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IEEE Computer Graphics and Applications, Volume 29
Volume 29, Number 1, January/February 2009
- Gary Singh:
Fun with Fractal Art. 4-5 - Nathan Andrysco, Kevin R. Gurney, Bedrich Benes, Kathy Corbin:
Visual Exploration of the Vulcan CO2 Data. 6-11 - Min Chen, David S. Ebert, Hans Hagen, Robert S. Laramee, Robert van Liere, Kwan-Liu Ma, William Ribarsky, Gerik Scheuermann, Deborah Silver:
Data, Information, and Knowledge in Visualization. 12-19 - Xuetao Yin, Peter Wonka, Anshuman Razdan:
Generating 3D Building Models from Architectural Drawings: A Survey. 20-30 - Kevin Boulanger, Sumanta N. Pattanaik, Kadi Bouatouch:
Rendering Grass in Real Time with Dynamic Lighting. 32-41 - Margarita Bratkova, Solomon Boulos, Peter Shirley:
oRGB: A Practical Opponent Color Space for Computer Graphics. 42-55 - Ki-Uk Kyung, Jun-Young Lee:
Ubi-Pen: A Haptic Interface with Texture and Vibrotactile Display. 56-64 - Musawir A. Shah, Jaakko Konttinen, Sumanta N. Pattanaik:
Image-Space Subsurface Scattering for Interactive Rendering of Deformable Translucent Objects. 66-78 - Maria Roussou:
A VR Playground for Learning Abstract Mathematics Concepts. 82-85 - Michael R. Macedonia:
Virtual Worlds: A New Reality for Treating Post-Traumatic Stress Disorder. 86-88
Volume 29, Number 2, March/April 2009
- Gary Singh:
The Spiral Effect. 4-5 - James R. Parker, Nathan Sorenson, Nooshin Esmaeili, Ronan Sicre, Phillipa Gill, Vishal Kochlar, Lori Shyba, John Heerema:
The Booze Cruise: Impaired Driving in Virtual Spaces. 6-10 - Remco Chang, Caroline Ziemkiewicz, Tera Marie Green, William Ribarsky:
Defining Insight for Visual Analytics. 14-17 - Tiffany Barnes, L. Miguel Encarnação, Christopher D. Shaw:
Serious Games. 18-19 - Zerrin Kasap, Maher Ben Moussa, Parag Chaudhuri, Nadia Magnenat-Thalmann:
Making Them Remember - Emotional Virtual Characters with Memory. 20-29 - Priyesh N. Dixit, G. Michael Youngblood:
Discovering 3D Surface Information Values from Gameplayers. 30-38 - Jeff Sinclair, Philip Hingston, Martin Masek, Kazunori Nosaka:
Using a Virtual Body to Aid in Exergaming System Development. 39-48 - Marjorie A. Zielke, Monica J. Evans, Frank Dufour, Timothy V. Christopher, Jumanne K. Donahue, Phillip Johnson, Erin B. Jennings, Brent S. Friedman, Phonesury L. Ounekeo, Ricardo Flores:
Serious Games for Immersive Cultural Training: Creating a Living World. 49-60 - Lenka Jerábková, Torsten W. Kuhlen:
Stable Cutting of Deformable Objects in Virtual Environments Using XFEM. 61-71 - Chang-Min Chou, Din-Chang Tseng:
Affine-Transformation-Invariant Public Fragile Watermarking for 3D Model Authentication. 72-79 - Robert W. Lindeman, Dirk Reiners, Anthony Steed:
Practicing What We Preach: IEEE VR 2009 Virtual Program Committee Meeting. 80-83 - Christian Chabot:
Demystifying Visual Analytics. 84-87
Volume 29, Number 3, May/June 2009
- Gary Singh:
Digital Master. 4-5 - Huw Read, Konstantinos Xynos, Andrew Blyth:
Presenting DEViSE: Data Exchange for Visualizing Security Events. 6-11 - Daniel Wagner, Dieter Schmalstieg:
Making Augmented Reality Practical on Mobile Phones, Part 1. 12-15 - Catherine Plaisant, Georges G. Grinstein, Jean Scholtz:
Visual-Analytics Evaluation. 16-17 - Ross Maciejewski, Ryan Hafen, Stephen Rudolph, George Tebbetts, William S. Cleveland, Shaun J. Grannis, David S. Ebert:
Generating Synthetic Syndromic-Surveillance Data for Evaluating Visual-Analytics Techniques. 18-28 - Michael Smuc, Eva Mayr, Tim Lammarsch, Wolfgang Aigner, Silvia Miksch, Gä Johannes rtner:
To Score or Not to Score? Tripling Insights for Participatory Design. 29-38 - Adam Perer, Ben Shneiderman:
Integrating Statistics and Visualization for Exploratory Power: From Long-Term Case Studies to Design Guidelines. 39-51 - Wenwen Dou, Dong Hyun Jeong, Felesia Stukes, William Ribarsky, Heather Richter Lipford, Remco Chang:
Recovering Reasoning Processes from User Interactions. 52-61 - Manuel Peinado, Damien Maupu, Daniel Raunhardt, Daniel Meziat, Daniel Thalmann, Ronan Boulic:
Full-Body Avatar Control with Environment Awareness. 62-75 - Mel Slater, Pankaj Khanna, Jesper Mortensen, Insu Yu:
Visual Realism Enhances Realistic Response in an Immersive Virtual Environment. 76-84 - Lars Linsen, Tran Van Long, Paul Rosenthal:
Linking Multidimensional Feature Space Cluster Visualization to Multifield Surface Extraction. 85-89 - Matthew Cottam, Katie Wray:
Sketching Tangible Interfaces: Creating an Electronic Palette for the Design Community. 90-95
Volume 29, Number 4, July 2009
- Gary Singh:
Dressing It Up. 4-5 - Daniel Wagner, Dieter Schmalstieg:
Making Augmented Reality Practical on Mobile Phones, Part 2. 6-9 - Justin A. Ehrlich, James R. Miller:
A Virtual Environment for Teaching Social Skills: AViSSS. 10-16 - Norman I. Badler, Carol O'Sullivan:
Guest Editors' Introduction: Virtual Populace. 17-18 - Paul Kanyuk:
Brain Springs: Fast Physics for Large Crowds in WALL•E. 19-25 - Erdal Yilmaz, Veysi Isler, Yasemin Yardimci Çetin:
The Virtual Marathon: Parallel Computing Supports Crowd Simulations. 26-33 - Sébastien Paris, Stéphane Donikian:
Activity-Driven Populace: A Cognitive Approach to Crowd Simulation. 34-43 - Jonathan Maïm, Barbara Yersin, Julien Pettré, Daniel Thalmann:
YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds. 44-53 - Christopher E. Peters, Cathy Ennis:
Modeling Groups of Plausible Virtual Pedestrians. 54-63 - Joono Cheong, Jongwoo Park, Silviu-Iulian Niculescu:
Physically Based Collaborative Simulations under Ring-Like Network Configurations. 64-80 - Amit Agrawal:
Non-photorealistic Rendering: Unleashing the Artist's Imagination [Graphically Speaking]. 81-85 - David W. Sprague, Melanie Tory:
Motivation and Procrastination: Methods for Evaluating Pragmatic Casual Information Visualizations. 86-91
Volume 29, Number 5, September 2009
- Gary Singh:
Revisualizing Visualization. 4-5 - Min-Joon Yoo, In-Kwon Lee:
Creating Musical-Fountain Shows. 6-13 - Marientina Gotsis:
Games, Virtual Reality, and the Pursuit of Happiness. 14-19 - Frank van Ham, Fernanda B. Viégas:
Guest Editors' Introduction: Collaborative Visualization. 20-21 - Karrie Karahalios, Tony Bergstrom:
Social Mirrors as Social Signals: Transforming Audio into Graphics. 22-32 - Yedendra Babu Shrinivasan, Jarke J. van Wijk:
Supporting Exploration Awareness in Information Visualization. 34-43 - Petra Isenberg, Anastasia Bezerianos, Nathalie Henry, Sheelagh Carpendale, Jean-Daniel Fekete:
CoCoNutTrix: Collaborative Retrofitting for Information Visualization. 44-57 - Pak Chung Wong, L. Ruby Leung, Ning Lu, Michael J. Scott, Patrick Mackey, Harlan Foote, James Correia Jr., Z. Todd Taylor, Jianhua Xu, Stephen D. Unwin, Antonio Sanfilippo:
Designing a Collaborative Visual Analytics Tool for Social and Technological Change Prediction. 58-68 - Arturo Nakasone, Helmut Prendinger, Simon Holland, Piet Hut, Jun Makino, Ken Miura:
AstroSim: Collaborative Visualization of an Astrophysics Simulation in Second Life. 69-81 - Jeong-Ho Woo, Ju-Ho Sohn, Hyejung Kim, Hoi-Jun Yoo:
A Low-Power Multimedia SoC with Fully Programmable 3D Graphics for Mobile Devices. 82-90 - Zhigeng Pan, Wenzhi Chen, Mingmin Zhang, Jianfeng Liu, Gangshan Wu:
Virtual Reality in the Digital Olympic Museum. 91-95 - Mike Bailey:
Using GPU Shaders for Visualization. 96-100
Volume 29, Number 6, November 2009
- Gary Singh:
Soft as a Whisper. 4-5 - Jennis Meyer-Spradow, Timo Ropinski, Jörg Mensmann, Klaus H. Hinrichs:
Voreen: A Rapid-Prototyping Environment for Ray-Casting-Based Volume Visualizations. 6-13 - Kwan-Liu Ma:
In Situ Visualization at Extreme Scale: Challenges and Opportunities. 14-19 - Bernd Froehlich, Doug A. Bowman:
3D User Interfaces. 20-21 - Alexander Kulik:
Building on Realism and Magic for Designing 3D Interaction Techniques. 22-33 - Ferran Argelaguet, Carlos Andújar:
Efficient 3D Pointing Selection in Cluttered Virtual Environments. 34-43 - Karin Nieuwenhuizen, Lei Liu, Robert van Liere, Jean-Bernard Martens:
Insights from Dividing 3D Goal-Directed Movements into Meaningful Phases. 44-53 - Marc Wolter, Irene Tedjo-Palczynski, Bernd Hentschel, Torsten W. Kuhlen:
Spatial Input for Temporal Navigation in Scientific Visualizations. 54-64 - Pierre Fite Georgel, Pierre Schroeder, Nassir Navab:
Navigation Tools for Viewing Augmented CAD Models. 65-73 - Hirofumi Otori, Shigeru Kuriyama:
Texture Synthesis for Mobile Data Communications. 74-81 - Jonathan Maïm, Barbara Yersin, Daniel Thalmann:
Unique Character Instances for Crowds. 82-90 - Alberto Raposo, Ismael H. F. dos Santos, Luciano P. Soares, Gustavo N. Wagner, Eduardo T. L. Corseuil, Marcelo Gattass:
Environ: Integrating VR and CAD in Engineering Projects. 91-95
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