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@inproceedings{DBLP:conf/fdg/AltizerZ14,
  author       = {Roger Altizer and
                  Jos{\'{e}} P. Zagal},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Pitch perfect or exploring pitching practices in industry and games
                  education},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_01.pdf},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/AltizerZ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Back14,
  author       = {Jon Back},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {'Knock Once for Yes' - Knocking as feedback in the location-based
                  game passing on},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_02.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Back14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BackW14,
  author       = {Jon Back and
                  Annika Waern},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Codename Heroes - Designing for experience in public places in a long
                  term pervasive game},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_01.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BackW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BakkesW14,
  author       = {Sander Bakkes and
                  Shimon Whiteson},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Design criteria for challenge balancing of personalised game spaces},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_02.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BakkesW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BarnesB14,
  author       = {Tiffany Barnes and
                  Ian Bogost},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Foreword},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_foreword.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BarnesB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BechtB14,
  author       = {Inge Becht and
                  Sander Bakkes},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {meIRL-BC: Predicting player positions in video games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_01.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BechtB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BehnkeAB14,
  author       = {Kara A. Behnke and
                  Meg Leta Ambrose and
                  John K. Bennett},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Must be 13 to play: Addressing children participation in networked
                  games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_03.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BehnkeAB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BlodgettS14,
  author       = {Bridget Blodgett and
                  Anastasia Salter},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {{\#}1ReasonWhy: Game communities and the invisible woman},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_02.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BlodgettS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BroeckhovenT14,
  author       = {Frederik Van Broeckhoven and
                  Olga De Troyer},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Specifying the pedagogical aspects of narrative-based digital learning
                  games using annotations},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_23.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BroeckhovenT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BuckthalK14,
  author       = {Eric Buckthal and
                  Foaad Khosmood},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {(Re)telling chess stories as game content},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_03.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BuckthalK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CanossaBN14,
  author       = {Alessandro Canossa and
                  Staffan Bj{\"{o}}rk and
                  Mark J. Nelson},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {{X-COM:} {UFO} Defense vs. {XCOM:} Enemy Unknown - Using gameplay
                  design patterns to understand game remakes},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_04.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CanossaBN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CardonaHTF14,
  author       = {Andrew Borg Cardona and
                  Aske Walther Hansen and
                  Julian Togelius and
                  Marie Gustafsson Friberger},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Open Trumps, a data game},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_03.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CardonaHTF14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CarmichaelM14,
  author       = {Gail Carmichael and
                  David Mould},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A framework for coherent emergent stories},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_05.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CarmichaelM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CarmichaelM14a,
  author       = {Gail Carmichael and
                  David Mould},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Chronologically nonlinear techniques in traditional media and games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_04.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CarmichaelM14a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/CharbonneauBBML14,
  author       = {Emiko Charbonneau and
                  Sarah Buchanan and
                  Jared N. Bott and
                  Florian 'Floyd' Mueller and
                  Joseph J. LaViola Jr.},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Dance Enhanced: Investigating how earning content through exertion
                  impacts dance game enjoyment},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_06.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/CharbonneauBBML14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ChauvinLDN14,
  author       = {Simon Chauvin and
                  Guillaume Levieux and
                  Jean{-}Yves Donnart and
                  St{\'{e}}phane Natkin},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {An out-of-character approach to emergent game narratives},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_05.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ChauvinLDN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Debeauvais0NCCG14,
  author       = {Thomas Debeauvais and
                  Thomas Zimmermann and
                  Nachiappan Nagappan and
                  Kevin Carter and
                  Ryan Cooper and
                  Dan Greenawalt and
                  Tyson Solberg},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Off with their assists: An empirical study of driving skill in Forza
                  Motorsport 4},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_09.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Debeauvais0NCCG14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/DebeauvaisLYD14,
  author       = {Thomas Debeauvais and
                  Cristina V. Lopes and
                  Nick Yee and
                  Nicolas Ducheneaut},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Retention and progression: Seven months in World of Warcraft},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_08.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/DebeauvaisLYD14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GarbeRDWM14,
  author       = {Jacob Garbe and
                  Aaron A. Reed and
                  Melanie Dickinson and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Author assistance visualizations for Ice-Bound, a combinatorial narrative},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_10.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GarbeRDWM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GarbeRWM14,
  author       = {Jacob Garbe and
                  Aaron A. Reed and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Ice-Bound: {A} novel of reconfiguration},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_02.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GarbeRWM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GeishauserCN14,
  author       = {Tilman Geishauser and
                  Yun{-}Gyung Cheong and
                  Mark J. Nelson},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A prototype using territories and an affordance tree for social simulation
                  gameplay},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_03.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GeishauserCN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Grace14,
  author       = {Lindsay D. Grace},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A linguistic analysis of games: Verbs and nouns for content estimation},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_07.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Grace14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Grace14a,
  author       = {Lindsay D. Grace},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Big Huggin': Affection gaming for alternative play},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_04.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Grace14a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Grace14b,
  author       = {Lindsay D. Grace},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Black Like Me? Embedding 2-tiered procedural rhetoric in a critical
                  game},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_05.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Grace14b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Grace14c,
  author       = {Lindsay D. Grace},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Equal opportunity affection games, critical design in Stolen Kisses},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_06.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Grace14c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GraceS14,
  author       = {Lindsay D. Grace and
                  Brooke Spangler},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {The psychology of play: Understanding digital game evolution through
                  developmental psychology},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_06.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GraceS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GrowGGMW14,
  author       = {April Grow and
                  Swen E. Gaudl and
                  Paulo Gomes and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A methodology for requirements analysis of {AI} architecture authoring
                  tools},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_11.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GrowGGMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GuimaraesJ14,
  author       = {M{\'{a}}rio A. M. Guimar{\~{a}}es and
                  Leon Jololian},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Gender differences in videogame development classes: {U.S.} and the
                  {U.A.E}},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_04.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GuimaraesJ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GutierrezT14,
  author       = {Edgar Omar Cebolledo Gutierrez and
                  Olga De Troyer},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {SimBully: {A} 'bullying in schools' simulation},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_01.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GutierrezT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HarrellKLLSMO14,
  author       = {D. Fox Harrell and
                  Dominic Kao and
                  Chong{-}U Lim and
                  Jason Lipshin and
                  Ainsley Sutherland and
                  Julia Makivic and
                  Danielle Olson},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Authoring conversational narratives in games with the Chimeria platform},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_12.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HarrellKLLSMO14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HicksCB14,
  author       = {Andrew Hicks and
                  Veronica Catet{\'{e}} and
                  Tiffany Barnes},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Part of the game: Changing level creation to identify and filter low
                  quality user-generated levels},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_13.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HicksCB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Holmes14,
  author       = {Ian Holmes},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A web-based editor for multiplayer choice games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_08.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Holmes14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HolmgardLTY14,
  author       = {Christoffer Holmg{\aa}rd and
                  Antonios Liapis and
                  Julian Togelius and
                  Georgios N. Yannakakis},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Generative agents for player decision modeling in games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_05.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HolmgardLTY14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HornDSST14,
  author       = {Britton Horn and
                  Steve Dahlskog and
                  Noor Shaker and
                  Gillian Smith and
                  Julian Togelius},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A comparative evaluation of procedural level generators in the Mario
                  {AI} framework},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_14.pdf},
  timestamp    = {Wed, 12 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/HornDSST14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HsiaoCBP14,
  author       = {Dun{-}Yu Hsiao and
                  Seth Cooper and
                  Christy Ballweber and
                  Zoran Popovic},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {User behavior transformation through dynamic input mappings},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_09.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HsiaoCBP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HsuS14,
  author       = {Sheng{-}Yi Hsu and
                  Chuen{-}Tsai Sun},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Modelling market sellers in World of Warcraft},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_dc\_01.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HsuS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Juul14,
  author       = {Jesper Juul},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {High-tech low-tech authenticity: The creation of independent style
                  at the Independent Games Festival},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_15.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Juul14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Koenitz14,
  author       = {Hartmut Koenitz},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Reflecting civic protest - the Occupy Istanbul game},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_06.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Koenitz14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KouN14,
  author       = {Yubo Kou and
                  Bonnie A. Nardi},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Governance in League of Legends: {A} hybrid system},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_16.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KouN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KybartasBE14,
  author       = {Ben A. Kybartas and
                  Rafael Bidarra and
                  Elmar Eisemann},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Integrating semantics and narrative world generation},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_dc\_02.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KybartasBE14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LochrieGGC14,
  author       = {Mark Lochrie and
                  Alison Gazzard and
                  Adrian Gradinar and
                  Paul Coulton},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Mobilising Monopoly: Game design, place and social values},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_11.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LochrieGGC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LogasWMVSMCOSSL14,
  author       = {Heather Logas and
                  Jim Whitehead and
                  Michael Mateas and
                  Richard Vallejos and
                  Lauren Scott and
                  John T. Murray and
                  Kate Compton and
                  Joseph C. Osborn and
                  Orlando Salvatore and
                  Daniel G. Shapiro and
                  Zhongpeng Lin and
                  Huascar Sanchez and
                  Michael Shavlovsky and
                  Chris Lewis and
                  Daniel Cetina and
                  Shayne Clementi},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Xylem: The Code of Plants},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_08.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LogasWMVSMCOSSL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LogasWMVSSMCOSL14,
  author       = {Heather Logas and
                  Jim Whitehead and
                  Michael Mateas and
                  Richard Vallejos and
                  Lauren Scott and
                  Daniel G. Shapiro and
                  John T. Murray and
                  Kate Compton and
                  Joseph C. Osborn and
                  Orlando Salvatore and
                  Zhongpeng Lin and
                  Huascar Sanchez and
                  Michael Shavlovsky and
                  Daniel Cetina and
                  Shayne Clementi and
                  Chris Lewis},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Software verification games: Designing Xylem, The Code of Plants},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_17.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LogasWMVSSMCOSL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LoparevLMB14,
  author       = {Anna Loparev and
                  Walter S. Lasecki and
                  Kyle I. Murray and
                  Jeffrey P. Bigham},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Introducing shared character control to existing video games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_10.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LoparevLMB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MaungCGWLBMGA14,
  author       = {David Maung and
                  Roger Crawfis and
                  Lynne V. Gauthier and
                  Lise Worthen{-}Chaudhari and
                  Linda P. Lowes and
                  Alex Borstad and
                  Ryan J. McPherson and
                  Jacob Grealy and
                  Josh Adams},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Development of Recovery Rapids - {A} game for cost effective stroke
                  therapy},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_18.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MaungCGWLBMGA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MawhorterMWJ14,
  author       = {Peter A. Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin and
                  Arnav Jhala},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Towards a theory of choice poetics},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_19.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MawhorterMWJ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MichelsenB14,
  author       = {Jacob Michelsen and
                  Staffan Bj{\"{o}}rk},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {The Rooms - Creating immersive experiences through projected augmented
                  reality},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_12.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MichelsenB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Morelli14,
  author       = {Tony Morelli},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Slot Machine Development: {A} course for {CS} majors},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_20.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Morelli14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MorelliLFF14,
  author       = {Tony Morelli and
                  Lauren Lieberman and
                  John Foley and
                  Eelke Folmer},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {An exergame to improve balance in children who are blind},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_13.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MorelliLFF14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MottRMTL14,
  author       = {Bradford W. Mott and
                  Jonathan P. Rowe and
                  Wookhee Min and
                  Robert G. Taylor and
                  James C. Lester},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {{FLARE:} An open source toolkit for creating expressive user interfaces
                  for serious games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_09.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MottRMTL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/NickelPBWBWPBT14,
  author       = {Andrea Nickel and
                  Jamie Payton and
                  Tiffany Barnes and
                  Erik Wikstrom and
                  Maybellin Burgos and
                  Zachary Wartell and
                  Mykel Pendergrass and
                  Nate Blanchard and
                  Brian Thomas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Balancing physical and cognitive challenge: {A} study of players'
                  psychological responses to exergame play},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_21.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/NickelPBWBWPBT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/NielsenAP14,
  author       = {Rune Kristian Lundedal Nielsen and
                  Espen Aarseth and
                  Arne Poulsen},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Challenges for game addiction as a mental health diagnosis},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_dc\_03.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/NielsenAP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/NordinCHAG14,
  author       = {A. Imran Nordin and
                  Paul A. Cairns and
                  Matthew Hudson and
                  Alejandro Alonso and
                  Eduardo H. Calvillo G{\'{a}}mez},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {The effect of surroundings on gaming experience},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_14.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/NordinCHAG14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/OsbornM14,
  author       = {Joseph C. Osborn and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A game-independent play trace dissimilarity metric},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_07.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/OsbornM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/PradoN14,
  author       = {C{\'{e}}cile Le Prado and
                  St{\'{e}}phane Natkin},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {The Listening Walker: Interactive sound walk in a virtual city},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_07.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/PradoN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RankinTIH14,
  author       = {Yolanda A. Rankin and
                  Jakita Owensby Thomas and
                  India Irish and
                  Stevie{-}Mari Hawkins},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {From consumers to producers: African American middle school students
                  as game designers},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_22.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RankinTIH14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ReedGWM14,
  author       = {Aaron A. Reed and
                  Jacob Garbe and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Ice-Bound: Combining richly-realized story with expressive gameplay},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_23.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ReedGWM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RobbinsI14,
  author       = {Holly Robbins and
                  Katherine Isbister},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Pixel Motion: {A} surveillance camera-enabled public digital game},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_24.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RobbinsI14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Robinson14,
  author       = {William Robinson},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Let's Roll: Comparative representations of empire in board games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_15.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Robinson14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RodenL14,
  author       = {Timothy E. Roden and
                  Rob LeGrand},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Experiences teaching a course in Android game development},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_16.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RodenL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RoweLML14,
  author       = {Jonathan P. Rowe and
                  Eleni V. Lobene and
                  Bradford W. Mott and
                  James C. Lester},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Play in the museum: Designing game-based learning environments for
                  informal education settings},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_25.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RoweLML14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RozenD14,
  author       = {Riemer van Rozen and
                  Joris Dormans},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Adapting game mechanics with Micro-Machinations},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_34.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RozenD14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Ruggiero14,
  author       = {Dana Ruggiero},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {The effect of a persuasive game on attitude towards the homeless},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_26.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Ruggiero14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RuggieroMDB14,
  author       = {Dana Ruggiero and
                  Stuart Moran and
                  Charlie Drewitt and
                  John Brady},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Alphabet Soup: Design and development of a short form game},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_17.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RuggieroMDB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Rusch14,
  author       = {Doris C. Rusch},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Games about mental health - Designing the experience of "What it's
                  Like"},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_10.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Rusch14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SalterM14,
  author       = {Anastasia Salter and
                  John T. Murray},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Marking new ground: Flash, {HTML5} and the future of the web arcade},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_27.pdf},
  timestamp    = {Fri, 02 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/SalterM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SamuelMTRMW14,
  author       = {Ben Samuel and
                  Josh McCoy and
                  Mike Treanor and
                  Aaron A. Reed and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Introducing story sampling: Preliminary results of a new interactive
                  narrative evaluation technique},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_18.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SamuelMTRMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Schreiber14,
  author       = {Ian Schreiber},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Harmony: {A} game to teach transitive game balance},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_11.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Schreiber14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SchutterA14,
  author       = {Bob De Schutter and
                  Vero Vanden Abeele},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Gradequest - Evaluating the impact of using game design techniques
                  in an undergraduate course},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_07.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SchutterA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SiPT14,
  author       = {Chen Si and
                  Yusuf Pisan and
                  Chek Tien Tan},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Automated terrain analysis in real-time strategy games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_dc\_04.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SiPT14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SiuZR14,
  author       = {Kristin Siu and
                  Alexander Zook and
                  Mark O. Riedl},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Collaboration versus competition: Design and evaluation of mechanics
                  for games with a purpose},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_28.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SiuZR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SnodgrassO14,
  author       = {Sam Snodgrass and
                  Santiago Onta{\~{n}}{\'{o}}n},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Experiments in map generation using Markov chains},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_29.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SnodgrassO14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/StraatV14,
  author       = {Bj{\"{o}}rn Str{\aa}{\aa}t and
                  Harko Verhagen},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Evaluating the evaluation tools},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_dc\_05.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/StraatV14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TanSRP14,
  author       = {Chek Tien Tan and
                  Hemanta Sapkota and
                  Daniel Rosser and
                  Yusuf Pisan},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Initial perceptions of a casual game to crowdsource facial expressions
                  in the wild},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_19.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TanSRP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TanSRP14a,
  author       = {Chek Tien Tan and
                  Hemanta Sapkota and
                  Daniel Rosser and
                  Yusuf Pisan},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A game to crowdsource data for affective computing},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_12.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TanSRP14a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TaylorP14,
  author       = {Debbie M. Taylor and
                  Yusuf Pisan},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Aussie women game developers},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_30.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TaylorP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TogeliusSY14,
  author       = {Julian Togelius and
                  Noor Shaker and
                  Georgios N. Yannakakis},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Active player modelling},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_20.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TogeliusSY14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TomaiF14,
  author       = {Emmett Tomai and
                  Roberto Flores},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Adapting in-game agent behavior by observation of players using learning
                  behavior trees},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_21.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TomaiF14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TreanorM14,
  author       = {Mike Treanor and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Understanding representation in playable simulations},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_31.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TreanorM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TremblayDV14,
  author       = {Jonathan Tremblay and
                  Christopher Dragert and
                  Clark Verbrugge},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Target selection for {AI} companions in {FPS} games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_32.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TremblayDV14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TremblayTV14,
  author       = {Jonathan Tremblay and
                  Pedro Andrade Torres and
                  Clark Verbrugge},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Measuring risk in stealth games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_33.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TremblayTV14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Tuite14,
  author       = {Kathleen Tuite},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {GWAPs: Games with a problem},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_22.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Tuite14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/WinnOKM14,
  author       = {Brian M. Winn and
                  Casey O'Donnell and
                  Greg Kozma and
                  Reuven Margrett},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Sparks of Eternity: {A} new approach to religious education},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_13.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/WinnOKM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/WintersZ14,
  author       = {Glenn Joseph Winters and
                  Jichen Zhu},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Guiding players through structural composition patterns in 3D adventure
                  games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_35.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/WintersZ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/YangHR14,
  author       = {Pu Yang and
                  Brent E. Harrison and
                  David L. Roberts},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Identifying patterns in combat that are predictive of success in {MOBA}
                  games},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_36.pdf},
  timestamp    = {Thu, 24 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/YangHR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/YannakakisLA14,
  author       = {Georgios N. Yannakakis and
                  Antonios Liapis and
                  Constantine Alexopoulos},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Mixed-initiative co-creativity},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_37.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/YannakakisLA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Yao14,
  author       = {Sandra Yao},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Digital political science: Pixelizing international relations},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_dc\_06.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Yao14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ZagalA14,
  author       = {Jos{\'{e}} P. Zagal and
                  Roger Altizer},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Examining 'RPG elements': Systems of character progression},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_38.pdf},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/ZagalA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ZhaoS14,
  author       = {Richard Zhao and
                  Duane Szafron},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Virtual character behavior architecture using cyclic scheduling},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_24.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ZhaoS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ZookFR14,
  author       = {Alexander Zook and
                  Eric Fruchter and
                  Mark O. Riedl},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Automatic playtesting for game parameter tuning via active learning},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_39.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ZookFR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/fdg/2014,
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/proceedings.html},
  isbn         = {978-0-9913982-2-5},
  timestamp    = {Sat, 18 Jun 2016 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/2014.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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