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@incollection{DBLP:series/hci/Bernhaupt10a, author = {Regina Bernhaupt}, editor = {Regina Bernhaupt}, title = {User Experience Evaluation in Entertainment}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {3--7}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_1}, doi = {10.1007/978-1-84882-963-3\_1}, timestamp = {Mon, 26 Jun 2023 08:47:44 +0200}, biburl = {https://dblp.org/rec/series/hci/Bernhaupt10a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/Brown10, author = {Emily Brown}, editor = {Regina Bernhaupt}, title = {The Life and Tools of a Games Designer}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {73--87}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_5}, doi = {10.1007/978-1-84882-963-3\_5}, timestamp = {Tue, 16 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/Brown10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/BrownKKP10, author = {Michael A. Brown and Aidan Kehoe and Jurek Kirakowski and Ian J. Pitt}, editor = {Regina Bernhaupt}, title = {Beyond the Gamepad: {HCI} and Game Controller Design and Evaluation}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {197--219}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_12}, doi = {10.1007/978-1-84882-963-3\_12}, timestamp = {Wed, 14 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/series/hci/BrownKKP10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/DesurvireW10, author = {Heather Desurvire and Charlotte Wiberg}, editor = {Regina Bernhaupt}, title = {User Experience Design for Inexperienced Gamers: {GAP} - Game Approachability Principles}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {131--147}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_8}, doi = {10.1007/978-1-84882-963-3\_8}, timestamp = {Tue, 16 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/DesurvireW10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/GamezCC10, author = {Eduardo H. Calvillo G{\'{a}}mez and Paul A. Cairns and Anna Louise Cox}, editor = {Regina Bernhaupt}, title = {Assessing the Core Elements of the Gaming Experience}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {47--71}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_4}, doi = {10.1007/978-1-84882-963-3\_4}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/series/hci/GamezCC10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/Isbister10, author = {Katherine Isbister}, editor = {Regina Bernhaupt}, title = {Enabling Social Play: {A} Framework for Design and Evaluation}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {11--22}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_2}, doi = {10.1007/978-1-84882-963-3\_2}, timestamp = {Tue, 16 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/Isbister10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/KoffelHLHGT10, author = {Christina K{\"{o}}ffel and Wolfgang Hochleitner and Jakob Leitner and Michael Haller and Arjan Geven and Manfred Tscheligi}, editor = {Regina Bernhaupt}, title = {Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {233--256}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_13}, doi = {10.1007/978-1-84882-963-3\_13}, timestamp = {Tue, 16 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/KoffelHLHGT10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/LankesBT10, author = {Michael Lankes and Regina Bernhaupt and Manfred Tscheligi}, editor = {Regina Bernhaupt}, title = {Evaluating User Experience Factors Using Experiments: Expressive Artificial Faces Embedded in Contexts}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {165--183}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_10}, doi = {10.1007/978-1-84882-963-3\_10}, timestamp = {Sun, 02 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/LankesBT10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/LemayM10, author = {Philippe Lemay and Martin Maheux{-}Lessard}, editor = {Regina Bernhaupt}, title = {Investigating Experiences and Attitudes Toward Videogames Using a Semantic Differential Methodology}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {89--105}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_6}, doi = {10.1007/978-1-84882-963-3\_6}, timestamp = {Tue, 16 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/LemayM10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/McAllisterW10, author = {Graham McAllister and Gareth R. White}, editor = {Regina Bernhaupt}, title = {Video Game Development and User Experience}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {107--128}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_7}, doi = {10.1007/978-1-84882-963-3\_7}, timestamp = {Tue, 16 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/McAllisterW10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/MuellerB10, author = {Florian Mueller and Nadia Bianchi{-}Berthouze}, editor = {Regina Bernhaupt}, title = {Evaluating Exertion Games}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {187--207}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_11}, doi = {10.1007/978-1-84882-963-3\_11}, timestamp = {Mon, 26 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/series/hci/MuellerB10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/PoelsIKI10, author = {Karolien Poels and Wijnand A. IJsselsteijn and Yvonne de Kort and Bart Van Iersel}, editor = {Regina Bernhaupt}, title = {Digital Games, the Aftermath: Qualitative Insights into Postgame Experiences}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {149--163}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_9}, doi = {10.1007/978-1-84882-963-3\_9}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/PoelsIKI10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:series/hci/TakataloHKN10, author = {Jari Takatalo and Jukka H{\"{a}}kkinen and Jyrki Kaistinen and G{\"{o}}te Nyman}, editor = {Regina Bernhaupt}, title = {Presence, Involvement, and Flow in Digital Games}, booktitle = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, pages = {23--46}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3\_3}, doi = {10.1007/978-1-84882-963-3\_3}, timestamp = {Tue, 16 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/TakataloHKN10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@book{DBLP:series/hci/Bernhaupt10, editor = {Regina Bernhaupt}, title = {Evaluating User Experience in Games - Concepts and Methods}, series = {Human-Computer Interaction Series}, publisher = {Springer}, year = {2010}, url = {https://doi.org/10.1007/978-1-84882-963-3}, doi = {10.1007/978-1-84882-963-3}, isbn = {978-1-84882-962-6}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/series/hci/Bernhaupt10.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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