Search dblp for Publications

export results for "toc:db/series/hci/Bernhaupt10.bht:"

 download as .bib file

@incollection{DBLP:series/hci/Bernhaupt10a,
  author       = {Regina Bernhaupt},
  editor       = {Regina Bernhaupt},
  title        = {User Experience Evaluation in Entertainment},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {3--7},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_1},
  doi          = {10.1007/978-1-84882-963-3\_1},
  timestamp    = {Mon, 26 Jun 2023 08:47:44 +0200},
  biburl       = {https://dblp.org/rec/series/hci/Bernhaupt10a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/Brown10,
  author       = {Emily Brown},
  editor       = {Regina Bernhaupt},
  title        = {The Life and Tools of a Games Designer},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {73--87},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_5},
  doi          = {10.1007/978-1-84882-963-3\_5},
  timestamp    = {Tue, 16 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/Brown10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/BrownKKP10,
  author       = {Michael A. Brown and
                  Aidan Kehoe and
                  Jurek Kirakowski and
                  Ian J. Pitt},
  editor       = {Regina Bernhaupt},
  title        = {Beyond the Gamepad: {HCI} and Game Controller Design and Evaluation},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {197--219},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_12},
  doi          = {10.1007/978-1-84882-963-3\_12},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/series/hci/BrownKKP10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/DesurvireW10,
  author       = {Heather Desurvire and
                  Charlotte Wiberg},
  editor       = {Regina Bernhaupt},
  title        = {User Experience Design for Inexperienced Gamers: {GAP} - Game Approachability
                  Principles},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {131--147},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_8},
  doi          = {10.1007/978-1-84882-963-3\_8},
  timestamp    = {Tue, 16 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/DesurvireW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/GamezCC10,
  author       = {Eduardo H. Calvillo G{\'{a}}mez and
                  Paul A. Cairns and
                  Anna Louise Cox},
  editor       = {Regina Bernhaupt},
  title        = {Assessing the Core Elements of the Gaming Experience},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {47--71},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_4},
  doi          = {10.1007/978-1-84882-963-3\_4},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/series/hci/GamezCC10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/Isbister10,
  author       = {Katherine Isbister},
  editor       = {Regina Bernhaupt},
  title        = {Enabling Social Play: {A} Framework for Design and Evaluation},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {11--22},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_2},
  doi          = {10.1007/978-1-84882-963-3\_2},
  timestamp    = {Tue, 16 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/Isbister10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/KoffelHLHGT10,
  author       = {Christina K{\"{o}}ffel and
                  Wolfgang Hochleitner and
                  Jakob Leitner and
                  Michael Haller and
                  Arjan Geven and
                  Manfred Tscheligi},
  editor       = {Regina Bernhaupt},
  title        = {Using Heuristics to Evaluate the Overall User Experience of Video
                  Games and Advanced Interaction Games},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {233--256},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_13},
  doi          = {10.1007/978-1-84882-963-3\_13},
  timestamp    = {Tue, 16 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/KoffelHLHGT10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/LankesBT10,
  author       = {Michael Lankes and
                  Regina Bernhaupt and
                  Manfred Tscheligi},
  editor       = {Regina Bernhaupt},
  title        = {Evaluating User Experience Factors Using Experiments: Expressive Artificial
                  Faces Embedded in Contexts},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {165--183},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_10},
  doi          = {10.1007/978-1-84882-963-3\_10},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/LankesBT10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/LemayM10,
  author       = {Philippe Lemay and
                  Martin Maheux{-}Lessard},
  editor       = {Regina Bernhaupt},
  title        = {Investigating Experiences and Attitudes Toward Videogames Using a
                  Semantic Differential Methodology},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {89--105},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_6},
  doi          = {10.1007/978-1-84882-963-3\_6},
  timestamp    = {Tue, 16 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/LemayM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/McAllisterW10,
  author       = {Graham McAllister and
                  Gareth R. White},
  editor       = {Regina Bernhaupt},
  title        = {Video Game Development and User Experience},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {107--128},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_7},
  doi          = {10.1007/978-1-84882-963-3\_7},
  timestamp    = {Tue, 16 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/McAllisterW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/MuellerB10,
  author       = {Florian Mueller and
                  Nadia Bianchi{-}Berthouze},
  editor       = {Regina Bernhaupt},
  title        = {Evaluating Exertion Games},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {187--207},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_11},
  doi          = {10.1007/978-1-84882-963-3\_11},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/series/hci/MuellerB10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/PoelsIKI10,
  author       = {Karolien Poels and
                  Wijnand A. IJsselsteijn and
                  Yvonne de Kort and
                  Bart Van Iersel},
  editor       = {Regina Bernhaupt},
  title        = {Digital Games, the Aftermath: Qualitative Insights into Postgame Experiences},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {149--163},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_9},
  doi          = {10.1007/978-1-84882-963-3\_9},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/PoelsIKI10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/hci/TakataloHKN10,
  author       = {Jari Takatalo and
                  Jukka H{\"{a}}kkinen and
                  Jyrki Kaistinen and
                  G{\"{o}}te Nyman},
  editor       = {Regina Bernhaupt},
  title        = {Presence, Involvement, and Flow in Digital Games},
  booktitle    = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  pages        = {23--46},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3\_3},
  doi          = {10.1007/978-1-84882-963-3\_3},
  timestamp    = {Tue, 16 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/TakataloHKN10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@book{DBLP:series/hci/Bernhaupt10,
  editor       = {Regina Bernhaupt},
  title        = {Evaluating User Experience in Games - Concepts and Methods},
  series       = {Human-Computer Interaction Series},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-1-84882-963-3},
  doi          = {10.1007/978-1-84882-963-3},
  isbn         = {978-1-84882-962-6},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/series/hci/Bernhaupt10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
a service of  Schloss Dagstuhl - Leibniz Center for Informatics