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@inproceedings{DBLP:conf/chiplay/AshbarryGSL16, author = {Louise Ashbarry and Benjamin Geelan and Kristy de Salas and Ian J. Lewis}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Blood and Violence: Exploring the Impact of Gore in Violent Video Games}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {44--52}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968111}, timestamp = {Tue, 06 Sep 2022 13:45:09 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/AshbarryGSL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/Baldwin0W16, author = {Alexander Baldwin and Daniel M. Johnson and Peta Wyeth}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Crowd-Pleaser: Player Perspectives of Multiplayer Dynamic Difficulty Adjustment in Video Games}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {326--337}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968100}, timestamp = {Fri, 13 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/Baldwin0W16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/BirkMA16, author = {Max Valentin Birk and Regan L. Mandryk and Cheralyn Atkins}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {The Motivational Push of Games: The Interplay of Intrinsic Motivation and External Rewards in Games for Training}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {291--303}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968091}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/BirkMA16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/BonsignoreHKVF16, author = {Elizabeth Bonsignore and Derek L. Hansen and Kari Kraus and Amanda Visconti and Ann Fraistat}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Roles People Play: Key Roles Designed to Promote Participation and Learning in Alternate Reality Games}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {78--90}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968108}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/BonsignoreHKVF16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/BozgeyikliRKD16, author = {Evren Bozgeyikli and Andrew Raij and Srinivas Katkoori and Rajiv V. Dubey}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Point {\&} Teleport Locomotion Technique for Virtual Reality}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {205--216}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968105}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/BozgeyikliRKD16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ByrneMM16, author = {Richard Byrne and Joe Marshall and Florian 'Floyd' Mueller}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Balance Ninja: Towards the Design of Digital Vertigo Games via Galvanic Vestibular Stimulation}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {159--170}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968080}, timestamp = {Fri, 23 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/ByrneMM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ChengPG16, author = {Jinghui Cheng and Cynthia Putnam and Jin Guo}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {"Always a Tall Order": Values and Practices of Professional Game Designers of Serious Games for Health}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {217--228}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968081}, timestamp = {Mon, 22 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/ChengPG16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ChoiFCMBH16, author = {Judeth Oden Choi and Jodi Forlizzi and Michael G. Christel and Rachel Moeller and MacKenzie Bates and Jessica Hammer}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Playtesting with a Purpose}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {254--265}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968103}, timestamp = {Mon, 24 Sep 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/ChoiFCMBH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/CollinsCL16, author = {Emily I. M. Collins and Anna L. Cox and Frank J. Lee}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Say Cheese!: Games for Successful Academic and Student Networking}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {105--115}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968096}, timestamp = {Fri, 16 Mar 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/CollinsCL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/CraveirinhaBR16, author = {Rui Craveirinha and Nuno Barreto and Licinio Roque}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Towards a Taxonomy for the Clarification of {PCG} Actors' Roles}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {244--253}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968086}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/CraveirinhaBR16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/DenisovaNC16, author = {Alena Denisova and A. Imran Nordin and Paul A. Cairns}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {The Convergence of Player Experience Questionnaires}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {33--37}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968095}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/DenisovaNC16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/DeppingMJBT16, author = {Ansgar E. Depping and Regan L. Mandryk and Colby Johanson and Jason T. Bowey and Shelby C. Thomson}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Trust Me: Social Games are Better than Social Icebreakers at Building Trust}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {116--129}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968097}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/DeppingMJBT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/EmmerichM16, author = {Katharina Emmerich and Maic Masuch}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {The Influence of Virtual Agents on Player Experience and Performance}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {10--21}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968092}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/EmmerichM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/FrommelRDWHB016, author = {Julian Frommel and Katja Rogers and Thomas Dreja and Julian Winterfeldt and Christian Hunger and Maximilian B{\"{a}}r and Michael Weber}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {2084 - Safe New World: Designing Ubiquitous Interactions}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {53--64}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968087}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/FrommelRDWHB016.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/GutwinVM16, author = {Carl Gutwin and Rodrigo Vicencio{-}Moreira and Regan L. Mandryk}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Does Helping Hurt?: Aiming Assistance and Skill Development in a First-Person Shooter Game}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {338--349}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968101}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/GutwinVM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/HarrisHS16, author = {John Harris and Mark S. Hancock and Stacey D. Scott}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Leveraging Asymmetries in Multiplayer Games: Investigating Design Elements of Interdependent Play}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {350--361}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968113}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/HarrisHS16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/HornHBFSH16, author = {Britton Horn and Amy K. Hoover and Jackie Barnes and Yetunde Folajimi and Gillian Smith and Casper Harteveld}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Opening the Black Box of Play: Strategy Analysis of an Educational Game}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {142--153}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968109}, timestamp = {Wed, 12 Aug 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/HornHBFSH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/HuergaLM16, author = {Ruth Sancho Huerga and Jennifer Lade and Florian 'Floyd' Mueller}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Designing Play to Support Hospitalized Children}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {401--412}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968106}, timestamp = {Thu, 23 Feb 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/HuergaLM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/JennettICVWMJJG16, author = {Charlene Jennett and Ioanna Iacovides and Anna L. Cox and Anastasia Vikhanova and Emily Weigold and Layla Mostaghimi and Geraint Jones and James Jenkins and Sarah Gallacher and Yvonne Rogers}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Squeezy Green Balls: Promoting Environmental Awareness through Playful Interactions}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {389--400}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968102}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/JennettICVWMJJG16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/KorsFSKS16, author = {Martijn J. L. Kors and Gabriele Ferri and Erik D. Van der Spek and Cas Ketel and Ben A. M. Schouten}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {A Breathtaking Journey. On the Design of an Empathy-Arousing Mixed-Reality Game}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {91--104}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968110}, timestamp = {Sun, 29 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/KorsFSKS16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/KouGK16, author = {Yubo Kou and Xinning Gui and Yong Ming Kow}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Ranking Practices and Distinction in League of Legends}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {4--9}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968078}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/KouGK16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/Madigan16, author = {Jamie Madigan}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Things {I} Wish Game Researchers Would Do (Or Do More): {A} View from an Occasional Scientist and Hardcore Gamer}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {1}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2967936}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/Madigan16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ParkHH16, author = {Taiwoo Park and Tianyu Hu and Jina Huh}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Plant-based Games for Anxiety Reduction}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {199--204}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968094}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/ParkHH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/RaptisFA16, author = {George E. Raptis and Christos A. Fidas and Nikolaos M. Avouris}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Do Field Dependence-Independence Differences of Game Players Affect Performance and Behaviour in Cultural Heritage Games?}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {38--43}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968107}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/RaptisFA16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ReinschluesselM16, author = {Anke V. Reinschl{\"{u}}ssel and Regan L. Mandryk}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Using Positive or Negative Reinforcement in Neurofeedback Games for Training Self-Regulation}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {186--198}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968085}, timestamp = {Wed, 28 Mar 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/ReinschluesselM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/SavardBW16, author = {Olivier Tremblay Savard and Alexander Butyaev and J{\'{e}}r{\^{o}}me Waldisp{\"{u}}hl}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Collaborative Solving in a Human Computing Game Using a Market, Skills and Challenges}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {130--141}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968104}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/SavardBW16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/SeguraWSR16, author = {Elena M{\'{a}}rquez Segura and Annika Waern and Luis M{\'{a}}rquez Segura and David L{\'{o}}pez Recio}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Playification: The PhySeEar case}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {376--388}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968099}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/SeguraWSR16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/SharmaTDKJ16, author = {Hitesh Nidhi Sharma and Phoebe O. Toups Dugas and Igor Dolgov and Andruid Kerne and Ajit Jain}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Evaluating Display Modalities Using a Mixed Reality Game}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {65--77}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968090}, timestamp = {Tue, 06 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/SharmaTDKJ16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/SiuR16, author = {Kristin Siu and Mark O. Riedl}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Reward Systems in Human Computation Games}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {266--275}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968083}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/SiuR16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/TondelloWDBMN16, author = {Gustavo Fortes Tondello and Rina R. Wehbe and Lisa Diamond and Marc Busch and Andrzej Marczewski and Lennart E. Nacke}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {The Gamification User Types Hexad Scale}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {229--243}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968082}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/TondelloWDBMN16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ToupsCWTN16, author = {Phoebe O. Toups Dugas and Nicole K. Crenshaw and Rina R. Wehbe and Gustavo Fortes Tondello and Lennart E. Nacke}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {"The Collecting Itself Feels Good": Towards Collection Interfaces for Digital Game Objects}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {276--290}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968088}, timestamp = {Tue, 06 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/ToupsCWTN16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ToupsHA16, author = {Phoebe O. Toups Dugas and William A. Hamilton and Sultan A. Alharthi}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Playing at Planning: Game Design Patterns from Disaster Response Practice}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {362--375}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968089}, timestamp = {Tue, 06 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/ToupsHA16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/TyackW016, author = {April Tyack and Peta Wyeth and Daniel M. Johnson}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {The Appeal of {MOBA} Games: What Makes People Start, Stay, and Stop}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {313--325}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968098}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/TyackW016.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/VellosoC16, author = {Eduardo Velloso and Marcus Carter}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {The Emergence of EyePlay: {A} Survey of Eye Interaction in Games}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {171--185}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968084}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/VellosoC16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/Waern16, author = {Annika Waern}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Play, Participation and Empowerment: Design strategies and dilemmas}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {3}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2967935}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/Waern16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/WallnerK16, author = {Guenter Wallner and Simone Kriglstein}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Visualizations for Retrospective Analysis of Battles in Team-based Combat Games: {A} User Study}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {22--32}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968093}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/WallnerK16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/WellsCLMGS16, author = {Lindsay Wells and Aran J. Cauchi{-}Saunders and Ian J. Lewis and Lorenzo Monsif and Benjamin Geelan and Kristy de Salas}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Mining for Gold (and Platinum): PlayStation Network Data Mining}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {304--312}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968112}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/WellsCLMGS16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/Yee16, author = {Nick Yee}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {The Gamer Motivation Profile: What We Learned From 250, 000 Gamers}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {2}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2967937}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/Yee16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/ZayerTF16, author = {Majed Al Zayer and Sam Tregillus and Eelke Folmer}, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {PAWdio: Hand Input for Mobile {VR} using Acoustic Sensing}, booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, pages = {154--158}, publisher = {{ACM}}, year = {2016}, url = {http://dl.acm.org/citation.cfm?id=2968079}, timestamp = {Thu, 17 Nov 2016 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chiplay/ZayerTF16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/chiplay/2016, editor = {Anna L. Cox and Phoebe O. Toups Dugas and Regan L. Mandryk and Paul A. Cairns and Vero Vanden Abeele and Daniel M. Johnson}, title = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016}, publisher = {{ACM}}, year = {2016}, url = {https://doi.org/10.1145/2967934}, doi = {10.1145/2967934}, isbn = {978-1-4503-4456-2}, timestamp = {Tue, 06 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/2016.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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