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TPCG 2008: Manchester, UK
- Ik Soo Lim, Wen Tang:

EG UK Theory and Practice of Computer Graphics, Manchester, United Kingdom, 2008. Proceedings. Eurographics Association 2008, ISBN 978-3-905673-67-8
Rendering
- Anupam Agrawal, Josef Kohout, Gordon Clapworthy, Nigel J. B. McFarlane, Feng Dong, Marco Viceconti, Fulvia Taddei, Debora Testi:

Interactive Out-of-Core Exploration of Large Volume Datasets in VTK-Based Visualisation Systems. 1-8 - Matthias Trapp, Jürgen Döllner:

Efficient Representation of Layered Depth Images for Real-time Volumetric Tests. 9-16 - David Brayford, Martin J. Turner

, W. Terry Hewitt:
A Physical Model for the Polarized Scattering of Light. 17-26 - Severin Todt, Christof Rezk-Salama, Andreas Kolb:

Light Field Rendering for Games. 27-33
Visualisation and Image Processing
- Stephen M. Longshaw

, Martin J. Turner, W. Terry Hewitt:
Interactive Grid Based Binning for Information Visualization. 35-42 - Miguel Salas, Steve C. Maddock:

Segmenting the External Surface of a Human Skull in MR Data. 43-50 - Jan Eric Kyprianidis, Jürgen Döllner:

Image Abstraction by Structure Adaptive Filtering. 51-58 - Rodolfo S. Allendes Osorio

, Ken W. Brodlie
:
Contouring with Uncertainty. 59-65
Graphics for Unconventional Displays
- R. Mukundan, C. Han:

A Fast Algorithm for Painterly Rendering on Mobile Devices. 67-74 - Chris Rooney, Roy A. Ruddle:

A New Method for Interacting with Multi-Window Applications on Large, High Resolution Displays. 75-82
Geometry Processing
- Mincheol Yoon, Ioannis P. Ivrissimtzis, Seungyong Lee:

Self-Organising Maps for Implicit Surface Reconstruction. 83-90 - Manuel N. Gamito, Steve C. Maddock:

Localised Topology Correction for Hypertextured Terrains. 91-98 - Jia Liu, W. Terry Hewitt, William R. B. Lionheart

, James Montaldi, Martin J. Turner
:
A Lemon is not a Monstar: Visualization of Singularities of Symmetric Second Rank Tensor Fields in the Plane. 99-106
Animation and Simulation
- Engin Deniz Diktas, Ali Vahit Sahiner:

A Benchmarking Framework for Static Collision Detection. 107-113 - Michael Krone, Katrin Bidmon, Thomas Ertl:

GPU-based Visualisation of Protein Secondary Structure. 115-122 - Newman Lau, Chapmann Chow, Pouro Lee, Bartholomew Iu:

Efficient Path Matching Motion Generation Algorithm for Multi Agent Environment. 123-128 - Mary J. McDerby, Martin J. Turner

, George W. Leaver:
Modes of Virtual Environments Integrated within Collaborative Environments. 129-135
Work-in-Progress I
- YingLiang Ma, Kawal S. Rhode, Andy P. King, Gang Gao, Phani Chinchapatnam, Tobias Schaeffter, Reza Razavi, Kurt Saetzler:

Time-varying Image Data Visualization Framework for Application in Cardiac Catheterization Procedures. 137-140 - Alan Woodland, Frédéric Labrosse:

Towards Image Rendering using models of Image Manifolds. 141-144 - Calle Lejdfors, Lennart Ohlsson:

Space-free Shader Programming: Automatic Space Inference and Optimization for Real-time Shaders. 145-150 - Vincent Tourre, Jean-Yves Martin, Gérard Hégron:

Time Handling in Inverse Daylighting for CAAD. 151-154
Work-in-Progress II
- Yu Liu, Stephen D. Laycock:

A Haptic Rendering Algorithm for Drilling into Volume Data. 155-158 - James E. Murphy, Hamish A. Carr, Michael O'Neill:

Grammatical Evolution for Gait Retargeting. 159-162 - Jo Skjermo:

Generation and Tessellation of Tree Stems. 163-166 - Angela Brennecke, Stefan Schlechtweg, Heidrun Schumann:

Game-Based Training in an Interactive Environment by means of OpenCrimeScene. 167-170

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