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Michael Meißner
Person information
- affiliation: Viatronix Inc.
- affiliation: University of Tübingen, Wilhelm Schickard Institute for Computer Science
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2020 – today
- 2021
- [j5]Dirk Zimmer, Niels Weber, Michael Meißner:
Robust Simulation of Stream-Dominated Thermo-Fluid Systems: From Directed to Non-Directed Flows. Simul. Notes Eur. 31(4): 177-184 (2021)
2000 – 2009
- 2005
- [c23]Michael Meißner, Karel J. Zuiderveld, Gordon J. Harris, John R. Lesser, Michael W. Vannier:
End Users' Perspectives on Volume Rendering in Medical Imaging: A job well done or not over yet? IEEE Visualization 2005: 119 - [e1]Michael Meißner, Bengt-Olaf Schneider:
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2005, Los Angeles, California, USA, July 30-31, 2005. Eurographics Association 2005, ISBN 1-59593-086-8 [contents] - 2004
- [c22]Michael Meißner, Klaus Engel:
Pre-Integrated Non-Photorealistic Volume Rendering. VMV 2004: 437-445 - 2003
- [c21]Dirk Bartz, Michael Meißner, Gordon Müller:
Efficient occlusion culling for large model visualization. Data Visualization: The State of the Art 2003: 3-18 - [c20]Dirk Staneker, Dirk Bartz, Michael Meißner:
Improving Occlusion Query Efficiency with Occupancy Maps. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003: 111-118 - 2002
- [c19]Michael Meißner, Urs Kanus, Gregor Wetekam, Johannes Hirche, Alexander Ehlert, Wolfgang Straßer, Michael C. Doggett, P. Forthmann, R. Proksa:
VIZARD II: A Reconfigurable Interactive Volume Rendering System. Graphics Hardware 2002: 137-146 - [c18]Urs Kanus, Gregor Wetekam, Johannes Hirche, Michael Meißner:
VIZARD II: An FPGA-based Interactive Volume Rendering System. FPL 2002: 1114-1117 - [c17]Michael Meißner, Stefan Guthe, Wolfgang Straßer:
Interactive Lighting Models and Pre-Integration for Volume Rendering on PC Graphics Accelerators. Graphics Interface 2002: 209-218 - 2001
- [j4]Michael Meißner, Dirk Bartz, R. Günther, Wolfgang Straßer:
Visibility Driven Rasterization. Comput. Graph. Forum 20(4): 283-294 (2001) - [c16]Michael Meißner, Michael C. Doggett, Urs Kanus, Johannes Hirche:
Accelerating volume rendering using an on-chip SRAM occupancy map. ISCAS (2) 2001: 757-760 - [c15]Michael Meißner, S. Grimm, Wolfgang Straßer, Jamie Packer, Dairsie Latimer:
Parallel volume rendering on a single-chip SIMD architecture. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2001: 107-113 - [c14]Michael Meißner, Michael C. Doggett, Johannes Hirche, Urs Kanus, Wolfgang Straßer:
Efficient Space Leaping for Raycasting Architectures. VG 2001: 149-161 - [c13]Dirk Bartz, Michael Meißner:
Translucent and Opaque Direct Volume Rendering for Virtual Endoscopy Applications (ST). VG 2001: 383-394 - [c12]Michael Meißner, Jasmina Orman, Stephan J. Braun:
Case Study on Real-Time Visualization of Virtual Tübingen on Commodity PC Hardware. IEEE Visualization 2001: 433-436 - [c11]Michael Meißner, Dirk Bartz, Gordon Müller, Tobias Hüttner, Jens Einighammer:
Generation of Decomposition Hierarchies for Efficient Occlusion Culling of Large Polygonal Models. VMV 2001: 225-232 - 2000
- [b1]Michael Meißner:
Occlusion culling and hardware accelerated volume rendering. University of Tübingen, Germany, 2000, pp. 1-138 - [c10]Michael Meißner, Hanspeter Pfister, Rüdiger Westermann, Craig M. Wittenbrink:
Volume Visualization and Volume Rendering Techniques. Eurographics (Tutorials) 2000 - [c9]Michael Meißner, Jian Huang, Dirk Bartz, Klaus Mueller, Roger Crawfis:
A practical evaluation of popular volume rendering algorithms. VVS 2000: 81-90 - [p1]Dirk Bartz, Michael Meißner:
Voxels versus Polygons: A Comparative Approach for Volume Graphics. Volume Graphics (Graphics) 2000: 171-184
1990 – 1999
- 1999
- [j3]Dirk Bartz, Michael Meißner, Tobias Hüttner:
OpenGL-assisted occlusion culling for large polygonal models. Comput. Graph. 23(5): 667-679 (1999) - [c8]Michael C. Doggett, Michael Meißner, Urs Kanus:
A Low-Cost Memory Architecture For PCI-Based Interactive Ray Casting. Workshop on Graphics Hardware 1999: 7-14 - [c7]Yiorgos L. Chrysanthou, Daniel Cohen-Or, Gadi Fibich, Dan Halperin, Eyal Zadicario, Shuly Lev-Yehudi, Dirk Bartz, Michael Meißner, Tobias Hüttner, Jirí Bittner, Vlastimil Havran, Pavel Slavík, James T. Klosowski, Cláudio T. Silva:
Tutorial 9 - Visibility. Eurographics (Tutorials) 1999 - [c6]Michael C. Doggett, Michael Meißner:
A memory addressing and access design for real time volume rendering. ISCAS (4) 1999: 344-347 - [c5]Michael Meißner, Ulrich Hoffmann, Wolfgang Straßer:
Enabling Calssification and Shading for 3D Texture Mapping Based Volume Rendering Using OpenGL and Extensions. IEEE Visualization 1999: 207-214 - 1998
- [j2]Michael Meißner, Bernd Eberhardt:
The Art of Knitted Fabrics, Realistic & Physically Based Modeling Of Knitted Fabrics. Comput. Graph. Forum 17(3): 355-362 (1998) - [c4]Dirk Bartz, Michael Meißner, Tobias Hüttner:
Extending Graphics Hardware For Occlusion Queries In OpenGL. Workshop on Graphics Hardware 1998: 97-103 - [c3]Moritz Schulé, Michael Meißner:
Parallelization of Volume Visualization on Computer Networks. EUROMICRO 1998: 21045-21052 - [c2]Michael Meißner:
PAVOR - Parallel Adaptive Volume Rendering System. PARA 1998: 357-365 - 1997
- [j1]Urs Kanus, Michael Meißner, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman, Rick Amerson, Richard J. Carter, W. Bruce Culbertson, Philip Kuekes, Greg Snider:
Implementations of cube-4 on the teramac custom computing machine. Comput. Graph. 21(2): 199-208 (1997) - 1996
- [c1]Urs Kanus, Michael Meißner, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman, Rick Amerson, Richard J. Carter, W. Bruce Culbertson, Philip Kuekes, Greg Snider:
Cube-4 Implementations on the Teramac Custom Computing Machine. Workshop on Graphics Hardware 1996: 133-143
Coauthor Index
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