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William V. Baxter III
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2010 – 2019
- 2011
- [c16]David Vanderhaeghe, Romain Vergne, Pascal Barla, William V. Baxter III:
Dynamic stylized shading primitives. NPAR 2011: 99-104
2000 – 2009
- 2009
- [j7]William V. Baxter III, Pascal Barla, Ken Anjyo:
N-way morphing for 2D animation. Comput. Animat. Virtual Worlds 20(2-3): 79-87 (2009) - [j6]William V. Baxter III, Pascal Barla, Ken-ichi Anjyo:
Compatible Embedding for 2D Shape Animation. IEEE Trans. Vis. Comput. Graph. 15(5): 867-879 (2009) - 2008
- [c15]William V. Baxter III, Pascal Barla, Ken-ichi Anjyo:
Rigid shape interpolation using normal equations. NPAR 2008: 59-64 - 2007
- [j5]Jeremy D. Wendt, William V. Baxter III, Ipek Oguz, Ming C. Lin:
Finite volume flow simulations on arbitrary domains. Graph. Model. 69(1): 19-32 (2007) - [j4]Hideki Todo, Ken-ichi Anjyo, William V. Baxter III, Takeo Igarashi:
Locally controllable stylized shading. ACM Trans. Graph. 26(3): 17 (2007) - 2006
- [j3]William V. Baxter III, Ken-ichi Anjyo:
Latent Doodle Space. Comput. Graph. Forum 25(3): 477-485 (2006) - [c14]Ken-ichi Anjyo, Shuhei Wemler, William V. Baxter III:
Tweakable light and shade for cartoon animation. NPAR 2006: 133-139 - 2005
- [c13]Bill Baxter, Ming C. Lin:
Haptic interaction with fluid media. SIGGRAPH Courses 2005: 87 - [c12]Bill Baxter, Vincent Scheib, Ming C. Lin, Dinesh Manocha:
DAB: interactive haptic painting with 3D virtual brushes. SIGGRAPH Courses 2005: 180 - [c11]Mark J. Harris, Bill Baxter, Thorsten Scheuermann, Anselmo Lastra:
Simulation of cloud dynamics on graphics hardware. SIGGRAPH Courses 2005: 223 - 2004
- [j2]Ming C. Lin, William V. Baxter III, Vincent Scheib, Jeremy D. Wendt:
Physically based virtual painting. Commun. ACM 47(8): 40-47 (2004) - [j1]William V. Baxter III, Yuanxin Liu, Ming C. Lin:
A viscous paint model for interactive applications. Comput. Animat. Virtual Worlds 15(3-4): 433-441 (2004) - [c10]William V. Baxter III, Ming C. Lin:
Haptic Interaction with Fluid Media. Graphics Interface 2004: 81-88 - [c9]William V. Baxter III, Jeremy D. Wendt, Ming C. Lin:
IMPaSTo: a realistic, interactive model for paint. NPAR 2004: 45-148 - [c8]William V. Baxter III, Ming C. Lin:
A Versatile Interactive 3D Brush Model. PG 2004: 319-328 - [c7]William V. Baxter III, Yuanxin Liu, Ming C. Lin:
A viscous paint model for interactive applications. SIGGRAPH Sketches 2004: 3 - 2003
- [c6]Mark J. Harris, William V. Baxter III, Thorsten Scheuermann, Anselmo Lastra:
Simulation of cloud dynamics on graphics hardware. Graphics Hardware 2003: 92-101 - 2002
- [c5]Ming C. Lin, William V. Baxter III, Mark Foskey, Miguel A. Otaduy, Vincent Scheib:
Haptic Interaction for Creative Processes with Simulated Media. ICRA 2002: 598-604 - [c4]William V. Baxter III, Avneesh Sud, Naga K. Govindaraju, Dinesh Manocha:
GigaWalk: Interactive Walkthrough of Complex Environments. Rendering Techniques 2002: 203-214 - 2001
- [c3]Carl Erikson, Dinesh Manocha, William V. Baxter III:
HLODs for faster display of large static and dynamic environments. SI3D 2001: 111-120 - [c2]William V. Baxter III, Vincent Scheib, Ming C. Lin, Dinesh Manocha:
DAB: interactive haptic painting with 3D virtual brushes. SIGGRAPH 2001: 461-468
1980 – 1989
- 1989
- [c1]Donald A. Lewine, James Guyer, Bill Baxter, Chris Moriondo:
An ECL implementation of the Motorola 88000. COMPCON 1989: 27-31
Coauthor Index
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