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Publication search results
found 14 matches
- 2010
- Regina Bernhaupt:
User Experience Evaluation in Entertainment. Evaluating User Experience in Games 2010: 3-7 - Emily Brown:
The Life and Tools of a Games Designer. Evaluating User Experience in Games 2010: 73-87 - Michael A. Brown, Aidan Kehoe, Jurek Kirakowski, Ian J. Pitt:
Beyond the Gamepad: HCI and Game Controller Design and Evaluation. Evaluating User Experience in Games 2010: 197-219 - Heather Desurvire, Charlotte Wiberg:
User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles. Evaluating User Experience in Games 2010: 131-147 - Eduardo H. Calvillo Gámez, Paul A. Cairns, Anna Louise Cox:
Assessing the Core Elements of the Gaming Experience. Evaluating User Experience in Games 2010: 47-71 - Katherine Isbister:
Enabling Social Play: A Framework for Design and Evaluation. Evaluating User Experience in Games 2010: 11-22 - Christina Köffel, Wolfgang Hochleitner, Jakob Leitner, Michael Haller, Arjan Geven, Manfred Tscheligi:
Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games. Evaluating User Experience in Games 2010: 233-256 - Michael Lankes, Regina Bernhaupt, Manfred Tscheligi:
Evaluating User Experience Factors Using Experiments: Expressive Artificial Faces Embedded in Contexts. Evaluating User Experience in Games 2010: 165-183 - Philippe Lemay, Martin Maheux-Lessard:
Investigating Experiences and Attitudes Toward Videogames Using a Semantic Differential Methodology. Evaluating User Experience in Games 2010: 89-105 - Graham McAllister, Gareth R. White:
Video Game Development and User Experience. Evaluating User Experience in Games 2010: 107-128 - Florian Mueller, Nadia Bianchi-Berthouze:
Evaluating Exertion Games. Evaluating User Experience in Games 2010: 187-207 - Karolien Poels, Wijnand A. IJsselsteijn, Yvonne de Kort, Bart Van Iersel:
Digital Games, the Aftermath: Qualitative Insights into Postgame Experiences. Evaluating User Experience in Games 2010: 149-163 - Jari Takatalo, Jukka Häkkinen, Jyrki Kaistinen, Göte Nyman:
Presence, Involvement, and Flow in Digital Games. Evaluating User Experience in Games 2010: 23-46 - Regina Bernhaupt:
Evaluating User Experience in Games - Concepts and Methods. Human-Computer Interaction Series, Springer 2010, ISBN 978-1-84882-962-6 [contents]
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