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@inproceedings{DBLP:conf/cosecivi/AlvarezP15, author = {Nahum {\'{A}}lvarez and Federico Peinado}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Modelling Suspicion as a Game Mechanism for Designing a Computer-Played Investigation Character}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {112--121}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_11.pdf}, timestamp = {Fri, 10 Mar 2023 16:22:22 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/AlvarezP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Ariza15, author = {Diana Sof{\'{\i}}a Lora Ariza}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {El Clustering de Jugadores de Tetris}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {36--45}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_4.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Ariza15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/BecaresVG15, author = {Jennifer Hern{\'{a}}ndez B{\'{e}}cares and Luis Costero Valero and Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Automatic Gameplay Testing for Message Passing Architectures}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {168--179}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_16.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/BecaresVG15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Caro-MartinezHJ15, author = {Marta Caro{-}Mart{\'{\i}}nez and David Hernando{-}Hernandez and Guillermo Jim{\'{e}}nez{-}D{\'{\i}}az}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {{RACMA} o c{\'{o}}mo Dar Vida a un Mapa Mudo en el Museo de Am{\'{e}}rica}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {80--89}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_8.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Caro-MartinezHJ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/DelatorreBPGM15, author = {Pablo Delatorre and Anke Berns and Manuel Palomo{-}Duarte and Pablo Gerv{\'{a}}s and Francisco Madue{\~{n}}o}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Dise{\~{n}}o de un Juego Serio basado en el Suspense}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {102--111}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_10.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/DelatorreBPGM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Fernandez-AresG15, author = {Antonio Fern{\'{a}}ndez{-}Ares and Pablo Garc{\'{\i}}a{-}S{\'{a}}nchez and Antonio Miguel Mora and Pedro {\'{A}}ngel Castillo Valdivieso and Maribel Garc{\'{\i}}a Arenas and Gustavo Romero}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {An Overview on the Termination Conditions in the Evolution of Game Bots}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {186--191}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_18.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Fernandez-AresG15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Garcia-MundoGP15, author = {Lilia Garc{\'{\i}}a{-}Mundo and Marcela Genero and Mario Piattini}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Refinamiento de un Modelo de Calidad para Juegos Serios}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {68--79}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_7.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Garcia-MundoGP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/JimenezML15, author = {Jos{\'{e}} L. Jim{\'{e}}nez and Antonio Mora Garc{\'{\i}}a and Antonio Jos{\'{e}} Fern{\'{a}}ndez Leiva}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Evolutionary Interactive Bot for the {FPS} Unreal Tournament 2004}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {46--57}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_5.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/JimenezML15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Lara-CabreraCCL15, author = {Ra{\'{u}}l Lara{-}Cabrera and Mariela Nogueira Collazo and Carlos Cotta and Antonio Jos{\'{e}} Fern{\'{a}}ndez Leiva}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Game Artificial Intelligence: Challenges for the Scientific Community}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {1--12}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_1.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Lara-CabreraCCL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/LopeMPV15, author = {Rafael Prieto de Lope and Nuria Medina{-}Medina and Patricia Paderewski and Francisco Luis Guti{\'{e}}rrez Vela}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Design Methodology for Educational Games based on Interactive Screenplays}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {90--101}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_9.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/LopeMPV15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Lopez-ArcosVZPG15, author = {Jos{\'{e}} Rafael L{\'{o}}pez{-}Arcos and Francisco Luis Guti{\'{e}}rrez Vela and Natalia Padilla Zea and Patricia Paderewski and Noem{\'{\i}} Marta Fuentes Garc{\'{\i}}a}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Evaluaci{\'{o}}n de una Historia Interactiva: una Aproximaci{\'{o}}n basada en Emociones}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {156--167}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_15.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Lopez-ArcosVZPG15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/MirandaP15, author = {Maximiliano Miranda and Federico Peinado}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {13--23}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_2.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/MirandaP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/NacherGM15, author = {Vicente Nacher and Fernando Garcia{-}Sanjuan and Javier Ja{\'{e}}n Mart{\'{\i}}nez}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Game Technologies for Kindergarten Instruction: Experiences and Future Challenges}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {58--67}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_6.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/NacherGM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Palacios-Alonso15, author = {Daniel Palacios{-}Alonso and Mar{\'{\i}}a Victoria Rodellar Biarge and Victor Nieto Lluis and Pedro G{\'{o}}mez Vilda}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Spontaneous Emotional Speech Recordings through a Cooperative Online Video Game}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {122--131}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_12.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Palacios-Alonso15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Rodriguez-Fernandez15, author = {V{\'{\i}}ctor Rodr{\'{\i}}guez{-}Fern{\'{a}}ndez and Cristian Ram{\'{\i}}rez{-}Atencia and David Camacho}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {A Summary of Player Assessment in a Multi-UAV Mission Planning Serious Game}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {180--185}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_17.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Rodriguez-Fernandez15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Sagredo-Olivenza15, author = {Ismael Sagredo{-}Olivenza and Gonzalo Fl{\'{o}}rez Puga and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro A. Gonz{\'{a}}lez{-}Calero}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Implementaci{\'{o}}n de nodos consulta en {\'{a}}rboles de comportamiento}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {144--155}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_14.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Sagredo-Olivenza15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/Sanchez-Ruiz15, author = {Antonio A. S{\'{a}}nchez{-}Ruiz}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Predicting the Winner in Two Player StarCraft Games}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {24--35}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_3.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/Sanchez-Ruiz15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cosecivi/UreaS15, author = {Francisco M. Urea and Alberto S{\'{a}}nchez}, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Towards Real-time Procedural Scene Generation from a Truncated Icosidodecahedron}, booktitle = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, pages = {132--143}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394/paper\_13.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/UreaS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/cosecivi/2015, editor = {David Camacho and Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and Pedro Antonio Gonz{\'{a}}lez{-}Calero}, title = {Proceedings 2st Congreso de la Sociedad Espa{\~{n}}ola para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015}, series = {{CEUR} Workshop Proceedings}, volume = {1394}, publisher = {CEUR-WS.org}, year = {2015}, url = {https://ceur-ws.org/Vol-1394}, urn = {urn:nbn:de:0074-1394-9}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cosecivi/2015.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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