitalized Children},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {401--412},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968106},
  timestamp    = {Thu, 23 Feb 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/HuergaLM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/JennettICVWMJJG16,
  author       = {Charlene Jennett and
                  Ioanna Iacovides and
                  Anna L. Cox and
                  Anastasia Vikhanova and
                  Emily Weigold and
                  Layla Mostaghimi and
                  Geraint Jones and
                  James Jenkins and
                  Sarah Gallacher and
                  Yvonne Rogers},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Squeezy Green Balls: Promoting Environmental Awareness through Playful
                  Interactions},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {389--400},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968102},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/JennettICVWMJJG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/KorsFSKS16,
  author       = {Martijn J. L. Kors and
                  Gabriele Ferri and
                  Erik D. Van der Spek and
                  Cas Ketel and
                  Ben A. M. Schouten},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {A Breathtaking Journey. On the Design of an Empathy-Arousing Mixed-Reality
                  Game},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {91--104},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968110},
  timestamp    = {Sun, 29 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/KorsFSKS16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/KouGK16,
  author       = {Yubo Kou and
                  Xinning Gui and
                  Yong Ming Kow},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Ranking Practices and Distinction in League of Legends},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {4--9},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968078},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/KouGK16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/Madigan16,
  author       = {Jamie Madigan},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Things {I} Wish Game Researchers Would Do (Or Do More): {A} View from
                  an Occasional Scientist and Hardcore Gamer},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {1},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2967936},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/Madigan16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ParkHH16,
  author       = {Taiwoo Park and
                  Tianyu Hu and
                  Jina Huh},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Plant-based Games for Anxiety Reduction},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {199--204},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968094},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/ParkHH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/RaptisFA16,
  author       = {George E. Raptis and
                  Christos A. Fidas and
                  Nikolaos M. Avouris},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Do Field Dependence-Independence Differences of Game Players Affect
                  Performance and Behaviour in Cultural Heritage Games?},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {38--43},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968107},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/RaptisFA16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ReinschluesselM16,
  author       = {Anke V. Reinschl{\"{u}}ssel and
                  Regan L. Mandryk},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Using Positive or Negative Reinforcement in Neurofeedback Games for
                  Training Self-Regulation},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {186--198},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968085},
  timestamp    = {Wed, 28 Mar 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/ReinschluesselM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/SavardBW16,
  author       = {Olivier Tremblay Savard and
                  Alexander Butyaev and
                  J{\'{e}}r{\^{o}}me Waldisp{\"{u}}hl},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Collaborative Solving in a Human Computing Game Using a Market, Skills
                  and Challenges},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {130--141},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968104},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/SavardBW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/SeguraWSR16,
  author       = {Elena M{\'{a}}rquez Segura and
                  Annika Waern and
                  Luis M{\'{a}}rquez Segura and
                  David L{\'{o}}pez Recio},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Playification: The PhySeEar case},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {376--388},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968099},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/SeguraWSR16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/SharmaTDKJ16,
  author       = {Hitesh Nidhi Sharma and
                  Phoebe O. Toups Dugas and
                  Igor Dolgov and
                  Andruid Kerne and
                  Ajit Jain},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Evaluating Display Modalities Using a Mixed Reality Game},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {65--77},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968090},
  timestamp    = {Tue, 06 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/SharmaTDKJ16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/SiuR16,
  author       = {Kristin Siu and
                  Mark O. Riedl},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Reward Systems in Human Computation Games},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {266--275},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968083},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/SiuR16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/TondelloWDBMN16,
  author       = {Gustavo Fortes Tondello and
                  Rina R. Wehbe and
                  Lisa Diamond and
                  Marc Busch and
                  Andrzej Marczewski and
                  Lennart E. Nacke},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {The Gamification User Types Hexad Scale},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {229--243},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968082},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/TondelloWDBMN16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ToupsCWTN16,
  author       = {Phoebe O. Toups Dugas and
                  Nicole K. Crenshaw and
                  Rina R. Wehbe and
                  Gustavo Fortes Tondello and
                  Lennart E. Nacke},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {"The Collecting Itself Feels Good": Towards Collection Interfaces
                  for Digital Game Objects},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {276--290},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968088},
  timestamp    = {Tue, 06 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/ToupsCWTN16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ToupsHA16,
  author       = {Phoebe O. Toups Dugas and
                  William A. Hamilton and
                  Sultan A. Alharthi},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Playing at Planning: Game Design Patterns from Disaster Response Practice},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {362--375},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968089},
  timestamp    = {Tue, 06 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/ToupsHA16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/TyackW016,
  author       = {April Tyack and
                  Peta Wyeth and
                  Daniel M. Johnson},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {The Appeal of {MOBA} Games: What Makes People Start, Stay, and Stop},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {313--325},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968098},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/TyackW016.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/VellosoC16,
  author       = {Eduardo Velloso and
                  Marcus Carter},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {The Emergence of EyePlay: {A} Survey of Eye Interaction in Games},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {171--185},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968084},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/VellosoC16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/Waern16,
  author       = {Annika Waern},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Play, Participation and Empowerment: Design strategies and dilemmas},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {3},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2967935},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/Waern16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/WallnerK16,
  author       = {Guenter Wallner and
                  Simone Kriglstein},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Visualizations for Retrospective Analysis of Battles in Team-based
                  Combat Games: {A} User Study},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {22--32},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968093},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/WallnerK16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/WellsCLMGS16,
  author       = {Lindsay Wells and
                  Aran J. Cauchi{-}Saunders and
                  Ian J. Lewis and
                  Lorenzo Monsif and
                  Benjamin Geelan and
                  Kristy de Salas},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Mining for Gold (and Platinum): PlayStation Network Data Mining},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {304--312},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968112},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/WellsCLMGS16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/Yee16,
  author       = {Nick Yee},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {The Gamer Motivation Profile: What We Learned From 250, 000 Gamers},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {2},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2967937},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/Yee16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ZayerTF16,
  author       = {Majed Al Zayer and
                  Sam Tregillus and
                  Eelke Folmer},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {PAWdio: Hand Input for Mobile {VR} using Acoustic Sensing},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {154--158},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968079},
  timestamp    = {Thu, 17 Nov 2016 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/ZayerTF16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/chiplay/2016,
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {https://doi.org/10.1145/2967934},
  doi          = {10.1145/2967934},
  isbn         = {978-1-4503-4456-2},
  timestamp    = {Tue, 06 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/2016.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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