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Yu-Hao Lee
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2020 – today
- 2024
- [j27]Jih-Hsuan Tammy Lin, Yu-Hao Lee, Ji-Wei Yang, Christine Linda Cook:
Helping others and improving myself: The effects of natural- and supernatural-based awe in virtual reality. Comput. Hum. Behav. 156: 108193 (2024) - 2023
- [j26]Yu-Hao Lee, Tina Chien-Wen Yuan:
I'm not a puppet, I'm a real boy! Gender presentations by virtual influencers and how they are received. Comput. Hum. Behav. 149: 107927 (2023) - [j25]Yu-Hao Lee, Mo Chen:
Seeking a Sense of Control or Escapism? The Role of Video Games in Coping with Unemployment. Games Cult. 18(3): 339-361 (2023) - 2022
- [j24]Chien Wen Yuan, Yu-Hao Lee:
Connecting and being connected: investigating friending practices across multiple social networking sites. Inf. Technol. People 35(3): 1096-1115 (2022) - [j23]Jirassaya Uttarapong, Nina LaMastra, Reesha Gandhi, Yu-Hao Lee, Chien Wen Yuan, Donghee Yvette Wohn:
Twitch Users' Motivations and Practices During Community Mental Health Discussions. Proc. ACM Hum. Comput. Interact. 6(GROUP): 5:1-5:23 (2022) - [j22]Yi-Jr Liao, Wei-Chun Wang, Shanq-Jang Ruan, Yu-Hao Lee, Shih-Ching Chen:
A Music Playback Algorithm Based on Residual-Inception Blocks for Music Emotion Classification and Physiological Information. Sensors 22(3): 777 (2022) - [c15]Mo Chen, Fanjue Liu, Yu-Hao Lee:
My Tutor is an AI: The Effects of Involvement and Tutor Type on Perceived Quality, Perceived Credibility, and Use Intention. HCI (35) 2022: 232-244 - [c14]Fanjue Liu, Yu-Hao Lee:
Unveiling Behind-the-Scenes Human Interventions and Examining Source Orientation in Virtual Influencer Endorsements. IMX 2022: 175-192 - 2021
- [j21]Yu-Hao Lee, Carlin Littles:
The more the merrier? The effects of system-aggregated group size information on user's efficacy and intention to participate in collective actions. Internet Res. 31(1): 191-207 (2021) - [j20]Daniel Pimentel, Sri Kalyanaraman, Yu-Hao Lee, Shiva Halan:
Voices of the unsung: The role of social presence and interactivity in building empathy in 360 video. New Media Soc. 23(8) (2021) - [c13]Yu-Hao Lee, Neng-Hao Yu, Wei-Zhe Zeng:
She. SIGGRAPH VR Theater 2021: 12:1 - 2020
- [c12]Yu-Hao Lee, Neng-Hao Yu:
SHE: An Interactive VR Short Film to Discover Who You Are. SIGGRAPH Asia XR 2020: 2:1-2:2
2010 – 2019
- 2019
- [j19]Yu-Hao Lee:
Older adults' digital gameplay, social capital, social connectedness, and civic participation. Game Stud. 19(1) (2019) - [j18]Claude H. Miller, Norah E. Dunbar, Matthew L. Jensen, Zachary B. Massey, Yu-Hao Lee, Spencer B. Nicholls, Chris Anderson, Aubrie Serena Adams, Javier Elizondo, William Thompson, Scott N. Wilson:
Training Law Enforcement Officers to Identify Reliable Deception Cues With a Serious Digital Game. Int. J. Game Based Learn. 9(3): 1-22 (2019) - [j17]Leping You, Yu-Hao Lee:
The bystander effect in cyberbullying on social network sites: Anonymity, group size, and intervention intentions. Telematics Informatics 45 (2019) - [c11]Liang-Yu Chen, Ji-Hong Huang, Yu-Hao Lee, Chia-Hsu Huang, Rung-Huei Liang:
A World Following Farmer Almanac: Speculation on Lifestyle Interweaving Folk Religion and Smart Home. Conference on Designing Interactive Systems (Companion Volume) 2019: 147-151 - 2018
- [j16]Yu-Hao Lee, Min Xiao, Robert H. Wells:
The Effects of Avatars' Age on Older Adults' Self-Disclosure and Trust. Cyberpsychology Behav. Soc. Netw. 21(3): 173-178 (2018) - [j15]Norah E. Dunbar, Claude H. Miller, Yu-Hao Lee, Matthew L. Jensen, Chris Anderson, Aubrie Serena Adams, Javier Elizondo, William Thompson, Zach Massey, Spencer B. Nicholls, Ryan Ralston, Jaise Donovan, Emmett Mathews, Braden Roper, Scott N. Wilson:
Reliable deception cues training in an interactive video game. Comput. Hum. Behav. 85: 74-85 (2018) - 2017
- [j14]Norah E. Dunbar, Matthew L. Jensen, Claude H. Miller, Elena Bessarabova, Yu-Hao Lee, Scott N. Wilson, Javier Elizondo, Bradley J. Adame, Joseph S. Valacich, Sara K. Straub, Judee K. Burgoon, Brianna Lane, Cameron W. Piercy, David W. Wilson, Shawn King, Cindy Vincent, Ryan M. Schuetzler:
Mitigation of Cognitive Bias with a Serious Game: Two Experiments Testing Feedback Timing and Source. Int. J. Game Based Learn. 7(4): 86-100 (2017) - [j13]Yu-Hao Lee, Carrie Heeter:
The effects of cognitive capacity and gaming expertise on attention and comprehension. J. Comput. Assist. Learn. 33(5): 473-485 (2017) - 2016
- [j12]Matthew L. Jensen, Yu-Hao Lee, Cameron W. Piercy, Norah E. Dunbar, Javier Elizondo, Elena Bessarabova, Nathan W. Twyman, Judee K. Burgoon, Joseph S. Valacich, Bradley J. Adame, Claude H. Miller, Scott N. Wilson:
Exploring Failure and Engagement in a Complex Digital Training Game: A Multi-method Examination. AIS Trans. Hum. Comput. Interact. 8(1): 2 (2016) - [j11]Elena Bessarabova, Cameron W. Piercy, Shawn King, Cindy Vincent, Norah E. Dunbar, Judee K. Burgoon, Claude H. Miller, Matthew L. Jensen, Aaron C. Elkins, David W. Wilson, Scott N. Wilson, Yu-Hao Lee:
Mitigating bias blind spot via a serious video game. Comput. Hum. Behav. 62: 452-466 (2016) - [j10]Yu-Hao Lee, Norah E. Dunbar, Keri Kornelson, Scott N. Wilson, Ryan Ralston, Milos Savic, Sepideh Stewart, Emily Lennox, William Thompson, Javier Elizondo:
Digital Game based Learning for Undergraduate Calculus Education: Immersion, Calculation, and Conceptual Understanding. Int. J. Gaming Comput. Mediat. Simulations 8(1): 13-27 (2016) - [c10]David W. Wilson, Jeffrey L. Jenkins, Nathan W. Twyman, Matthew L. Jensen, Joe S. Valacich, Norah E. Dunbar, Scott N. Wilson, Claude H. Miller, Bradley J. Adame, Yu-Hao Lee, Judee K. Burgoon, Jay F. Nunamaker Jr.:
Serious Games: An Evaluation Framework and Case Study. HICSS 2016: 638-647 - 2015
- [j9]Yu-Hao Lee:
Does Digital Game Interactivity Always Promote Self-Efficacy? Cyberpsychology Behav. Soc. Netw. 18(11): 669-673 (2015) - [j8]Donghee Yvette Wohn, Yu-Hao Lee, Elif Yilmaz Ozkaya:
Social Contributors and Consequences of Habitual and Compulsive Game Play. Int. J. Technol. Hum. Interact. 11(3): 17-34 (2015) - 2014
- [j7]Norah E. Dunbar, Claude H. Miller, Bradley J. Adame, Javier Elizondo, Scott N. Wilson, Brianna Lane, Abigail Allums Kauffman, Elena Bessarabova, Matthew L. Jensen, Sara K. Straub, Yu-Hao Lee, Judee K. Burgoon, Joseph S. Valacich, Jeffrey L. Jenkins, Jun Zhang:
Implicit and explicit training in the mitigation of cognitive bias through the use of a serious game. Comput. Hum. Behav. 37: 307-318 (2014) - [c9]Norah E. Dunbar, Matthew L. Jensen, Claude H. Miller, Elena Bessarabova, Sara K. Straub, Scott N. Wilson, Javier Elizondo, Judee K. Burgoon, Joseph S. Valacich, Bradley J. Adame, Yu-Hao Lee, Brianna Lane, Cameron W. Piercy, David W. Wilson, Shawn King, Cindy Vincent, Ryan Scheutzler:
Mitigating Cognitive Bias through the Use of Serious Games: Effects of Feedback. PERSUASIVE 2014: 92-105 - 2013
- [j6]Donghee Yvette Wohn, Yu-Hao Lee:
Players of facebook games and how they play. Entertain. Comput. 4(3): 171-178 (2013) - [j5]Yu-Hao Lee, Carrie Heeter, Brian Magerko, Ben Medler:
Feeling Right About How You Play: The Effects of Regulatory Fit in Games for Learning. Games Cult. 8(4): 238-258 (2013) - [j4]Yu-Hao Lee:
Are Good Games Also Good Problems?: Content Analysis of Problem Types and Learning Principles in Environmental Education Games. Int. J. Game Based Learn. 3(4): 47-61 (2013) - [c8]Yu-Hao Lee, Gary Hsieh:
Does slacktivism hurt activism?: the effects of moral balancing and consistency in online activism. CHI 2013: 811-820 - [c7]Yu-Hao Lee, Vincent Shieh, Chih-Lung Lin, Yung-Jong Shiah:
A Stress Evaluation and Personal Relaxation System Based on Measurement of Photoplethysmography. RVSP 2013: 182-185 - [p1]Carrie Heeter, Yu-Hao Lee, Ben Medler, Brian Magerko:
Conceptually Meaningful Metrics: Inferring Optimal Challenge and Mindset from Gameplay. Game Analytics, Maximizing the Value of Player Data 2013: 731-762 - 2012
- [j3]Yu-Hao Lee, Carrie Heeter, Brian Magerko, Ben Medler:
Gaming Mindsets: Implicit Theories in Serious Game Learning. Cyberpsychology Behav. Soc. Netw. 15(4): 190-194 (2012) - [j2]Yu-Hao Lee, Donghee Yvette Wohn:
Are there cultural differences in how we play? Examining cultural effects on playing social network games. Comput. Hum. Behav. 28(4): 1307-1314 (2012) - 2011
- [j1]Carrie Heeter, Yu-Hao Lee, Brian Magerko, Ben Medler:
Impacts of Forced Serious Game Play on Vulnerable Subgroups. Int. J. Gaming Comput. Mediat. Simulations 3(3): 34-53 (2011) - [c6]Shih-Feng Wang, Yu-Hao Lee, Yung-Jong Shiah, Ming-Shing Young:
Time-Frequency Analysis of EEGs Recorded during Meditation. RVSP 2011: 73-76 - [c5]Carrie Heeter, Yu-Hao Lee, Ben Medler, Brian Magerko:
Beyond player types: gaming achievement goal. SIGGRAPH Game Papers 2011: 7:1-7:5 - [c4]Carrie Heeter, Yu-Hao Lee, Ben Medler, Brian Magerko:
Beyond player types: gaming achievement goal. Sandbox@SIGGRAPH 2011: 43-48 - 2010
- [c3]Jieun Sung, Torger Bjornrud, Yu-Hao Lee, Donghee Yvette Wohn:
Social network games: exploring audience traits. CHI Extended Abstracts 2010: 3649-3654 - [c2]Donghee Yvette Wohn, Yu-Hao Lee, Jieun Sung, Torger Bjornrud:
Building common ground and reciprocity through social network games. CHI Extended Abstracts 2010: 4423-4428
2000 – 2009
- 2005
- [c1]Yu-Hao Lee, Holin Lin:
An Irrational Black Market? Boundary work perspective on the stigma of in-game asset transaction. DiGRA Conference 2005
Coauthor Index
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last updated on 2024-06-03 01:01 CEST by the dblp team
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