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"Nutzung von Unterwassergeländemodellen in virtuellen 3D-Spielewelten."
Bernhard Vockner, Manfred Mittlböck, Michael Andorfer (2015)
- Bernhard Vockner, Manfred Mittlböck, Michael Andorfer:
Nutzung von Unterwassergeländemodellen in virtuellen 3D-Spielewelten. AGIT Journal Angew. Geoinformatik 1: 603-608 (2015)
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