Stop the war!
Остановите войну!
for scientists:
default search action
"Enhancing Students' Learning Experience Through Gamification: Perspectives ..."
Paula T. Palomino et al. (2021)
- Paula T. Palomino, Luiz A. L. Rodrigues, Armando M. Toda, Seiji Isotani:
Enhancing Students' Learning Experience Through Gamification: Perspectives and Challenges. GranDGamesBR 2021: 113-133
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.